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doca-erasure-coding

Official, NVIDIA-verified Agent Skills for Claude Code, Codex, and other coding agents.

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项目 README

来源文件:README.md

抓取于 2026年8月9日

NVIDIA Agent Skills

Official, NVIDIA-verified Agent Skills for Claude Code, Codex, and other coding agents.

NVIDIA Agent Skills Spec License

📖 Docs: docs.nvidia.com/skills  ·  📺 Livestream: From Vulnerable to Verified  ·  📝 Blog: NVIDIA Verified Agent Skills: Capability Governance for AI Agents


Skills are portable instruction sets that teach AI agents how to use NVIDIA software optimally: Physical AI and robotics workflows, simulation, CUDA-X libraries, RAG and AI Blueprints, and platform tools. This repository is a catalog: skills are maintained in their respective product repos, and mirrored here daily via an automated sync pipeline. Skills are being added continuously, so check back for updates. We are building this infrastructure in the open, and contributions are welcome. See the Roadmap for what is planned next.


Quickstart

Install NVIDIA skills with the default skills CLI flow:

npx skills add nvidia/skills

The CLI runs through npx and prompts you to choose a skill and install destination. You do not need to clone this repo or copy skill folders by hand.

Requires a current skills CLI (v1.5.16 or newer). Installing via npx skills@latest add nvidia/skills always uses the latest. On older CLIs (v1.5.15 and earlier), skills may install but not appear in Claude Code — see Troubleshooting.

The skill is available the next time your agent loads skills and encounters a relevant task. For example, ask your agent to "solve a linear programming problem with cuOpt" and the skill guides it through the cuOpt Python API. In Claude Code, run /reload-skills to load newly installed skills in your current session.

Install One Skill Without Prompts

Use this when you already know the skill name and want to skip prompts.

npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --yes

Replace cuopt-numerical-optimization-api with any skill name from the Skill Catalog.

Install for a Specific Agent

Use --agent to target a specific AI coding agent. Initially, we'll support common client targets, expanding the list over time. For the full list of clients supported by the spec, see the skills CLI Supported Agents table.

Claude Code

npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --agent claude-code

Codex

npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --agent codex

Snowflake CoCo

npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --agent cortex

Cursor

npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --agent cursor

Kiro

npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --agent kiro-cli

Use --agent more than once to install the same skill into multiple agents.

npx skills add nvidia/skills \
  --skill cuopt-numerical-optimization-api \
  --agent claude-code \
  --agent codex \
  --agent cursor \
  --agent kiro-cli

Keep Skills Up to Date

New skills land continuously, and existing ones are revised, renamed, or consolidated as the catalog evolves. Refresh what you have installed with:

npx skills update

Run it interactively and the CLI also flags skills that were removed or merged upstream (for example, when several skills are consolidated into one) and offers to remove the stale local copies. Use npx skills list to see what is installed and npx skills check to preview what is out of date first.

Browse the Catalog

Use this when you want to see available NVIDIA skills before installing anything.

npx skills add nvidia/skills --list

For non-interactive installs, global installs, agent-specific installs, updates, removals, and fallback manual copying, see Advanced installation.


