SkillAtlasSkill 详情

nemo-mbridge-perf-moe-vlm-training

Official, NVIDIA-verified Agent Skills for Claude Code, Codex, and other coding agents.

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项目 README

来源文件:README.md

抓取于 2026年8月10日

NVIDIA Agent Skills

Official, NVIDIA-verified Agent Skills for Claude Code, Codex, and other coding agents.

NVIDIA Agent Skills Spec License

📖 Docs: docs.nvidia.com/skills  ·  📺 Livestream: From Vulnerable to Verified  ·  📝 Blog: NVIDIA Verified Agent Skills: Capability Governance for AI Agents


Skills are portable instruction sets that teach AI agents how to use NVIDIA software optimally: Physical AI and robotics workflows, simulation, CUDA-X libraries, RAG and AI Blueprints, and platform tools. This repository is a catalog: skills are maintained in their respective product repos, and mirrored here daily via an automated sync pipeline. Skills are being added continuously, so check back for updates. We are building this infrastructure in the open, and contributions are welcome. See the Roadmap for what is planned next.


Quickstart

Install NVIDIA skills with the default skills CLI flow:

npx skills add nvidia/skills

The CLI runs through npx and prompts you to choose a skill and install destination. You do not need to clone this repo or copy skill folders by hand.

Requires a current skills CLI (v1.5.16 or newer). Installing via npx skills@latest add nvidia/skills always uses the latest. On older CLIs (v1.5.15 and earlier), skills may install but not appear in Claude Code — see Troubleshooting.

The skill is available the next time your agent loads skills and encounters a relevant task. For example, ask your agent to "solve a linear programming problem with cuOpt" and the skill guides it through the cuOpt Python API. In Claude Code, run /reload-skills to load newly installed skills in your current session.

Install One Skill Without Prompts

Use this when you already know the skill name and want to skip prompts.

npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --yes

Replace cuopt-numerical-optimization-api with any skill name from the Skill Catalog.

Install for a Specific Agent

Use --agent to target a specific AI coding agent. Initially, we'll support common client targets, expanding the list over time. For the full list of clients supported by the spec, see the skills CLI Supported Agents table.

Claude Code

npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --agent claude-code

Codex

npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --agent codex

Snowflake CoCo

npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --agent cortex

Cursor

npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --agent cursor

Kiro

npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --agent kiro-cli

Use --agent more than once to install the same skill into multiple agents.

npx skills add nvidia/skills \
  --skill cuopt-numerical-optimization-api \
  --agent claude-code \
  --agent codex \
  --agent cursor \
  --agent kiro-cli

Keep Skills Up to Date

New skills land continuously, and existing ones are revised, renamed, or consolidated as the catalog evolves. Refresh what you have installed with:

npx skills update

Run it interactively and the CLI also flags skills that were removed or merged upstream (for example, when several skills are consolidated into one) and offers to remove the stale local copies. Use npx skills list to see what is installed and npx skills check to preview what is out of date first.

Browse the Catalog

Use this when you want to see available NVIDIA skills before installing anything.

npx skills add nvidia/skills --list

For non-interactive installs, global installs, agent-specific installs, updates, removals, and fallback manual copying, see Advanced installation.


