复制安装命令
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86 agent skills optimized for iOS 26+ development with Swift 6.
用 Codex 或 Claude 安装复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它先审查 Skill 页面再帮你安装。
复制前请先查看来源、License 和安全提示。
来源文件:README.md
86 agent skills optimized for iOS 26+ development with Swift 6.3 and modern Apple frameworks. All code examples, patterns, and guidance target the latest APIs -- Liquid Glass, approachable concurrency, Foundation Models, StoreKit 2, SwiftData, async/await URLSession, and more. No deprecated patterns.
Compatible with Claude Code, OpenAI Codex, Cursor, GitHub Copilot, and 40+ other agents. Follows the open Agent Skills standard.
Every skill is self-contained. No skill depends on another. Install only what you need.
Release history: CHANGELOG.md.
The skills CLI is the recommended install method.
Interactive install (recommended):
npx skills add dpearson2699/swift-ios-skills
Running the default command opens the skills CLI UI so you can choose which skills to install and which agent(s) to install them for.
Install everything for any coding agent:
npx skills add dpearson2699/swift-ios-skills --all
Use --all when you want the full set of 86 skills installed automatically for any coding agent.
Install specific skills directly:
npx skills add dpearson2699/swift-ios-skills --skill <skill-name> --skill <skill-name>
Check for updates to installed skills:
npx skills check
Update installed skills to the latest versions:
npx skills update
Use these after installing through the skills CLI.
Add the marketplace (one-time):
/plugin marketplace add dpearson2699/swift-ios-skills
Install everything:
/plugin install all-ios-skills@swift-ios-skills
Or install a themed bundle (bundles limit how many skills load into the context window — if you want everything, use all-ios-skills above instead of installing multiple bundles):
/plugin install swiftui-skills@swift-ios-skills
/plugin install swift-core-skills@swift-ios-skills
/plugin install ios-app-framework-skills@swift-ios-skills
/plugin install ios-data-framework-skills@swift-ios-skills
/plugin install ios-ai-ml-skills@swift-ios-skills
/plugin install ios-engineering-skills@swift-ios-skills
/plugin install ios-hardware-skills@swift-ios-skills
/plugin install ios-platform-skills@swift-ios-skills
/plugin install ios-gaming-skills@swift-ios-skills
/plugin install apple-kit-skills@swift-ios-skills
$skill-installer install https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/<skill-name>
| Plugin | Skills included |
|---|---|
| all-ios-skills | All 86 skills |
| apple-kit-skills | 39 skills spanning Apple Kit frameworks plus CarPlay |
| swiftui-skills | focus-engine, swiftui-animation, swiftui-gestures, swiftui-layout-components, swiftui-liquid-glass, swiftui-navigation, swiftui-patterns, swiftui-performance, swiftui-uikit-interop, swiftui-webkit |
| swift-core-skills | core-data, swift-api-design-guidelines, swift-architecture, swift-codable, swift-charts, swift-concurrency, swift-formatstyle, swift-language, swift-testing, swiftdata |
| ios-app-framework-skills | activitykit, adattributionkit, alarmkit, app-clips, app-intents, avkit, carplay, mapkit, paperkit, pdfkit, photokit, push-notifications, storekit, tipkit, widgetkit |
| ios-data-framework-skills | cloudkit, contacts-framework, eventkit, financekit, healthkit, musickit, passkit, weatherkit |
| ios-ai-ml-skills | apple-on-device-ai, coreml, natural-language, speech-recognition, vision-framework |
| ios-engineering-skills | app-store-optimization, app-store-review, authentication, background-processing, cryptokit, debugging-instruments, device-integrity, ios-accessibility, ios-ettrace-performance, ios-localization, ios-memgraph-analysis, ios-networking, swift-security, swiftlint, ios-simulator, metrickit |
| ios-hardware-skills | accessorysetupkit, core-bluetooth, core-motion, core-nfc, dockkit, pencilkit, realitykit, sensorkit |