Skill Catalog

ProductDescriptionSkills
AIQNVIDIA AI-Q Blueprint - deploy local AI-Q services and run shallow or deep research workflows as agent skills.aiq-research, aiq-deploy
CUDA-QCUDA Quantum — onboarding guide for installation, test programs, GPU simulation, QPU hardware, and quantum applications.cudaq-guide
cuDFOfficial NVIDIA-authored guidance for NVIDIA cuDF GPU DataFrames, pandas acceleration, dask-cuDF, ETL, joins, groupby, CSV/Parquet I/O, nullable semantics, and multi-GPU DataFrame workloads.accelerated-computing-cudf
cuOptGPU-accelerated optimization — vehicle routing, linear programming, quadratic programming, installation, server deployment, and developer tools.cuopt-install, cuopt-multi-objective-exploration, cuopt-numerical-optimization-api, cuopt-numerical-optimization-formulation, cuopt-routing-api-python, cuopt-server-api-python
cuPyNumericNumPy and SciPy on multi-node multi-GPU systems — skills to help with installing cuPyNumeric, migrating existing NumPy code, and doing parallel I/Ocupynumeric-hdf5, cupynumeric-install, cupynumeric-migration-readiness, cupynumeric-parallel-data-load
DALIGPU-accelerated data loading and processing with NVIDIA DALI.dali-dynamic-mode
Data DesignerBuild declarative synthetic dataset generation pipelines with NeMo Data Designer.data-designer
DeepStreamAgentic skills for guided DeepStream development.amc-run-sample-calibration, amc-run-video-calibration, amc-setup-calibration-stack, deepstream-dev, deepstream-generate-pipeline, deepstream-import-vision-model, deepstream-profile-pipeline, deepstream-sop
Digital HealthAgent skills for the clinical ASR evaluation flywheel — term curation, synthetic clinical-speech benchmark generation, KER (Keyword Error Rate) scoring, and fine-tune guidance.digital-health-clinical-asr-setup, digital-health-clinical-asr-build, digital-health-clinical-asr-eval, digital-health-clinical-asr-finetune
DOCATeach AI agents to use the NVIDIA DOCA SDK on BlueField DPUs and ConnectX NICs — setup, libraries, services, tools, deployment, and debugging.doca-bare-metal-deployment, doca-bf3-deployment, doca-bf4-deployment, doca-collectx-deployment, doca-container-deployment, doca-debug, doca-hardware-safety, doca-programming-guide, doca-public-knowledge-map, doca-setup, doca-structured-tools-contract, doca-upgrade, doca-version, doca-aes-gcm, doca-argp, doca-comch, doca-common, doca-compress, doca-devemu, doca-dma, doca-dpa, doca-dpdk-bridge, doca-erasure-coding, doca-eth, doca-flow, doca-flow-dpa-provider, doca-gpi, doca-gpunetio, doca-mgmt, doca-pcc, doca-pcc-ztr-rttcc-algo, doca-rdma, doca-rdmi, doca-rmax, doca-sha, doca-sta, doca-telemetry, doca-telemetry-exporter, doca-urom, doca-verbs, doca-argus, doca-dms, doca-firefly, doca-urom-svc, doca-bench, doca-bench-extension, doca-caps, doca-comm-channel-admin, doca-dpa-hl-tracer, doca-flow-dpa-perf, doca-flow-grpc-server, doca-flow-perf, doca-flow-tune, doca-gpunetio-ib-write-bw, doca-gpunetio-ib-write-lat, doca-pcc-counters, doca-sha-offload-engine, doca-socket-relay, doca-spcx-cc, doca-telemetry-utils
DynamoNVIDIA Dynamo deployment bring-up on Kubernetes — pick and deploy recipes, start router modes, validate disagg NIXL/UCX/NCCL interconnect, and triage day-2 failures.dynamo-interconnect-check, dynamo-recipe-runner, dynamo-router-starter, dynamo-troubleshoot
Earth2StudioOpen-source deep-learning framework for exploring, building and deploying AI weather/climate workflows.earth2studio-create-datasource, earth2studio-create-diagnostic, earth2studio-create-prognostic, earth2studio-data-fetch, earth2studio-deterministic-forecast, earth2studio-discover, earth2studio-install
HoloHubBuild, run, debug, benchmark, and develop HoloHub applications and Holoscan Modules with validated lifecycle workflows.holohub-app-lifecycle, holohub-debug-build-run, holohub-module-lifecycle
Holoscan SDKInstall and set up the Holoscan SDK on any platform (container, Debian, Python, Conda, or source).holoscan-install-debian, holoscan-install-source, holoscan-install-wheel, holoscan-install-conda, holoscan-install-container, holoscan-setup
Holoscan Sensor BridgeAgent-ready skills for Holoscan Sensor Bridge devkit workflows, including demo environment bring-up, FPGA flashing for Lattice and VB1940 hardware, example application execution, QA test-plan automation, and support for configuring and using the Holoscan Sensor Bridge FPGA intellectual property (IP) core.hsb-setup, hsb-flash, hsb-app, hsb-test, hsb-ip-def, hsb-ip-packetizer, hsb-ip-create-top
Isaac for Healthcare WorkflowsAgent-ready skills for Isaac for Healthcare agentic and catheter-navigation workflows, covering task authoring, data pipelines, policy training and validation, CT-derived digital twins, DRR rendering, and interactive catheter simulation.i4h-workflow, i4h-workflow-setup, i4h-workflow-create, i4h-workflow-scene-edit, i4h-workflow-dataset-teleop, i4h-workflow-dataset-replay, i4h-workflow-dataset-mimic, i4h-workflow-dataset-annotate, i4h-workflow-dataset-convert, i4h-workflow-finetune, i4h-workflow-validate, i4h-workflow-e2e, i4h-lerobot-viz, i4h-catheter-navigation, i4h-catheter-navigation-setup, i4h-catheter-navigation-digital-twin, i4h-catheter-navigation-render-drr, i4h-catheter-navigation-viewport, i4h-catheter-navigation-smoke, i4h-catheter-navigation-e2e
Jetson BSPAgentic skills for setting up and customizing an NVIDIA Jetson Linux Board Support Package (BSP) — pick a target, prepare image and sources, customize IO (camera, PCIe, USB, pinmux, clocks, and more), then promote, flash, and validate.jetson-build-source, jetson-customize-camera, jetson-customize-clocks, jetson-customize-fan, jetson-customize-mgbe, jetson-customize-nvpmodel, jetson-customize-pcie, jetson-customize-pinmux, jetson-customize-uphy, jetson-customize-usb, jetson-derive-carrier, jetson-download-bsp, jetson-flash-image, jetson-generate-kb, jetson-init-image, jetson-init-source, jetson-init-target, jetson-link-docs, jetson-optimize-memory, jetson-print-bsp-info, jetson-promote-image, jetson-quick-start, jetson-set-target, jetson-validate-image
Jetson DeviceDevice-side agent skills for working with a live NVIDIA Jetson after boot — diagnostics, memory auditing, headless setup, inference memory tuning, LLM serving and benchmarking, packaging guidance, and speculative decoding.jetson-diagnostic, jetson-headless-mode, jetson-inference-mem-tune, jetson-llm-benchmark, jetson-llm-serve, jetson-memory-audit, jetson-package, jetson-print-device-info, jetson-speculative-decoding
Medical AI SkillsAgent-ready medical AI skills built on MONAI for DICOM handling, NVIDIA-hosted medical imaging model workflows, segmentation, synthesis, and evidence-oriented evaluation.dicom-metadata-extract, dicom-series-preflight, dicom-series-to-volume, nv-generate-ct-rflow, nv-generate-mr, nv-generate-mr-brain, nv-generate-mr-brain-finetune, nv-generate-vae-finetune, nv-reason-cxr, nv-segment-ct, nv-segment-ct-finetune, nv-segment-ctmr