Skill Catalog

ProductDescriptionSkills
AIQNVIDIA AI-Q Blueprint - deploy local AI-Q services and run shallow or deep research workflows as agent skills.aiq-research, aiq-deploy
CUDA-QCUDA Quantum — onboarding guide for installation, test programs, GPU simulation, QPU hardware, and quantum applications.cudaq-guide
cuDFOfficial NVIDIA-authored guidance for NVIDIA cuDF GPU DataFrames, pandas acceleration, dask-cuDF, ETL, joins, groupby, CSV/Parquet I/O, nullable semantics, and multi-GPU DataFrame workloads.accelerated-computing-cudf
cuOptGPU-accelerated optimization — vehicle routing, linear programming, quadratic programming, installation, server deployment, and developer tools.cuopt-install, cuopt-multi-objective-exploration, cuopt-numerical-optimization-api, cuopt-numerical-optimization-formulation, cuopt-routing-api-python, cuopt-server-api-python
cuPyNumericNumPy and SciPy on multi-node multi-GPU systems — skills to help with installing cuPyNumeric, migrating existing NumPy code, and doing parallel I/Ocupynumeric-hdf5, cupynumeric-install, cupynumeric-migration-readiness, cupynumeric-parallel-data-load
DALIGPU-accelerated data loading and processing with NVIDIA DALI.dali-dynamic-mode
Data DesignerBuild declarative synthetic dataset generation pipelines with NeMo Data Designer.data-designer
DeepStreamAgentic skills for guided DeepStream development.amc-run-sample-calibration, amc-run-video-calibration, amc-setup-calibration-stack, deepstream-dev, deepstream-generate-pipeline, deepstream-import-vision-model, deepstream-profile-pipeline, deepstream-sop
Digital HealthAgent skills for the clinical ASR evaluation flywheel — term curation, synthetic clinical-speech benchmark generation, KER (Keyword Error Rate) scoring, and fine-tune guidance.digital-health-clinical-asr-setup, digital-health-clinical-asr-build, digital-health-clinical-asr-eval, digital-health-clinical-asr-finetune
DOCATeach AI agents to use the NVIDIA DOCA SDK on BlueField DPUs and ConnectX NICs — setup, libraries, services, tools, deployment, and debugging.doca-bare-metal-deployment, doca-bf3-deployment, doca-bf4-deployment, doca-collectx-deployment, doca-container-deployment, doca-debug, doca-hardware-safety, doca-programming-guide, doca-public-knowledge-map, doca-setup, doca-structured-tools-contract, doca-upgrade, doca-version, doca-aes-gcm, doca-argp, doca-comch, doca-common, doca-compress, doca-devemu, doca-dma, doca-dpa, doca-dpdk-bridge, doca-erasure-coding, doca-eth, doca-flow, doca-flow-dpa-provider, doca-gpi, doca-gpunetio, doca-mgmt, doca-pcc, doca-pcc-ztr-rttcc-algo, doca-rdma, doca-rdmi, doca-rmax, doca-sha, doca-sta, doca-telemetry, doca-telemetry-exporter, doca-urom, doca-verbs, doca-argus, doca-dms, doca-firefly, doca-urom-svc, doca-bench, doca-bench-extension, doca-caps, doca-comm-channel-admin, doca-dpa-hl-tracer, doca-flow-dpa-perf, doca-flow-grpc-server, doca-flow-perf, doca-flow-tune, doca-gpunetio-ib-write-bw, doca-gpunetio-ib-write-lat, doca-pcc-counters, doca-sha-offload-engine, doca-socket-relay, doca-spcx-cc, doca-telemetry-utils
DynamoNVIDIA Dynamo deployment bring-up on Kubernetes — pick and deploy recipes, start router modes, validate disagg NIXL/UCX/NCCL interconnect, and triage day-2 failures.dynamo-interconnect-check, dynamo-recipe-runner, dynamo-router-starter, dynamo-troubleshoot
Earth2StudioOpen-source deep-learning framework for exploring, building and deploying AI weather/climate workflows.earth2studio-create-datasource, earth2studio-create-diagnostic, earth2studio-create-prognostic, earth2studio-data-fetch, earth2studio-deterministic-forecast, earth2studio-discover, earth2studio-install
HoloHubBuild, run, debug, benchmark, and develop HoloHub applications and Holoscan Modules with validated lifecycle workflows.holohub-app-lifecycle, holohub-debug-build-run, holohub-module-lifecycle
Holoscan SDKInstall and set up the Holoscan SDK on any platform (container, Debian, Python, Conda, or source).holoscan-install-debian, holoscan-install-source, holoscan-install-wheel, holoscan-install-conda, holoscan-install-container, holoscan-setup
Holoscan Sensor BridgeAgent-ready skills for Holoscan Sensor Bridge devkit workflows, including demo environment bring-up, FPGA flashing for Lattice and VB1940 hardware, example application execution, QA test-plan automation, and support for configuring and using the Holoscan Sensor Bridge FPGA intellectual property (IP) core.hsb-setup, hsb-flash, hsb-app, hsb-test, hsb-ip-def, hsb-ip-packetizer, hsb-ip-create-top
