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Open Design: The open-source Claude Design alternative

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项目 README

来源文件:README.md

抓取于 2026年7月29日

Open Design: The open-source Claude Design alternative

⚡ Open Design Cloud — the official model service. One recharge to use GPT, Claude, Gemini, and DeepSeek inside Open Design: 20+ flagship models, zero config, billed by real token usage. Try Open Design Cloud

🏅 The Open Design Fellow program is now open. If you also believe design should be open — become an Open Design Fellow, shape the product alongside the core team, and help more people take part in defining the future of design. Details → MAINTAINERS.md and Discord.

Open Design hero banner — the headline "The open-source Claude Design alternative" over a classical scene of columns and robed figures on a digital-code backdrop, with stat cards for design systems, plugins, coding agents, and media providers

Website · Download · Open Design Cloud · Discord · Follow @OpenDesignHQ

release license discord quickstart

English · Español · Português · Deutsch · Français · 简体中文 · 繁體中文 · 한국어 · 日本語 · العربية · Русский · Українська · Türkçe · ภาษาไทย


What is Open Design

🎨 The open-source Claude Design alternative.  🖥️ Local-first native desktop app for macOS and Windows.  ⚡ Composable skills, brand-grade DESIGN.md design systems, and ready-to-use plugins.  🖼️ Generates web · desktop · mobile prototypes, live dashboards / artifacts, decks, images, video, plus HyperFrames motion graphics. 🔒 Sandboxed iframe preview · HTML / PDF / PPTX / MP4 export.  🤖 Runs on Claude Code · OpenClaw · Codex · Cursor · OpenCode · Qwen · Copilot · Amp · Hermes · Kimi · Antigravity and 25 distinct local CLI executables, or any OpenAI-compatible endpoint via BYOK.

Open Design is what you get when the agent-native loop Anthropic shipped with Claude Design — discover the brief, lock the direction, stream the artifact, critique, deliver — stops being closed and becomes a filesystem of functional skills, rendering design templates, design systems, and plugins that the coding agents already on your laptop can read, write, and remix. Your CLI becomes the design engine, your laptop becomes the studio, and your team's DESIGN.md becomes the brand contract.

It's also the Figma alternative for the agent era — instead of pushing pixels on a canvas, it delivers single-page artifacts in real CSS, real fonts, real components, exported straight to HTML / PDF / PPTX / MP4 — already shaped by your design system, already runnable inside the agent you use every day.


Product tour

A quick look at what Open Design is and what it does. Start from Home, orchestrate repeat workflows with Automation, distill a brand contract in Design System, and extend with Plugins and integrations; inside any project's Studio, the same design system streams out prototypes, live artifacts, HyperFrames, decks, and images.

Core pages

Home page
Home — the overview entry point. Pick a skill and a design system, type the brief, and kick off everything from one place.
Automation page
Automation — orchestrate repetitive design workflows into reusable, schedulable automations.
Design System page
Design System — distill your team's DESIGN.md into a brand contract that shapes every output.
Plugin page
Plugin — browse, install, and distribute workflow plugins to extend generation on demand.
Integrations page
Integrations — connect external systems and MCP tools, and use Open Design from any IDE, script, or automation.

Studio — many artifact types in one project

Inside a project's Studio, the same design system streams out multiple artifact types:

Prototype
Prototype — single-page HTML artifacts that read your design system and render in a sandboxed iframe, previewable instantly and downloadable as source.
HyperFrame
HyperFrame — programmatic motion and animated graphics, rendered to a real MP4 (e.g. 1920×1080 · 30fps).
Deck
Deck — pitch decks you can page through, navigate by keyboard, and export to PPTX / PDF.
Image
Image — brand-grade images and visual assets, with high-resolution generation and download.

Platform Compatibility

Open Design ships as skills, a CLI, and an MCP server that mainstream coding agents consume natively. Once OD is installed, a single od mcp install <agent> wires the MCP server into that agent's config, and you call the same tools from inside any agent.

Coding agent / platform         Status   One-line MCP server install                   
Claude Code✅ Supportedod mcp install claude
Codex CLI✅ Supportedod mcp install codex
DeepSeek Reasonix✅ Supportedod mcp install reasonix
Raven✅ Supportedod mcp install raven
Cursor✅ Supportedod mcp install cursor
VS Code + GitHub Copilot✅ Supportedod mcp install copilot
GitHub Copilot CLI✅ Supportedod mcp install copilot
OpenCode✅ Supportedod mcp install opencode
OpenClaw✅ Supportedod mcp install openclaw
Antigravity✅ Supportedod mcp install antigravity
Cline✅ Supportedod mcp install cline
Trae✅ Supportedod mcp install trae
Kimi CLI✅ Supportedod mcp install kimi
Kiro✅ Supportedod mcp install kiro
Pi Agent✅ Supportedod mcp install pi
Mistral Vibe CLI✅ Supportedod mcp install vibe
Hermes Agent✅ Supportedod mcp install hermes

od mcp install <agent> --print for a dry-run preview · --uninstall to remove · full list with od mcp install --help.

The 25 coding-agent CLIs Open Design supports — Claude Code · Codex · OpenCode · Hermes · Antigravity · Vela · Grok Build · Kimi · Cursor Agent · Qwen · Qoder · GitHub Copilot · Pi · Kiro · Kilo · Mistral Vibe · DeepSeek · Reasonix · Aider · Amp · CodeBuddy · Mimo · AtomCode · Devin · Trae

No CLI installed? The BYOK proxy at POST /api/proxy/{anthropic,openai,azure,google,ollama,senseaudio}/stream gives you the same loop (no process spawn) — paste baseUrl + apiKey + model, with presets for OpenAI, Atlas Cloud, Anthropic, Azure OpenAI, Google Gemini, Ollama, LM Studio, vLLM, or any OpenAI-compatible endpoint. Atlas Cloud uses https://api.atlascloud.ai/v1 with your own key and OpenAI-compatible model ids such as qwen/qwen3.5-flash. Per-target SSRF protection blocks internal IPs / link-local / CGNAT at the daemon edge.

Runtime definitions live in apps/daemon/src/runtimes/defs/, with registration and shared stream handling under apps/daemon/src/runtimes/. See docs/agent-adapters.md for the adapter contract.


Demo

Four core product categories, all rendered by a coding agent running on your laptop. Click a thumbnail to see the real example.

1 · Prototypes — web · desktop · mobile

The default output surface. Single-page HTML artifacts that read your DESIGN.md and render in a sandboxed iframe.

Entry view
Entry view — pick a skill, pick a design system, type the brief. One surface for prototypes, dashboards, decks, mobile apps, magazine pages.
Mobile onboarding
Mobile prototype — pixel-accurate iPhone 15 Pro chrome, multi-screen flows. The agent never redraws the phone frame; shared device frames live in assets/frames/.
Web prototype dating-web
Web prototype — an editorial dashboard with scrollbars, KPIs, and charts. Rendered straight from design-templates/dating-web/.
Gamified app
Mobile app prototype — a three-screen gamified flow with XP ribbons and quest detail. Hand off straight to Cursor / Codex / Claude Code to turn into React/Next/Vue.

2 · Live artifacts & dashboards

Live dashboards, decision rooms, KPI walls — single-page artifacts that pull data through a tweaks panel and stay editable in place.

Live dashboard
Live dashboard — an editable KPI wall whose tweaks panel surfaces the parameters worth nudging. The agent emits a manifest, and the iframe re-renders without a reload.
Decision room
Decision room — a multi-source briefing artifact for product / research / ops meetings.
GitHub dashboard
GitHub-style dashboard — repo metrics presented as a live artifact.
Flow live dashboard
Flow live-dashboard template — a domain-specific KPI template, branded through the active DESIGN.md.

3 · Decks — magazine decks, weekly updates, pitches

Magazine deck (guizang-ppt)
Deck mode (guizang-ppt) — magazine layouts, WebGL hero, P0/P1/P2 checklists. Bundled verbatim from op7418/guizang-ppt-skill with its original license preserved.
Swiss deck
Swiss International-style deck — grid-anchored, monochrome accents. One of 15 deck templates and 36 themes under design-templates/html-ppt-*/.

Every deck exports to HTML (single file, inlined assets), PDF (browser print, deck-aware), PPTX (agent-driven skill), ZIP (archive), or Markdown.

4 · Images — gpt-image-2, ImageRouter, custom API

Illustrated city food map
Illustrated city food map
Hand-drawn editorial travel poster
Cinematic elevator scene
Cinematic elevator scene
Single-frame editorial still
Cyberpunk anime portrait
Cyberpunk portrait
Profile avatar — neon face text
3D stone staircase evolution
3D stone staircase
Hewn-stone infographic
Glamorous portrait
Glamorous portrait
Editorial studio shot

93 ready-to-replicate prompts live in prompt-templates/ — preview thumbnails, full prompt body, target model, aspect ratio, and source attribution. One click drops a brief into the composer.

5 · Video & HyperFrames — agent-native motion graphics

HyperFrames is HeyGen's open-source, agent-native video framework, integrated as a first-class citizen in Open Design. The agent writes HTML + CSS + GSAP, and HyperFrames renders it to a deterministic MP4 via headless Chrome + FFmpeg. Pair it with Seedance 2.0 for cinematic t2v / i2v, Veo 3 / Sora 2 / Kling 2 for routed model variants, and Suno v5 / Lyria 2 for the audio layer.

SaaS promo
30s SaaS product promo · 16:9 · UI 3D reveals
TikTok karaoke
TikTok karaoke talking-head · 9:16 · TTS + word-synced captions
Brand sizzle reel
30s brand sizzle reel · 16:9 · audio-reactive kinetic type
Bar chart race
Bar chart race · 16:9 · NYT-style data infographic
Flight map
Flight map · 16:9 · Apple-style route reveal
Logo outro
4s cinematic logo outro · 16:9 · piece-by-piece assembly + bloom
Money counter
$0 → $10K money counter · 9:16 · Apple-style hype
Website to video
Website-to-video · 16:9 · captures the site at 3 viewports

11 HyperFrames templates + 39 Seedance prompts ship with the repo. Catalog thumbnails © HeyGen; the framework is Apache-2.0. The OD-specific render workflow (composition cache, sandbox-exec workaround, MP4-as-chip) is detailed in design-templates/hyperframes/.


Why Open Design

In April 2026, Anthropic released Claude Design — the first time an LLM stopped writing prose and started delivering design artifacts directly. It went viral. But it stayed closed-source, paid-only, cloud-only, locked to Anthropic's model, Anthropic's skills, Anthropic's surface. No checkout, no self-host, no Vercel deploy, no swap-in-your-own-agent.

Open Design (OD) is the open-source alternative. Same loop, same artifact-first mental model, none of the lock-in:

  • 🤖 Agent-native, model-agnostic. We don't ship an agent. The claude / codex / cursor-agent / copilot / hermes / kimi already on your PATH are the design engine. Swap with one click.
  • 🧠 Brand-grade by default. Every render reads the active package's DESIGN.md as the core brand contract. 151 design-system packages ship with the repo; legacy packages may be DESIGN.md-only, while newer packages can add manifest.json, tokens.css, components, assets, and provenance. Drop a folder in, the picker finds it.
  • 🖥️ Local-first, BYOK at every layer. Native desktop apps for macOS (Apple Silicon + Intel) and Windows (x64). Linux AppImage on the optional release lane. Product analytics and session replay are consent-gated; scrubbed safety and reliability telemetry is always on. Before describing daemon data paths, contributors and operators MUST read AGENTS.md → Daemon data directory contract. This README MUST NOT restate it.
  • 🌍 Composable on four planes. Plugins carry runnable workflows · functional skills carry agent behavior · design templates carry rendering blueprints · design systems carry the brand. All four use portable, versionable directories that anyone can author and publish.
  • 🔁 Refresh an existing codebase. Hand a git repo + DESIGN.md to the agent and it refactors your real components to the brand spec. Dedicated plugins migrate Figma / Pencil workflows into React / Next.js / Vue code.
  • 🔒 Privacy by conviction. Everything runs where your data lives — your laptop, your team's server, your Vercel project. When the network is needed, the BYOK proxy is SSRF-guarded.

Comparison

Claude DesignFigmaLovable / v0 / BoltOpen Design
Open source❌❌❌✅ Apache-2.0
Self-host / desktop❌❌❌✅ macOS + Windows + Docker + Vercel web
Agent-native (runs in your CLI)Anthropic only❌Cloud agent only✅ 25 CLIs + BYOK
Brand-grade DESIGN.mdProprietaryTheme JSONLimited tokens✅ 151 systems shipped
Skills / plugins / templatesClosedPlugin storeClosed✅ 100+ functional skills · rendering templates · 277 plugins
HyperFrames (HTML→MP4)❌❌❌✅ First-class
Refresh an existing repo to brand❌❌❌✅ via agent + DESIGN.md
Minimum billingPro / Max / TeamPro / OrgPro / TeamBYOK · any compatible endpoint

Quick start

🖥️ Download the desktop app (recommended — zero config)

The fastest way to use Open Design. No Node, no pnpm, no clone.

After install: the app auto-detects every coding-agent CLI on your PATH, loads 100+ functional skills, the separate rendering-template catalog, and 151 design systems, and lets you type a brief in the entry view.

🤖 Install into your coding agent (no UI)

You can use Open Design without ever opening the GUI — call it as a skill, plugin, or MCP server inside Claude Code, Codex, Cursor, Copilot, OpenClaw, Antigravity, Hermes, Kimi, and more.

If you installed the macOS desktop app via the DMG or Homebrew cask, your shell may still resolve od to Apple's built-in /usr/bin/od octal-dump utility. In that case, open Settings → MCP server in the desktop app and copy the client-specific snippet; it uses absolute paths and does not rely on the bare od command.

# One-line install into the agent you're using:
od mcp install <agent>
# <agent> = claude | codex | reasonix | raven | cursor | copilot | openclaw
#         | antigravity | pi | vibe | hermes | cline | kimi | kiro
#         | trae | opencode

# Hosted equivalent for curl-based setup:
curl -fsSL https://open-design.ai/install.sh | sh -s <agent>

install.sh is a thin shell wrapper around od mcp install; it exists so the hosted URL returns shell instead of the landing-page HTML fallback and fails fast if your shell resolves a non-Open-Design od binary.

macOS / WSL2 users: /usr/bin/od is a system octal-dump command and can shadow Open Design's od command. Desktop-app users should prefer the Settings → MCP server snippet; WSL2 users should follow the WSL2 setup guide first.

Then, inside the agent:

> Use open-design to generate a landing page with the Linear design system

In a filesystem-backed local CLI run, the agent composes the selected functional skill or design template with your DESIGN.md, writes the canonical project files, and Open Design previews those files. A BYOK/plain-API run without filesystem tools instead returns one complete <artifact> block.