| ios-platform-skills | appmigrationkit, audioaccessorykit, browserenginekit, callkit, cryptotokenkit, energykit, homekit, permissionkit, relevancekit, shareplay-activities |
| ios-gaming-skills | gamekit, scenekit, spritekit, tabletopkit |
| Skill | What it covers |
|---|---|
| focus-engine | @FocusState, defaultFocus, focusSection, focused scene values, focus restoration, UIFocusGuide |
| swiftui-animation | Spring animations, PhaseAnimator, KeyframeAnimator, matchedGeometryEffect, SF Symbols |
| swiftui-gestures | Tap, drag, magnify, rotate, long press, simultaneous and sequential gestures |
| swiftui-layout-components | Grid, LazyVGrid, Layout protocol, ViewThatFits, custom layouts |
| swiftui-liquid-glass | iOS 26 Liquid Glass, glassEffect, GlassEffectContainer, morphing transitions |
| swiftui-navigation | NavigationStack, NavigationSplitView, programmatic navigation, deep linking |
| swiftui-patterns | @Observable, state ownership, environment wiring, view composition, async loading, MV-pattern architecture |
| swiftui-performance | Rendering performance, view update optimization, layout thrash, Instruments profiling |
| swiftui-uikit-interop | UIViewRepresentable, UIHostingController, Coordinator, incremental UIKit-to-SwiftUI migration |
| swiftui-webkit | WebView, WebPage, navigation policies, JavaScript calls, local content, custom URL schemes |
| Skill | What it covers |
|---|---|
| swift-api-design-guidelines | Swift API Design Guidelines -- argument labels, mutating/nonmutating pairs, documentation comments, naming conventions |
| swift-architecture | Architecture patterns: MV (@Observable), MVVM, MVI, TCA, Clean Architecture, Coordinator, decision framework |
| swift-codable | Swift Codable, JSONDecoder, JSONEncoder, CodingKeys, custom decoding, nested JSON |
| swift-charts | Bar, line, area, pie, donut, and 3D charts, scrolling, selection, annotations |
| swift-concurrency | Swift 6.2 concurrency, Sendable, actors, structured concurrency, data-race safety |
| swift-formatstyle | FormatStyle protocol, number/currency/date/duration/measurement formatting, custom styles |
| swift-language | Swift 6.3 language idioms, result builders, property wrappers, typed throws |
| swift-testing | Swift Testing framework, @Test, @Suite, #expect, parameterized tests, mocking |
| core-data | Core Data persistence, NSPersistentContainer, NSFetchedResultsController, batch operations, staged migration |
| swiftdata | @Model, @Query, #Predicate, ModelContainer, migrations, CloudKit sync, @ModelActor |
| Skill | What it covers |
|---|---|
| activitykit | ActivityKit, Dynamic Island, Lock Screen Live Activities, push-to-update |
| adattributionkit | Privacy-preserving ad attribution, postbacks, conversion values, re-engagement |
| alarmkit | AlarmKit system alarms and countdown timers, Lock Screen, Dynamic Island, Live Activities |
| app-clips | App Clips, invocation URLs, NFC, QR, App Clip Codes, App Group handoff |
| app-intents | App Intents for Siri, Shortcuts, Spotlight, widgets, and Apple Intelligence |
| avkit | AVPlayerViewController, VideoPlayer, Picture-in-Picture, AirPlay, subtitles |
| carplay | CarPlay templates, navigation, audio, communication, EV charging apps |
| mapkit | MapKit, CoreLocation, annotations, geocoding, directions, geofencing |
| paperkit | PaperMarkupViewController, markup editing, drawing, shapes (iOS 26) |
| pdfkit | PDFView, PDFDocument, annotations, text search, form filling, thumbnails |
| photokit | PhotosPicker, AVCaptureSession, photo library, video recording, media permissions |
| push-notifications | UNUserNotificationCenter, APNs, rich notifications, silent push, service extensions |
| storekit | StoreKit 2 purchases, subscriptions, SubscriptionStoreView, transaction verification |
| tipkit | Feature discovery tooltips, contextual tips, tip rules, tip events |
