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jetson-optimize-memory

Official, NVIDIA-verified Agent Skills for Claude Code, Codex, and other coding agents.

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项目 README

来源文件:README.md

抓取于 2026年8月9日

NVIDIA Agent Skills

Official, NVIDIA-verified Agent Skills for Claude Code, Codex, and other coding agents.

NVIDIA Agent Skills Spec License

📖 Docs: docs.nvidia.com/skills  ·  📺 Livestream: From Vulnerable to Verified  ·  📝 Blog: NVIDIA Verified Agent Skills: Capability Governance for AI Agents


Skills are portable instruction sets that teach AI agents how to use NVIDIA software optimally: Physical AI and robotics workflows, simulation, CUDA-X libraries, RAG and AI Blueprints, and platform tools. This repository is a catalog: skills are maintained in their respective product repos, and mirrored here daily via an automated sync pipeline. Skills are being added continuously, so check back for updates. We are building this infrastructure in the open, and contributions are welcome. See the Roadmap for what is planned next.


Quickstart

Install NVIDIA skills with the default skills CLI flow:

npx skills add nvidia/skills

The CLI runs through npx and prompts you to choose a skill and install destination. You do not need to clone this repo or copy skill folders by hand.

Requires a current skills CLI (v1.5.16 or newer). Installing via npx skills@latest add nvidia/skills always uses the latest. On older CLIs (v1.5.15 and earlier), skills may install but not appear in Claude Code — see Troubleshooting.

The skill is available the next time your agent loads skills and encounters a relevant task. For example, ask your agent to "solve a linear programming problem with cuOpt" and the skill guides it through the cuOpt Python API. In Claude Code, run /reload-skills to load newly installed skills in your current session.

Install One Skill Without Prompts

Use this when you already know the skill name and want to skip prompts.

npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --yes

Replace cuopt-numerical-optimization-api with any skill name from the Skill Catalog.

Install for a Specific Agent

Use --agent to target a specific AI coding agent. Initially, we'll support common client targets, expanding the list over time. For the full list of clients supported by the spec, see the skills CLI Supported Agents table.

Claude Code

npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --agent claude-code

Codex

npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --agent codex

Snowflake CoCo

npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --agent cortex

Cursor

npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --agent cursor

Kiro

npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --agent kiro-cli

Use --agent more than once to install the same skill into multiple agents.

npx skills add nvidia/skills \
  --skill cuopt-numerical-optimization-api \
  --agent claude-code \
  --agent codex \
  --agent cursor \
  --agent kiro-cli

Keep Skills Up to Date

New skills land continuously, and existing ones are revised, renamed, or consolidated as the catalog evolves. Refresh what you have installed with:

npx skills update

Run it interactively and the CLI also flags skills that were removed or merged upstream (for example, when several skills are consolidated into one) and offers to remove the stale local copies. Use npx skills list to see what is installed and npx skills check to preview what is out of date first.

Browse the Catalog

Use this when you want to see available NVIDIA skills before installing anything.

npx skills add nvidia/skills --list

For non-interactive installs, global installs, agent-specific installs, updates, removals, and fallback manual copying, see Advanced installation.