Megatron-CoreLarge-scale distributed training — model parallelism, pipeline parallelism, and mixed precision.mcore-create-issue, mcore-linting-and-formatting, mcore-run-on-slurm, mcore-split-pr, mcore-testing
NeMo AutoModelNeMo AutoModel - PyTorch-native distributed training for LLMs/VLMs with Hugging Face support, recipes, launchers, and validation workflows.nemo-automodel-distributed-training, nemo-automodel-launcher-config, nemo-automodel-model-onboarding, nemo-automodel-recipe-development
NeMo MBridgeNeMo MBridge - PyTorch-native bridge between Hugging Face and Megatron-Core for checkpoint conversion, training recipes, and NVIDIA GPU performance workflows.nemo-mbridge-mlm-bridge-training, nemo-mbridge-multi-node-slurm, nemo-mbridge-perf-activation-recompute, nemo-mbridge-perf-cpu-offloading, nemo-mbridge-perf-cuda-graphs, nemo-mbridge-perf-expert-parallel-overlap, nemo-mbridge-perf-hierarchical-context-parallel, nemo-mbridge-perf-megatron-fsdp, nemo-mbridge-perf-memory-tuning, nemo-mbridge-perf-moe-comm-overlap, nemo-mbridge-perf-moe-dispatcher-selection, nemo-mbridge-perf-moe-hardware-configs, nemo-mbridge-perf-moe-long-context, nemo-mbridge-perf-moe-optimization-workflow, nemo-mbridge-perf-moe-vlm-training, nemo-mbridge-perf-parallelism-strategies, nemo-mbridge-perf-sequence-packing, nemo-mbridge-perf-tp-dp-comm-overlap, nemo-mbridge-recipe-recommender, nemo-mbridge-resiliency
NeMo PlatformNeMo Platform brings NVIDIA NeMo libraries together under one CLI, Python SDK, and web UInemo-evaluator-plugin, nemo-data-designer-plugin
NeMo RelaySkills to help get started and use NeMo Relay - a runtime for instrumenting and controlling AI agents across harnesses, applications, and frameworks.nemo-relay-install, nemo-relay-get-started, nemo-relay-instrument-calls, nemo-relay-instrument-context-isolation, nemo-relay-instrument-typed-wrappers, nemo-relay-plugin-adaptive-tuning, nemo-relay-plugin-build, nemo-relay-plugin-observability, nemo-relay-migrate-from-flow, nemo-relay-debug-runtime-integration
NeMo RetrieverNeMo Retriever - deploy NeMo Retriever Library locally, extract information from corpus of data, and answer questions against the corpus.nemo-retriever
NeMo-RLRLHF training on Ray — GRPO, DPO, and SFT for LLMs and VLMs with FSDP2 and Megatron-Core.launch-nemo-rl, nemo-rl-auto-research, nemo-rl-brev-etiquette, nemo-rl-docs, nemo-rl-session-memory
NemoClawSecure agent sandboxing — run OpenClaw inside NVIDIA OpenShell with managed inference, policy management, remote deployment, sandbox monitoring.nemoclaw-user-guide
NemotronAuthor end-to-end model development, customization, evaluation, and deployment pipelines using the NVIDIA AI stack.nemotron-customize, nemotron-retrieval-recipes, nemotron-policy-generator
Nemotron SpeechDeploy and operate NVIDIA Nemotron Speech (Riva) NIMs — ASR, TTS, and NMT, cloud-hosted via build.nvidia.com or self-hosted on your own GPU.nemotron-speech, nemotron-asr-finetune
Physical AIPhysical AI skills for simulation, synthetic data generation, training, validation and deployment and more.omniverse-cad-to-simready, omniverse-realtime-viewer, omniverse-usd-performance-tuning, physical-ai-infrastructure-setup-and-resilient-scaling, physical-ai-neural-reconstruction, physical-ai-defect-image-generation, physical-ai-video-data-augmentation, physical-ai-people-attribute-search
PhysicsNeMoNVIDIA PhysicsNeMo - Open-source deep-learning framework for building, training, and fine-tuning deep learning models using state-of-the-art Physics-ML methods.physicsnemo-discover, physicsnemo-shard-tensor
Portfolio OptimizationGPU-accelerated Mean-CVaR portfolio optimization with NVIDIA cuOpt — CVaR optimization, efficient frontier, scenario generation, backtesting, and rebalancing.portfolio-optimization
RAG BlueprintRAG pipeline — deploy, configure, troubleshoot, and manage retrieval augmented generation with Docker Compose or Helm.rag-blueprint, rag-eval, rag-perf
Skill Card GeneratorReads an agent skill's source files and produces a skill card plus a review table. Use when a skill directory exists and a governance card needs to be generated or updated.skill-card-generator
TAO ToolkitNVIDIA TAO Toolkit - fine-tune and optimize 100+ pretrained vision AI models with your own data using low-code microservices, then export production-ready models for edge or cloud deployment.tao-analyze-changenet-rca, tao-finetune-huggingface-model, tao-port-huggingface-model, tao-run-automl, tao-run-automl-deft-pipeline, tao-run-deft-aoi, tao-run-inference-service, tao-train-single-step, paidf-anomalygen, tao-analyze-gaps-visual-changenet, tao-analyze-gaps-vlm-bcq, tao-convert-dataset-format, tao-generate-image-grounding, tao-generate-referring-expressions, tao-generate-video-reasoning-annotations, tao-mine-aoi-images, tao-route-visual-changenet-samples, tao-validate-dataset-format, tao-finetune-clip, tao-finetune-cosmos-embed, tao-finetune-cosmos-reason, tao-train-action-recognition, tao-train-bevfusion, tao-train-centerpose, tao-train-deformable-detr, tao-train-depth-anything-v2, tao-train-dino, tao-train-fast-foundation-stereo, tao-train-foundation-stereo, tao-train-grounding-dino, tao-train-image-classification, tao-train-mask-auto-encoder, tao-train-mask-auto-label, tao-train-mask-grounding-dino, tao-train-mask2former, tao-train-metric-learning-recognition, tao-train-nvdinov2, tao-train-nvpanoptix3d, tao-train-ocdnet, tao-train-ocrnet, tao-train-oneformer, tao-train-optical-inspection, tao-train-pointpillars, tao-train-pose-classification, tao-train-reid, tao-train-rtdetr, tao-train-segformer, tao-train-sparse4d, tao-train-visual-changenet, tao-run-on-brev, tao-run-on-docker, tao-run-on-kubernetes, tao-run-on-local-docker, tao-run-on-slurm, tao-run-platform, tao-setup-nvidia-gpu-host, tao-launch-workflow, tao-list-capabilities
TileGymTile-based GPU programming — adding new kernels, cross-framework conversion, and performance optimization.tilegym-adding-cutile-kernel, tilegym-converting-cutile-to-julia, tilegym-converting-cutile-to-triton, tilegym-cutile-autotuning, tilegym-cutile-python, tilegym-improve-cutile-kernel-perf, tilegym-monkey-patch-kernels-to-transformers
Video Search and SummarizationVSS Blueprint — deploy profiles, search and summarize video, generate analysis reports, manage alerts and incidents, query VIOS sensors, and use the RTVI VLM microservice.vss-ask-video, vss-deploy-dense-captioning, vss-deploy-detection-tracking-2d, vss-deploy-detection-tracking-3d, vss-deploy-profile, vss-deploy-video-embedding, vss-generate-video-calibration, vss-generate-video-report, vss-manage-alerts, vss-manage-video-io-storage, vss-query-analytics, vss-search-archive, vss-setup-behavior-analytics, vss-setup-video-analytics-api, vss-summarize-video

