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86 agent skills optimized for iOS 26+ development with Swift 6.
用 Codex 或 Claude 安装复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它先审查 Skill 页面再帮你安装。
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来源文件:README.md
86 agent skills optimized for iOS 26+ development with Swift 6.3 and modern Apple frameworks. All code examples, patterns, and guidance target the latest APIs -- Liquid Glass, approachable concurrency, Foundation Models, StoreKit 2, SwiftData, async/await URLSession, and more. No deprecated patterns.
Compatible with Claude Code, OpenAI Codex, Cursor, GitHub Copilot, and 40+ other agents. Follows the open Agent Skills standard.
Every skill is self-contained. No skill depends on another. Install only what you need.
Release history: CHANGELOG.md.
The skills CLI is the recommended install method.
Interactive install (recommended):
npx skills add dpearson2699/swift-ios-skills
Running the default command opens the skills CLI UI so you can choose which skills to install and which agent(s) to install them for.
Install everything for any coding agent:
npx skills add dpearson2699/swift-ios-skills --all
Use --all when you want the full set of 86 skills installed automatically for any coding agent.
Install specific skills directly:
npx skills add dpearson2699/swift-ios-skills --skill <skill-name> --skill <skill-name>
Check for updates to installed skills:
npx skills check
Update installed skills to the latest versions:
npx skills update
Use these after installing through the skills CLI.
Add the marketplace (one-time):
/plugin marketplace add dpearson2699/swift-ios-skills
Install everything:
/plugin install all-ios-skills@swift-ios-skills
Or install a themed bundle (bundles limit how many skills load into the context window — if you want everything, use all-ios-skills above instead of installing multiple bundles):
/plugin install swiftui-skills@swift-ios-skills
/plugin install swift-core-skills@swift-ios-skills
/plugin install ios-app-framework-skills@swift-ios-skills
/plugin install ios-data-framework-skills@swift-ios-skills
/plugin install ios-ai-ml-skills@swift-ios-skills
/plugin install ios-engineering-skills@swift-ios-skills
/plugin install ios-hardware-skills@swift-ios-skills
/plugin install ios-platform-skills@swift-ios-skills
/plugin install ios-gaming-skills@swift-ios-skills
/plugin install apple-kit-skills@swift-ios-skills
$skill-installer install https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/<skill-name>
| Plugin | Skills included |
|---|---|
| all-ios-skills | All 86 skills |
| apple-kit-skills | 39 skills spanning Apple Kit frameworks plus CarPlay |
| swiftui-skills | focus-engine, swiftui-animation, swiftui-gestures, swiftui-layout-components, swiftui-liquid-glass, swiftui-navigation, swiftui-patterns, swiftui-performance, swiftui-uikit-interop, swiftui-webkit |
| swift-core-skills | core-data, swift-api-design-guidelines, swift-architecture, swift-codable, swift-charts, swift-concurrency, swift-formatstyle, swift-language, swift-testing, swiftdata |
| ios-app-framework-skills | activitykit, adattributionkit, alarmkit, app-clips, app-intents, avkit, carplay, mapkit, paperkit, pdfkit, photokit, push-notifications, storekit, tipkit, widgetkit |
| ios-data-framework-skills | cloudkit, contacts-framework, eventkit, financekit, healthkit, musickit, passkit, weatherkit |
| ios-ai-ml-skills | apple-on-device-ai, coreml, natural-language, speech-recognition, vision-framework |
| ios-engineering-skills | app-store-optimization, app-store-review, authentication, background-processing, cryptokit, debugging-instruments, device-integrity, ios-accessibility, ios-ettrace-performance, ios-localization, ios-memgraph-analysis, ios-networking, swift-security, swiftlint, ios-simulator, metrickit |
| ios-hardware-skills | accessorysetupkit, core-bluetooth, core-motion, core-nfc, dockkit, pencilkit, realitykit, sensorkit |
| ios-platform-skills | appmigrationkit, audioaccessorykit, browserenginekit, callkit, cryptotokenkit, energykit, homekit, permissionkit, relevancekit, shareplay-activities |
| ios-gaming-skills | gamekit, scenekit, spritekit, tabletopkit |
| Skill | What it covers |
|---|---|
| focus-engine | @FocusState, defaultFocus, focusSection, focused scene values, focus restoration, UIFocusGuide |
| swiftui-animation | Spring animations, PhaseAnimator, KeyframeAnimator, matchedGeometryEffect, SF Symbols |
| swiftui-gestures | Tap, drag, magnify, rotate, long press, simultaneous and sequential gestures |
| swiftui-layout-components | Grid, LazyVGrid, Layout protocol, ViewThatFits, custom layouts |
| swiftui-liquid-glass | iOS 26 Liquid Glass, glassEffect, GlassEffectContainer, morphing transitions |
| swiftui-navigation | NavigationStack, NavigationSplitView, programmatic navigation, deep linking |
| swiftui-patterns | @Observable, state ownership, environment wiring, view composition, async loading, MV-pattern architecture |
| swiftui-performance | Rendering performance, view update optimization, layout thrash, Instruments profiling |
| swiftui-uikit-interop | UIViewRepresentable, UIHostingController, Coordinator, incremental UIKit-to-SwiftUI migration |
| swiftui-webkit | WebView, WebPage, navigation policies, JavaScript calls, local content, custom URL schemes |
| Skill | What it covers |
|---|---|