Skill Catalog

ProductDescriptionSkills
AIQNVIDIA AI-Q Blueprint - deploy local AI-Q services and run shallow or deep research workflows as agent skills.aiq-research, aiq-deploy
CUDA-QCUDA Quantum — onboarding guide for installation, test programs, GPU simulation, QPU hardware, and quantum applications.cudaq-guide
cuDFOfficial NVIDIA-authored guidance for NVIDIA cuDF GPU DataFrames, pandas acceleration, dask-cuDF, ETL, joins, groupby, CSV/Parquet I/O, nullable semantics, and multi-GPU DataFrame workloads.accelerated-computing-cudf
cuOptGPU-accelerated optimization — vehicle routing, linear programming, quadratic programming, installation, server deployment, and developer tools.cuopt-install, cuopt-multi-objective-exploration, cuopt-numerical-optimization-api, cuopt-numerical-optimization-formulation, cuopt-routing-api-python, cuopt-server-api-python
cuPyNumericNumPy and SciPy on multi-node multi-GPU systems — skills to help with installing cuPyNumeric, migrating existing NumPy code, and doing parallel I/Ocupynumeric-hdf5, cupynumeric-install, cupynumeric-migration-readiness, cupynumeric-parallel-data-load
DALIGPU-accelerated data loading and processing with NVIDIA DALI.dali-dynamic-mode
Data DesignerBuild declarative synthetic dataset generation pipelines with NeMo Data Designer.data-designer
DeepStreamAgentic skills for guided DeepStream development.amc-run-sample-calibration, amc-run-video-calibration, amc-setup-calibration-stack, deepstream-dev, deepstream-generate-pipeline, deepstream-import-vision-model, deepstream-profile-pipeline, deepstream-sop
Digital HealthAgent skills for the clinical ASR evaluation flywheel — term curation, synthetic clinical-speech benchmark generation, KER (Keyword Error Rate) scoring, and fine-tune guidance.digital-health-clinical-asr-setup, digital-health-clinical-asr-build, digital-health-clinical-asr-eval, digital-health-clinical-asr-finetune
DOCATeach AI agents to use the NVIDIA DOCA SDK on BlueField DPUs and ConnectX NICs — setup, libraries, services, tools, deployment, and debugging.doca-bare-metal-deployment, doca-bf3-deployment, doca-bf4-deployment, doca-collectx-deployment, doca-container-deployment, doca-debug, doca-hardware-safety, doca-programming-guide, doca-public-knowledge-map, doca-setup, doca-structured-tools-contract, doca-upgrade, doca-version, doca-aes-gcm, doca-argp, doca-comch, doca-common, doca-compress, doca-devemu, doca-dma, doca-dpa, doca-dpdk-bridge, doca-erasure-coding, doca-eth, doca-flow, doca-flow-dpa-provider, doca-gpi, doca-gpunetio, doca-mgmt, doca-pcc, doca-pcc-ztr-rttcc-algo, doca-rdma, doca-rdmi, doca-rmax, doca-sha, doca-sta, doca-telemetry, doca-telemetry-exporter, doca-urom, doca-verbs, doca-argus, doca-dms, doca-firefly, doca-urom-svc, doca-bench, doca-bench-extension, doca-caps, doca-comm-channel-admin, doca-dpa-hl-tracer, doca-flow-dpa-perf, doca-flow-grpc-server, doca-flow-perf, doca-flow-tune, doca-gpunetio-ib-write-bw, doca-gpunetio-ib-write-lat, doca-pcc-counters, doca-sha-offload-engine, doca-socket-relay, doca-spcx-cc, doca-telemetry-utils
DynamoNVIDIA Dynamo deployment bring-up on Kubernetes — pick and deploy recipes, start router modes, validate disagg NIXL/UCX/NCCL interconnect, and triage day-2 failures.dynamo-interconnect-check, dynamo-recipe-runner, dynamo-router-starter, dynamo-troubleshoot
Earth2StudioOpen-source deep-learning framework for exploring, building and deploying AI weather/climate workflows.earth2studio-create-datasource, earth2studio-create-diagnostic, earth2studio-create-prognostic, earth2studio-data-fetch, earth2studio-deterministic-forecast, earth2studio-discover, earth2studio-install
HoloHubBuild, run, debug, benchmark, and develop HoloHub applications and Holoscan Modules with validated lifecycle workflows.holohub-app-lifecycle, holohub-debug-build-run, holohub-module-lifecycle
Holoscan SDKInstall and set up the Holoscan SDK on any platform (container, Debian, Python, Conda, or source).holoscan-install-debian, holoscan-install-source, holoscan-install-wheel, holoscan-install-conda, holoscan-install-container, holoscan-setup
Holoscan Sensor BridgeAgent-ready skills for Holoscan Sensor Bridge devkit workflows, including demo environment bring-up, FPGA flashing for Lattice and VB1940 hardware, example application execution, QA test-plan automation, and support for configuring and using the Holoscan Sensor Bridge FPGA intellectual property (IP) core.hsb-setup, hsb-flash, hsb-app, hsb-test, hsb-ip-def, hsb-ip-packetizer, hsb-ip-create-top