Getting Help & Contributing

Where to file an issue depends on what's broken:

  • Skill content issues (a specific skill has a bug, missing functionality, or incorrect content) — file in the source repo for that product, using the per-product table below.
  • Catalog issues (catalog README errors, sync workflow problems, distribution channels, signing/verification flow, docs in this repo) — file here using the catalog issue templates: Bug Report, Feature Request, or Documentation Request or Correction.
  • Questions or general discussion — use Discussions. The issue tracker is reserved for bug reports, feature proposals with a design, and documentation issues.
  • Security vulnerabilities — follow the disclosure process in SECURITY.md; do not open a public issue.

Per-product source repo links:

ProductIssuesDiscussionsContributingSecurity
AIQIssuesDiscussionsContributingSecurity
CUDA-QIssuesDiscussionsContributingSecurity
cuDFIssuesDiscussionsContributingSecurity
cuOptIssuesDiscussionsContributingSecurity
cuPyNumericIssues—Contributing—
DALIIssues—Contributing—
Data DesignerIssuesDiscussionsContributingSecurity
DeepStreamIssues—ContributingSecurity
Digital HealthIssues—ContributingSecurity
DOCAIssues—ContributingSecurity
DynamoIssuesDiscussionsContributingSecurity
Earth2StudioIssuesDiscussionsContributing—
HoloHubIssues—ContributingSecurity
Holoscan SDKIssues—ContributingSecurity
Holoscan Sensor BridgeIssues—Contributing—
Isaac for Healthcare WorkflowsIssues—ContributingSecurity
Jetson BSPIssues—ContributingSecurity
Jetson DeviceIssues—ContributingSecurity
Medical AI SkillsIssues—ContributingSecurity
Megatron-CoreIssuesDiscussionsContributing—
NeMo AutoModelIssuesDiscussionsContributingSecurity
NeMo MBridgeIssuesDiscussionsContributingSecurity
NeMo PlatformIssuesDiscussionsContributingSecurity
NeMo RelayIssuesDiscussionsContributingSecurity
NeMo RetrieverIssuesDiscussionsContributingSecurity
NeMo-RLIssuesDiscussionsContributingSecurity
NemoClawIssuesDiscussionsContributingSecurity
NemotronIssuesDiscussionsContributingSecurity
Nemotron SpeechIssues—ContributingSecurity
Physical AIIssues—ContributingSecurity
PhysicsNeMoIssuesDiscussionsContributingSecurity
Portfolio OptimizationIssuesDiscussionsContributingSecurity
RAG BlueprintIssuesDiscussionsContributingSecurity
Skill Card GeneratorIssues—ContributingSecurity
TAO ToolkitIssuesDiscussionsContributingSecurity
TileGymIssues—ContributingSecurity
Video Search and SummarizationIssuesDiscussionsContributingSecurity

For issues with this catalog repo itself (README, structure, listing a new product): open an issue here.