| widgetkit | Home Screen, Lock Screen, and StandBy widgets, Control Center controls, timeline providers |
| Skill | What it covers |
|---|---|
| cloudkit | CKContainer, CKRecord, subscriptions, sharing, CKSyncEngine, SwiftData sync |
| contacts-framework | CNContactStore, fetch requests, key descriptors, CNContactPickerViewController, save requests |
| eventkit | EKEventStore, EKEvent, EKReminder, recurrence rules, EventKitUI editors and choosers |
| financekit | Apple Card, Apple Cash, Wallet orders, transaction queries, account balances |
| healthkit | HKHealthStore, queries, statistics, workout sessions, background delivery |
| musickit | MusicKit authorization, catalog search, ApplicationMusicPlayer, MPRemoteCommandCenter |
| passkit | Apple Pay, PKPaymentRequest, PKPaymentAuthorizationController, Wallet passes |
| weatherkit | WeatherService, current/hourly/daily forecasts, alerts, attribution requirements |
| Skill | What it covers |
|---|---|
| apple-on-device-ai | Foundation Models framework, Core ML, MLX Swift, on-device LLM inference |
| coreml | Core ML model loading, prediction, MLTensor, compute unit configuration, VNCoreMLRequest, MLComputePlan |
| natural-language | NLTokenizer, NLTagger, sentiment analysis, language identification, embeddings, Translation |
| speech-recognition | SpeechAnalyzer, SpeechTranscriber, SFSpeechRecognizer, on-device recognition, audio buffer processing |
| vision-framework | Vision text recognition, face/barcode detection, image segmentation, VisionKit DataScannerViewController |
| Skill | What it covers |
|---|---|
| app-store-optimization | ASO keyword strategy, description writing, screenshot optimization, Custom Product Pages, A/B testing |
| app-store-review | App Review guidelines, rejection prevention, privacy manifests, ATT, HIG compliance |
| authentication | Sign in with Apple, ASAuthorizationController, passkeys, biometric auth (LAContext), credential management |
| background-processing | BGTaskScheduler, background refresh, URLSession background transfers |
| cryptokit | SHA-2/SHA-3, HMAC, AES-GCM, ChaChaPoly, HPKE, ML-KEM/ML-DSA, P256/Curve25519 signing, ECDH, Secure Enclave |
| debugging-instruments | Xcode debugger, Instruments, os_signpost, MetricKit, crash symbolication |
| device-integrity | DeviceCheck (DCDevice per-device bits), App Attest (DCAppAttestService attestation and assertion flows) |
| ios-accessibility | VoiceOver, Dynamic Type, custom rotors, accessibility focus, assistive-technology support |
| ios-ettrace-performance | ETTrace launch/runtime capture, exact-build dSYM matching, processed flamegraph JSON, comparable verification |
| ios-localization | String Catalogs, pluralization, FormatStyle, right-to-left layout |
| ios-memgraph-analysis | Simulator memgraph capture, leak ownership paths, reachable heap growth, raw evidence preservation |
| ios-networking | URLSession async/await, REST APIs, downloads/uploads, WebSockets, pagination, retry, caching |
| swift-security | Keychain Services, CryptoKit symmetric/asymmetric, biometric authentication, Secure Enclave, certificate trust, credential storage, OWASP compliance · Based on ivan-magda/swift-security-skill |
| ios-simulator | xcrun simctl commands, device lifecycle, push/location/privacy simulation, log streaming, simulator limitations |
| metrickit | MetricManager async reports, hang/crash diagnostics, production performance telemetry |
| swiftlint | SwiftLint setup, .swiftlint.yml, build tool plugin, rule selection, baselines, suppressions, CI integration |
| Skill | What it covers |
|---|---|
| accessorysetupkit | Privacy-preserving BLE/Wi-Fi accessory discovery, ASAccessorySession, picker UI |
| core-bluetooth | CBCentralManager, CBPeripheral, BLE scanning/connecting, services, characteristics, background modes |