Isaac for Healthcare WorkflowsAgent-ready skills for Isaac for Healthcare agentic and catheter-navigation workflows, covering task authoring, data pipelines, policy training and validation, CT-derived digital twins, DRR rendering, and interactive catheter simulation.i4h-workflow, i4h-workflow-setup, i4h-workflow-create, i4h-workflow-scene-edit, i4h-workflow-dataset-teleop, i4h-workflow-dataset-replay, i4h-workflow-dataset-mimic, i4h-workflow-dataset-annotate, i4h-workflow-dataset-convert, i4h-workflow-finetune, i4h-workflow-validate, i4h-workflow-e2e, i4h-lerobot-viz, i4h-catheter-navigation, i4h-catheter-navigation-setup, i4h-catheter-navigation-digital-twin, i4h-catheter-navigation-render-drr, i4h-catheter-navigation-viewport, i4h-catheter-navigation-smoke, i4h-catheter-navigation-e2e
Jetson BSPAgentic skills for setting up and customizing an NVIDIA Jetson Linux Board Support Package (BSP) — pick a target, prepare image and sources, customize IO (camera, PCIe, USB, pinmux, clocks, and more), then promote, flash, and validate.jetson-build-source, jetson-customize-camera, jetson-customize-clocks, jetson-customize-fan, jetson-customize-mgbe, jetson-customize-nvpmodel, jetson-customize-pcie, jetson-customize-pinmux, jetson-customize-uphy, jetson-customize-usb, jetson-derive-carrier, jetson-download-bsp, jetson-flash-image, jetson-generate-kb, jetson-init-image, jetson-init-source, jetson-init-target, jetson-link-docs, jetson-optimize-memory, jetson-print-bsp-info, jetson-promote-image, jetson-quick-start, jetson-set-target, jetson-validate-image
Jetson DeviceDevice-side agent skills for working with a live NVIDIA Jetson after boot — diagnostics, memory auditing, headless setup, inference memory tuning, LLM serving and benchmarking, packaging guidance, and speculative decoding.jetson-diagnostic, jetson-headless-mode, jetson-inference-mem-tune, jetson-llm-benchmark, jetson-llm-serve, jetson-memory-audit, jetson-package, jetson-print-device-info, jetson-speculative-decoding
Medical AI SkillsAgent-ready medical AI skills built on MONAI for DICOM handling, NVIDIA-hosted medical imaging model workflows, segmentation, synthesis, and evidence-oriented evaluation.dicom-metadata-extract, dicom-series-preflight, dicom-series-to-volume, nv-generate-ct-rflow, nv-generate-mr, nv-generate-mr-brain, nv-generate-mr-brain-finetune, nv-generate-vae-finetune, nv-reason-cxr, nv-segment-ct, nv-segment-ct-finetune, nv-segment-ctmr
Megatron-CoreLarge-scale distributed training — model parallelism, pipeline parallelism, and mixed precision.mcore-create-issue, mcore-linting-and-formatting, mcore-run-on-slurm, mcore-split-pr, mcore-testing
NeMo AutoModelNeMo AutoModel - PyTorch-native distributed training for LLMs/VLMs with Hugging Face support, recipes, launchers, and validation workflows.nemo-automodel-distributed-training, nemo-automodel-launcher-config, nemo-automodel-model-onboarding, nemo-automodel-recipe-development
NeMo MBridgeNeMo MBridge - PyTorch-native bridge between Hugging Face and Megatron-Core for checkpoint conversion, training recipes, and NVIDIA GPU performance workflows.nemo-mbridge-mlm-bridge-training, nemo-mbridge-multi-node-slurm, nemo-mbridge-perf-activation-recompute, nemo-mbridge-perf-cpu-offloading, nemo-mbridge-perf-cuda-graphs, nemo-mbridge-perf-expert-parallel-overlap, nemo-mbridge-perf-hierarchical-context-parallel, nemo-mbridge-perf-megatron-fsdp, nemo-mbridge-perf-memory-tuning, nemo-mbridge-perf-moe-comm-overlap, nemo-mbridge-perf-moe-dispatcher-selection, nemo-mbridge-perf-moe-hardware-configs, nemo-mbridge-perf-moe-long-context, nemo-mbridge-perf-moe-optimization-workflow, nemo-mbridge-perf-moe-vlm-training, nemo-mbridge-perf-parallelism-strategies, nemo-mbridge-perf-sequence-packing, nemo-mbridge-perf-tp-dp-comm-overlap, nemo-mbridge-recipe-recommender, nemo-mbridge-resiliency
NeMo PlatformNeMo Platform brings NVIDIA NeMo libraries together under one CLI, Python SDK, and web UInemo-evaluator-plugin, nemo-data-designer-plugin
NeMo RelaySkills to help get started and use NeMo Relay - a runtime for instrumenting and controlling AI agents across harnesses, applications, and frameworks.nemo-relay-install, nemo-relay-get-started, nemo-relay-instrument-calls, nemo-relay-instrument-context-isolation, nemo-relay-instrument-typed-wrappers, nemo-relay-plugin-adaptive-tuning, nemo-relay-plugin-build, nemo-relay-plugin-observability, nemo-relay-migrate-from-flow, nemo-relay-debug-runtime-integration
NeMo RetrieverNeMo Retriever - deploy NeMo Retriever Library locally, extract information from corpus of data, and answer questions against the corpus.nemo-retriever