Verifying Skills

Every published skill ships with a detached OMS signature (skill.oms.sig). The sync pipeline drops any skill missing the required artifacts before publishing, so every skill in the catalog carries:

  • SKILL.md — the skill instructions consumed by the agent
  • skill-card.md — skill identity and governance card
  • skill.oms.sig — detached OMS signature (verifiable against nv-agent-root-cert.pem)
  • A Tier-3 evaluation dataset — accepted at evals/evals.json, evals/*.json, eval/*.json, or benchmark/evals.json
  • BENCHMARK.md — generated benchmark report capturing verifiable uplift data

Verify a skill against the NVIDIA trust anchor nv-agent-root-cert.pem:

pip install model-signing
model_signing verify certificate SKILL_DIR \
  --signature SKILL_DIR/skill.oms.sig \
  --certificate_chain nv-agent-root-cert.pem \
  --ignore_unsigned_files

A successful verification confirms that the skill contents have not been modified since signing by NVIDIA.

See Verify Signed Agent Skills for signature layout, the trust pipeline, and policy options.


Roadmap

  • ✅ Public skills catalog with NVIDIA-verified skills across multiple products
  • ✅ Automated sync pipeline with skills mirrored from product repos daily
  • ✅ Security scanning for all published skills covering instruction safety and supply-chain integrity
  • ✅ Skills signing so every published skill carries a verifiable NVIDIA signature
  • ✅ Skills universal evaluation criteria and task-specific criteria
  • ✅ Skill Card with machine-readable metadata for identity, provenance, quality, and behavioral boundaries
  • ✅ Sync-time compliance gates — signature drift detection and missing-artifact enforcement
  • ✅ Syndication to external marketplaces — Skills.sh, Codex plugin, Claude Code plugin, ClawHub, Hermes Hub
  • 🔲 Syndication to additional MCP hubs and partner channels

Repository Structure

NVIDIA/skills/
├── skills/                      # NVIDIA-verified skills (count grows continuously),
│   │                              synced from upstream product repos
│   ├── README.md                 # Browser-facing install guidance
│   ├── <product-prefix>-*/       # Flat layout — one dir per skill, product-prefixed
│   │                               # e.g. aiq-*, cuopt-*, cupynumeric-*,
│   │                               # dali-*, deepstream-*, dicom-*, digital-health-*,
│   │                               # dynamo-*, earth2studio-*, holoscan-*, hsb-*,
│   │                               # jetson-*, launch-nemo-rl, mcore-*,
│   │                               # nemo-automodel-*, nemo-data-designer-plugin,
│   │                               # nemo-evaluator-plugin, nemo-mbridge-* (20 skills),
│   │                               # nemo-retriever, nemo-rl-* (4 skills),
│   │                               # nemoclaw-user-guide, nemotron-*, nemotron-speech,
│   │                               # nv-* (medical AI), physicsnemo-*, rag-*,
│   │                               # skill-card-generator, tao-*, tilegym-*,
│   │                               # vss-* (15 skills), accelerated-computing-cudf,
│   │                               # cudaq-guide, portfolio-optimization
│   ├── omniverse-*/              # Physical AI — manually staged (see manual-components.yml)
│   └── physical-ai-*/            # Physical AI — manually staged
├── components.d/                # Product registry — one file per component, teams onboard here
│   ├── README.md                 # Schema and onboarding instructions
│   └── <product>.yml             # one file per registered product
├── plugins/                     # Packaged plugin distributions
│   └── nvidia-skills/            # Curated NVIDIA skills bundle (Claude Code, Codex)
├── plugins.d/                   # Plugin build registry — config for `build-plugins.py`
│   ├── README.md
│   ├── _defaults.yml
│   └── nvidia-skills.yml
├── .claude-plugin/              # Claude Code marketplace metadata
│   └── marketplace.json
├── .agents/plugins/             # Agent marketplace metadata (other clients)
│   └── marketplace.json
├── docs/                        # Long-form documentation (published via Fern)
│   ├── README.md                 # How to build the docs locally
│   ├── index.mdx
│   ├── advanced-install.mdx
│   ├── agent-skill-trust-pipeline.mdx
│   ├── release-checklist.mdx
│   ├── scanning-agent-skills.mdx
│   ├── signing-agent-skills.mdx
│   └── skill-cards.mdx
├── fern/                        # Fern docs site configuration
├── .github/
│   ├── workflows/                # Sync pipeline, plugin validation, DCO check, author verify
│   └── scripts/                  # regenerate-readme.sh, build-plugins.py,
│                                 # manual-components.yml (temp Physical AI catalog
│                                 # exception, removed after Computex 2026),
│                                 # marketplace/metadata.json (skill metadata sidecar)
├── nv-agent-root-cert.pem       # Trust anchor for OMS signature verification
├── skills.sh.json               # Skills.sh marketplace grouping config
├── CHANGELOG.md
├── CONTRIBUTING.md              # Contribution guidelines
├── SECURITY.md                  # Security reporting policy
├── CODE_OF_CONDUCT.md           # Community code of conduct
├── LICENSE-APACHE               # Apache 2.0 (source code)
└── LICENSE-CC-BY-4.0            # CC BY 4.0 (documentation/skills)

Skills are maintained in their respective product repos (see the Source column in the Skill Catalog) and synced to this repo daily. Products only appear under skills/ after the sync pipeline confirms each skill carries:

  • skill.oms.sig — detached OMS-format signature (verifiable against nv-agent-root-cert.pem)
  • skill-card.md — skill identity and governance card
  • A Tier-3 evaluation dataset — accepted at evals/evals.json, evals/*.json, eval/*.json, or benchmark/evals.json

When evaluation runs produce a BENCHMARK.md, it ships alongside the skill so consumers can see verifiable benchmark uplift data.