🐳 Run with Docker

git clone https://github.com/nexu-io/open-design.git
cd open-design/deploy
cp .env.example .env
echo "OD_API_TOKEN=$(openssl rand -hex 32)" >> .env
docker compose up -d
# open http://localhost:7456

macOS users: If the web UI shows Authorization: Bearer <OD_API_TOKEN> required, Docker Desktop bridge networking is the cause. See Docker Desktop on macOS for the fix.

🚀 Deploy on Sealos

Deploy on Sealos

The Sealos App Store template runs the published Open Design Docker image with persistent workspace storage and Basic Auth on the public proxy. For custom public or shared Docker deployments, follow the reverse-proxy and OPEN_DESIGN_ALLOWED_ORIGINS guidance in deploy/README.md.

🧑‍💻 Run from source

git clone https://github.com/nexu-io/open-design.git
cd open-design
corepack enable && pnpm install
pnpm tools-dev run web

Open the URL printed by tools-dev; development ports are allocated dynamically unless you pass explicit port flags.

Node ~24, pnpm 10.33.x. WSL2 users, see docs/wsl-setup.md; native Windows users, see docs/windows-troubleshooting.md. Full quickstart, env vars, Nix flake, and packaged build flow → QUICKSTART.md.

A full workflow — from brief to artifact

brief → plugin → direction → design system → artifact → handoff → memory

  1. A PM submits a brief. The plugin picker offers landing page · pitch deck · dashboard · social post · PM spec · OKR scorecard…
  2. A designer (or the agent) locks the direction. No brand? Pick from 5 curated directions. Have a brand? Drop a screenshot / URL → the agent connects GitHub, imports Figma, and codifies a reusable DESIGN.md.
  3. The agent creates the first deliverable. Plugin + functional skill or design template + DESIGN.md are bound. Filesystem-backed CLI runs write canonical project files and the preview follows them; BYOK/plain-API runs without file tools return one complete <artifact> block.
  4. Hand off to engineering. The artifact is real HTML/CSS — drop it into Cursor, Codex, or Claude Code to keep building as code. Or export PPTX / PDF / MP4 straight to marketing.
  5. Open Design gets smarter as you use it. Your screenshots, fonts, palettes, and confirmed artifacts accumulate as defaults for the next session. Less rework, less drift.

Use Open Design from your coding agent

Open Design ships a stdio MCP server and per-agent install scripts. Any MCP-compatible agent in another repo can read files from your local Open Design projects directly — tokens CSS, JSX components, entry HTML — as a structured API queryable by name. The agent always sees the live file, not a stale export.

# One-line install (16+ CLIs supported):
od mcp install <agent>

# Then the agent can:
od project list --json
od files list <project-id> --json
od files read <project-id> <relative-path>
od plugin list --json
od skills list --json

Why MCP? Exporting and re-attaching a zip every iteration breaks flow. MCP exposes the design source directly — the agent always sees the live file.

For an agent starting from scratch, the installer places ~/.config/<agent>/open-design.json (or the platform equivalent) plus a copy-paste MCP snippet. Cursor gets a one-click deeplink; Claude Code gets a claude mcp add-json one-liner; every other agent gets JSON in the schema its config expects. On macOS desktop installs, prefer that Settings snippet over typing bare od mcp install <agent> in Terminal, because /usr/bin/od may win on PATH. Full per-agent flow → Settings → MCP server in the desktop app, or docs/agent-adapters.md.

Security model. Read-only by default, the daemon binds to 127.0.0.1, and SSRF is blocked at the proxy edge. LAN exposure requires an explicit OD_BIND_HOST plus OD_ALLOWED_ORIGINS. Connector credentials and live-artifact preview routes stay loopback-only regardless.

Internally-hosted model endpoints. To prevent SSRF, the daemon blocks provider base URLs that resolve to private/internal address ranges (RFC1918, link-local, CGNAT, and cloud-metadata IPs) by default, surfacing Internal IPs blocked. If you run an internally-hosted gateway (e.g. LiteLLM or Ollama on a VPN-only 10.x/192.168.x address), opt that host out with OD_ALLOWED_INTERNAL_HOSTS=<host1>,<host2>,... — a comma- or whitespace-separated list of bare hostnames or IPs (10.0.0.5, litellm.internal.corp; a host:port or full URL is accepted and reduced to its hostname; IPv6 must be bracketed, e.g. [fd00::1]). The allowlist is strict opt-in (empty by default), exact-host (no subdomain/substring matching), and applies only to provider endpoints you configure (connection test, model discovery, BYOK chat). It deliberately does not relax the guard on download URLs returned inside upstream responses, which stay blocked. A malformed entry — or CIDR notation, which is not supported — is dropped with a warning rather than silently trusted, so a typo never quietly widens (or fails to widen) the guard. Allowlisting a hostname trusts whatever it resolves to (like OD_ALLOWED_ORIGINS); allowlist the resolved IP instead if you want the DNS-resolved address re-checked.


Skills and design templates

100+ functional skills ship in skills/. Each follows the Agent Skills SKILL.md convention and supplies reusable agent behavior, references, or utilities. Renderable starters live separately in design-templates/; they may also use SKILL.md, but they populate the design-template catalog rather than the functional-skill registry.

Two modes anchor the design-template catalog: prototype (web/mobile/desktop single-page artifacts) and deck (horizontal-swipe presentations). Other templates cover image, video, audio, and utility surfaces. The scenario field groups templates by audience: design · marketing · operation · engineering · product · finance · hr · sale · personal.

Design templateModeScenarioWhat it produces
web-prototypeprototypedesignDefault landing page / hero
saas-landingprototypemarketingHero / features / pricing / CTA
dashboardprototypeoperationAdmin / analytics (with sidebar)
mobile-appprototypedesigniPhone 15 Pro / Pixel framed app
mobile-onboardingprototypedesignSplash · value-prop · sign-in flow
social-carouselprototypemarketing3-card 1080×1080 carousel
email-marketingprototypemarketingTable-fallback-safe brand email
magazine-posterprototypemarketingSingle-page magazine layout
motion-framesprototypemarketingLooping CSS motion hero
sprite-animationprototypemarketing8-bit pixel animated explainer
pm-specprototypeproductPM spec doc (with TOC + decision log)
team-okrsprototypeproductOKR scorecard
eng-runbookprototypeengineeringIncident runbook
finance-reportprototypefinanceExec finance summary
hr-onboardingprototypehrRole onboarding plan
guizang-pptdeckmarketingMagazine-style web PPT (deck default)
html-ppt-*deckmarketing15 deck templates × 36 themes (master template in design-templates/html-ppt/)
hyperframesvideomarketingHTML → MP4 motion graphics (HeyGen OSS framework)
critiqueutilitydesignFive-dimensional self-critique scoresheet
tweaksutilitydesignAI-emitted tweaks-panel manifest

Full protocol and directory split → docs/skills-protocol.md. Registry endpoints: GET /api/skills for functional skills and GET /api/design-templates for rendering templates.


Design Systems

151 brand-grade design-system packages centered on DESIGN.md ship with the repo. Legacy packages may contain only that Markdown contract; newer packages can also carry manifest.json, compiled tokens.css, component fixtures, assets, and provenance evidence. The catalog mixes upstream-derived systems with project-owned additions; design-systems/README.md records the package shape and provenance. Switch a system → the next render uses the new tokens.

Full catalog (click to expand)

AI & LLM — claude · cohere · mistral-ai · minimax · together-ai · replicate · runwayml · elevenlabs · ollama · x-ai

Developer Tools — cursor · vercel · linear-app · framer · expo · clickhouse · mongodb · supabase · hashicorp · posthog · sentry · warp · webflow · sanity · mintlify · lovable · composio · opencode-ai · voltagent

Productivity — notion · figma · miro · airtable · superhuman · intercom · zapier · cal · clay · raycast

Fintech — stripe · coinbase · binance · kraken · mastercard · revolut · wise

E-commerce — shopify · airbnb · uber · nike · starbucks · pinterest

Media — spotify · playstation · wired · theverge · meta

Automotive — tesla · bmw · ferrari · lamborghini · bugatti · renault

Other — apple · ibm · nvidia · vodafone · resend · spacex

Starters — default (Neutral Modern) · warm-editorial

Re-import the library via scripts/sync-design-systems.ts. Add your own brand → drop a DESIGN.md into design-systems/<brand>/. Full guide → design-systems/README.md.


Plugins

277 official plugins plus 183 remixable reference examples live in plugins/_official/. Each entry is a portable plugin directory anchored by open-design.json plus the payload required by its type: for example SKILL.md for agent workflows, template.json for media templates, or DESIGN.md for design-system entries. Jump straight to a category:

CategoryCountContents
scenarios/13Complete design scenarios — od-default, od-design-refine, od-figma-migration, od-code-migration, od-react-export, od-nextjs-export, od-vue-export, od-media-generation, od-new-generation, od-tune-collab, od-plugin-authoring, od-share-to-community, od-web-effect-extractor
image-templates/45One-shot image prompts — editorial, cinematic, product, portrait
video-templates/63HyperFrames / Seedance / Veo motion templates
design-systems/143Brand DESIGN.md wrapped as plugins
atoms/13Reusable UI fragments (buttons, heroes, KPI cards)
examples/183Remixable reference outputs

Also plugins/community/ for community plugins and plugins/registry/ for the publishing flow.

What plugins can do

  • 🤖 Run in any coding agent — Claude Code, Codex, Cursor, Copilot, OpenClaw, Antigravity, Hermes, Kimi… through the same skill protocol the agent already knows.
  • 🔁 Migrate Figma / Pencil workflows → React, Next.js, or Vue source. See od-figma-migration.
  • 🛠️ Refresh an existing codebase to a brand spec — point a plugin at a git repo + DESIGN.md, get a PR. See od-code-migration.
  • 💾 Persist custom workflows — your team's reusable templates sit next to the shipped ones.

Using plugins

Plugins are at full parity across the web UI and the od CLI — same /api/plugins endpoints, pick whichever fits.

In the desktop / web app: open the Plugin page to browse the marketplace and click Install; inside a project's Studio, plugins appear as composer chips you click to apply (with the inputs they declare).

On the command line (runs without a UI — this is the path external agents use):

od plugin list                       # list installed plugins (--task-kind / --mode / --tag filters)
od plugin search "landing page"      # search by keyword
od plugin info od-default            # inspect a plugin's metadata, inputs, capabilities
od plugin install od-figma-migration # install from a registry; also accepts ./local-folder or an https://… link
od plugin apply od-default --input brief="a one-page pitch for our seed round"
od plugin upgrade od-default         # upgrade
od plugin uninstall od-default       # uninstall

Every command supports --json, so you can pipe it through jq / xargs into automation.

Building a plugin

An Open Design plugin requires open-design.json plus the payload required by its type. A workflow skill or scenario also includes SKILL.md; manifest-only template and design-system entries use their own payloads instead:

my-plugin/
├── open-design.json    ← required: marketplace metadata + inputs + pipeline + capabilities
├── SKILL.md            ← required for agent-skill/scenario entries; omitted for other plugin types
├── README.md           ← optional: usage, install, registry links
├── preview/            ← optional: index.html / poster.png (strongly recommended for visual plugins)
└── examples/           ← optional: concrete use cases

Core open-design.json fields: specVersion (currently 1.0.0), name (stable ID), version (semver), optional compat.agentSkills[].path (points at ./SKILL.md when the entry exposes an Agent Skill), od.kind (skill / scenario / atom / bundle), od.taskKind (new-generation / figma-migration / code-migration / tune-collab), od.mode (the output surface, e.g. prototype / deck / live-artifact / image / video / hyperframes / audio / design-system / scenario), od.capabilities[] (declare the minimum — a restricted install grants only prompt:inject by default), od.inputs[] (apply-time parameters).

Scaffold + validate locally:

od plugin scaffold --id my-plugin --title "My Plugin"   # generate the skeleton
od plugin validate ./my-plugin                          # check manifest / file layout
pnpm guard && pnpm --filter @open-design/plugin-runtime typecheck

Full field set and runtime contract → plugins/spec/SPEC.md; developing a plugin with a coding agent → plugins/spec/AGENT-DEVELOPMENT.md; copy-paste minimal templates → plugins/spec/examples/.

Contributing a plugin

  1. Drop the plugin folder into plugins/community/ (third-party plugins), or — to ship it bundled with Open Design — into the matching tier of plugins/_official/.
  2. Pass validation: od plugin validate, pnpm guard, pnpm --filter @open-design/plugin-runtime typecheck.
  3. Fill the PR using the template in plugins/spec/CONTRIBUTING.md (ID, version, lane, mode, capabilities, trigger examples; attach a screenshot / preview for visual plugins).
  4. To publish to an external registry (skills.sh / ClawHub / standalone GitHub) → plugins/spec/PUBLISHING-REGISTRIES.md.

Plugin registry endpoint: GET /api/plugins. Directory overview → plugins/README.md (简体中文).


Architecture

┌────────────────── browser (Next.js 16) / Electron shell ──────────────┐
│  chat · file workspace · iframe preview · settings · import · MCP     │
└──────────────┬─────────────────────────────────────┬─────────────────┘
               │ /api/*                              │
               ▼                                     ▼
   ┌─────────────────────────────────┐   /api/proxy/{provider}/stream (SSE)
   │  local daemon (Express+SQLite)  │   ─→ any OpenAI-compatible BYOK,
   │                                  │       SSRF-guarded at the edge
   │  /api/skills    /api/design-templates    /api/plugins    │
   │  /api/design-systems            │
   │  /api/chat (SSE)   /api/proxy/* │
   │  /api/projects/:id/files/...    │
   │  /api/artifacts/{save,lint}     │
   │  /api/import/claude-design      │
   │  MCP stdio server                │
   └─────────┬───────────────────────┘
             │ spawn(cli, [...], { cwd: managed project cwd })
             ▼
   ┌──────────────────────────────────────────────────────────────────┐
   │  Local runtime definitions come from runtimes/registry.ts;                 │
   │  the base registry has 26 definitions (including byok-opencode),           │
   │  backed by 25 distinct local CLI executables because byok-opencode shares │
   │  the OpenCode executable. See docs/agent-adapters.md.                     │
   │  composes a functional skill or design template + DESIGN.md; writes files │
   └──────────────────────────────────────────────────────────────────┘
LayerStack
FrontendNext.js 16 App Router + React 18 + TypeScript
DaemonNode 24 · Express · SSE streaming · better-sqlite3
StorageBefore changing or documenting daemon storage paths, you MUST read AGENTS.md → Daemon data directory contract. This README MUST NOT restate it.
PreviewFilesystem runs render canonical project files; BYOK/plain-API runs parse one complete <artifact> block into a sandboxed srcdoc iframe
ExportHTML (inlined) · PDF (browser print) · PPTX (agent-driven) · ZIP · Markdown · MP4 (HyperFrames)
DesktopElectron shell + sandboxed renderer + sidecar IPC (STATUS · EVAL · SCREENSHOT · CONSOLE · CLICK · SHUTDOWN)
LifecycleOne entry point: pnpm tools-dev (start / stop / run / status / logs / inspect / check)

Full architecture → docs/architecture.md. Skill protocol → docs/skills-protocol.md. Agent adapter contract → docs/agent-adapters.md.