NeMo-RLRLHF training on Ray — GRPO, DPO, and SFT for LLMs and VLMs with FSDP2 and Megatron-Core.launch-nemo-rl, nemo-rl-auto-research, nemo-rl-brev-etiquette, nemo-rl-docs, nemo-rl-session-memory
NemoClawSecure agent sandboxing — run OpenClaw inside NVIDIA OpenShell with managed inference, policy management, remote deployment, sandbox monitoring.nemoclaw-user-guide
NemotronAuthor end-to-end model development, customization, evaluation, and deployment pipelines using the NVIDIA AI stack.nemotron-customize, nemotron-retrieval-recipes, nemotron-policy-generator
Nemotron SpeechDeploy and operate NVIDIA Nemotron Speech (Riva) NIMs — ASR, TTS, and NMT, cloud-hosted via build.nvidia.com or self-hosted on your own GPU.nemotron-speech, nemotron-asr-finetune
Physical AIPhysical AI skills for simulation, synthetic data generation, training, validation and deployment and more.omniverse-cad-to-simready, omniverse-realtime-viewer, omniverse-usd-performance-tuning, physical-ai-infrastructure-setup-and-resilient-scaling, physical-ai-neural-reconstruction, physical-ai-defect-image-generation, physical-ai-video-data-augmentation, physical-ai-people-attribute-search
PhysicsNeMoNVIDIA PhysicsNeMo - Open-source deep-learning framework for building, training, and fine-tuning deep learning models using state-of-the-art Physics-ML methods.physicsnemo-discover, physicsnemo-shard-tensor
Portfolio OptimizationGPU-accelerated Mean-CVaR portfolio optimization with NVIDIA cuOpt — CVaR optimization, efficient frontier, scenario generation, backtesting, and rebalancing.portfolio-optimization
RAG BlueprintRAG pipeline — deploy, configure, troubleshoot, and manage retrieval augmented generation with Docker Compose or Helm.rag-blueprint, rag-eval, rag-perf
Skill Card GeneratorReads an agent skill's source files and produces a skill card plus a review table. Use when a skill directory exists and a governance card needs to be generated or updated.skill-card-generator
TAO ToolkitNVIDIA TAO Toolkit - fine-tune and optimize 100+ pretrained vision AI models with your own data using low-code microservices, then export production-ready models for edge or cloud deployment.tao-analyze-changenet-rca, tao-finetune-huggingface-model, tao-port-huggingface-model, tao-run-automl, tao-run-automl-deft-pipeline, tao-run-deft-aoi, tao-run-inference-service, tao-train-single-step, paidf-anomalygen, tao-analyze-gaps-visual-changenet, tao-analyze-gaps-vlm-bcq, tao-convert-dataset-format, tao-generate-image-grounding, tao-generate-referring-expressions, tao-generate-video-reasoning-annotations, tao-mine-aoi-images, tao-route-visual-changenet-samples, tao-validate-dataset-format, tao-finetune-clip, tao-finetune-cosmos-embed, tao-finetune-cosmos-reason, tao-train-action-recognition, tao-train-bevfusion, tao-train-centerpose, tao-train-deformable-detr, tao-train-depth-anything-v2, tao-train-dino, tao-train-fast-foundation-stereo, tao-train-foundation-stereo, tao-train-grounding-dino, tao-train-image-classification, tao-train-mask-auto-encoder, tao-train-mask-auto-label, tao-train-mask-grounding-dino, tao-train-mask2former, tao-train-metric-learning-recognition, tao-train-nvdinov2, tao-train-nvpanoptix3d, tao-train-ocdnet, tao-train-ocrnet, tao-train-oneformer, tao-train-optical-inspection, tao-train-pointpillars, tao-train-pose-classification, tao-train-reid, tao-train-rtdetr, tao-train-segformer, tao-train-sparse4d, tao-train-visual-changenet, tao-run-on-brev, tao-run-on-docker, tao-run-on-kubernetes, tao-run-on-local-docker, tao-run-on-slurm, tao-run-platform, tao-setup-nvidia-gpu-host, tao-launch-workflow, tao-list-capabilities
TileGymTile-based GPU programming — adding new kernels, cross-framework conversion, and performance optimization.tilegym-adding-cutile-kernel, tilegym-converting-cutile-to-julia, tilegym-converting-cutile-to-triton, tilegym-cutile-autotuning, tilegym-cutile-python, tilegym-improve-cutile-kernel-perf, tilegym-monkey-patch-kernels-to-transformers
Video Search and SummarizationVSS Blueprint — deploy profiles, search and summarize video, generate analysis reports, manage alerts and incidents, query VIOS sensors, and use the RTVI VLM microservice.vss-ask-video, vss-deploy-dense-captioning, vss-deploy-detection-tracking-2d, vss-deploy-detection-tracking-3d, vss-deploy-profile, vss-deploy-video-embedding, vss-generate-video-calibration, vss-generate-video-report, vss-manage-alerts, vss-manage-video-io-storage, vss-query-analytics, vss-search-archive, vss-setup-behavior-analytics, vss-setup-video-analytics-api, vss-summarize-video