| core-motion | CMMotionManager, CMPedometer, accelerometer, gyroscope, activity recognition, altitude |
| core-nfc | NFCNDEFReaderSession, NFCTagReaderSession, NDEF reading/writing, background tag reading |
| dockkit | DockAccessoryManager, camera subject tracking, motor control, framing |
| pencilkit | PKCanvasView, PKDrawing, PKToolPicker, Apple Pencil drawing and annotation |
| realitykit | RealityView, entities, anchors, ARKit world tracking, raycasting, scene understanding |
| sensorkit | Research-grade sensor data, ambient light, keyboard metrics, device usage (approved studies) |
| Skill | What it covers |
|---|---|
| appmigrationkit | Cross-platform data transfer, AppMigrationExtension export/import (iOS 26) |
| audioaccessorykit | Audio accessory features, automatic switching, device placement (iOS 26.4) |
| browserenginekit | Alternative browser engines (EU), process management, web content extensions |
| callkit | CXProvider, CXCallController, PushKit VoIP registration, call directory extensions |
| cryptotokenkit | TKTokenDriver, TKSmartCard, iOS 26 NFC smart cards, certificate-based auth |
| energykit | ElectricityGuidance, EnergyVenue, grid forecasts, load event submission, electricity insights |
| homekit | HMHomeManager, accessories, rooms, actions, triggers, MatterSupport commissioning |
| permissionkit | AskCenter, PermissionQuestion, child communication safety, CommunicationLimits |
| relevancekit | Widget relevance signals, time/location-based relevance providers (watchOS 26) |
| shareplay-activities | GroupActivity, GroupSession, GroupSessionMessenger, coordinated media playback |
| Skill | What it covers |
|---|---|
| gamekit | Game Center, GKLocalPlayer, leaderboards, achievements, real-time and turn-based multiplayer |
| scenekit | SCNView, SCNScene, 3D geometry, materials, lighting, physics, SceneView |
| spritekit | SKScene, SKSpriteNode, SKAction, physics simulation, particle effects, SpriteView |
| tabletopkit | Multiplayer spatial board games, pieces, cards, dice, Group Activities (visionOS) |
Each skill follows the open Agent Skills standard:
skills/
skill-name/
SKILL.md # Required — instructions and metadata
references/ # Optional — detailed reference material
some-topic.md
SKILL.md contains YAML frontmatter (name, description) and markdown instructions. The references/ folder holds longer examples, advanced patterns, and lookup tables that the main file points to.
This repository contains original instructional content and examples for Apple platform development. Where Apple frameworks, APIs, documentation, WWDC sessions, or trademarks are referenced, those materials remain the property of Apple Inc. The license for this repository applies to this project's original content only and does not claim ownership of or relicense Apple's documentation, trademarks, sample code, or other third-party materials.
These skills work with any agent that supports the Agent Skills standard, including:
v3.0 is a major release. If you previously installed v2.x skills, note the following changes:
Skill count: 57 skills in v2.2.0, 76 skills in v3.0.0.
Skill renames: 12 existing skills renamed to use Apple Kit framework names. Old skill paths no longer resolve. Uninstall all skills and reinstall to upgrade.
| v2.x name | v3.0 name |
|---|---|
live-activities | activitykit |
mapkit-location | mapkit |
photos-camera-media | photokit |
homekit-matter | homekit |
callkit-voip | callkit |
metrickit-diagnostics | metrickit |
pencilkit-drawing | pencilkit |
passkit-wallet | passkit |
musickit-audio | musickit |
cloudkit-sync | cloudkit |
eventkit-calendar | eventkit |
realitykit-ar | realitykit |
19 new Kit framework skills: avkit, gamekit, cryptokit, pdfkit, paperkit, spritekit, scenekit, financekit, accessorysetupkit, adattributionkit, carplay, appmigrationkit, browserenginekit, dockkit, sensorkit, tabletopkit, relevancekit, audioaccessorykit, cryptotokenkit.