Roadmap

  • Daemon + 26 runtime definitions across 25 distinct coding-agent CLI executables + skill/design-template registries + design-system catalog
  • Web app + chat + question form + 5-direction picker + todo progress + sandboxed preview
  • 100+ functional skills · separate rendering-template catalog · 151 design-system packages · 5 visual directions · 5 device frames
  • SQLite-backed projects · conversations · messages · tabs · templates
  • Multi-provider BYOK proxy (/api/proxy/{anthropic,openai,azure,google,ollama,senseaudio}/stream) with OpenAI-compatible presets including Atlas Cloud + SSRF guard
  • Claude Design ZIP import (/api/import/claude-design)
  • Sidecar protocol + Electron desktop + IPC automation
  • Artifact lint API + 5-dim self-critique pre-emit gate
  • 0.8.0 — plugin marketplace infrastructure (261 official plugins, manifest spec, per-agent install scripts)
  • 0.9.0 — Open Design Cloud (official model service built into the app: zero config, one-click sign-in)
  • 0.10.0 — the all-in-one design workspace: the whole craft loop in one window (references → material → interactive editing → motion → handoff)
  • 0.11.0 — The Bazaar: built in the open — a community marketplace of plugins and design systems anyone can pick from and contribute to
  • 0.12.0 — Brand-backed Design System: turn the brand you already own into a reusable, portable DESIGN.md system
  • 0.13.0 — Stay in Flow: native session resume, faster model picking, and export straight to screenshot-backed PPTX / PDF
  • Packaged Electron builds — macOS (Apple Silicon + Intel) + Windows (x64) + Linux AppImage (optional lane)
  • Comment-mode surgical edits — partially shipped; reliable targeted patching in progress
  • AI-emitted tweaks panel UX — not yet implemented
  • npx od init to scaffold a project with DESIGN.md
  • Plugin SDK + od plugin {add,list,remove,test,publish} CLI
  • Figma / Pencil → React / Next / Vue migration plugins (alpha)
  • Refresh-existing-codebase plugin (point at a git repo + DESIGN.md)

Phased delivery → docs/roadmap.md.


Community

Real people behind every channel.

  • 💬 Discord — daily chat, plugin sharing, questions → discord.gg/mHAjSMV6gz
  • 🐦 X / Twitter — release notes, milestones, behind the scenes → @OpenDesignHQ
  • 🗣️ GitHub Discussions — deep Q&A, RFCs, "show your work" → Discussions
  • 🐛 GitHub Issues — bug reports, feature requests → Issues

The good-first-issue and help-wanted labels are the easiest way in.


Contributing

Open Design keeps moving because contributors — designers, engineers, prompt authors — keep showing up. Many of the most-used skills, design systems, and plugins were written by people outside the core team.

🎯 Where to start (max leverage, min change)

Want to ship…HowWhere
A new functional skillDrop a folder with SKILL.md + optional assets/ + references/skills/ · spec in docs/skills-protocol.md
A new rendering design templateAdd a renderable SKILL.md bundledesign-templates/
A new design systemDrop a package centered on DESIGN.md; add manifest.json, tokens.css, components, assets, or provenance when neededdesign-systems/<brand>/
A new pluginDrop open-design.json + the type-specific payload under a category folderplugins/community/ · spec in plugins/spec/SPEC.md · agent dev guide in plugins/spec/AGENT-DEVELOPMENT.md
Support a new coding-agent CLIOne runtime definition + registry entry; add a parser only for a new wire formatapps/daemon/src/runtimes/defs/
Fix a bug or polish UIBrowse the good-first-issue labelIssues →
Translate the docsUpdate the README.<lang>.md filesTRANSLATIONS.md

🤖 Contributing as an agent

If you are the agent reading this, the fastest path is:

# 1. Boot locally
git clone https://github.com/nexu-io/open-design.git
cd open-design && corepack enable && pnpm install
pnpm tools-dev run web

# 2. Find a good-first-issue and assign yourself
gh issue list --label "good first issue" --state open --limit 20
gh issue develop <number>   # create a branch and worktree

# 3. Make the change, run the checks
pnpm guard && pnpm typecheck
pnpm --filter @open-design/<package> test

# 4. Open the PR
gh pr create --fill

Full agent-friendly contribution flow, code style, and PR bar → CONTRIBUTING.md (Deutsch · Français · 简体中文 · 日本語 · 한국어 · Português · ภาษาไทย).

🏅 Open Design Fellow program

We're recruiting Open Design Fellows around the world — Fellows shape the product alongside the core team, represent Open Design officially in their region, and grow the community locally, backed by funded support ($1,000 / MR), free LLM credits, and a direct review track. Details → MAINTAINERS.md and the announcement on Discord.


Maintainers

They carry a lot of the load — daily maintenance, review, and community support.

@Nagendhra-web
@Nagendhra-web

Maintainer
@Sid-Qin
@Sid-Qin

Maintainer
@YOMXXX
@YOMXXX

Maintainer

Maintainer rules, promotion criteria, and the exit protocol → MAINTAINERS.md (also Deutsch · Français · 简体中文 · 日本語 · 한국어 · Português · ภาษาไทย).

Contributors

Thanks to everyone who has taken part — code, docs, feedback, a sharp issue, a new skill, a new design system.

Open Design contributors

Repository activity

Open Design — repository metrics

The SVG above is regenerated daily by .github/workflows/metrics.yml using lowlighter/metrics.


Star us

Star Open Design on GitHub — github.com/nexu-io/open-design

If this saved you thirty minutes, give it a ★. Stars don't pay rent — but they tell the next designer, agent, and contributor that this experiment is worth their attention. One click, three seconds, a real signal.

Open Design star history

References & lineage

ProjectRole
Claude DesignThe closed-source product this repo is the open-source alternative to.
alchaincyf/huashu-designThe design-philosophy compass — junior-designer workflow, brand-asset protocol, anti-AI-slop checklist, five-dimensional critique.
op7418/guizang-ppt-skillThe magazine-style web PPT skill, bundled verbatim under design-templates/guizang-ppt/. Default for deck mode.
lewislulu/html-ppt-skillThe HTML PPT Studio family — 15 deck templates, 36 themes, 31 page layouts, animation runtime, magnetic-card presenter mode.
OpenCoworkAI/open-codesignThe first open-source Claude Design alternative; UX patterns we borrow (streaming-artifact loop, sandboxed iframe, live agent panel).
multica-ai/multicaThe daemon + adapter architecture — PATH-scan agent detection, local daemon as the only privileged process.
VoltAgent/awesome-design-mdHistorical source of the original 9-section DESIGN.md schema and 70 upstream-derived systems; current packages may extend that baseline.
bergside/awesome-design-skillsSource of the 57 design skills added under design-systems/.
heygen-com/hyperframesThe HTML→MP4 motion-graphics framework, integrated as the first-class hyperframes-html in Open Design.
Claude Code skillsThe SKILL.md convention we adopt verbatim.

Detailed provenance → docs/references.md.

License

Apache-2.0. Bundled skills and templates with their own LICENSE files retain those licenses, including design-templates/guizang-ppt/ (MIT, @op7418), design-templates/html-ppt/ (MIT, @lewislulu), and skills/web-clone/ (MIT, @Jane-xiaoer).

其他

高风险

  • 来源需自行核对维护者身份。
  • 包含脚本或命令调用,安装前请复核。
  • 可能需要外部 token、网络权限或第三方服务。
  • 存在潜在风险命令,请谨慎安装。
  • 扫描发现:5 条。

Codex — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/nexu-io/open-design.git
  3. 将 "skills/taste-skill" 文件夹复制到 Codex 的 skills 目录中。
  4. 重启 Codex 让新的 skill 生效。

Codex — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Codex 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Codex 让新的 skill 生效。

Claude Code — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/nexu-io/open-design.git
  3. 将 "skills/taste-skill" 文件夹复制到 Claude Code 的 skills 目录中。
  4. 重启 Claude Code 让新的 skill 生效。

Claude Code — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Claude Code 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Claude Code 让新的 skill 生效。

Cursor — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/nexu-io/open-design.git
  3. 将 "skills/taste-skill" 文件夹复制到 Cursor 的 skills 目录中。
  4. 重启 Cursor 让新的 skill 生效。

Cursor — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Cursor 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Cursor 让新的 skill 生效。

GitHub Copilot — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/nexu-io/open-design.git
  3. 将 "skills/taste-skill" 文件夹复制到 GitHub Copilot 的 skills 目录中。
  4. 重启 GitHub Copilot 让新的 skill 生效。

GitHub Copilot — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 GitHub Copilot 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 GitHub Copilot 让新的 skill 生效。

Windsurf — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/nexu-io/open-design.git
  3. 将 "skills/taste-skill" 文件夹复制到 Windsurf 的 skills 目录中。
  4. 重启 Windsurf 让新的 skill 生效。

Windsurf — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Windsurf 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Windsurf 让新的 skill 生效。
查看 SKILL.md 原文
name: design-taste-frontend
description: |
  Anti-slop frontend skill for landing pages, portfolios, and redesigns. The agent reads the brief, infers the right design direction, and ships interfaces that do not look templated. Real design systems when applicable, audit-first on redesigns, strict pre-flight check.
triggers:
  - "design taste"
  - "anti slop frontend"
  - "premium landing page"
  - "portfolio redesign"
  - "visual taste"
od:
  mode: prototype
  surface: web
  platform: desktop
  scenario: marketing
  category: creative-direction
  upstream: "https://github.com/Leonxlnx/taste-skill"
  preview:
    type: html
  design_system:
    requires: true
  craft:
    requires:
      - typography
      - color
      - anti-ai-slop
      - animation-discipline
  example_prompt: |
    Create a premium landing page that follows design-taste-frontend: infer the design read, set the dials, avoid AI-slop patterns, and output a polished responsive HTML artifact.

tasteskill: Anti-Slop Frontend Skill

Landing pages, portfolios, and redesigns. Not dashboards, not data tables, not multi-step product UI. Every rule below is contextual. None of it fires automatically. First read the brief, then pull only what fits.


0. BRIEF INFERENCE (Read the Room Before Anything Else)

Before touching code or tweaking dials, infer what the user actually wants. Most LLM design output is bad because the model jumps to a default aesthetic instead of reading the room.

0.A Read these signals first

  1. Page kind - landing (SaaS / consumer / agency / event), portfolio (dev / designer / creative studio), redesign (preserve vs overhaul), editorial / blog.
  2. Vibe words the user used - "minimalist", "calm", "Linear-style", "Awwwards", "brutalist", "premium consumer", "Apple-y", "playful", "serious B2B", "editorial", "agency-y", "glassy", "dark tech".
  3. Reference signals - URLs they linked, screenshots they pasted, products they named, brands they're competing with.
  4. Audience - B2B procurement panel vs. design-conscious consumer vs. recruiter scanning a portfolio. The audience picks the aesthetic, not your taste.
  5. Brand assets that already exist - logo, color, type, photography. For redesigns, these are starting material, not optional input (see Section 11).
  6. Quiet constraints - accessibility-first audiences, public-sector, regulated industries, trust-first commerce, kids' products. These constraints OVERRIDE aesthetic preference.

0.B Output a one-line "Design Read" before generating

Before any code, state in one line: "Reading this as: <page kind> for <audience>, with a <vibe> language, leaning toward <design system or aesthetic family>."

Example reads:

  • "Reading this as: B2B SaaS landing for technical buyers, with a Linear-style minimalist language, leaning toward Tailwind utilities + Geist + restrained motion."
  • "Reading this as: solo designer portfolio for hiring managers, with an editorial / kinetic-type language, leaning toward native CSS + scroll-driven animation + custom typography."
  • "Reading this as: redesign of a public-sector service site, with a trust-first language, leaning toward GOV.UK Frontend or USWDS."

0.C If the brief is ambiguous, ask one question, do not guess

Ask exactly one clarifying question - never a multi-question dump - and only when the design read genuinely diverges. Example: "Should this feel closer to Linear-clean or Awwwards-experimental?"

If you can confidently infer from context, do not ask. Just declare the design read and proceed.

0.D Anti-Default Discipline

Do not default to: AI-purple gradients, centered hero over dark mesh, three equal feature cards, generic glassmorphism on everything, infinite-loop micro-animations everywhere, Inter + slate-900. These are the LLM defaults. Reach past them deliberately based on the design read.


1. THE THREE DIALS (Core Configuration)

After the design read, set three dials. Every layout, motion, and density decision below is gated by these.

  • DESIGN_VARIANCE: 8 - 1 = Perfect Symmetry, 10 = Artsy Chaos
  • MOTION_INTENSITY: 6 - 1 = Static, 10 = Cinematic / Physics
  • VISUAL_DENSITY: 4 - 1 = Art Gallery / Airy, 10 = Cockpit / Packed Data

Baseline: 8 / 6 / 4. Use these unless the design read overrides them. Do not ask the user to edit this file - overrides happen conversationally.

1.A Dial Inference (design read → dial values)

SignalVARIANCEMOTIONDENSITY
"minimalist / clean / calm / editorial / Linear-style"5-63-42-3
"premium consumer / Apple-y / luxury / brand"7-85-73-4
"playful / wild / Dribbble / Awwwards / experimental / agency"9-108-103-4
"landing page / portfolio / marketing site (default)"7-96-83-5
"trust-first / public-sector / regulated / accessibility-critical"3-42-34-5
"redesign - preserve"match existing+1match existing
"redesign - overhaul"+2+2match existing

1.B Use-Case Presets

Use caseVARIANCEMOTIONDENSITY
Landing (SaaS, mainstream)764
Landing (Agency / creative)983
Landing (Premium consumer)763
Portfolio (Designer / studio)873
Portfolio (Developer)654
Editorial / Blog643
Public-sector service325
Redesign - preservematchmatch+1match
Redesign - overhaul+2+2match

1.C How the Dials Drive Output

Use these (or user-overridden values) as global variables. Cross-references throughout this document refer to these exact variable names - never invent aliases like LAYOUT_VARIANCE or ANIM_LEVEL.


2. BRIEF → DESIGN SYSTEM MAP

Once you have the design read (Section 0) and dials (Section 1), pick the right foundation. Do not invent CSS for things that have an official package. Do not pretend an aesthetic trend is an official system.