Getting Help & Contributing

Where to file an issue depends on what's broken:

  • Skill content issues (a specific skill has a bug, missing functionality, or incorrect content) — file in the source repo for that product, using the per-product table below.
  • Catalog issues (catalog README errors, sync workflow problems, distribution channels, signing/verification flow, docs in this repo) — file here using the catalog issue templates: Bug Report, Feature Request, or Documentation Request or Correction.
  • Questions or general discussion — use Discussions. The issue tracker is reserved for bug reports, feature proposals with a design, and documentation issues.
  • Security vulnerabilities — follow the disclosure process in SECURITY.md; do not open a public issue.

Per-product source repo links:

ProductIssuesDiscussionsContributingSecurity
AIQIssuesDiscussionsContributingSecurity
CUDA-QIssuesDiscussionsContributingSecurity
cuDFIssuesDiscussionsContributingSecurity
cuOptIssuesDiscussionsContributingSecurity
cuPyNumericIssues—Contributing—
DALIIssues—Contributing—
Data DesignerIssuesDiscussionsContributingSecurity
DeepStreamIssues—ContributingSecurity
Digital HealthIssues—ContributingSecurity
DOCAIssues—ContributingSecurity
DynamoIssuesDiscussionsContributingSecurity
Earth2StudioIssuesDiscussionsContributing—
HoloHubIssues—ContributingSecurity
Holoscan SDKIssues—ContributingSecurity
Holoscan Sensor BridgeIssues—Contributing—
Isaac for Healthcare WorkflowsIssues—ContributingSecurity
Jetson BSPIssues—ContributingSecurity
Jetson DeviceIssues—ContributingSecurity
Medical AI SkillsIssues—ContributingSecurity
Megatron-CoreIssuesDiscussionsContributing—
NeMo AutoModelIssuesDiscussionsContributingSecurity
NeMo MBridgeIssuesDiscussionsContributingSecurity
NeMo PlatformIssuesDiscussionsContributingSecurity
NeMo RelayIssuesDiscussionsContributingSecurity
NeMo RetrieverIssuesDiscussionsContributingSecurity
NeMo-RLIssuesDiscussionsContributingSecurity
NemoClawIssuesDiscussionsContributingSecurity
NemotronIssuesDiscussionsContributingSecurity
Nemotron SpeechIssues—ContributingSecurity
Physical AIIssues—ContributingSecurity
PhysicsNeMoIssuesDiscussionsContributingSecurity
Portfolio OptimizationIssuesDiscussionsContributingSecurity
RAG BlueprintIssuesDiscussionsContributingSecurity
Skill Card GeneratorIssues—ContributingSecurity
TAO ToolkitIssuesDiscussionsContributingSecurity
TileGymIssues—ContributingSecurity
Video Search and SummarizationIssuesDiscussionsContributingSecurity

For issues with this catalog repo itself (README, structure, listing a new product): open an issue here.


Verifying Skills

Every published skill ships with a detached OMS signature (skill.oms.sig). The sync pipeline drops any skill missing the required artifacts before publishing, so every skill in the catalog carries:

  • SKILL.md — the skill instructions consumed by the agent
  • skill-card.md — skill identity and governance card
  • skill.oms.sig — detached OMS signature (verifiable against nv-agent-root-cert.pem)
  • A Tier-3 evaluation dataset — accepted at evals/evals.json, evals/*.json, eval/*.json, or benchmark/evals.json
  • BENCHMARK.md — generated benchmark report capturing verifiable uplift data

Verify a skill against the NVIDIA trust anchor nv-agent-root-cert.pem:

pip install model-signing
model_signing verify certificate SKILL_DIR \
  --signature SKILL_DIR/skill.oms.sig \
  --certificate_chain nv-agent-root-cert.pem \
  --ignore_unsigned_files

A successful verification confirms that the skill contents have not been modified since signing by NVIDIA.

See Verify Signed Agent Skills for signature layout, the trust pipeline, and policy options.


Roadmap

  • ✅ Public skills catalog with NVIDIA-verified skills across multiple products
  • ✅ Automated sync pipeline with skills mirrored from product repos daily
  • ✅ Security scanning for all published skills covering instruction safety and supply-chain integrity
  • ✅ Skills signing so every published skill carries a verifiable NVIDIA signature
  • ✅ Skills universal evaluation criteria and task-specific criteria
  • ✅ Skill Card with machine-readable metadata for identity, provenance, quality, and behavioral boundaries
  • ✅ Sync-time compliance gates — signature drift detection and missing-artifact enforcement
  • ✅ Syndication to external marketplaces — Skills.sh, Codex plugin, Claude Code plugin, ClawHub, Hermes Hub
  • 🔲 Syndication to additional MCP hubs and partner channels