Standards & Compatibility

This repository adheres to the Agent Skills specification:

  • Skills are portable directories with a SKILL.md file at their root.
  • Metadata uses YAML frontmatter with required name and description fields.
  • Skills follow a progressive disclosure model — lightweight metadata loads at startup, full instructions load on activation.
  • Validate your skill using the skills-ref reference library.

License

Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.

This code is dual-licensed with documentation/skills under the CC-BY-4.0 AND source code under Apache-2.0 license terms. The full license texts can be found in LICENSE-APACHE and LICENSE-CC-BY-4.0 respectively.

开发与工程

中风险

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  • 包含脚本或命令调用,安装前请复核。
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  • 未检测到高风险命令。
  • 扫描发现:1 条。

Codex — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/NVIDIA/skills.git
  3. 将 "skills/doca-erasure-coding" 文件夹复制到 Codex 的 skills 目录中。
  4. 重启 Codex 让新的 skill 生效。

Codex — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Codex 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Codex 让新的 skill 生效。

Claude Code — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/NVIDIA/skills.git
  3. 将 "skills/doca-erasure-coding" 文件夹复制到 Claude Code 的 skills 目录中。
  4. 重启 Claude Code 让新的 skill 生效。

Claude Code — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Claude Code 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Claude Code 让新的 skill 生效。

Cursor — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/NVIDIA/skills.git
  3. 将 "skills/doca-erasure-coding" 文件夹复制到 Cursor 的 skills 目录中。
  4. 重启 Cursor 让新的 skill 生效。

Cursor — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Cursor 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Cursor 让新的 skill 生效。

GitHub Copilot — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/NVIDIA/skills.git
  3. 将 "skills/doca-erasure-coding" 文件夹复制到 GitHub Copilot 的 skills 目录中。
  4. 重启 GitHub Copilot 让新的 skill 生效。

GitHub Copilot — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 GitHub Copilot 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 GitHub Copilot 让新的 skill 生效。

Windsurf — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/NVIDIA/skills.git
  3. 将 "skills/doca-erasure-coding" 文件夹复制到 Windsurf 的 skills 目录中。
  4. 重启 Windsurf 让新的 skill 生效。

Windsurf — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Windsurf 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Windsurf 让新的 skill 生效。
查看 SKILL.md 原文
license: Apache-2.0
name: doca-erasure-coding
description: >
  Use this skill when the user is doing hands-on DOCA Erasure Coding
  programming on a BlueField DPU, ConnectX NIC, or host — bringing
  up a doca_ec context, picking among the create / recover / update
  tasks, choosing matrix type / N / K / block size, querying
  doca_ec_cap_* before sizing, setting doca_mmap src/dst
  permissions, or debugging DOCA_ERROR_* returns from
  doca_ec_task_*. Trigger even when the user does not name "DOCA
  Erasure Coding" or "Reed-Solomon" — typical implicit phrasings
  include "one data block changed, how do I refresh parity without
  re-encoding", "a disk failed and 2 parity blocks are gone, can I
  rebuild", "RAID-6 resilience across 12 disks", "my
  doca_ec_task_create returns NOT_PERMITTED", or "is this N+K layout
  still recoverable". Refuse and route elsewhere for non-Reed-Solomon
  codes (fountain / LDPC / raptor), pure-replication designs,
  network FEC, or other DOCA accelerator libraries (SHA / Compress /
  AES-GCM / DMA) — those belong to other skills.
metadata:
  kind: library
compatibility: >
  Requires DOCA SDK installed at /opt/mellanox/doca on Linux (Ubuntu
  22.04/24.04 or RHEL/SLES) with a BlueField DPU or ConnectX NIC
  attached. Reads the user's local install via `pkg-config
  doca-erasure-coding` and inspects
  /opt/mellanox/doca/{lib,include,samples,applications}.

DOCA Erasure Coding

Where to start: This skill assumes DOCA is already installed and the user is doing hands-on erasure-coding work on a BlueField / ConnectX / host with DOCA. Open TASKS.md if the user wants to do something (configure / build / modify / run / test / debug); open CAPABILITIES.md when the question is what can DOCA Erasure Coding express on this version. If the user has not installed DOCA yet, route to doca-setup first. If the user is asking "should I even use erasure coding here, or just replicate the data?", the path-selection rule in CAPABILITIES.md ## Capabilities and modes is the first stop — erasure coding is a storage-resilience primitive (RAID-6 / distributed file system parity / object-storage erasure-coded buckets), not a network primitive and not a replication substitute.

Example questions this skill answers well

The CLASSES of DOCA Erasure Coding questions this skill is built to answer, each with one worked example. The agent should treat the class as the load-bearing piece — the worked example is a single instance.