2.A When to reach for a real design system (use official packages)

Brief reads as…Reach forWhy
Microsoft / enterprise SaaS / dashboards@fluentui/react-components or @fluentui/web-componentsOfficial Fluent UI, Microsoft tokens, accessibility done
Google-ish UI, Material-flavored product@material/web + Material 3 tokensOfficial, theme-able via Material Theming
IBM-style B2B / enterprise analytics@carbon/react + @carbon/stylesOfficial Carbon, mature data-density patterns
Shopify app surfacespolaris.js web components / Polaris ReactRequired for Shopify admin UI
Atlassian / Jira-style product@atlaskit/* + @atlaskit/tokensOfficial Atlassian DS
GitHub-style devtool / community page@primer/css or @primer/react-brandOfficial Primer; Brand variant for marketing
Public-sector UK servicegovuk-frontendLegally / regulatorily expected
US public-sector / trust-firstuswdsSame
Fast local-business / agency MVPBootstrap 5.3Boring, fast, works
Modern accessible React foundation@radix-ui/themesPrimitives + polished theme
Modern SaaS where you own the componentsshadcn/ui (npx shadcn@latest add ...)You own the code, easy to customise; never ship default state
Tailwind-based modern SaaS / AI marketingTailwind v4 utilities + dark: variantDefault for indie + small team builds

Honesty rule: if the brief reads as one of the systems above, install and use the official package. Do not recreate its CSS by hand. Do not import a system's tokens but then override 90% of them.

One system per project. Do not mix Fluent React with Carbon in the same tree. Do not import shadcn/ui components into a Material 3 app.

2.B When the brief is an aesthetic, not a system

For these directions, there is no single official package. Build with native CSS + Tailwind + a maintained component library. Be honest in code comments about what is borrowed inspiration vs. official material.

AestheticHonest implementation
Glassmorphism / "frosted glass"backdrop-filter, layered borders, highlight overlays. Provide solid-fill fallback for prefers-reduced-transparency.
Bento (Apple-style tile grids)CSS Grid with mixed cell sizes. No single library owns this.
BrutalismNative CSS, monospace, raw borders. No library.
Editorial / magazineSerif type, asymmetric grid, generous whitespace. No library.
Dark tech / hackerMono + accent neon, terminal motifs. No library.
Aurora / mesh gradientsSVG or layered radial gradients. No library.
Kinetic typographyNative CSS animations, scroll-driven animations, GSAP for hijacks. No library.
Apple Liquid GlassApple documents this for Apple platforms only. There is no official liquid-glass.css. Web implementations are approximations using backdrop-filter + layered borders + highlights. Label clearly as approximation.

3. DEFAULT ARCHITECTURE & CONVENTIONS

Unless the design read picks a real design system (Section 2.A), these are the defaults:

3.A Stack

  • Framework: React or Next.js. Default to Server Components (RSC).
    • RSC SAFETY: Global state works ONLY in Client Components. In Next.js, wrap providers in a "use client" component.
    • INTERACTIVITY ISOLATION: Any component using Motion, scroll listeners, or pointer physics MUST be an isolated leaf with 'use client' at the top. Server Components render static layouts only.
  • Styling: Tailwind v4 (default). Tailwind v3 only if the existing project demands it.
    • For v4: do NOT use tailwindcss plugin in postcss.config.js. Use @tailwindcss/postcss or the Vite plugin.
  • Animation: Motion (the library formerly known as Framer Motion). Import from motion/react (import { motion } from "motion/react"). The framer-motion package still works as a legacy alias - prefer motion/react in new code.
  • Fonts: Always use next/font (Next.js) or self-host with @font-face + font-display: swap. Never link Google Fonts via <link> in production.

3.B State

  • Local useState / useReducer for isolated UI.
  • Global state ONLY for deep prop-drilling avoidance - Zustand, Jotai, or React context.
  • NEVER use useState to track continuous values driven by user input (mouse position, scroll progress, pointer physics, magnetic hover). Use Motion's useMotionValue / useTransform / useScroll. useState re-renders the React tree on every change and collapses on mobile.

3.C Icons

  • Allowed libraries (priority order): @phosphor-icons/react, hugeicons-react, @radix-ui/react-icons, @tabler/icons-react.
  • Discouraged: lucide-react. Acceptable only when the user explicitly asks for it or the project already depends on it.
  • NEVER hand-roll SVG icons. If a glyph is missing, install a second library or compose from primitives - do not draw icon paths from scratch.
  • One family per project. Do not mix Phosphor with Lucide in the same component tree.
  • Standardize strokeWidth globally (e.g. 1.5 or 2.0).

3.D Emoji Policy

Discouraged by default in code, markup, and visible text. Replace symbols with icon-library glyphs. Override: allow emojis only when the user explicitly asks for a playful / chat-style / social-native vibe - and even then use them sparingly with intent.

3.E Responsiveness & Layout Mechanics

  • Standardize breakpoints (sm 640, md 768, lg 1024, xl 1280, 2xl 1536).
  • Contain page layouts using max-w-[1400px] mx-auto or max-w-7xl.
  • Viewport Stability: NEVER use h-screen for full-height Hero sections. ALWAYS use min-h-[100dvh] to prevent layout jumping on mobile (iOS Safari address bar).
  • Grid over Flex-Math: NEVER use complex flexbox percentage math (w-[calc(33%-1rem)]). ALWAYS use CSS Grid (grid grid-cols-1 md:grid-cols-3 gap-6).

3.F Dependency Verification (mandatory)

Before importing ANY 3rd-party library, check package.json. If the package is missing, output the install command first. Never assume a library exists.


4. DESIGN ENGINEERING DIRECTIVES (Bias Correction)

LLMs default to clichés. Override these defaults proactively. Each rule has a context-aware override path.

4.1 Typography

  • Display / Headlines: Default text-4xl md:text-6xl tracking-tighter leading-none.

  • Body / Paragraphs: Default text-base text-gray-600 leading-relaxed max-w-[65ch].

  • Sans font choice:

    • Discouraged as default: Inter. Pick Geist, Outfit, Cabinet Grotesk, Satoshi, or a brand-appropriate serif first.
    • Override: Inter is acceptable when the user explicitly asks for a neutral / standard / Linear-style feel, or when the brief is a public-sector / accessibility-first site.
  • Pairings to know: Geist + Geist Mono, Satoshi + JetBrains Mono, Cabinet Grotesk + Inter Tight, GT America + IBM Plex Mono.

  • SERIF DISCIPLINE (VERY DISCOURAGED AS DEFAULT):

    • Serif is very discouraged as the default font for any project. "It feels creative / premium / editorial" is NOT a reason to reach for serif. The agent's default mental model that "creative brief = serif" is the single most-tested AI tell in production rounds.
    • Serif is only acceptable when ONE of these is explicitly true:
      • The brand brief literally names a serif font, OR
      • The aesthetic family is genuinely editorial / luxury / publication / manuscript / heritage / vintage AND you can articulate why this specific serif fits this specific brand
    • For everything else (creative agency, design studio, modern brand, premium consumer, portfolio, lifestyle), default sans-serif display (Geist Display, ABC Diatype, Söhne Breit, Cabinet Grotesk Display, Migra Sans, GT Walsheim, Inter Display, PP Neue Montreal). Sans display fonts are not "boring" — they are the default for the same reason black is the default in fashion.
    • EMPHASIS RULE (related): When you want to emphasize a word within a headline (the kinetic "and spatial design" type move), use italic or bold of the SAME font. Do NOT inject a random serif word into a sans headline (or vice versa) just to add visual interest. Mixed-family emphasis is amateur. Italic/bold emphasis in the same family is the right move.
    • Specifically BANNED as defaults: Fraunces and Instrument_Serif (the two LLM-favorite display serifs).
    • If a serif is justified (rare, per the above), rotate from this pool, do NOT reuse the same serif across consecutive projects: PP Editorial New, GT Sectra Display, Cardinal Grotesque, Reckless Neue, Tiempos Headline, Recoleta, Cormorant Garamond, Playfair Display, EB Garamond, IvyPresto, Migra, Editorial Old, Saol Display, Söhne Breit Kursiv, Domaine Display, Canela, Schnyder, Tobias, NB Architekt, ITC Galliard.
  • ITALIC DESCENDER CLEARANCE (mandatory): When italic is used in display type and the word contains a descender letter (y g j p q), leading-[1] or leading-none will clip the descender. Use leading-[1.1] minimum and add pb-1 or mb-1 reserve on the wrapping element. Audit every italic word in display headlines before shipping.

4.2 Color Calibration

  • Max 1 accent color. Saturation < 80% by default.

  • THE LILA RULE: The "AI Purple / Blue glow" aesthetic is discouraged as a default. No automatic purple button glows, no random neon gradients. Use neutral bases (Zinc / Slate / Stone) with high-contrast singular accents (Emerald, Electric Blue, Deep Rose, Burnt Orange, etc.).

  • Override: if the brand or brief explicitly asks for purple / violet / lila, embrace it. But execute with intent: consistent palette, harmonised neutrals, restrained gradients. Not generic AI gradient slop.

  • One palette per project. Do not fluctuate between warm and cool grays within the same project.

  • COLOR CONSISTENCY LOCK (mandatory): Once an accent color is chosen for a page, it is used on the WHOLE page. A warm-grey site does not suddenly get a blue CTA in section 7. A rose-accented site does not get a teal status badge in the footer. Pick one accent, lock it, audit every component before shipping.

  • PREMIUM-CONSUMER PALETTE BAN (mandatory, second-most-recurring AI-tell):

    • For premium-consumer briefs (cookware, wellness, artisan, luxury, heritage craft, DTC home goods, etc.) the LLM default is warm beige/cream + brass/clay/oxblood/ochre + espresso/ink dark text. Concretely banned hex families as default backgrounds and accents:
      • Backgrounds: #f5f1ea, #f7f5f1, #fbf8f1, #efeae0, #ece6db, #faf7f1, #e8dfcb (all "warm paper / cream / chalk / bone")
      • Accents: #b08947, #b6553a, #9a2436, #9c6e2a, #bc7c3a, #7d5621 (all "brass / clay / oxblood / ochre")
      • Text: #1a1714, #1a1814, #1b1814 (all "espresso / warm near-black")
    • This palette is BANNED as the default reach for premium-consumer briefs. Every premium-consumer site you have ever shipped uses this exact palette. The brand becomes invisible.
    • Default alternatives (rotate, do not reuse):
      • Cold Luxury: silver-grey + chrome + smoke (think Tesla, Apple Watch Hermes-without-the-leather)
      • Forest: deep green + bone + amber accent (think Filson, Patagonia premium)
      • Black and Tan: true off-black + warm tan, sharp contrast, no beige
      • Cobalt + Cream: saturated blue against a single neutral, no brass
      • Terracotta + Slate: warm rust against cool grey, no brass
      • Olive + Brick + Paper: muted olive plus brick-red accent
      • Pure monochrome + single saturated pop: off-white + off-black + one bright accent (electric blue, emerald, hot pink, etc.)
    • Palette-rotation rule: if the previous premium-consumer project you generated used the beige+brass family, this one MUST use a different family. Do not ship the same warm-craft palette twice in a row.
    • Override: the beige+brass+espresso palette is acceptable ONLY when the brand brief explicitly names those colors, or when the brand identity is genuinely vintage / artisan / warm-craft AND you can articulate why this specific palette fits this specific brand. Default-reaching for it because "this is a cookware brief" is banned.

4.3 Layout Diversification

  • ANTI-CENTER BIAS: Centered Hero / H1 sections are avoided when DESIGN_VARIANCE > 4. Force "Split Screen" (50/50), "Left-aligned content / right-aligned asset", "Asymmetric white-space", or scroll-pinned structures.
  • Override: centered hero is OK for editorial / manifesto / launch-announcement briefs where the message itself is the design.

4.4 Materiality, Shadows, Cards

  • Use cards ONLY when elevation communicates real hierarchy. Otherwise group with border-t, divide-y, or negative space.
  • When a shadow is used, tint it to the background hue. No pure-black drop shadows on light backgrounds.
  • For VISUAL_DENSITY > 7: generic card containers are banned. Data metrics breathe in plain layout.
  • SHAPE CONSISTENCY LOCK (mandatory): Pick ONE corner-radius scale for the page and stick to it. Options: all-sharp (radius 0), all-soft (radius 12-16px), all-pill (full radius for interactive). Mixed systems are allowed only when there is a documented rule (e.g. "buttons are full-pill, cards are 16px, inputs are 8px") and that rule is followed everywhere. Round buttons in a square layout, or square cards on a pill-button page, is broken design.

4.5 Interactive UI States

LLMs default to "static successful state only." Always implement full cycles:

  • Loading: Skeletal loaders matching the final layout's shape. Avoid generic circular spinners.
  • Empty States: Beautifully composed; indicate how to populate.
  • Error States: Clear, inline (forms), or contextual (toasts only for transient).
  • Tactile Feedback: On :active, use -translate-y-[1px] or scale-[0.98] to simulate a physical push.
  • BUTTON CONTRAST CHECK (mandatory, a11y): Before shipping any button, verify the button text is readable against the button background. White button + white text, bg-white CTA with text-white label, transparent button against the page background with no border → all banned. Audit every CTA: contrast ratio WCAG AA min (4.5:1 for body, 3:1 for large text 18px+). Same rule applies to ghost buttons over photographic backgrounds (use a backdrop, scrim, or stroke).
  • CTA BUTTON WRAP BAN (mandatory): Button text MUST fit on one line at desktop. If a label like "VIEW SELECTED WORK" wraps to 2 or 3 lines, the button is broken. Fix by EITHER shortening the label (3 words max for primary CTAs, ideally 1-2) OR widening the button (do not artificially constrain max-width on CTAs). Wrapped CTAs at desktop are a Pre-Flight Fail.
  • NO DUPLICATE CTA INTENT (mandatory): Two CTAs with the same intent on one page is a Pre-Flight Fail. Examples of same intent: "Get in touch" + "Contact us" + "Let's talk" + "Start a project" + "Start something" + "Reach out" = all "contact" intent → pick ONE label and use it everywhere on the page (nav, hero, footer). Same for "Try free" + "Get started" + "Sign up free" (all "signup" intent) and "View work" + "See selected work" + "Browse projects" (all "portfolio" intent). One label per intent.
  • FORM CONTRAST CHECK (mandatory, a11y): Form inputs, placeholder text, focus rings, helper text, and error text all pass WCAG AA contrast against the section background. Light placeholders on a near-white form, white form on white page section, form labels grayer than 4.5:1 contrast → all banned. Audit every form before shipping.

4.6 Data & Form Patterns

  • Label ABOVE input. Helper text optional but present in markup. Error text BELOW input. Standard gap-2 for input blocks.
  • No placeholder-as-label. Ever.