Repository Structure

NVIDIA/skills/
├── skills/                      # NVIDIA-verified skills (count grows continuously),
│   │                              synced from upstream product repos
│   ├── README.md                 # Browser-facing install guidance
│   ├── <product-prefix>-*/       # Flat layout — one dir per skill, product-prefixed
│   │                               # e.g. aiq-*, cuopt-*, cupynumeric-*,
│   │                               # dali-*, deepstream-*, dicom-*, digital-health-*,
│   │                               # dynamo-*, earth2studio-*, holoscan-*, hsb-*,
│   │                               # jetson-*, launch-nemo-rl, mcore-*,
│   │                               # nemo-automodel-*, nemo-data-designer-plugin,
│   │                               # nemo-evaluator-plugin, nemo-mbridge-* (20 skills),
│   │                               # nemo-retriever, nemo-rl-* (4 skills),
│   │                               # nemoclaw-user-guide, nemotron-*, nemotron-speech,
│   │                               # nv-* (medical AI), physicsnemo-*, rag-*,
│   │                               # skill-card-generator, tao-*, tilegym-*,
│   │                               # vss-* (15 skills), accelerated-computing-cudf,
│   │                               # cudaq-guide, portfolio-optimization
│   ├── omniverse-*/              # Physical AI — manually staged (see manual-components.yml)
│   └── physical-ai-*/            # Physical AI — manually staged
├── components.d/                # Product registry — one file per component, teams onboard here
│   ├── README.md                 # Schema and onboarding instructions
│   └── <product>.yml             # one file per registered product
├── plugins/                     # Packaged plugin distributions
│   └── nvidia-skills/            # Curated NVIDIA skills bundle (Claude Code, Codex)
├── plugins.d/                   # Plugin build registry — config for `build-plugins.py`
│   ├── README.md
│   ├── _defaults.yml
│   └── nvidia-skills.yml
├── .claude-plugin/              # Claude Code marketplace metadata
│   └── marketplace.json
├── .agents/plugins/             # Agent marketplace metadata (other clients)
│   └── marketplace.json
├── docs/                        # Long-form documentation (published via Fern)
│   ├── README.md                 # How to build the docs locally
│   ├── index.mdx
│   ├── advanced-install.mdx
│   ├── agent-skill-trust-pipeline.mdx
│   ├── release-checklist.mdx
│   ├── scanning-agent-skills.mdx
│   ├── signing-agent-skills.mdx
│   └── skill-cards.mdx
├── fern/                        # Fern docs site configuration
├── .github/
│   ├── workflows/                # Sync pipeline, plugin validation, DCO check, author verify
│   └── scripts/                  # regenerate-readme.sh, build-plugins.py,
│                                 # manual-components.yml (temp Physical AI catalog
│                                 # exception, removed after Computex 2026),
│                                 # marketplace/metadata.json (skill metadata sidecar)
├── nv-agent-root-cert.pem       # Trust anchor for OMS signature verification
├── skills.sh.json               # Skills.sh marketplace grouping config
├── CHANGELOG.md
├── CONTRIBUTING.md              # Contribution guidelines
├── SECURITY.md                  # Security reporting policy
├── CODE_OF_CONDUCT.md           # Community code of conduct
├── LICENSE-APACHE               # Apache 2.0 (source code)
└── LICENSE-CC-BY-4.0            # CC BY 4.0 (documentation/skills)

Skills are maintained in their respective product repos (see the Source column in the Skill Catalog) and synced to this repo daily. Products only appear under skills/ after the sync pipeline confirms each skill carries:

  • skill.oms.sig — detached OMS-format signature (verifiable against nv-agent-root-cert.pem)
  • skill-card.md — skill identity and governance card
  • A Tier-3 evaluation dataset — accepted at evals/evals.json, evals/*.json, eval/*.json, or benchmark/evals.json

When evaluation runs produce a BENCHMARK.md, it ships alongside the skill so consumers can see verifiable benchmark uplift data.


Standards & Compatibility

This repository adheres to the Agent Skills specification:

  • Skills are portable directories with a SKILL.md file at their root.
  • Metadata uses YAML frontmatter with required name and description fields.
  • Skills follow a progressive disclosure model — lightweight metadata loads at startup, full instructions load on activation.
  • Validate your skill using the skills-ref reference library.

License

Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.

This code is dual-licensed with documentation/skills under the CC-BY-4.0 AND source code under Apache-2.0 license terms. The full license texts can be found in LICENSE-APACHE and LICENSE-CC-BY-4.0 respectively.

其他

高风险

  • 来源需自行核对维护者身份。
  • 包含脚本或命令调用,安装前请复核。
  • 未检测到明显外部权限要求。
  • 存在潜在风险命令,请谨慎安装。
  • 扫描发现:3 条。

Codex — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/NVIDIA/skills.git
  3. 将 "skills/jetson-optimize-memory" 文件夹复制到 Codex 的 skills 目录中。
  4. 重启 Codex 让新的 skill 生效。

Codex — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Codex 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Codex 让新的 skill 生效。

Claude Code — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/NVIDIA/skills.git
  3. 将 "skills/jetson-optimize-memory" 文件夹复制到 Claude Code 的 skills 目录中。
  4. 重启 Claude Code 让新的 skill 生效。

Claude Code — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Claude Code 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Claude Code 让新的 skill 生效。

Cursor — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/NVIDIA/skills.git
  3. 将 "skills/jetson-optimize-memory" 文件夹复制到 Cursor 的 skills 目录中。
  4. 重启 Cursor 让新的 skill 生效。

Cursor — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Cursor 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Cursor 让新的 skill 生效。