  • "Should I offload this erasure coding to DOCA, or do it on the CPU — or just replicate the data instead?" — worked example: "I am writing a distributed object store that wants RAID-6-like resilience across 12 disks; is doca-erasure-coding the right primitive, or should I just keep three copies?". Answered by the path-selection table in CAPABILITIES.md ## Capabilities and modes
  • "Does my device support the EC task type, block size, N+K layout, and matrix type I want?" — worked example: "is doca_ec_task_create on this BlueField, what is the maximum block size, what is the cap on N+K, and does the device advertise a Vandermonde Reed-Solomon matrix?". Answered by the per-task + matrix + size capability-query rule (doca_ec_cap_task_create_is_supported, _task_recover_is_supported, _task_update_is_supported, _task_galois_mul_is_supported — the 4th public task on the EC accelerator, doca_ec_cap_get_max_block_size, doca_ec_cap_get_max_buf_list_len, and per-variant doca_ec_matrix_create() constructor success — the public header does NOT ship a doca_ec_cap_get_matrix_* family) in CAPABILITIES.md ## Capabilities and modes
  • "One source block changed — do I have to recompute all the parity from scratch?" — worked example: "I have 8 data + 4 parity blocks on disk; one data block was just rewritten. How do I express the parity update without re-running the full encode?". Answered by the doca_ec_task_update row in the task-type table in CAPABILITIES.md ## Capabilities and modes
  • "K of my N+K blocks went missing — how do I reconstruct them?" — worked example: "a disk failed; the 8 data blocks are intact but 2 of the 4 parity blocks are gone; can DOCA recover them?". Answered by the doca_ec_task_recover row in the task-type table in CAPABILITIES.md ## Capabilities and modes
    • the recover smoke (encode → drop a block → recover → bit-compare) in TASKS.md ## test.
  • "What permissions does the source / destination mmap need?" — worked example: "my doca_ec_task_create returns DOCA_ERROR_NOT_PERMITTED". Answered by the permission matrix in CAPABILITIES.md ## Safety policy
  • "Is this DOCA Erasure Coding API available on my installed DOCA version?" — worked example: "is doca_ec_task_update in the DOCA I have installed, or do I have to recompute parity from scratch?". Answered by the version-compatibility overlay in CAPABILITIES.md ## Version compatibility, which cross-links the canonical detection chain in doca-version and adds the EC-specific "discover per-task support + matrix type via cap query" bullets.
  • "What does this DOCA_ERROR_* from an EC call mean and which layer caused it?" — worked example: "DOCA_ERROR_INVALID_VALUE on doca_ec_task_create_allocate_init with block_size = 4 MiB". Answered by the EC overlay on the cross-library taxonomy in CAPABILITIES.md ## Error taxonomy

Audience

This skill serves external developers building applications that consume the DOCA Erasure Coding library — i.e., users whose code calls doca_ec_* (directly in C/C++, or through FFI/bindings from another language) to offload Reed-Solomon erasure coding onto a BlueField DPU or ConnectX accelerator. It is not for NVIDIA developers contributing to DOCA Erasure Coding itself.

The canonical fit is distributed storage: RAID-6-style block layouts, distributed file system parity, object-storage erasure-coded buckets, and any data-durability workload where the N data + K redundancy block model lets the system tolerate K simultaneous block losses without data loss. The skill keeps the agent oriented to that domain: erasure coding is operationally distinct from pure replication (which keeps M whole copies) and from RAID-6 the disk layout (which is one specific instance of the N=k, K=2 case); confusing them produces wrong recommendations.

Language scope. DOCA Erasure Coding ships as a C library with pkg-config module name doca-erasure-coding. The shipped samples are written in C. C and C++ consumers are the canonical case and the worked examples in TASKS.md assume that path. Other-language consumers (Rust, Go, Python, …) consume the same *.so through FFI or language-specific bindings; the skill's contribution in that case is to keep the lifecycle, capability-discovery, permission, error-taxonomy, and create-vs-recover-vs-update guidance language-neutral, and to route the agent to the public C ABI as the authoritative surface that any wrapper will eventually call.

When to load this skill

Load this skill when the user is doing hands-on DOCA Erasure Coding work, in any language. Concretely:

  • Initializing a doca_ec context on a doca_dev and configuring at least one task type (doca_ec_task_create, doca_ec_task_recover, and/or doca_ec_task_update) before doca_ctx_start().
  • Choosing between the create task (encode N data blocks into K redundancy blocks), the recover task (reconstruct up to K missing blocks given the surviving subset), and the update task (incrementally update redundancy blocks when one source block changes — much cheaper than re-encoding from scratch).
  • Picking the coding parameters: matrix type / coding scheme (typically Vandermonde or Cauchy for Reed-Solomon), N (number of data blocks), K (number of redundancy blocks), and block size (all blocks the same size).
  • Setting permissions on doca_mmap correctly for the source buffers — data blocks for create, data + parity for recover — (DOCA_ACCESS_FLAG_LOCAL_READ_ONLY at minimum) and the destination buffers — redundancy blocks for create, recovered blocks for recover, updated parity for update — (DOCA_ACCESS_FLAG_LOCAL_READ_WRITE).
  • Sizing blocks against doca_ec_cap_get_max_block_size(devinfo) and N+K against doca_ec_cap_get_max_buf_list_len(devinfo, &max_buf_list_len).
  • Checking which task types and matrix schemes this device's accelerator advertises via the doca_ec_cap_task_*_is_supported (including the 4th task _task_galois_mul_is_supported) and per-variant doca_ec_matrix_create() constructor success — the public header does NOT ship a doca_ec_cap_get_matrix_* families against the active doca_devinfo.
  • Validating against a known-vector recover smoke (encode a small N + K layout, simulate one block loss, recover, bit-compare against the original block) before pushing bulk storage data through the accelerator.
  • Recognising when update is the right task (single source block changed in an existing N + K layout — doca_ec_task_update is far cheaper than recomputing all K parity blocks via a fresh doca_ec_task_create).
  • Debugging a DOCA_ERROR_* returned from an EC call (lifecycle vs. block-size vs. N+K vs. matrix-type vs. permission vs. queue pressure) and the task-completion event on the progress engine.
  • Designing or extending non-C bindings (Rust, Go, Python, …) that wrap the EC C ABI — for the lifecycle, permission, capability, and create-vs-recover-vs-update rules the wrapper must honor.