New bundles: apple-kit-skills (all 39 Apple Kit framework skills) and ios-gaming-skills (GameKit, SpriteKit, SceneKit, TabletopKit).
PaperKit standalone: PaperKit content removed from pencilkit and is now its own paperkit skill.
Beta frameworks: permissionkit, energykit, paperkit, relevancekit, appmigrationkit, and audioaccessorykit require iOS/watchOS 26 beta and are subject to API changes before GM.
All skills remain self-contained: No skill references or depends on another.
To upgrade via the skills CLI:
npx skills add dpearson2699/swift-ios-skills
To upgrade Claude Code bundles, reinstall the bundles you use (old skill paths will no longer resolve).
If these skills save you time or improve your workflow, you can support ongoing maintenance through GitHub Sponsors.
Support helps keep the collection current with new Apple releases, evolving framework APIs, updated examples, and compatibility work across Claude Code, Codex, Cursor, Copilot, and other agents.
Thanks to the following people for supporting this project:
PolyForm Perimeter 1.0.0 -- see LICENSE
What this means in practice:
This project is not affiliated with, endorsed by, or sponsored by Apple Inc.
name: natural-language
description: "Tokenize, tag, and analyze natural language text using Apple's NaturalLanguage framework and translate between languages with the Translation framework. Use when adding language identification, sentiment analysis, named entity recognition, part-of-speech tagging, text embeddings, or in-app translation to iOS/macOS/visionOS apps."Analyze natural language text for tokenization, part-of-speech tagging, named entity recognition, sentiment analysis, language identification, and word/sentence embeddings. Translate text between languages with the Translation framework.
This skill covers two related frameworks: NaturalLanguage (
NLTokenizer,NLTagger,NLEmbedding) for on-device text analysis, and Translation (TranslationSession,LanguageAvailability) for language translation.
Scope boundary: Use this skill after you already have text. It owns
tokenization, language identification, POS/NER tagging, sentiment, embeddings,
custom NLModel classifiers/taggers, and in-app translation. Hand off OCR to
vision-framework, speech-to-text to speech-recognition, UI strings and
locale formatting to ios-localization, and generative summarization or Apple
Intelligence workflows to apple-on-device-ai.
Import NaturalLanguage for text analysis and Translation for language
translation. No special entitlements or capabilities are required for
NaturalLanguage. Translation has split availability: system translation
presentation is iOS 17.4+ / macOS 14.4+, while TranslationSession,
.translationTask(), LanguageAvailability, and batch translation require
iOS 18+ / macOS 15+.
Direct TranslationSession(installedSource:target:) is the non-UI option, but
only when the source and target languages are already installed on device.
import NaturalLanguage
import Translation
NaturalLanguage classes (NLTokenizer, NLTagger) are not thread-safe.
Use each instance from one thread or dispatch queue at a time.
Segment text into words, sentences, or paragraphs with NLTokenizer.
import NaturalLanguage
func tokenizeWords(in text: String) -> [String] {
let tokenizer = NLTokenizer(unit: .word)
tokenizer.string = text
let range = text.startIndex..<text.endIndex
return tokenizer.tokens(for: range).map { String(text[$0]) }
}
| Unit | Description |
|---|---|
.word | Individual words |
.sentence | Sentences |
.paragraph | Paragraphs |
.document | Entire document |
Use enumerateTokens(in:using:) to detect numeric or emoji tokens.
let tokenizer = NLTokenizer(unit: .word)
tokenizer.string = text
tokenizer.enumerateTokens(in: text.startIndex..<text.endIndex) { range, attributes in
if attributes.contains(.numeric) {
print("Number: \(text[range])")
}
return true // continue enumeration
}
Detect the dominant language of a string with NLLanguageRecognizer.