GitHub Copilot — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/NVIDIA/skills.git
  3. 将 "skills/jetson-optimize-memory" 文件夹复制到 GitHub Copilot 的 skills 目录中。
  4. 重启 GitHub Copilot 让新的 skill 生效。

GitHub Copilot — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 GitHub Copilot 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 GitHub Copilot 让新的 skill 生效。

Windsurf — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/NVIDIA/skills.git
  3. 将 "skills/jetson-optimize-memory" 文件夹复制到 Windsurf 的 skills 目录中。
  4. 重启 Windsurf 让新的 skill 生效。

Windsurf — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Windsurf 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Windsurf 让新的 skill 生效。
查看 SKILL.md 原文
name: jetson-optimize-memory
description: >-
  Reclaim DRAM by disabling unused subsystems across MB1 BCT, MB2 BCT,
  kernel reserved-memory, and SWIOTLB. Use for headless or no-camera
  Jetson deployments; not for CPU/GPU frequency tuning.

version: 0.0.1
license: "Apache-2.0"
argument-hint: "headless | no-camera | swiotlb"
metadata:
  data-classification: public
  author: "Jetson Team"
  tags:
    - memory
    - dram
    - carveout
    - swiotlb
  domain: memory

jetson-optimize-memory

Memory is reserved across four layers ordered by boot chronology (higher row = earlier in boot, closer to hardware):

LayerContentKey files
MB1 BCTfirmware carveoutsper-module misc DTS
MB2 BCTfirmware loading + AST controlsper-module misc DTS
Kernel DTSreserved-memory and driver bindingper-module DTS
SWIOTLBDMA bounce pool size<module>.conf.common (CMDLINE_ADD)

Critical rules:

  • Only the scenarios in Scenario recipes are validated. Refuse any request to disable a carveout/cluster/node not in that table.
  • Zeroing a carveout requires both: disabling the cluster's loading controls AND removing the AST that references it.
  • Emit explicit overrides for every cluster in the recipe, regardless of how the source #ifdef/#else looks. Verify the merged binary.
  • GPU SW stack must match the chip: T234 -> nvgpu, T264 and later -> OpenRM. Follow the shared derived-platform rule in target-platform-contract.md; stop on mismatches instead of guessing.
  • Do not set SWIOTLB to 0 — some peripherals can't use the IOMMU.

Scenario recipes

KeywordMB1 BCT carveoutsMB2 BCTKernel DTS
headlessDCE-family (see chip table)DCE auxp_controls + DCE AST(s)display@<addr> (and dce@<addr> if exposed) → disabled
no-cameraRCE/VI/ISP-familyRCE auxp_controls (each instance) + RCE AST(s)recommended: VI/ISP/NVCSI → disabled

Chip-specific carveouts

ScenarioT234 (Orin)T264 (Thor)
headlessCARVEOUT_BPMP_DCE, CARVEOUT_DCE, CARVEOUT_DCE_TSEC, CARVEOUT_TSEC_DCE, CARVEOUT_DISP_EARLY_BOOT_FBCARVEOUT_DCE, CARVEOUT_TSEC_DCE, CARVEOUT_HPSE_DCE, CARVEOUT_DISP_EARLY_BOOT_FB
no-cameraCARVEOUT_RCE, CARVEOUT_CAMERA_TASKLISTCARVEOUT_RCE, CARVEOUT_RCE1, CARVEOUT_RCE_RW, CARVEOUT_VI_TASKLIST, CARVEOUT_VI1_TASKLIST, CARVEOUT_ISP_TASKLIST, CARVEOUT_ISP1_TASKLIST

Post-boot: headless → sudo systemctl set-default multi-user.target.


MB1 BCT carveout overrides

File: Linux_for_Tegra/bootloader/generic/BCT/tegra<chip>-mb1-bct-misc-<module>.dts (e.g. tegra234-mb1-bct-misc-p3767-0000.dts for Orin Nano, tegra264-mb1-bct-misc-p3834-0008-p4071-0000.dts for Thor).

For each carveout, add inside the existing carveout node:

aux_info@<CARVEOUT_NAME> {
    pref_base = <0x0 0x0>;
    size      = <0x0 0x0>;
    alignment = <0x0 0x0>;
};

MB2 BCT cluster + AST overrides

File: Linux_for_Tegra/bootloader/generic/BCT/tegra<chip>-mb2-bct-misc-<module>.dts (includes tegra<chip>-mb2-bct-common.dtsi).

For each target cluster:

  1. Override auxp_controls@<index>:
    auxp_controls@<index> {
        enable_init    = <0>;
        enable_fw_load = <0>;
        enable_unhalt  = <0>;
    };
    
  2. /delete-node/ auxp_ast_config@<idx>;

Look up indices in common.dtsi: auxp_controls@N carries a comment naming its cluster; auxp_ast_config@N has ast_region children whose carveout = <CARVEOUT_…>; lines identify the owner.