4.7 Layout Discipline (Hard Rules. Failing any of these is shipping broken work)

  • Hero MUST fit in the initial viewport. Headline max 2 lines on desktop, subtext max 20 words AND max 3-4 lines, CTAs visible without scroll. If the copy is too long: reduce font scale OR cut copy. If you cannot describe the value-prop in 20 words of subtext, the value-prop is unclear, not the rule too tight. Never let the hero overflow and force scroll to find the CTA.
  • Hero font-scale discipline. Plan font size and image size together. If the hero asset is large and the headline is more than 6 words, do not start at text-7xl/text-8xl. Default sensible range: text-4xl md:text-5xl lg:text-6xl for most heroes; text-6xl md:text-7xl only when the headline is 3-5 words. A 4-line hero headline is always a font-size error, never a copy-length error.
  • HERO TOP PADDING CAP (mandatory): Hero top padding max pt-24 (≈6rem) at desktop. More than that means the hero content floats halfway down the viewport and reads as a layout bug, not as intentional space. If your hero needs more breathing room, increase font scale or asset size, not top padding.
  • HERO STACK DISCIPLINE (max 4 text elements). The hero is a single moment, not a feature list. Allowed text elements, max 4 in total:
    1. Eyebrow (small uppercase label) OR brand strip OR neither - pick zero or one
    2. Headline (max 2 lines, see above)
    3. Subtext (max 20 words, max 4 lines)
    4. CTAs (1 primary + max 1 secondary)
    • BANNED in the hero: tiny tagline below CTAs ("Works with GitHub, GitLab, and self-hosted Git"), trust micro-strip ("Used by engineering teams at..."), pricing teaser ("Free for solo, $10/user for teams"), feature bullet list, social-proof avatar row. All of those move to dedicated sections directly below the hero.
    • If you have an eyebrow AND a tagline below CTAs in the same hero, drop the tagline. If you have a brand strip AND a tagline, drop the tagline. One small text element per hero, max.
  • "Used by" / "Trusted by" logo wall belongs UNDER the hero, never inside it. The hero is for the value prop and primary CTA. The logo wall is a separate section directly below. Do not stuff trust logos into the same flex row as the hero copy.
  • Navigation MUST render on a single line on desktop. If items don't fit at lg (1024px), condense labels, drop secondary items, or move to a hamburger. A two-line nav at desktop is broken design.
  • Navigation height cap: 80px max desktop, default 64-72px. No huge "agency" nav bars that eat 15% of the viewport.
  • Bento grids MUST have rhythm, not one-sided repetition. Do not stack 6 left-image / right-text rows. Vary the composition: alternate full-width feature rows, asymmetric tile sizes, vertical breaks.
  • BENTO CELL COUNT RULE (mandatory): A bento grid has EXACTLY as many cells as you have content for. 3 items → 3 cells (1+2 split, or 2+1, or asymmetric trio). 5 items → 5 cells (2+3, 3+2, hero+4, etc.). If your grid has an empty cell in the middle or at the end, you planned wrong. Re-shape the grid; do not paste a blank tile.
  • Section-Layout-Repetition Ban. Once you use a layout family for a section (e.g., 3-column-image-cards, full-width-quote, split-text-image), that family can appear at most ONCE on the page. "Selected commissions" must not look like "What we do." A landing page with 8 sections must use at least 4 different layout families.
  • ZIGZAG ALTERNATION CAP (mandatory). Alternating "left-image + right-text" then "left-text + right-image" zigzag layout = banal. Max 2 sections in a row with this image+text-split pattern. The 3rd consecutive image+text split is a Pre-Flight Fail. Break the pattern with a full-width section, a vertical-stack section, a bento grid, a marquee, or a different layout family.
  • EYEBROW RESTRAINT (mandatory, the #1 violated rule in production tests). An "eyebrow" is the small uppercase wide-tracking label sitting above a section headline (e.g. FOUR COLORWAYS, SELECTED WORK, THE HARDWARE, Git-native task management). Typical CSS signature: text-[11px] uppercase tracking-[0.18em], font-mono text-[10.5px] uppercase tracking-[0.22em]. Every AI-built site puts an eyebrow above EVERY section header, producing the same templated rhythm. Hard rule:
    • Maximum 1 eyebrow per 3 sections. Hero counts as 1. So a page with 9 sections may use at most 3 eyebrows total.
    • If section A has an eyebrow, the next 2 sections cannot have one.
    • Pre-Flight Check is mechanical: count instances of uppercase tracking (or similar small-caps mono labels above headlines) across all section components. If count > ceil(sectionCount / 3), the output fails.
    • What to do instead of an eyebrow: drop it entirely. The headline alone is enough. If you need to categorize a section, the section's location on the page already categorizes it; no label needed.
  • SPLIT-HEADER BAN (mandatory). The pattern "left big headline + right small explainer paragraph" as a section header (left col-span-7/8, right col-span-4/5 with a small body paragraph floating in the right column) is banned as default. Sections should have ONE focused message. If you genuinely need both a headline and an explainer paragraph, stack them vertically (headline on top, body below, max-width 65ch). Reach for the split-header pattern only when there is a real compositional reason (e.g., the right column carries a visual or interactive element, not just filler text).
  • Bento Background Diversity (mandatory). Bento and feature-grid sections cannot be 6 white-on-white cards with text inside. At least 2-3 cells in any multi-cell grid need real visual variation: a real image, a brand-appropriate gradient (not AI-purple), a pattern, a tinted background. A cream-on-cream bento with only typography inside reads as boring AI default, even when the rest of the page is good.
  • Mobile collapse must be explicit per section. For every multi-column layout, declare the < 768px fallback in the same component. No "it'll work, Tailwind handles it" assumptions.

4.8 Image & Visual Asset Strategy

Landing pages and portfolios are visual products. Text-only pages with fake-screenshot divs are slop.

Priority order for visual assets:

  1. Image-generation tool first. If ANY image-gen tool is available in the environment (generate_image, MCP image tool, IDE-integrated gen, OpenAI image tools, etc.) you MUST use it to create section-specific assets: hero photography, product shots, texture backgrounds, mood images. Generate at the right aspect ratio for the section. Do not skip this step because hand-rolled CSS feels faster.
  2. Real web images second. When no gen tool is available, use real photography sources. Acceptable defaults:
    • https://picsum.photos/seed/{descriptive-seed}/{w}/{h} for placeholder photography (seed should describe the section, e.g. marrow-cookware-kitchen)
    • Actual stock or brand URLs when the brief provides them
    • Open-license sources (Unsplash via direct URL, Pexels) if explicitly allowed
  3. Last resort: tell the user. If neither is possible, do NOT fill the page with hand-rolled SVG illustrations or div-based "fake screenshots." Instead, leave clearly-labeled placeholder slots (<!-- TODO: hero product photo, 1600x1200 -->) and at the end of the response say: "This page needs real images at: [list of placements]. Please generate or provide them."

Even minimalist sites need real images. A pure-text page is not minimalism. It is incomplete work. Even an editorial Linear-style site needs at least 2-3 real images (hero, one product/lifestyle shot, one supporting image). Generate B&W minimalist photography if the brief is restrained; do not skip images entirely because the dial is low.

Real company logos for social proof. When the brief calls for a "Trusted by / Used by / Customers" logo wall, do NOT default to plain text wordmarks (<span>Acme Co</span> styled in a row). Use real SVG logos:

  • Source: Simple Icons (https://cdn.simpleicons.org/{slug}/ffffff for any color, or simple-icons npm package). Covers most known brands.
  • Alternative: devicon for tech-stack logos (@svgr/cli or CDN).
  • Make-up the brand name? Then make-up an SVG mark too. Generate a simple monogram (one letter in a circle, two-letter ligature, abstract glyph) rendered as an inline <svg> matching the page style. Plain text wordmarks for invented brand names look generic.
  • Always ensure logos render in both light and dark mode (white-on-dark, black-on-light, or single-color theme variable).
  • LOGO-ONLY rule (mandatory): logo wall = logos and nothing else. Do NOT print industry / category labels below each logo (no Vercel + hosting underneath, no Stripe + payments, no Cloudflare + infra). The logo is the credibility, the label adds nothing the user does not already know. Optional: brand name as alt-text for screen readers, optional link to the brand's site. That is it.

Hand-rolled illustrations:

  • SVG icons from libraries: fine (see Section 3.C).
  • Hand-rolled decorative SVGs (custom illustrations, logos, marks): strongly discouraged, never as default. Acceptable only when:
    • The brief explicitly calls for it ("draw me an SVG logo")
    • It's a single, simple geometric mark (a square, a circle, a wordmark in display type)
    • You're confident in the output quality

Div-based fake screenshots are banned. A "hand-built product preview" rendered with <div> rectangles, fake task lists, fake dashboards, fake terminal windows is a Tell. If you need to show a product:

  • Use a real screenshot URL if one exists
  • Generate one via image tool
  • Use a real component preview (an actual mini-version of the UI inside the page)
  • Or skip the preview entirely and use editorial photography

Hero needs a real visual. Text + gradient blob is not a hero - it's a placeholder.

4.9 Content Density

Landing pages live on the first impression, not the full read. Cut ruthlessly.

  • Default content shape per section: short headline (≤ 8 words) + short sub-paragraph (≤ 25 words) + one visual asset OR one CTA. Anything more must be justified by the section's job.

  • No data-dump sections. A 20-row publication table, a 30-row award list, a giant pricing matrix on a marketing page = wrong layout. Use:

    • Top 3-5 highlights + "View full list" link
    • Marquee / carousel for breadth
    • Different page entirely if the data is the product
  • Long lists need a different UI component, not a longer list. Default <ul> with bullets / divide-y rows is the lazy choice. If you have > 5 items, reach for one of these instead:

    • 2-column split with grouped items
    • Card grid with image + label per item
    • Tabs / accordion if items are categorisable
    • Horizontal scroll-snap pills
    • Carousel for breadth-heavy lists (testimonials, logos, capabilities)
    • Marquee for "lots-of-things-that-don't-need-individual-attention" A spec sheet with 10 rows + a hairline under every row is the WORST default. Either group rows into 2-3 chunks with sparse dividers, or move to a card-per-spec layout.
  • Spec sheets specifically (the Marrow-cookware pattern). A long product specification table with border-b on every row is the AI default for cookware / hardware / apparel / artisan-goods briefs. Banned. Concrete alternatives:

    • 2-col card grid: each spec gets its own card with the spec name, the value (large display number), and a one-line "why it matters" body. Cards arranged 2-col on desktop, 1-col mobile.
    • Scroll-snap horizontal pills: each spec is a pill, user can flick through.
    • Grouped chunks: group 10 specs into 3 logical clusters (e.g. "Materials", "Cooking", "Warranty"), each cluster gets ONE soft divider and a cluster heading.
    • Featured-vs-rest: 3-4 hero specs visualised as large display tiles, the rest collapsed under a "View full specifications" disclosure.
  • COPY SELF-AUDIT (mandatory before ship): Before declaring any task done, re-read every visible string on the page (headlines, subheads, eyebrows, button labels, body copy, captions, alt text, footer text, error messages). Flag any string that is:

    • Grammatically broken ("free on its past", "two plans but one is honest", "to put it on the table" out of context)
    • Has unclear referents ("we plan to stay that way" without prior context)
    • Sounds like AI hallucination (cute-but-wrong wordplay, forced metaphors that don't track, "elegant nothing" phrases)
    • Reads like an LLM trying to sound thoughtful (passive-aggressive humility, fake-craftsman labels, mock-poetic micro-meta) Rewrite every flagged string. If unsure whether a string makes sense, replace it with a plain functional sentence. AI-generated cute copy is worse than boring copy.
  • Fake-precise numbers are flagged. Numbers like 92%, 4.1×, 48k, 5.8 mm, 13.4 lb either:

    • Come from real data (brief, brand guidelines, public metrics) - fine
    • Are explicitly labeled as mock (<!-- mock -->, "example", "sample data") - fine
    • Are AI-invented spec aesthetics - banned. Don't fake engineering precision the brand doesn't claim.
  • One copy register per page. Don't mix technical mono ("47 tasks · 0.6 ctx-switches/day"), editorial prose, and marketing punch in the same composition unless the brand voice explicitly calls for it.

4.10 Quotes & Testimonials

  • Max 3 lines of quote body. Never 6. If the original quote is longer → cut it. A landing-page quote is a snippet, not the full review.
  • For very small font sizes (e.g. footer-style testimonials), the line cap can stretch slightly. Spirit: "fits in a glance."
  • No em-dashes inside the quote text as design flourish (long pauses, kinetic em-dashes, em-dash-bullets). See Section 9.G - em-dash is completely banned.
  • Attribution: name + role + (optionally) company. Never name only ("- Sarah").
  • Quote marks: use real typographic quotes ( " " ) or none at all. Not straight ASCII ( " ).

4.11 Page Theme Lock (Light / Dark Mode Consistency)

The page has ONE theme. Sections do not invert.

  • If the page is dark mode, ALL sections are dark mode. No light-mode-warm-paper section sandwiched between dark sections (or vice versa). The user must not feel they walked into a different website mid-scroll.
  • The exception: if the brief explicitly calls for a "Color Block Story" or "Theme Switch on Scroll" device AND that is a deliberate composition (one full theme switch with a strong transition, not random alternation), it is allowed once per page.
  • Default behaviour: pick light, dark, or auto (prefers-color-scheme) at the page level and lock it. Section-level background tints within the same theme family are fine (bg-zinc-950 next to bg-zinc-900); flipping to bg-amber-50 in the middle of a bg-zinc-950 page is broken.
  • When using a design system with built-in theming (Radix Themes, shadcn/ui with <Theme>), set the theme ONCE in layout.tsx or the page root. Do not let individual sections override.

5. CONTEXT-AWARE PROACTIVITY

These are tools, not defaults. Use them when the design read calls for them. None of these fire automatically.