func detectLanguage(for text: String) -> NLLanguage? {
NLLanguageRecognizer.dominantLanguage(for: text)
}
// Multiple hypotheses with confidence scores
func languageHypotheses(for text: String, max: Int = 5) -> [NLLanguage: Double] {
let recognizer = NLLanguageRecognizer()
recognizer.processString(text)
return recognizer.languageHypotheses(withMaximum: max)
}
Constrain the recognizer to expected languages for better accuracy on short text.
let recognizer = NLLanguageRecognizer()
recognizer.languageConstraints = [.english, .french, .spanish]
recognizer.processString(text)
let detected = recognizer.dominantLanguage
Identify nouns, verbs, adjectives, and other lexical classes with NLTagger.
func tagPartsOfSpeech(in text: String) -> [(String, NLTag)] {
let tagger = NLTagger(tagSchemes: [.lexicalClass])
tagger.string = text
var results: [(String, NLTag)] = []
let range = text.startIndex..<text.endIndex
let options: NLTagger.Options = [.omitPunctuation, .omitWhitespace]
tagger.enumerateTags(in: range, unit: .word, scheme: .lexicalClass, options: options) { tag, tokenRange in
if let tag {
results.append((String(text[tokenRange]), tag))
}
return true
}
return results
}
| Scheme | Output |
|---|---|
.lexicalClass | Part of speech (noun, verb, adjective) |
.nameType | Named entity type (person, place, organization) |
.nameTypeOrLexicalClass | Combined NER + POS |
.lemma | Base form of a word |
.language | Per-token language |
.sentimentScore | Sentiment polarity score |
Extract people, places, and organizations.
func extractEntities(from text: String) -> [(String, NLTag)] {
let tagger = NLTagger(tagSchemes: [.nameType])
tagger.string = text
var entities: [(String, NLTag)] = []
let options: NLTagger.Options = [.omitPunctuation, .omitWhitespace, .joinNames]
tagger.enumerateTags(
in: text.startIndex..<text.endIndex,
unit: .word,
scheme: .nameType,
options: options
) { tag, tokenRange in
if let tag, tag != .other {
entities.append((String(text[tokenRange]), tag))
}
return true
}
return entities
}
// NLTag values: .personalName, .placeName, .organizationName
Score text sentiment from -1.0 (negative) to +1.0 (positive).
func sentimentScore(for text: String) -> Double? {
let tagger = NLTagger(tagSchemes: [.sentimentScore])
tagger.string = text
let (tag, _) = tagger.tag(
at: text.startIndex,
unit: .paragraph,
scheme: .sentimentScore
)
return tag.flatMap { Double($0.rawValue) }
}
Measure semantic similarity between words or sentences with NLEmbedding.
func wordSimilarity(_ word1: String, _ word2: String) -> Double? {
guard let embedding = NLEmbedding.wordEmbedding(for: .english) else { return nil }
return embedding.distance(between: word1, and: word2, distanceType: .cosine)
}
func findSimilarWords(to word: String, count: Int = 5) -> [(String, Double)] {
guard let embedding = NLEmbedding.wordEmbedding(for: .english) else { return [] }
return embedding.neighbors(for: word, maximumCount: count, distanceType: .cosine)
}
Sentence embeddings compare entire sentences.
func sentenceSimilarity(_ s1: String, _ s2: String) -> Double? {
guard let embedding = NLEmbedding.sentenceEmbedding(for: .english) else { return nil }
return embedding.distance(between: s1, and: s2, distanceType: .cosine)
}
Show the built-in translation UI with .translationPresentation().
import SwiftUI
import Translation
struct TranslatableView: View {
@State private var showTranslation = false
let text = "Hello, how are you?"
var body: some View {
Button { showTranslation = true } label: {
Text(text)
}
.buttonStyle(.plain)
.translationPresentation(
isPresented: $showTranslation,
text: text
)
}
}
Use .translationTask() for programmatic translations within a view context.
struct TranslatingView: View {
@State private var translatedText = ""
@State private var translationErrorMessage: String?