Kernel DT reserved-memory

DTB=Linux_for_Tegra/kernel/dtb/<platform-dtb-name>.dtb
dtc -I dtb -O dts -o /tmp/platform.dts $DTB
# edit: status = "disabled" on target nodes
dtc -I dts -O dtb -o $DTB /tmp/platform.dts

Display — disable display@<addr>, plus dce@<addr> if exposed as a separate kernel node.

Camera — under host1x@<addr>, disable whichever of vi* / isp* / nvcsi exist on the BSP (only emit present nodes):

Locate the display controller node in the decompiled DTS and disable it. The node's unit address is chip-specific — find it by compatible string (e.g. nvidia,tegra234-display) rather than hard-coding the address.

host1x@<addr> {
    vi0@<addr>   { status = "disabled"; };
    vi1@<addr>   { status = "disabled"; };
    isp@<addr>   { status = "disabled"; };
    isp1@<addr>  { status = "disabled"; };
    nvcsi@<addr> { status = "disabled"; };
};

SWIOTLB DMA bounce pool

The NVIDIA IOMMU covers peripheral DMA, so SWIOTLB is rarely used. Edit CMDLINE_ADD (never CMDLINE) in Linux_for_Tegra/<module>.conf.common:

# Total bytes = swiotlb_value × 2048; 4 MiB pool:
CMDLINE_ADD="... swiotlb=2048"

Override verification (mandatory)

After every patched MB1/MB2 BCT .dts, reproduce the BSP's compile + decompile using the same -D… flags from bct_flags.append(...) in bootloader/tegraflash_impl_t<chip>.py:

gcc -E -nostdinc -x assembler-with-cpp \
    -DENABLE_<FLAG_1> -DENABLE_<FLAG_2> \
    -I bootloader -I bootloader/generic/BCT \
    -o /tmp/cpp.dts <patched-bct.dts>
dtc -q -I dts -O dtb -o /tmp/cpp.dtb /tmp/cpp.dts
dtc -q -I dtb -O dts /tmp/cpp.dtb | less

Confirm in the merged output:

  • Each zeroed aux_info@<NAME> (or aux_info@<id>U post macro expansion) has size = <0x0 0x0> and pref_base = <0x0 0x0>.
  • Each disabled auxp_controls@<idx> has all three enable_* fields <0>.
  • Each /delete-node/'d auxp_ast_config@<idx> is absent.

Verification (on booted target)

sudo cat /proc/iomem | grep -iE 'nv-reserved|cma|fb|carveout'
ls /proc/device-tree/reserved-memory/
dmesg | grep -iE 'firmware|carveout|bpmp|reserved|fail|error' | head -20
free -m
ScenarioSysfsdmesg grep
Display offls /sys/class/drm/ (empty)tegra-drm|nvdisplay|dce|host1x|fb0
Camera offls /dev/video* 2>/dev/null (none)rce|nvcsi|tegra-camera|vi0|vi1|isp
SWIOTLB shrinkcat /sys/kernel/debug/swiotlb/io_tlb_nslabs matches cmdlineswiotlb

For SWIOTLB: /proc/cmdline must contain swiotlb=<value>, and watch -n5 cat /sys/kernel/debug/swiotlb/io_tlb_used must stay under io_tlb_nslabs during full workload — if exceeded, restore original CMDLINE_ADD and re-flash kernel-dtb.

Purpose

Cut the unused DRAM carveouts that ship enabled in the reference BSP when a Jetson deployment skips display, camera, or other peripherals, freeing the freed bytes for the application. Always edits the four layers in boot order so an early-stage carveout never outranks a later-stage shrink.

Prerequisites

  • Active target profile resolved per ../../context/target-platform-contract.md.
  • BSP image extracted and source tree initialized (/jetson-init-image, /jetson-init-source complete).
  • For headless / no-camera recipes: confirm the workload truly does not need display or camera.

Limitations

  • Only the validated recipes (headless, no-camera, swiotlb) are exposed; ad-hoc subsystem disables outside the recipe set are refused.
  • SWIOTLB shrink is bounded by peak in-flight DMA — exceeding the new io_tlb_nslabs requires reverting the change.
  • BPMP-DTB edits land in the overlay tracker only after Customize + Build + Deploy run; this skill does not flash on its own.

Troubleshooting

  • Boot fails after MB1 BCT carveout disable — restore the pristine misc DTS and re-flash; the missing carveout is mandatory for the active SoC.
  • io_tlb_used exceeds io_tlb_nslabs — revert swiotlb= in CMDLINE_ADD and re-flash the kernel DTB partition.
  • Reclaimed delta smaller than expected — verify the recipe truly matched the deployment (e.g. display still attached); use the dmesg | grep -iE 'firmware|carveout' check in this file to confirm.
  • Validation dmesg shows the disabled subsystem still probing — the change probably did not promote through to bsp_image; re-run /jetson-promote-image.

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