  • Liquid Glass / Glassmorphism: Appropriate for premium consumer, Apple-adjacent, luxury brand, or media-overlay vibes. Inappropriate for dashboards, public-sector, or "boring B2B." When used, go beyond backdrop-blur: add a 1px inner border (border-white/10) and a subtle inner shadow (shadow-[inset_0_1px_0_rgba(255,255,255,0.1)]) for physical edge refraction. Provide a solid-fill fallback under prefers-reduced-transparency.
  • Magnetic Micro-physics: Use when MOTION_INTENSITY > 5 AND the brief reads premium / playful / agency. Implement EXCLUSIVELY with Motion's useMotionValue / useTransform outside the React render cycle. Never useState. See Section 3.B.
  • Perpetual Micro-Interactions (Pulse, Typewriter, Float, Shimmer, Carousel): Use when MOTION_INTENSITY > 5 AND the section actively benefits from motion (status indicators, live feeds, AI-feel). Not every card needs an infinite loop. If a section is informational, leave it still. Apply Spring Physics (type: "spring", stiffness: 100, damping: 20) - no linear easing.
  • "Motion claimed, motion shown." If MOTION_INTENSITY > 4, the page must actually move: entry transitions on hero, scroll-reveal on key sections, hover physics on CTAs, at minimum. A static page that claims MOTION_INTENSITY: 7 is broken. Conversely, if you cannot ship working motion in the available scope, drop the dial to 3 and ship a clean static page. Never half-build motion that breaks (cut-off ScrollTriggers, jumpy enters, missing cleanups).
  • MOTION MUST BE MOTIVATED (mandatory). Before adding any animation, ask: "what does this animation communicate?" Valid answers: hierarchy (drawing attention to the right thing), storytelling (revealing content in sequence that matches a narrative), feedback (acknowledging a user action), state transition (showing something changed). Invalid answer: "it looked cool". GSAP everywhere because GSAP is available is amateur. Each ScrollTrigger, each marquee, each pinned section needs a reason. If you cannot articulate the reason in one sentence, drop the animation.
  • MARQUEE MAX-ONE-PER-PAGE (mandatory). Horizontal scrolling text marquees ("logos endlessly scrolling", "manifesto scrolling sideways", "kinetic word strip") are appropriate at most ONCE per page. Two or more marquees on the same page reads as lazy filler. Pick the one section where the marquee actually serves the content; the others get a different layout.
  • GSAP Sticky-Stack Pattern (when scroll-stack is used). A "card stack on scroll" must be a REAL sticky-stack, not a sequential reveal list. See Section 5.A below for the canonical code skeleton. Common failure: trigger fires halfway through scroll instead of pinning at viewport top. Fix: start: "top top" not start: "top center" or "top 80%".
  • GSAP Horizontal-Pan Pattern (when horizontal scroll-hijack is used). See Section 5.B below for the canonical skeleton. Common failure: animation starts before the section is pinned, so the user sees half a slide. Same fix: start: "top top", pin the wrapper, scrub the inner track.

5.A Sticky-Stack - Canonical Skeleton

"use client";
import { useRef, useEffect } from "react";
import { gsap } from "gsap";
import { ScrollTrigger } from "gsap/ScrollTrigger";
import { useReducedMotion } from "motion/react";

gsap.registerPlugin(ScrollTrigger);

export function StickyStack({ cards }: { cards: React.ReactNode[] }) {
  const ref = useRef<HTMLDivElement>(null);
  const reduce = useReducedMotion();

  useEffect(() => {
    if (reduce || !ref.current) return;
    const ctx = gsap.context(() => {
      const cardEls = gsap.utils.toArray<HTMLElement>(".stack-card");
      cardEls.forEach((card, i) => {
        if (i === cardEls.length - 1) return;
        ScrollTrigger.create({
          trigger: card,
          start: "top top",                              // pin at viewport top
          endTrigger: cardEls[cardEls.length - 1],
          end: "top top",
          pin: true,
          pinSpacing: false,
        });
        gsap.to(card, {
          scale: 0.92,
          opacity: 0.55,
          ease: "none",
          scrollTrigger: {
            trigger: cardEls[i + 1],
            start: "top bottom",
            end: "top top",
            scrub: true,
          },
        });
      });
    }, ref);
    return () => ctx.revert();
  }, [reduce]);

  return (
    <div ref={ref} className="relative">
      {cards.map((card, i) => (
        <div
          key={i}
          className="stack-card sticky top-0 min-h-[100dvh] flex items-center justify-center"
        >
          {card}
        </div>
      ))}
    </div>
  );
}

Critical points: start: "top top", pin: true, every card except the last is pinned, the scale/opacity transform is driven by the NEXT card's scroll trigger (so previous card shrinks as next one arrives).

5.B Horizontal-Pan - Canonical Skeleton

"use client";
import { useRef, useEffect } from "react";
import { gsap } from "gsap";
import { ScrollTrigger } from "gsap/ScrollTrigger";
import { useReducedMotion } from "motion/react";

gsap.registerPlugin(ScrollTrigger);

export function HorizontalPan({ children }: { children: React.ReactNode }) {
  const wrap = useRef<HTMLDivElement>(null);
  const track = useRef<HTMLDivElement>(null);
  const reduce = useReducedMotion();

  useEffect(() => {
    if (reduce || !wrap.current || !track.current) return;
    const ctx = gsap.context(() => {
      const distance = track.current!.scrollWidth - window.innerWidth;
      gsap.to(track.current, {
        x: -distance,
        ease: "none",
        scrollTrigger: {
          trigger: wrap.current,
          start: "top top",                              // pin starts when section top hits viewport top
          end: () => `+=${distance}`,                    // scroll distance = track width minus viewport
          pin: true,
          scrub: 1,
          invalidateOnRefresh: true,
        },
      });
    }, wrap);
    return () => ctx.revert();
  }, [reduce]);

  return (
    <section ref={wrap} className="relative overflow-hidden">
      <div ref={track} className="flex h-[100dvh] items-center">
        {children}
      </div>
    </section>
  );
}

Critical points: start: "top top", pin: true, end: "+=${distance}" (scroll length = horizontal travel needed), scrub: 1. The wrapper is pinned, the inner track slides horizontally as the user scrolls vertically.

5.C Scroll-Reveal Stagger - Canonical Skeleton (lighter alternative)

For simple "items appear as they enter viewport" (no pinning), prefer Motion's whileInView over GSAP - lighter, no ScrollTrigger needed:

"use client";
import { motion, useReducedMotion } from "motion/react";

export function RevealStagger({ items }: { items: string[] }) {
  const reduce = useReducedMotion();
  return (
    <ul className="grid gap-6">
      {items.map((item, i) => (
        <motion.li
          key={item}
          initial={reduce ? false : { opacity: 0, y: 24 }}
          whileInView={{ opacity: 1, y: 0 }}
          viewport={{ once: true, amount: 0.3 }}
          transition={{
            duration: 0.6,
            delay: i * 0.06,
            ease: [0.16, 1, 0.3, 1],
          }}
        >
          {item}
        </motion.li>
      ))}
    </ul>
  );
}

Use this for: feature lists, testimonial grids, logo walls, anything that just needs "enter on scroll." Save GSAP for actual pin/scrub work.

5.D Forbidden Animation Patterns

  • window.addEventListener("scroll", ...) is banned. It runs on every scroll frame, jank-prone, no batching. Use Motion's useScroll(), GSAP's ScrollTrigger, IntersectionObserver, or CSS scroll-driven animations (animation-timeline: view()).
  • Custom scroll progress calculations using window.scrollY in React state. Same reason. Re-renders on every frame.
  • requestAnimationFrame loops that touch React state. Use motion values (useMotionValue + useTransform) instead.
  • Layout Transitions: Use Motion's layout and layoutId props for visible state changes (re-ordering lists, expanding modals, shared elements between routes). Do not wrap static content in layout props "for safety" - it costs measurement work.
  • Staggered Orchestration: Use staggerChildren (Motion) or CSS cascade (animation-delay: calc(var(--index) * 100ms)) for reveal moments where sequence matters. For staggerChildren, parent (variants) and children MUST share the same Client Component tree.

6. PERFORMANCE & ACCESSIBILITY GUARDRAILS

6.A Hardware Acceleration

  • Animate ONLY transform and opacity. Never animate top, left, width, height.
  • Use will-change: transform sparingly - only on elements that will actually animate.

6.B Reduced Motion (mandatory)

  • Any motion above MOTION_INTENSITY > 3 MUST honor prefers-reduced-motion. This is non-negotiable.
  • In Motion: wrap with useReducedMotion() and degrade to static.
  • In CSS: gate animations behind @media (prefers-reduced-motion: no-preference) or provide an override block under @media (prefers-reduced-motion: reduce) that disables.
  • Infinite loops, parallax, scroll-hijack, and magnetic physics MUST collapse to static / instant under reduced motion.

6.C Dark Mode (mandatory for any consumer-facing page)

  • Design for both modes from the start. Never ship light-only or dark-only without explicit user instruction.
  • Use Tailwind dark: variant OR CSS variables for tokens. Pick one strategy per project.
  • Do not prescribe specific dark-mode colors here. The brief decides. Maintain visual hierarchy, brand identity, and WCAG AA contrast (AAA for body) across both modes.
  • Respect prefers-color-scheme: dark. Default to system preference unless the brand insists on one mode.

6.D Core Web Vitals Targets

  • LCP < 2.5s. Hero image must be next/image priority or preloaded.
  • INP < 200ms. Heavy work off main thread.
  • CLS < 0.1. Reserve space for images, fonts, embeds.
  • Run Lighthouse before declaring a page done.

6.E DOM Cost

  • Apply grain / noise filters EXCLUSIVELY to fixed, pointer-events-none pseudo-elements (e.g., fixed inset-0 z-[60] pointer-events-none). NEVER on scrolling containers - continuous GPU repaints destroy mobile FPS.
  • Be aware of bundle size. Motion is not tiny. Three.js is large. Lazy-load anything that's not above-the-fold.

6.F Z-Index Restraint

NEVER spam arbitrary z-50 or z-10. Use z-index strictly for systemic layer contexts (sticky navbars, modals, overlays, grain). Document the z-index scale in a project constants file.


7. DIAL DEFINITIONS (Technical Reference)

DESIGN_VARIANCE (Level 1-10)

  • 1-3 (Predictable): Symmetrical CSS Grid (12-col, equal fr-units), equal paddings, centered alignment.
  • 4-7 (Offset): margin-top: -2rem overlaps, varied image aspect ratios (4:3 next to 16:9), left-aligned headers over center-aligned data.
  • 8-10 (Asymmetric): Masonry layouts, CSS Grid with fractional units (grid-template-columns: 2fr 1fr 1fr), massive empty zones (padding-left: 20vw).
  • MOBILE OVERRIDE: For levels 4-10, asymmetric layouts above md: MUST collapse to strict single-column (w-full, px-4, py-8) on viewports < 768px.

MOTION_INTENSITY (Level 1-10)

  • 1-3 (Static): No automatic animations. CSS :hover and :active states only. prefers-reduced-motion is the default mode anyway.
  • 4-7 (Fluid CSS): transition: all 0.3s cubic-bezier(0.16, 1, 0.3, 1). animation-delay cascades for load-ins. Focus on transform and opacity.
  • 8-10 (Advanced Choreography): Complex scroll-triggered reveals, parallax, scroll-driven animation (CSS animation-timeline or GSAP ScrollTrigger). Use Motion hooks. NEVER use window.addEventListener('scroll') - it is a hard ban, not a "prefer-not." See Section 5.D for the allowed alternatives.

VISUAL_DENSITY (Level 1-10)

  • 1-3 (Art Gallery): Lots of white space. Huge section gaps (py-32 to py-48). Expensive, clean.
  • 4-7 (Daily App): Standard web app spacing (py-16 to py-24).
  • 8-10 (Cockpit): Tight paddings. No card boxes; 1px lines separate data. Mandatory: font-mono for all numbers.

8. DARK MODE PROTOCOL

Dual-mode by default. Never assume light-only unless the brief is print-emulating editorial.

8.A Token Strategy (pick one, stick to it)

  • Tailwind dark: variant (default for utility-first projects): every color utility paired with its dark variant (bg-white dark:bg-zinc-950, text-gray-900 dark:text-gray-100).
  • CSS variables (for shadcn/ui, Radix Themes, or component libraries with theming): define semantic tokens (--surface, --surface-elevated, --text-primary, --accent) and swap values under [data-theme="dark"] or @media (prefers-color-scheme: dark).

8.B Do Not Prescribe Specific Colors Here

The brief and brand decide. This skill enforces only:

  • Contrast - WCAG AA minimum for body text, AAA target for hero copy.
  • Hierarchy parity - visual hierarchy that works in light must work in dark. If a CTA pops in light, it pops in dark.
  • Brand fidelity - primary brand color stays recognisable. Don't desaturate the brand into a dark mode.
  • No pure #000000 and no pure #ffffff - use off-black (zinc-950, near-black warm gray) and off-white. Pure values kill depth.

8.C Default Mode

Respect prefers-color-scheme unless the brand insists. Add a manual toggle if either mode would lose key brand expression.

8.D Test in Both Modes Before Finishing

Open the page in both modes during development. Do not ship a page you've only seen in one mode.


9. AI TELLS (Forbidden Patterns)

Avoid these signatures unless the brief explicitly asks for them.

9.A Visual & CSS

  • NO neon / outer glows by default. Use inner borders or subtle tinted shadows.
  • NO pure black (#000000). Off-black, zinc-950, or charcoal.
  • NO oversaturated accents. Desaturate to blend with neutrals.
  • NO excessive gradient text for large headers.
  • NO custom mouse cursors. Outdated, accessibility-hostile, perf-hostile.

9.B Typography

  • AVOID Inter as default. See Section 4.1. Override path exists.
  • NO oversized H1s that just scream. Control hierarchy with weight + color, not raw scale.
  • Serif constraints: Serif for editorial / luxury / publication. Not for dashboards.

9.C Layout & Spacing

  • Mathematically perfect padding and margins. No floating elements with awkward gaps.
  • NO 3-column equal feature cards. The generic "three identical cards horizontally" feature row is banned. Use 2-column zig-zag, asymmetric grid, scroll-pinned, or horizontal-scroll alternative.

9.D Content & Data ("Jane Doe" Effect)

  • NO generic names. "John Doe", "Sarah Chan", "Jack Su" → use creative, realistic, locale-appropriate names.
  • NO generic avatars. No SVG "egg" or Lucide user icons → use believable photo placeholders or specific styling.
  • NO fake-perfect numbers. Avoid 99.99%, 50%, 1234567. Use organic, messy data (47.2%, +1 (312) 847-1928).
  • NO startup-slop brand names. "Acme", "Nexus", "SmartFlow", "Cloudly" → invent contextual, premium names that sound real.
  • NO filler verbs. "Elevate", "Seamless", "Unleash", "Next-Gen", "Revolutionize" → concrete verbs only.

9.E External Resources & Components

  • NO hand-rolled SVG icons. Use Phosphor / HugeIcons / Radix / Tabler. Lucide on explicit request only.
  • Hand-rolled decorative SVGs strongly discouraged as default (see Section 4.8).
  • NO div-based fake screenshots. Never build a fake product UI out of <div> rectangles to simulate a screenshot. Use real images, generated images, or skip the preview.
  • NO broken Unsplash links. Use https://picsum.photos/seed/{descriptive-string}/{w}/{h}, or generated photo placeholders, or actual assets.
  • shadcn/ui customization: Allowed, but NEVER in default state. Customize radii, colors, shadows, typography to the project aesthetic.
  • Production-Ready Cleanliness: Code visually clean, memorable, meticulously refined.

9.F Production-Test Tells (banned outright)

These patterns came out of real LLM-generated landing-page tests. They are the signatures the model defaults to when it tries to "look designed." Treat them as hard bans unless the brief explicitly calls for one.