@State private var configuration: TranslationSession.Configuration?
var body: some View {
VStack {
Text(translatedText)
Button("Translate") {
configuration = .init(source: Locale.Language(identifier: "en"),
target: Locale.Language(identifier: "es"))
}
}
.translationTask(configuration) { session in
do {
let response = try await session.translate("Hello, world!")
await MainActor.run {
translatedText = response.targetText
translationErrorMessage = nil
}
} catch {
let message = error.localizedDescription
await MainActor.run {
translationErrorMessage = message
}
}
}
}
}
Translate multiple strings in a single session.
.translationTask(configuration) { session in
do {
let requests = texts.enumerated().map { index, text in
TranslationSession.Request(sourceText: text,
clientIdentifier: "\(index)")
}
let responses = try await session.translations(from: requests)
for response in responses {
print("\(response.sourceText) -> \(response.targetText)")
}
} catch {
// Handle cancellation, unsupported languages, or download refusal.
}
}
let availability = LanguageAvailability()
let status = await availability.status(
from: Locale.Language(identifier: "en"),
to: Locale.Language(identifier: "ja")
)
switch status {
case .installed: break // Ready to translate offline
case .supported: break // Needs download
case .unsupported: break // Language pair not available
}
These classes are not thread-safe and will produce incorrect results or crash.
// WRONG
let sharedTagger = NLTagger(tagSchemes: [.lexicalClass])
DispatchQueue.concurrentPerform(iterations: 10) { _ in
sharedTagger.string = someText // Data race
}
// CORRECT
await withTaskGroup(of: Void.self) { group in
for _ in 0..<10 {
group.addTask {
let tagger = NLTagger(tagSchemes: [.lexicalClass])
tagger.string = someText
// process...
}
}
}
NaturalLanguage provides built-in linguistic analysis. Use Core ML for custom
trained models. They complement each other via NLModel.
// WRONG: Trying to do NER with raw Core ML
let coreMLModel = try MLModel(contentsOf: modelURL)
// CORRECT: Use NLTagger for built-in NER
let tagger = NLTagger(tagSchemes: [.nameType])
// Or load a custom Core ML model via NLModel
let nlModel = try NLModel(mlModel: coreMLModel)
tagger.setModels([nlModel], forTagScheme: .nameType)
Not all languages have word or sentence embeddings available on device.
// WRONG: Force unwrap
let embedding = NLEmbedding.wordEmbedding(for: .japanese)!
// CORRECT: Handle nil
guard let embedding = NLEmbedding.wordEmbedding(for: .japanese) else {
// Embedding not available for this language
return
}
Creating and configuring a tagger is expensive. Reuse it for the same text.
// WRONG: New tagger per word
for word in words {
let tagger = NLTagger(tagSchemes: [.lexicalClass])
tagger.string = word
}
// CORRECT: Set string once, enumerate
let tagger = NLTagger(tagSchemes: [.lexicalClass])
tagger.string = fullText
tagger.enumerateTags(in: fullText.startIndex..<fullText.endIndex,
unit: .word, scheme: .lexicalClass, options: []) { tag, range in
return true
}
Language detection on short strings (under ~20 characters) is unreliable. Set constraints or hints to improve accuracy.
// WRONG: Detect language of a single word
let lang = NLLanguageRecognizer.dominantLanguage(for: "chat") // French or English?
// CORRECT: Provide context
let recognizer = NLLanguageRecognizer()
recognizer.languageHints = [.english: 0.8, .french: 0.2]
recognizer.processString("chat")
NLTokenizer and NLTagger instances used from a single threadNLEmbedding availability checked before use (returns nil if unavailable)LanguageAvailability checked before attempting translation.translationTask() used within a SwiftUI view hierarchyclientIdentifier to match responses to requests.joinNames option used with NER to keep multi-word names togetherNLModel, not raw Core ML
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