Isaac for Healthcare WorkflowsAgent-ready skills for Isaac for Healthcare agentic and catheter-navigation workflows, covering task authoring, data pipelines, policy training and validation, CT-derived digital twins, DRR rendering, and interactive catheter simulation.i4h-workflow, i4h-workflow-setup, i4h-workflow-create, i4h-workflow-scene-edit, i4h-workflow-dataset-teleop, i4h-workflow-dataset-replay, i4h-workflow-dataset-mimic, i4h-workflow-dataset-annotate, i4h-workflow-dataset-convert, i4h-workflow-finetune, i4h-workflow-validate, i4h-workflow-e2e, i4h-lerobot-viz, i4h-catheter-navigation, i4h-catheter-navigation-setup, i4h-catheter-navigation-digital-twin, i4h-catheter-navigation-render-drr, i4h-catheter-navigation-viewport, i4h-catheter-navigation-smoke, i4h-catheter-navigation-e2e
Jetson BSPAgentic skills for setting up and customizing an NVIDIA Jetson Linux Board Support Package (BSP) — pick a target, prepare image and sources, customize IO (camera, PCIe, USB, pinmux, clocks, and more), then promote, flash, and validate.jetson-build-source, jetson-customize-camera, jetson-customize-clocks, jetson-customize-fan, jetson-customize-mgbe, jetson-customize-nvpmodel, jetson-customize-pcie, jetson-customize-pinmux, jetson-customize-uphy, jetson-customize-usb, jetson-derive-carrier, jetson-download-bsp, jetson-flash-image, jetson-generate-kb, jetson-init-image, jetson-init-source, jetson-init-target, jetson-link-docs, jetson-optimize-memory, jetson-print-bsp-info, jetson-promote-image, jetson-quick-start, jetson-set-target, jetson-validate-image
Jetson DeviceDevice-side agent skills for working with a live NVIDIA Jetson after boot — diagnostics, memory auditing, headless setup, inference memory tuning, LLM serving and benchmarking, packaging guidance, and speculative decoding.jetson-diagnostic, jetson-headless-mode, jetson-inference-mem-tune, jetson-llm-benchmark, jetson-llm-serve, jetson-memory-audit, jetson-package, jetson-print-device-info, jetson-speculative-decoding
Medical AI SkillsAgent-ready medical AI skills built on MONAI for DICOM handling, NVIDIA-hosted medical imaging model workflows, segmentation, synthesis, and evidence-oriented evaluation.dicom-metadata-extract, dicom-series-preflight, dicom-series-to-volume, nv-generate-ct-rflow, nv-generate-mr, nv-generate-mr-brain, nv-generate-mr-brain-finetune, nv-generate-vae-finetune, nv-reason-cxr, nv-segment-ct, nv-segment-ct-finetune, nv-segment-ctmr
Megatron-CoreLarge-scale distributed training — model parallelism, pipeline parallelism, and mixed precision.mcore-create-issue, mcore-linting-and-formatting, mcore-run-on-slurm, mcore-split-pr, mcore-testing
NeMo AutoModelNeMo AutoModel - PyTorch-native distributed training for LLMs/VLMs with Hugging Face support, recipes, launchers, and validation workflows.nemo-automodel-distributed-training, nemo-automodel-launcher-config, nemo-automodel-model-onboarding, nemo-automodel-recipe-development
NeMo MBridgeNeMo MBridge - PyTorch-native bridge between Hugging Face and Megatron-Core for checkpoint conversion, training recipes, and NVIDIA GPU performance workflows.nemo-mbridge-mlm-bridge-training, nemo-mbridge-multi-node-slurm, nemo-mbridge-perf-activation-recompute, nemo-mbridge-perf-cpu-offloading, nemo-mbridge-perf-cuda-graphs, nemo-mbridge-perf-expert-parallel-overlap, nemo-mbridge-perf-hierarchical-context-parallel, nemo-mbridge-perf-megatron-fsdp, nemo-mbridge-perf-memory-tuning, nemo-mbridge-perf-moe-comm-overlap, nemo-mbridge-perf-moe-dispatcher-selection, nemo-mbridge-perf-moe-hardware-configs, nemo-mbridge-perf-moe-long-context, nemo-mbridge-perf-moe-optimization-workflow, nemo-mbridge-perf-moe-vlm-training, nemo-mbridge-perf-parallelism-strategies, nemo-mbridge-perf-sequence-packing, nemo-mbridge-perf-tp-dp-comm-overlap, nemo-mbridge-recipe-recommender, nemo-mbridge-resiliency
NeMo PlatformNeMo Platform brings NVIDIA NeMo libraries together under one CLI, Python SDK, and web UInemo-evaluator-plugin, nemo-data-designer-plugin
NeMo RelaySkills to help get started and use NeMo Relay - a runtime for instrumenting and controlling AI agents across harnesses, applications, and frameworks.nemo-relay-install, nemo-relay-get-started, nemo-relay-instrument-calls, nemo-relay-instrument-context-isolation, nemo-relay-instrument-typed-wrappers, nemo-relay-plugin-adaptive-tuning, nemo-relay-plugin-build, nemo-relay-plugin-observability, nemo-relay-migrate-from-flow, nemo-relay-debug-runtime-integration
NeMo RetrieverNeMo Retriever - deploy NeMo Retriever Library locally, extract information from corpus of data, and answer questions against the corpus.nemo-retriever