Hero & top-of-page

  • NO version labels in the hero. V0.6, v2.0, BETA, INVITE-ONLY PREVIEW, EARLY ACCESS, ALPHA - banned as default eyebrows. Only acceptable when the brief is explicitly about a product launch / preview status.
  • NO "Brand · No. 01"-style sub-eyebrows. "Marrow · No. 01 · The 6-quart" type micro-meta lines. Skip them.

Section numbering & micro-labels

  • NO section-number eyebrows. 00 / INDEX, 001 · Capabilities, 002 · Featured commission, 06 · how it works, 05 · The honest table - banned. Eyebrows should name the topic in plain language, not enumerate.
  • NO 01 / 4-style pagination on images or bento tiles. If the user can count, they don't need the label.
  • NO Scroll · 001 Capabilities-style scroll cues. A simple arrow or "Scroll" is enough; no section-number prefix.
  • NO "Index of Work, 2018 - 2026"-style range labels as eyebrows. Just say what the section is.

Separators & dots

  • The middle-dot (·) is rationed. Maximum 1 per line in metadata strips. Do NOT use it as the default separator for everything ("foo · bar · baz · qux · quux"). If you need a separator family, prefer line breaks, hairlines, or columns.
  • NO decorative colored status dots on every list/nav/badge. A colored dot before "ONE Q4 SLOT OPEN" or before every nav link, or every task row - banned by default. Acceptable only when the dot conveys actual semantic state (a server status, an availability flag) and is used sparingly.

Em-dashes & typography flourishes

  • NO em-dash (—) as a design element OR anywhere else. See Section 9.G below for the complete, non-negotiable ban. The em-dash character is forbidden in headlines, eyebrows, pills, body copy, quotes, attribution, captions, button text, and alt text. Use the regular hyphen (-).
  • NO <br>-broken-and-italicized headlines as a default "design move." "for thirty<br>years." type splits. Headlines should read naturally first, get clever only when the brief demands it.
  • NO vertical rotated text ("INDEX OF WORK, 2018 - 2026" rotated 90°). Agency-portfolio cliché. Use it only when the brief is explicitly agency / Awwwards / experimental AND it serves a real composition purpose.
  • NO crosshair / hairline grid lines as decoration. Vertical and horizontal lines drawn just to make the page "feel designed" - banned. Use them only when they organize real content.

Fake product previews

  • NO div-based fake product UI in the hero (fake task list, fake terminal, fake dashboard built from styled divs). It is the #1 LLM-design Tell. Use a real screenshot, a generated image, a real component preview, or none at all.
  • NO fake version footers ("v0.6.2-rc.1", "last sync 4s ago · main") inside fake screenshots. Adds nothing, screams AI.

Marketing-copy Tells

  • NO "Quietly in use at" / "Quietly trusted by" social-proof headers. Use natural language: "Trusted by", "Used at", "Customers include", or skip the heading entirely if the logos speak.
  • NO "From the field" / "Field notes" / "Currently on the bench" / "On our desks" / "Loose plates" style poetic labels on quote, blog, or sidebar sections. Reads as performative-craftsman. Use plain functional labels ("Testimonials", "Latest writing", "Now working on") or skip the label.
  • NO "We respect the French ones"-style mock-humble industry-references in body copy. Cute and AI-y.
  • NO weather / locale strips ("LIS 14:23 · 18°C") in headers/footers unless the brief is explicitly about a place / time-zone-distributed studio.
  • NO micro-meta-sentences under eyebrows. Sentences like "Each of these is a feature we ship today, not a roadmap promise. The list will stay short on purpose." sitting under a section heading are clutter. Eyebrow + Headline + Body is enough.
  • NO generic step labels. "Stage 1 / Stage 2 / Stage 3", "Step 1 / Step 2 / Step 3", "Phase 01 / Phase 02 / Phase 03", "Pass One / Pass Two / Pass Three". Banned. The actual step content is the label. If you must show progression, use the verb-noun directly ("Install", "Configure", "Ship") not "Stage 1: Install".

Pills, labels and version stamps

  • NO pills/labels/tags overlaid on images. No <span> overlays on photos with tags like Brand · 02, PLATE · BRAND, Field notes - journal. Either let the image speak alone, or add a caption directly below (outside the image).
  • NO photo-credit captions as decoration. Strings like Field study no. 12 · Ines Caetano, Plate 03 · House archive, Frame XII · 35mm under stock/picsum images are pretentious. Photo credit is allowed ONLY when there is a real photographer being credited for a real photo (with permission). Otherwise: skip the caption or use a one-line functional caption ("The 6-quart, in Sage.").
  • NO version footers on marketing pages. Footer strings like v1.4.2, Build 0048, last sync 4s ago · main are CLI / devtool fixtures, not landing-page content. Banned on marketing/landing/portfolio pages.
  • NO "Reservation 412 of 800"-style live-stock counters as decoration. Only if the brief is explicitly a limited-run waitlist with real data.

Decoration text strips

  • NO decoration text strip at hero bottom. Patterns like BRAND. MOTION. SPATIAL., TYPE / FORM / MOTION, DESIGN · BUILD · SHIP, ESTD. 2018 · LISBON · BRAND. MOTION. SPATIAL. as a small mono-caps strip across the bottom of the hero are an agency-portfolio cliché. Banned by default. Only acceptable when the strip carries real, navigable links (sticky bottom nav) or real status info (cookie banner, build info on a docs site).
  • NO floating top-right sub-text in section headings. Pattern: section has a giant left-aligned headline; in the top-right corner of the same section header there is a small explainer paragraph floating with no clear alignment to anything else. That floater is the Tell. Either put the sub-text directly under the headline, or build a clean 2-column header (left: headline, right: aligned body), but not a tiny corner paragraph.

Lists, dividers and scoring

  • NO border-t + border-b on every row of a long list / spec table. Pick one (bottom-border between rows OR top-border above the group) and use it sparsely. A 10-row spec table with hairlines under each row is the laziest layout - see Section 4.9 for alternative UI components.
  • NO scoring/progress bars with filled background tracks as comparison visuals. If you need to show "X out of Y" comparisons, prefer a number + small icon, or a tiny inline bar WITHOUT a background track. Big filled bg-zinc-200 tracks with a partial fill on top are dashboard-UI clutter on a landing page.

Locale, time, scroll cues

  • Locale / city-name / time / weather strips are banned for 99% of briefs. "Lisbon, working with founders" in the hero, "1200-690 Lisbon, Portugal" in the footer, "Lisbon 14:23 · 18°C" in the nav. These are agency-portfolio decoration tells. Allowed ONLY when: the brief explicitly describes a globally-distributed studio with timezone-relevant work, OR a travel-focused brand, OR a real-world physical venue. A single contact-address mention in the footer is fine; an atmospheric locale strip is not.
  • Scroll cues are banned. Scroll, ↓ scroll, Scroll to explore, Scroll to walk through it, animated mouse-wheel icons. If the user has not scrolled yet, they are looking at the hero. They know what scroll is. The bottom of the viewport does not need a label.
  • ZERO decorative status dots by default. A coloured dot before nav items, before list rows, before badges, before status labels is a Tell. Only acceptable when conveying real semantic state (a live indicator on actual server status, a live availability flag) and limited to one per page section.

9.G EM-DASH BAN (the single most-violated Tell)

Em-dash (—) is COMPLETELY banned. It is the LLM's signature stylistic crutch and it is the #1 visual Tell in production tests. There is no "limited use" allowance, no "natural language frequency" allowance, no "in body copy is fine" allowance. None.

  • Banned in headlines. Use a period or a comma.
  • Banned in eyebrows / labels / pills / button text / image captions / nav items. Replace with line breaks, columns, or hairlines.
  • Banned in body copy. Restructure the sentence: two sentences with a period, OR a comma, OR parentheses, OR a colon.
  • Banned in quote attribution. Use a normal hyphen with spaces (-) or a line break + smaller-weight name.
  • Banned in en-dash form too (–) when used as a separator. Date ranges (2018-2026) use a hyphen. Number ranges (€40-80k) use a hyphen.

The ONLY permitted dash characters on the page are:

  • Regular hyphen - (for compound words, ranges, line dividers in markup)
  • Minus sign in math (-5°C)

If your output contains a single — or – anywhere visible to the user, the output fails the Pre-Flight Check and must be rewritten.

This rule is non-negotiable. The agent has historically ignored em-dash limits when phrased as "use sparingly." The phrasing here is binary: zero em-dashes.


10. REFERENCE VOCABULARY (Pattern Names the Agent Should Know)

This is a vocabulary, not a library. The agent should KNOW these pattern names to communicate about them, design with them in mind, and reach for them when the design read calls for them. Implementations and code sketches live in the Block Library (Section 12), which is populated iteratively.

Hero Paradigms

  • Asymmetric Split Hero - Text on one side, asset on the other, generous white space.
  • Editorial Manifesto Hero - Large type, no asset, almost-poster.
  • Video / Media Mask Hero - Type cut out as mask over video background.
  • Kinetic-Type Hero - Animated typography as the primary visual.
  • Curtain-Reveal Hero - Hero parts on scroll like a curtain.
  • Scroll-Pinned Hero - Hero stays pinned while content scrolls behind.

Navigation & Menus

  • Mac OS Dock Magnification - Edge nav, icons scale fluidly on hover.
  • Magnetic Button - Pulls toward cursor.
  • Gooey Menu - Sub-items detach like viscous liquid.
  • Dynamic Island - Morphing pill for status / alerts.
  • Contextual Radial Menu - Circular menu expanding at click point.
  • Floating Speed Dial - FAB springing into curved secondary actions.
  • Mega Menu Reveal - Full-screen dropdown, stagger-fade content.

Layout & Grids

  • Bento Grid - Asymmetric tile grouping (Apple Control Center).
  • Masonry Layout - Staggered grid, no fixed row height.
  • Chroma Grid - Borders / tiles with subtle animating gradients.
  • Split-Screen Scroll - Two halves sliding in opposite directions.
  • Sticky-Stack Sections - Sections that pin and stack on scroll.

Cards & Containers

  • Parallax Tilt Card - 3D tilt tracking mouse coordinates.
  • Spotlight Border Card - Borders illuminate under cursor.
  • Glassmorphism Panel - Frosted glass with inner refraction.
  • Holographic Foil Card - Iridescent rainbow shift on hover.
  • Tinder Swipe Stack - Physical card stack, swipe-away.
  • Morphing Modal - Button expands into its own dialog.

Scroll Animations

  • Sticky Scroll Stack - Cards stick and physically stack.
  • Horizontal Scroll Hijack - Vertical scroll → horizontal pan.
  • Locomotive / Sequence Scroll - Video / 3D sequence tied to scrollbar.
  • Zoom Parallax - Central background image zooming on scroll.
  • Scroll Progress Path - SVG line drawing along scroll.
  • Liquid Swipe Transition - Page transition like viscous liquid.

Galleries & Media

  • Dome Gallery - 3D panoramic gallery.
  • Coverflow Carousel - 3D carousel with angled edges.
  • Drag-to-Pan Grid - Boundless draggable canvas.
  • Accordion Image Slider - Narrow strips expanding on hover.
  • Hover Image Trail - Mouse leaves popping image trail.
  • Glitch Effect Image - RGB-channel shift on hover.

Typography & Text

  • Kinetic Marquee - Endless text bands reversing on scroll.
  • Text Mask Reveal - Massive type as transparent window to video.
  • Text Scramble Effect - Matrix-style decoding on load / hover.
  • Circular Text Path - Text curving along spinning circle.
  • Gradient Stroke Animation - Outlined text with running gradient.
  • Kinetic Typography Grid - Letters dodging the cursor.

Micro-Interactions & Effects

  • Particle Explosion Button - CTA shatters into particles on success.
  • Liquid Pull-to-Refresh - Reload indicator like detaching droplets.
  • Skeleton Shimmer - Shifting light reflection across placeholders.
  • Directional Hover-Aware Button - Fill enters from cursor's exact side.
  • Ripple Click Effect - Wave from click coordinates.
  • Animated SVG Line Drawing - Vectors drawing themselves in real time.
  • Mesh Gradient Background - Organic lava-lamp blobs.
  • Lens Blur Depth - Background UI blurred to focus foreground action.

Animation Library Choice

  • Motion (motion/react) - default for UI / Bento / state-change motion.
  • GSAP + ScrollTrigger - for full-page scrolltelling and scroll hijacks. Isolate in dedicated leaf components with useEffect cleanup.
  • Three.js / WebGL - for canvas backgrounds and 3D scenes. Same isolation rule.
  • NEVER mix GSAP / Three.js with Motion in the same component tree. They fight over the same frames.

11. REDESIGN PROTOCOL

This skill handles greenfield builds AND redesigns. Misclassifying the mode is the single biggest source of bad redesign output.

11.A Detect the Mode (first action)

  • Greenfield - no existing site, or full overhaul approved. Dial baseline from Section 1.
  • Redesign - Preserve - modernise without breaking the brand. Audit first, extract brand tokens, evolve gradually.
  • Redesign - Overhaul - new visual language on top of existing content. Treat as greenfield for visuals; preserve content and IA.

If ambiguous, ask once: "Should this redesign preserve the existing brand, or are we starting visually from scratch?"

11.B Audit Before Touching

Document the current state before proposing changes:

  • Brand tokens - primary / accent colors, type stack, logo treatment, radii.
  • Information architecture - page tree, primary nav, key conversion paths.
  • Content blocks - what exists, what's doing work, what's filler.
  • Patterns to preserve - signature interactions, recognisable hero, copy voice.
  • Patterns to retire - AI-slop tells, broken layouts, dead links, generic stock imagery, perf traps.
  • Dial reading of the existing site - infer current DESIGN_VARIANCE / MOTION_INTENSITY / VISUAL_DENSITY. That's your starting point, not the baseline.
  • SEO baseline - current ranking pages, meta titles, structured data, OG cards. SEO migration is the #1 redesign risk.

11.C Preservation Rules

  • Do not change information architecture unless asked. Keep page slugs, anchor IDs, primary nav labels stable for SEO and muscle memory.
  • Extract brand colors before applying Section 4.2. A brand that is already purple stays purple - apply the LILA RULE's override.
  • Preserve copy voice unless asked for a rewrite. Visual modernisation ≠ content rewrite.
  • Honor existing accessibility wins. Do not regress focus states, alt text, keyboard nav, contrast.
  • Respect existing analytics events. Do not rename buttons, form fields, section IDs that downstream tracking depends on.

11.D Modernisation Levers (priority order)

Apply in order - stop when the brief is satisfied:

  1. Typography refresh - biggest visual lift per unit of risk.
  2. Spacing & rhythm - increase section padding, fix vertical rhythm.
  3. Color recalibration - desaturate, unify neutrals, keep brand accent.
  4. Motion layer - add MOTION_INTENSITY-appropriate micro-interactions to existing components.
  5. Hero & key-section recomposition - restructure top-of-funnel using Section 10 vocabulary.
  6. Full block replacement - only when the existing block is unsalvageable.