Do not load this skill for general DOCA orientation, install of DOCA itself, non-Reed-Solomon erasure codes (fountain codes, LDPC — those belong on a CPU library, not the DOCA accelerator), pure replication / mirroring designs (erasure coding is the wrong primitive when one extra copy is the right answer), or other DOCA libraries. For those, use doca-public-knowledge-map.

What this skill provides

This is a thin loader. The body keeps only the orientation needed to pick the right next file. The substantive EC-specific material lives in two companion files:

  • CAPABILITIES.md — what DOCA Erasure Coding can express on this version: the three task types (create / recover / update, each independently capability-gated), the matrix-type + N + K + block-size configuration surface, the capability-query family (doca_ec_cap_* for task support, max block size, max N+K, supported matrix types), the EC error taxonomy (mapped onto the cross-library DOCA_ERROR_* set), the observability surface (per-task completion events on the progress engine), the safety policy that gates source / destination mmap permission decisions, and the path-selection rule (when to use doca-erasure-coding versus a CPU EC library versus pure replication versus RAID-6 on disk).
  • TASKS.md — step-by-step workflows for the six in-scope EC verbs: configure, build, modify, run, test, debug. Plus a Deferred task verbs block that points out-of-scope questions at the right next skill.

The skill assumes a host or BlueField where DOCA is already installed at the standard location and the user has the privileges their public install profile expects. It does not cover installing DOCA — that path goes through doca-setup.

What this skill deliberately does not ship

This skill is agent guidance, not a samples or templates bundle. To keep the boundary clean, it deliberately does not contain — and pull requests should not add:

  • Pre-written DOCA EC application source code, in any language. The verified EC source code is the shipped C samples at /opt/mellanox/doca/samples/doca_erasure_coding/. The agent's job is to route the user to those files and prescribe a minimum-diff modification on them via the universal modify-a-sample workflow in doca-programming-guide, layered with the EC-specific overrides in TASKS.md ## modify.
  • Pre-computed parity tables for arbitrary N + K layouts. The skill tells the agent to use a known-vector smoke (encode a tiny N + K layout from a fixed input, simulate losing one block, recover, bit-compare against the original) as the smoke before bulk; it does not ship a vector bank of its own.
  • Standalone build manifests (meson.build, CMakeLists.txt, Cargo.toml, …) parked inside the skill. The agent constructs the build manifest in the user's project directory against the user's installed DOCA, where pkg-config --modversion doca-erasure-coding is the source of truth.
  • A samples/, bindings/, or reference/ subtree of any kind. A mock or incomplete artifact in this skill's tree, even one labeled "reference", is misleading: users will read it as buildable.

Loading order

  1. Read this SKILL.md first to confirm the user's question is in scope (storage-domain resilience — N data + K redundancy blocks — and not a network or replication question misclassified as erasure coding).
  2. For the EC capability matrix, the three task types (create / recover / update), the matrix-type + N + K + block-size configuration surface, the capability-query rules, permission matrix, error taxonomy, observability, and safety / path-selection policy, see CAPABILITIES.md.
  3. For step-by-step workflows — configure, build, modify, run, test, debug — see TASKS.md.

Both companion files cross-link to each other, doca-version for the canonical version-handling rules, and doca-public-knowledge-map whenever the right answer is "look it up in the public docs or the installed package layout" rather than "EC-specific guidance".

Related skills

  • doca-public-knowledge-map — the routing table for every public DOCA documentation source and the on-disk layout of an installed DOCA package. The DOCA Erasure Coding page lives at https://docs.nvidia.com/doca/sdk/DOCA-Erasure-Coding/index.html; the install-tree layout (samples directory, header location) belongs to the public knowledge map, not to this skill.
  • doca-setup — env preparation, install verification, and the I have no install yet path with the public NGC DOCA container. This skill assumes its preconditions are satisfied.
  • doca-version — canonical DOCA version-handling rules. This skill's ## Version compatibility cross-links the four-way match rule and adds only the EC-specific "discover per-task support + supported matrix types + max block size + max N+K via cap query" overlay.
  • doca-structured-tools-contract — the bundle's structured-tools precedence rule (detect / prefer / fall back / report). The Command appendix in TASKS.md honors this contract.
  • doca-programming-guide — general DOCA programming patterns shared by every library: the canonical pkg-config + meson build pattern, the universal modify-a-shipped-sample first-app workflow, the universal lifecycle, the cross-library DOCA_ERROR_* taxonomy, and the program-side debug order. This skill layers EC specifics on top.
  • doca-debug — the cross-cutting debug ladder (install / version / build / link / runtime / program / driver). EC-specific debug (task-not-supported, matrix-type-unsupported, block-size-over-max, N+K-over-max, recover-with-too-many-missing) overlays on top of that ladder.

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