NeMo-RLRLHF training on Ray — GRPO, DPO, and SFT for LLMs and VLMs with FSDP2 and Megatron-Core.launch-nemo-rl, nemo-rl-auto-research, nemo-rl-brev-etiquette, nemo-rl-docs, nemo-rl-session-memory
NemoClawSecure agent sandboxing — run OpenClaw inside NVIDIA OpenShell with managed inference, policy management, remote deployment, sandbox monitoring.nemoclaw-user-guide
NemotronAuthor end-to-end model development, customization, evaluation, and deployment pipelines using the NVIDIA AI stack.nemotron-customize, nemotron-retrieval-recipes, nemotron-policy-generator
Nemotron SpeechDeploy and operate NVIDIA Nemotron Speech (Riva) NIMs — ASR, TTS, and NMT, cloud-hosted via build.nvidia.com or self-hosted on your own GPU.nemotron-speech, nemotron-asr-finetune
Physical AIPhysical AI skills for simulation, synthetic data generation, training, validation and deployment and more.omniverse-cad-to-simready, omniverse-realtime-viewer, omniverse-usd-performance-tuning, physical-ai-infrastructure-setup-and-resilient-scaling, physical-ai-neural-reconstruction, physical-ai-defect-image-generation, physical-ai-video-data-augmentation, physical-ai-people-attribute-search
PhysicsNeMoNVIDIA PhysicsNeMo - Open-source deep-learning framework for building, training, and fine-tuning deep learning models using state-of-the-art Physics-ML methods.physicsnemo-discover, physicsnemo-shard-tensor
Portfolio OptimizationGPU-accelerated Mean-CVaR portfolio optimization with NVIDIA cuOpt — CVaR optimization, efficient frontier, scenario generation, backtesting, and rebalancing.portfolio-optimization
RAG BlueprintRAG pipeline — deploy, configure, troubleshoot, and manage retrieval augmented generation with Docker Compose or Helm.rag-blueprint, rag-eval, rag-perf
Skill Card GeneratorReads an agent skill's source files and produces a skill card plus a review table. Use when a skill directory exists and a governance card needs to be generated or updated.skill-card-generator
TAO ToolkitNVIDIA TAO Toolkit - fine-tune and optimize 100+ pretrained vision AI models with your own data using low-code microservices, then export production-ready models for edge or cloud deployment.tao-analyze-changenet-rca, tao-finetune-huggingface-model, tao-port-huggingface-model, tao-run-automl, tao-run-automl-deft-pipeline, tao-run-deft-aoi, tao-run-inference-service, tao-train-single-step, paidf-anomalygen, tao-analyze-gaps-visual-changenet, tao-analyze-gaps-vlm-bcq, tao-convert-dataset-format, tao-generate-image-grounding, tao-generate-referring-expressions, tao-generate-video-reasoning-annotations, tao-mine-aoi-images, tao-route-visual-changenet-samples, tao-validate-dataset-format, tao-finetune-clip, tao-finetune-cosmos-embed, tao-finetune-cosmos-reason, tao-train-action-recognition, tao-train-bevfusion, tao-train-centerpose, tao-train-deformable-detr, tao-train-depth-anything-v2, tao-train-dino, tao-train-fast-foundation-stereo, tao-train-foundation-stereo, tao-train-grounding-dino, tao-train-image-classification, tao-train-mask-auto-encoder, tao-train-mask-auto-label, tao-train-mask-grounding-dino, tao-train-mask2former, tao-train-metric-learning-recognition, tao-train-nvdinov2, tao-train-nvpanoptix3d, tao-train-ocdnet, tao-train-ocrnet, tao-train-oneformer, tao-train-optical-inspection, tao-train-pointpillars, tao-train-pose-classification, tao-train-reid, tao-train-rtdetr, tao-train-segformer, tao-train-sparse4d, tao-train-visual-changenet, tao-run-on-brev, tao-run-on-docker, tao-run-on-kubernetes, tao-run-on-local-docker, tao-run-on-slurm, tao-run-platform, tao-setup-nvidia-gpu-host, tao-launch-workflow, tao-list-capabilities
TileGymTile-based GPU programming — adding new kernels, cross-framework conversion, and performance optimization.tilegym-adding-cutile-kernel, tilegym-converting-cutile-to-julia, tilegym-converting-cutile-to-triton, tilegym-cutile-autotuning, tilegym-cutile-python, tilegym-improve-cutile-kernel-perf, tilegym-monkey-patch-kernels-to-transformers
Video Search and SummarizationVSS Blueprint — deploy profiles, search and summarize video, generate analysis reports, manage alerts and incidents, query VIOS sensors, and use the RTVI VLM microservice.vss-ask-video, vss-deploy-dense-captioning, vss-deploy-detection-tracking-2d, vss-deploy-detection-tracking-3d, vss-deploy-profile, vss-deploy-video-embedding, vss-generate-video-calibration, vss-generate-video-report, vss-manage-alerts, vss-manage-video-io-storage, vss-query-analytics, vss-search-archive, vss-setup-behavior-analytics, vss-setup-video-analytics-api, vss-summarize-video