11.E Decision Tree: Targeted Evolution vs Full Redesign

  • IA, content, and SEO sound → targeted evolution (Levers 1-4). ~70% of value at ~40% of risk.
  • Visual debt is structural (broken IA, no design system, broken mobile) → full redesign with strict content preservation.
  • Brand itself is changing → greenfield.

11.F What Never Changes Silently

Never modify without explicit user approval:

  • URL structure / route slugs.
  • Primary nav labels.
  • Form field names or order (breaks analytics + autofill).
  • Brand logo or wordmark.
  • Existing legal / consent / cookie copy.

12. THE BLOCK LIBRARY (Contract - Implementations Land Here Iteratively)

The Reference Vocabulary (Section 10) names patterns. The Block Library implements them with real props, real motion specs, and real code sketches.

Status: schema defined here. Blocks will be added iteratively. Do not freelance new blocks without following this schema.

12.A File Location

skills/taste-skill/blocks/
  hero/
    asymmetric-split.md
    editorial-manifesto.md
    kinetic-type.md
    ...
  feature/
    bento-grid.md
    sticky-scroll-stack.md
    zig-zag.md
    ...
  social-proof/
  pricing/
  cta/
  footer/
  navigation/
  portfolio/
  transition/

12.B Required Frontmatter

---
name: asymmetric-split-hero
category: hero
dial_compatibility:
  variance: [6, 10]
  motion: [3, 10]
  density: [2, 5]
when_to_use: "Landing pages with one strong asset and one strong message. Default hero for SaaS, agency, premium consumer."
not_for: "Editorial / manifesto launches where the message IS the design."
stack: ["react", "next", "tailwind", "motion"]
---

12.C Required Body Sections

  1. Visual sketch - short ASCII or description of the layout.
  2. Props API - the component's interface.
  3. Code sketch - minimal working implementation (Server Component default, Client island for motion).
  4. Mobile fallback - explicit collapse rules for < 768px.
  5. Motion variants - one variant per MOTION_INTENSITY band (1-3, 4-7, 8-10). Reduced-motion fallback explicit.
  6. Dark-mode notes - token strategy specific to this block.
  7. Anti-patterns - common ways this block goes wrong.
  8. References - links to real examples in production.

12.D Block-Library Discipline

  • One block per file. No multi-block files.
  • Every block must work standalone (drop it into a page, it renders).
  • Every block must pass the Pre-Flight Check (Section 14).
  • Blocks that depend on a design system from Section 2.A live under blocks/<category>/<name>--<system>.md (e.g. feature/bento-grid--material.md).

13. OUT OF SCOPE

This skill is NOT for:

  • Dashboards / dense product UI / admin panels (use Fluent, Carbon, Atlassian, or Polaris from Section 2.A).
  • Data tables (use TanStack Table or AG Grid).
  • Multi-step forms / wizards (use Form-specific patterns; this skill won't make them better).
  • Code editors (use Monaco / CodeMirror with their official skinning).
  • Native mobile (use Apple HIG / Material directly).
  • Realtime collab UIs (presence, cursors, OT-aware - different problem class).

If the brief is one of the above, say so explicitly, point to the right tool, and only apply this skill's marketing-page / about-page / landing-page parts to the surfaces where they apply.


14. FINAL PRE-FLIGHT CHECK

Run this matrix before outputting code. This is the last filter.

THIS IS NOT OPTIONAL. Run every box. If any box fails, the output is not done.

  • Brief inference declared (Section 0.B one-liner)?
  • Dial values explicit and reasoned from the brief, not silently using baseline?
  • Design system chosen from Section 2 if applicable, or aesthetic labeled honestly?
  • Redesign mode detected and audit performed (if applicable, Section 11)?
  • ZERO em-dashes (—) anywhere on the page. Headlines, eyebrows, pills, body, quotes, attribution, captions, buttons, alt text. Zero. (Section 9.G - non-negotiable.)
  • Page Theme Lock: ONE theme (light, dark, or auto) for the whole page. No section flips to inverted mode mid-page (Section 4.11)?
  • Color Consistency Lock: one accent color used identically across all sections (Section 4.2)?
  • Shape Consistency Lock: one corner-radius system applied consistently (Section 4.4)?
  • Button Contrast Check: every CTA text is readable against its background (no white-on-white, WCAG AA 4.5:1)?
  • CTA Button Wrap: no CTA label wraps to 2+ lines at desktop?
  • Form Contrast Check: form inputs, placeholders, focus rings, labels all pass WCAG AA against the section background?
  • Serif discipline: if a serif is used, it is NOT Fraunces or Instrument_Serif (or it is, with explicit brand justification)? Different serif from your previous project?
  • Premium-consumer palette check: if the brief is premium-consumer (cookware / wellness / artisan / luxury), the palette is NOT the AI-default beige+brass+oxblood+espresso family? Different family from your previous premium-consumer project?
  • Italic descender clearance: every italic word with y g j p q has leading-[1.1] min + pb-1 reserve?
  • Hero fits the viewport: headline ≤ 2 lines, subtext ≤ 20 words AND ≤ 4 lines, CTA visible without scroll, font scale planned around image?
  • Hero top padding: max pt-24 at desktop, hero content does not float halfway down the viewport?
  • Hero stack discipline: max 4 text elements in hero (eyebrow OR brand strip, headline, subtext, CTAs)? No tiny tagline below CTAs, no trust micro-strip in hero?
  • EYEBROW COUNT (mechanical): count instances of uppercase tracking micro-labels above section headlines across all components. Count ≤ ceil(sectionCount / 3)? Hero counts as 1.
  • Split-Header Ban: no "left big headline + right small explainer paragraph" pattern as a section header (vertical stack instead)?
  • Zigzag Alternation Cap: no 3+ consecutive sections with the same image+text-split layout?
  • No Duplicate CTA Intent: no two CTAs with the same intent ("Get in touch" + "Let's talk" both on page = Fail)?
  • Logo wall = logo only: no industry / category labels printed below logos?
  • Bento Background Diversity: at least 2-3 bento cells have real visual variation (image, gradient, pattern), not all white-on-white text cards?
  • "Used by / Trusted by" logo wall lives UNDER the hero, not inside it, uses REAL SVG logos (Simple Icons / devicon) or generated SVG marks, NOT plain text wordmarks?
  • Copy Self-Audit: every visible string re-read, no grammatically-broken or AI-hallucinated phrases ("free on its past" type) shipped?
  • Motion motivated: every animation can be justified in one sentence (hierarchy / storytelling / feedback / state transition), no GSAP-for-show?
  • Marquee max-one-per-page: no two horizontal marquees on the same page?
  • Navigation on ONE line at desktop, height ≤ 80px?
  • Section-Layout-Repetition check: no two sections share the same layout family (at least 4 different families across 8 sections)?
  • Bento has rhythm AND exact cell count (N items → N cells, no empty cells in middle or at end)?
  • Long lists use the right UI component (not default <ul> with divide-y for > 5 items - see Section 4.9 alternatives)?
  • Real images used (gen-tool first, then Picsum-seed, then explicit placeholder slots) - NO div-based fake screenshots, NO hand-rolled decorative SVGs, NO pure-text minimalism?
  • No pills/labels overlaid on images (no Plate · Brand, no Field notes - journal)?
  • No photo-credit captions as decoration (Field study no. 12 · Ines Caetano)?
  • No version footers (v1.4.2, Build 0048) on marketing pages?
  • No micro-meta-sentences under eyebrows ("Each of these is a feature we ship today...")?
  • No decoration text strip at hero bottom (BRAND. MOTION. SPATIAL.)?
  • No floating top-right sub-text in section headings?
  • No scoring/progress bars with filled background tracks as comparison visuals?
  • No locale / city-name / time / weather strips unless brief is genuinely globally-distributed or place-focused?
  • No scroll cues (Scroll, ↓ scroll, Scroll to explore)?
  • No version labels in hero (V0.6, BETA, INVITE-ONLY) unless the brief is a launch?
  • No section-numbering eyebrows (00 / INDEX, 001 · Capabilities, 06 · how it works)?
  • No decorative dots (zero by default, only for real semantic state)?
  • No border-t + border-b on every row of long lists / spec tables?
  • Content density sane: no 20-row data tables, no fake-precise specs without justification, ≤ 25-word sub-paragraphs by default?
  • Quotes ≤ 3 lines of body, attribution clean (no em-dash)?
  • Motion claimed = motion shown: if MOTION_INTENSITY > 4, page actually animates, not just claimed?
  • GSAP sticky-stack / horizontal-pan implemented per Section 5.A / 5.B canonical skeleton (start: "top top", pin: true, correct scrub)?
  • No window.addEventListener('scroll') - using Motion useScroll() / ScrollTrigger / IntersectionObserver / CSS scroll-driven animations only?
  • Reduced motion wrapped for everything MOTION_INTENSITY > 3?
  • Dark mode tokens defined and tested in both modes?
  • Mobile collapse explicit (w-full, px-4, max-w-7xl mx-auto) for high-variance layouts?
  • Viewport stability: min-h-[100dvh], never h-screen?
  • useEffect animations have strict cleanup functions?
  • Empty / loading / error states provided?
  • Cards omitted in favor of spacing where possible?
  • Icons from an allowed library only (Phosphor / HugeIcons / Radix / Tabler), no hand-rolled SVG paths?
  • Motion isolated in client-leaf components with 'use client' at the top, memoized?
  • No AI Tells from Section 9 (Inter as default, AI-purple, three-equal cards, Jane Doe, Acme, "Quietly in use at")?
  • Core Web Vitals plausibly hit (LCP < 2.5s, INP < 200ms, CLS < 0.1)?
  • One design system per project (no Material + shadcn mixed)?

If a single checkbox cannot be honestly ticked, the page is not done. Fix it before delivering.


APPENDICES - Real Source-Backed Reference Material

The sections below are vendored reference content. They give the agent real install commands, real canonical doc links, and real working starter snippets for each design system named in Section 2. Use them to ground decisions in production reality, not training-data fiction.

Appendix A - Install Commands per Design System

# Material Web (Material 3)
npm install @material/web

# Fluent UI React (v9)
npm install @fluentui/react-components

# Fluent UI Web Components (framework-free)
npm install @fluentui/web-components @fluentui/tokens

# IBM Carbon
npm install @carbon/react @carbon/styles

# Radix Themes
npm install @radix-ui/themes

# shadcn/ui (open code, owned components)
npx shadcn@latest init
npx shadcn@latest add button card badge separator input

# Primer CSS (GitHub product/devtool UI)
npm install --save @primer/css

# Primer Brand (GitHub marketing UI)
npm install @primer/react-brand

# GOV.UK Frontend
npm install govuk-frontend

# USWDS (US Web Design System)
npm install uswds

# Atlassian Design System (Atlaskit)
yarn add @atlaskit/css-reset @atlaskit/tokens @atlaskit/button @atlaskit/badge @atlaskit/section-message @atlaskit/card

# Bootstrap 5.3
npm install bootstrap

# Shopify Polaris Web Components (Shopify apps only)
# Add this to your app HTML head:
#   <meta name="shopify-api-key" content="%SHOPIFY_API_KEY%" />
#   <script src="https://cdn.shopify.com/shopifycloud/polaris.js"></script>

Appendix B - Canonical Sources (read these before reinventing)

Material Web

Fluent UI

Carbon

Shopify Polaris

Atlassian

Primer

GOV.UK

USWDS

Bootstrap

Tailwind

Radix

shadcn/ui

Native CSS / W3C standards

Apple Liquid Glass (Apple platforms only)


Appendix C - Apple Liquid Glass: Honest Web Approximation

Do not treat random CSS snippets as official Apple Liquid Glass.

What is official

Apple documents Liquid Glass inside Apple's Human Interface Guidelines and Developer Documentation for Apple platforms. It is a dynamic material used across Apple platform UI. Apple's native implementation belongs to Apple platform APIs and system components, not a public web CSS package.

Relevant official docs:

  • Apple Human Interface Guidelines → Materials
  • Apple Developer Documentation → Liquid Glass
  • Apple Developer Documentation → Adopting Liquid Glass
  • SwiftUI → Material

What is NOT official

There is no liquid-glass.css from Apple for normal websites.

A web approximation can use:

  • backdrop-filter
  • transparent backgrounds
  • layered borders
  • highlight overlays
  • gradients
  • motion
  • strong contrast fallbacks

But that is web glassmorphism / frosted-glass approximation, not official Apple Liquid Glass. Label it as such in comments.

Safer web approximation skeleton

.liquid-glass-web-approx {
  position: relative;
  isolation: isolate;
  overflow: hidden;
  border-radius: 999px;
  border: 1px solid rgb(255 255 255 / .32);
  background:
    linear-gradient(135deg, rgb(255 255 255 / .30), rgb(255 255 255 / .08)),
    rgb(255 255 255 / .12);
  backdrop-filter: blur(24px) saturate(180%) contrast(1.05);
  -webkit-backdrop-filter: blur(24px) saturate(180%) contrast(1.05);
  box-shadow:
    inset 0 1px 0 rgb(255 255 255 / .48),
    inset 0 -1px 0 rgb(255 255 255 / .12),
    0 18px 60px rgb(0 0 0 / .18);
}

.liquid-glass-web-approx::before {
  content: "";
  position: absolute;
  inset: 0;
  z-index: -1;
  border-radius: inherit;
  background:
    radial-gradient(circle at 20% 0%, rgb(255 255 255 / .55), transparent 34%),
    linear-gradient(90deg, rgb(255 255 255 / .18), transparent 42%, rgb(255 255 255 / .14));
  pointer-events: none;
}

.liquid-glass-web-approx::after {
  content: "";
  position: absolute;
  inset: 1px;
  border-radius: inherit;
  border: 1px solid rgb(255 255 255 / .14);
  pointer-events: none;
}

@media (prefers-color-scheme: dark) {
  .liquid-glass-web-approx {
    border-color: rgb(255 255 255 / .18);
    background:
      linear-gradient(135deg, rgb(255 255 255 / .16), rgb(255 255 255 / .04)),
      rgb(15 23 42 / .42);
    box-shadow:
      inset 0 1px 0 rgb(255 255 255 / .22),
      0 18px 60px rgb(0 0 0 / .42);
  }
}

@media (prefers-reduced-transparency: reduce) {
  .liquid-glass-web-approx {
    background: rgb(255 255 255 / .96);
    backdrop-filter: none;
    -webkit-backdrop-filter: none;
  }
}

Important: prefers-reduced-transparency has uneven browser support; test it. Always provide enough contrast even without blur.


End of appendices. Install commands above are reality anchors. The Apple Liquid Glass skeleton is a labeled approximation, not an Apple-issued package. For canonical docs per design system, consult the system's official docs (links in Section 2 plus Appendix B).

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