Getting Help & Contributing

Where to file an issue depends on what's broken:

  • Skill content issues (a specific skill has a bug, missing functionality, or incorrect content) — file in the source repo for that product, using the per-product table below.
  • Catalog issues (catalog README errors, sync workflow problems, distribution channels, signing/verification flow, docs in this repo) — file here using the catalog issue templates: Bug Report, Feature Request, or Documentation Request or Correction.
  • Questions or general discussion — use Discussions. The issue tracker is reserved for bug reports, feature proposals with a design, and documentation issues.
  • Security vulnerabilities — follow the disclosure process in SECURITY.md; do not open a public issue.

Per-product source repo links:

ProductIssuesDiscussionsContributingSecurity
AIQIssuesDiscussionsContributingSecurity
CUDA-QIssuesDiscussionsContributingSecurity
cuDFIssuesDiscussionsContributingSecurity
cuOptIssuesDiscussionsContributingSecurity
cuPyNumericIssues—Contributing—
DALIIssues—Contributing—
Data DesignerIssuesDiscussionsContributingSecurity
DeepStreamIssues—ContributingSecurity
Digital HealthIssues—ContributingSecurity
DOCAIssues—ContributingSecurity
DynamoIssuesDiscussionsContributingSecurity
Earth2StudioIssuesDiscussionsContributing—
HoloHubIssues—ContributingSecurity
Holoscan SDKIssues—ContributingSecurity
Holoscan Sensor BridgeIssues—Contributing—
Isaac for Healthcare WorkflowsIssues—ContributingSecurity
Jetson BSPIssues—ContributingSecurity
Jetson DeviceIssues—ContributingSecurity
Medical AI SkillsIssues—ContributingSecurity
Megatron-CoreIssuesDiscussionsContributing—
NeMo AutoModelIssuesDiscussionsContributingSecurity
NeMo MBridgeIssuesDiscussionsContributingSecurity
NeMo PlatformIssuesDiscussionsContributingSecurity
NeMo RelayIssuesDiscussionsContributingSecurity
NeMo RetrieverIssuesDiscussionsContributingSecurity
NeMo-RLIssuesDiscussionsContributingSecurity
NemoClawIssuesDiscussionsContributingSecurity
NemotronIssuesDiscussionsContributingSecurity
Nemotron SpeechIssues—ContributingSecurity
Physical AIIssues—ContributingSecurity
PhysicsNeMoIssuesDiscussionsContributingSecurity
Portfolio OptimizationIssuesDiscussionsContributingSecurity
RAG BlueprintIssuesDiscussionsContributingSecurity
Skill Card GeneratorIssues—ContributingSecurity
TAO ToolkitIssuesDiscussionsContributingSecurity
TileGymIssues—ContributingSecurity
Video Search and SummarizationIssuesDiscussionsContributingSecurity

For issues with this catalog repo itself (README, structure, listing a new product): open an issue here.


Verifying Skills

Every published skill ships with a detached OMS signature (skill.oms.sig). The sync pipeline drops any skill missing the required artifacts before publishing, so every skill in the catalog carries:

  • SKILL.md — the skill instructions consumed by the agent
  • skill-card.md — skill identity and governance card
  • skill.oms.sig — detached OMS signature (verifiable against nv-agent-root-cert.pem)
  • A Tier-3 evaluation dataset — accepted at evals/evals.json, evals/*.json, eval/*.json, or benchmark/evals.json
  • BENCHMARK.md — generated benchmark report capturing verifiable uplift data

Verify a skill against the NVIDIA trust anchor nv-agent-root-cert.pem:

pip install model-signing
model_signing verify certificate SKILL_DIR \
  --signature SKILL_DIR/skill.oms.sig \
  --certificate_chain nv-agent-root-cert.pem \
  --ignore_unsigned_files

A successful verification confirms that the skill contents have not been modified since signing by NVIDIA.

See Verify Signed Agent Skills for signature layout, the trust pipeline, and policy options.


Roadmap

  • ✅ Public skills catalog with NVIDIA-verified skills across multiple products
  • ✅ Automated sync pipeline with skills mirrored from product repos daily
  • ✅ Security scanning for all published skills covering instruction safety and supply-chain integrity
  • ✅ Skills signing so every published skill carries a verifiable NVIDIA signature
  • ✅ Skills universal evaluation criteria and task-specific criteria
  • ✅ Skill Card with machine-readable metadata for identity, provenance, quality, and behavioral boundaries
  • ✅ Sync-time compliance gates — signature drift detection and missing-artifact enforcement
  • ✅ Syndication to external marketplaces — Skills.sh, Codex plugin, Claude Code plugin, ClawHub, Hermes Hub
  • 🔲 Syndication to additional MCP hubs and partner channels

Repository Structure

NVIDIA/skills/
├── skills/                      # NVIDIA-verified skills (count grows continuously),
│   │                              synced from upstream product repos
│   ├── README.md                 # Browser-facing install guidance
│   ├── <product-prefix>-*/       # Flat layout — one dir per skill, product-prefixed
│   │                               # e.g. aiq-*, cuopt-*, cupynumeric-*,
│   │                               # dali-*, deepstream-*, dicom-*, digital-health-*,
│   │                               # dynamo-*, earth2studio-*, holoscan-*, hsb-*,
│   │                               # jetson-*, launch-nemo-rl, mcore-*,
│   │                               # nemo-automodel-*, nemo-data-designer-plugin,
│   │                               # nemo-evaluator-plugin, nemo-mbridge-* (20 skills),
│   │                               # nemo-retriever, nemo-rl-* (4 skills),
│   │                               # nemoclaw-user-guide, nemotron-*, nemotron-speech,
│   │                               # nv-* (medical AI), physicsnemo-*, rag-*,
│   │                               # skill-card-generator, tao-*, tilegym-*,
│   │                               # vss-* (15 skills), accelerated-computing-cudf,
│   │                               # cudaq-guide, portfolio-optimization
│   ├── omniverse-*/              # Physical AI — manually staged (see manual-components.yml)
│   └── physical-ai-*/            # Physical AI — manually staged
├── components.d/                # Product registry — one file per component, teams onboard here
│   ├── README.md                 # Schema and onboarding instructions
│   └── <product>.yml             # one file per registered product
├── plugins/                     # Packaged plugin distributions
│   └── nvidia-skills/            # Curated NVIDIA skills bundle (Claude Code, Codex)
├── plugins.d/                   # Plugin build registry — config for `build-plugins.py`
│   ├── README.md
│   ├── _defaults.yml
│   └── nvidia-skills.yml
├── .claude-plugin/              # Claude Code marketplace metadata
│   └── marketplace.json
├── .agents/plugins/             # Agent marketplace metadata (other clients)
│   └── marketplace.json
├── docs/                        # Long-form documentation (published via Fern)
│   ├── README.md                 # How to build the docs locally
│   ├── index.mdx
│   ├── advanced-install.mdx
│   ├── agent-skill-trust-pipeline.mdx
│   ├── release-checklist.mdx
│   ├── scanning-agent-skills.mdx
│   ├── signing-agent-skills.mdx
│   └── skill-cards.mdx
├── fern/                        # Fern docs site configuration
├── .github/
│   ├── workflows/                # Sync pipeline, plugin validation, DCO check, author verify
│   └── scripts/                  # regenerate-readme.sh, build-plugins.py,
│                                 # manual-components.yml (temp Physical AI catalog
│                                 # exception, removed after Computex 2026),
│                                 # marketplace/metadata.json (skill metadata sidecar)
├── nv-agent-root-cert.pem       # Trust anchor for OMS signature verification
├── skills.sh.json               # Skills.sh marketplace grouping config
├── CHANGELOG.md
├── CONTRIBUTING.md              # Contribution guidelines
├── SECURITY.md                  # Security reporting policy
├── CODE_OF_CONDUCT.md           # Community code of conduct
├── LICENSE-APACHE               # Apache 2.0 (source code)
└── LICENSE-CC-BY-4.0            # CC BY 4.0 (documentation/skills)

Skills are maintained in their respective product repos (see the Source column in the Skill Catalog) and synced to this repo daily. Products only appear under skills/ after the sync pipeline confirms each skill carries:

  • skill.oms.sig — detached OMS-format signature (verifiable against nv-agent-root-cert.pem)
  • skill-card.md — skill identity and governance card
  • A Tier-3 evaluation dataset — accepted at evals/evals.json, evals/*.json, eval/*.json, or benchmark/evals.json

When evaluation runs produce a BENCHMARK.md, it ships alongside the skill so consumers can see verifiable benchmark uplift data.


Standards & Compatibility

This repository adheres to the Agent Skills specification:

  • Skills are portable directories with a SKILL.md file at their root.
  • Metadata uses YAML frontmatter with required name and description fields.
  • Skills follow a progressive disclosure model — lightweight metadata loads at startup, full instructions load on activation.
  • Validate your skill using the skills-ref reference library.

License

Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.

This code is dual-licensed with documentation/skills under the CC-BY-4.0 AND source code under Apache-2.0 license terms. The full license texts can be found in LICENSE-APACHE and LICENSE-CC-BY-4.0 respectively.

其他

高风险

  • 来源需自行核对维护者身份。
  • 未检测到明显脚本安装指令。
  • 未检测到明显外部权限要求。
  • 存在潜在风险命令,请谨慎安装。
  • 扫描发现:1 条。

Codex — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/NVIDIA/skills.git
  3. 将 "skills/nemo-mbridge-perf-moe-vlm-training" 文件夹复制到 Codex 的 skills 目录中。
  4. 重启 Codex 让新的 skill 生效。

Codex — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Codex 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Codex 让新的 skill 生效。

Claude Code — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/NVIDIA/skills.git
  3. 将 "skills/nemo-mbridge-perf-moe-vlm-training" 文件夹复制到 Claude Code 的 skills 目录中。
  4. 重启 Claude Code 让新的 skill 生效。

Claude Code — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Claude Code 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Claude Code 让新的 skill 生效。

Cursor — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/NVIDIA/skills.git
  3. 将 "skills/nemo-mbridge-perf-moe-vlm-training" 文件夹复制到 Cursor 的 skills 目录中。
  4. 重启 Cursor 让新的 skill 生效。

Cursor — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Cursor 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Cursor 让新的 skill 生效。

GitHub Copilot — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/NVIDIA/skills.git
  3. 将 "skills/nemo-mbridge-perf-moe-vlm-training" 文件夹复制到 GitHub Copilot 的 skills 目录中。
  4. 重启 GitHub Copilot 让新的 skill 生效。

GitHub Copilot — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 GitHub Copilot 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 GitHub Copilot 让新的 skill 生效。

Windsurf — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/NVIDIA/skills.git
  3. 将 "skills/nemo-mbridge-perf-moe-vlm-training" 文件夹复制到 Windsurf 的 skills 目录中。
  4. 重启 Windsurf 让新的 skill 生效。

Windsurf — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Windsurf 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Windsurf 让新的 skill 生效。
查看 SKILL.md 原文
name: nemo-mbridge-perf-moe-vlm-training
description: Practical guidance for training MoE VLMs in Megatron Bridge. Compares FSDP and 3D-parallel approaches, using rounded lessons from Qwen3-VL, Qwen3-Next, and other multimodal experiments.
license: Apache-2.0
when_to_use: Training MoE VLMs, or investigating a commit that caused MoE VLM training failure or OOM; 'MoE VLM', 'multimodal MoE', 'Qwen3-VL training', 'FSDP vs 3D-parallel for VLM', 'MoE vision language model'.

MoE VLM Training

Stable docs: @docs/training/moe-optimization.md Card: @skills/nemo-mbridge-perf-moe-vlm-training/card.yaml

FSDP vs 3D Parallel

ApproachStrengthBest fit
FSDPSimplest path to a working multimodal runfirst bring-up, memory-first tuning, awkward PP boundaries
3D parallelHigher ceiling after tuningstable models with a clean PP layout and time for deeper sweeps

For MoE VLMs, the practical workflow is usually:

  1. get the first reliable run with FSDP
  2. stabilize real-data input, recompute, and memory behavior
  3. move to 3D parallel only if the throughput headroom is worth the extra work

Rounded Findings From Recent VLM Runs

Qwen3-VL class models

The main patterns were consistent across the tracker:

  • FSDP on GB200-class systems can already reach healthy high-teens utilization with a comparatively simple setup
  • B200 FSDP runs are viable, but more sensitive to recompute choice and frozen vision settings
  • 3D parallel can recover to a similar or better operating point, but only after tuning MBS, recompute, and the real vision path together

Real data vs mock data

Mock-data VLM runs are not trustworthy performance proxies. In the experiments, image-free mock runs looked closer to "roughly twice as fast" than "slightly optimistic" when compared with real multimodal input.

Use real or realistic image payloads before drawing any conclusion about VLM throughput.

Smaller multimodal MoE runs

The smaller Qwen3.5-style multimodal experiments reinforce the same lessons:

  • HybridEP is a solid default on GB200
  • TE-scoped CUDA graphs help once the training loop is stable
  • larger MBS can pay off, but only if the vision encoder does not become the next bottleneck

Decision Guide

Choose FSDP when

  • you are bringing up a new VLM for the first time
  • the model has awkward stage boundaries across embedding, vision, and decoder
  • memory fit matters more than absolute throughput
  • you may freeze the vision stack during decoder-focused tuning

Choose 3D parallel when

  • the model is already stable under FSDP
  • the PP layout is clear and repeatable
  • you can sweep MBS, recompute, and CUDA-graph scope together
  • the goal is best steady-state throughput, not easiest bring-up

Key Tuning Knobs

  1. Freeze the vision stack when appropriate: if the work is decoder-focused, freezing the vision side often gives a small but real throughput gain and reduces memory pressure.

  2. Sweep MBS aggressively: VLMs are more MBS-sensitive than text-only MoE runs because the vision path changes the compute-to-overhead balance.

  3. Prefer selective recompute once the model fits: full recompute is a useful bring-up tool, but selective recompute is usually the better steady state.

  4. Match CUDA-graph scope to the workload: attn moe_router moe_preprocess is the safer MoE default, while narrower scopes can still be useful for controlled experiments.

  5. Use ETP only when EP alone is insufficient: it can unlock a layout, but it also introduces more communication and more tuning surface.

Representative Config Families

FSDP-first GB200 path

TP=1  CP=1  PP=1
EP sized to the expert topology, often large
Dispatcher: HybridEP on GB200-class systems
Recompute: start with full, then relax toward selective recompute

3D-parallel GB200 path

TP=1  CP=1  PP=1 or modest PP
EP and ETP sized to the expert topology
Dispatcher: HybridEP
CUDA Graph: start narrow, then widen only after the real-data path is stable

Compatibility

FeatureFSDP3D parallel
HybridEP on GB200strong defaultstrong default once topology is stable
CUDA graphsuseful after bring-upuseful, but more scope-sensitive
Freeze visionnatural fitpossible, but less often used as the headline perf path
Selective recomputerecommendedrecommended

Pitfalls

  1. Mock multimodal data is misleading: it can make the decoder look much healthier than the real end-to-end VLM path.

  2. The vision encoder can dominate unexpectedly: profile encoder, projector, and decoder separately before attributing everything to the dispatcher.

  3. Do not compare FSDP and 3D-parallel runs with different effective work: normalize by useful tokens and workload shape, not only by step time.

  4. ETP is not free: use it as a fit or topology tool, not as the default.

  5. Recompute and CUDA-graph choices are coupled: the setting that gets the model to fit is often not the setting that gives the best steady-state speed.

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