| swift-api-design-guidelines | Swift API Design Guidelines -- argument labels, mutating/nonmutating pairs, documentation comments, naming conventions |
| swift-architecture | Architecture patterns: MV (@Observable), MVVM, MVI, TCA, Clean Architecture, Coordinator, decision framework |
| swift-codable | Swift Codable, JSONDecoder, JSONEncoder, CodingKeys, custom decoding, nested JSON |
| swift-charts | Bar, line, area, pie, donut, and 3D charts, scrolling, selection, annotations |
| swift-concurrency | Swift 6.2 concurrency, Sendable, actors, structured concurrency, data-race safety |
| swift-formatstyle | FormatStyle protocol, number/currency/date/duration/measurement formatting, custom styles |
| swift-language | Swift 6.3 language idioms, result builders, property wrappers, typed throws |
| swift-testing | Swift Testing framework, @Test, @Suite, #expect, parameterized tests, mocking |
| core-data | Core Data persistence, NSPersistentContainer, NSFetchedResultsController, batch operations, staged migration |
| swiftdata | @Model, @Query, #Predicate, ModelContainer, migrations, CloudKit sync, @ModelActor |
| Skill | What it covers |
|---|---|
| activitykit | ActivityKit, Dynamic Island, Lock Screen Live Activities, push-to-update |
| adattributionkit | Privacy-preserving ad attribution, postbacks, conversion values, re-engagement |
| alarmkit | AlarmKit system alarms and countdown timers, Lock Screen, Dynamic Island, Live Activities |
| app-clips | App Clips, invocation URLs, NFC, QR, App Clip Codes, App Group handoff |
| app-intents | App Intents for Siri, Shortcuts, Spotlight, widgets, and Apple Intelligence |
| avkit | AVPlayerViewController, VideoPlayer, Picture-in-Picture, AirPlay, subtitles |
| carplay | CarPlay templates, navigation, audio, communication, EV charging apps |
| mapkit | MapKit, CoreLocation, annotations, geocoding, directions, geofencing |
| paperkit | PaperMarkupViewController, markup editing, drawing, shapes (iOS 26) |
| pdfkit | PDFView, PDFDocument, annotations, text search, form filling, thumbnails |
| photokit | PhotosPicker, AVCaptureSession, photo library, video recording, media permissions |
| push-notifications | UNUserNotificationCenter, APNs, rich notifications, silent push, service extensions |
| storekit | StoreKit 2 purchases, subscriptions, SubscriptionStoreView, transaction verification |
| tipkit | Feature discovery tooltips, contextual tips, tip rules, tip events |
| widgetkit | Home Screen, Lock Screen, and StandBy widgets, Control Center controls, timeline providers |
| Skill | What it covers |
|---|---|
| cloudkit | CKContainer, CKRecord, subscriptions, sharing, CKSyncEngine, SwiftData sync |
| contacts-framework | CNContactStore, fetch requests, key descriptors, CNContactPickerViewController, save requests |
| eventkit | EKEventStore, EKEvent, EKReminder, recurrence rules, EventKitUI editors and choosers |
| financekit | Apple Card, Apple Cash, Wallet orders, transaction queries, account balances |
| healthkit | HKHealthStore, queries, statistics, workout sessions, background delivery |
| musickit | MusicKit authorization, catalog search, ApplicationMusicPlayer, MPRemoteCommandCenter |
| passkit | Apple Pay, PKPaymentRequest, PKPaymentAuthorizationController, Wallet passes |
| weatherkit | WeatherService, current/hourly/daily forecasts, alerts, attribution requirements |
| Skill | What it covers |
|---|---|
| apple-on-device-ai | Foundation Models framework, Core ML, MLX Swift, on-device LLM inference |
| coreml | Core ML model loading, prediction, MLTensor, compute unit configuration, VNCoreMLRequest, MLComputePlan |
| natural-language | NLTokenizer, NLTagger, sentiment analysis, language identification, embeddings, Translation |
| speech-recognition | SpeechAnalyzer, SpeechTranscriber, SFSpeechRecognizer, on-device recognition, audio buffer processing |
| vision-framework | Vision text recognition, face/barcode detection, image segmentation, VisionKit DataScannerViewController |
| Skill | What it covers |
|---|---|
| app-store-optimization | ASO keyword strategy, description writing, screenshot optimization, Custom Product Pages, A/B testing |
| app-store-review | App Review guidelines, rejection prevention, privacy manifests, ATT, HIG compliance |
| authentication | Sign in with Apple, ASAuthorizationController, passkeys, biometric auth (LAContext), credential management |
| background-processing | BGTaskScheduler, background refresh, URLSession background transfers |
| cryptokit | SHA-2/SHA-3, HMAC, AES-GCM, ChaChaPoly, HPKE, ML-KEM/ML-DSA, P256/Curve25519 signing, ECDH, Secure Enclave |
| debugging-instruments | Xcode debugger, Instruments, os_signpost, MetricKit, crash symbolication |
| device-integrity | DeviceCheck (DCDevice per-device bits), App Attest (DCAppAttestService attestation and assertion flows) |
| ios-accessibility | VoiceOver, Dynamic Type, custom rotors, accessibility focus, assistive-technology support |
| ios-ettrace-performance | ETTrace launch/runtime capture, exact-build dSYM matching, processed flamegraph JSON, comparable verification |
| ios-localization | String Catalogs, pluralization, FormatStyle, right-to-left layout |
| ios-memgraph-analysis | Simulator memgraph capture, leak ownership paths, reachable heap growth, raw evidence preservation |
| ios-networking | URLSession async/await, REST APIs, downloads/uploads, WebSockets, pagination, retry, caching |
| swift-security | Keychain Services, CryptoKit symmetric/asymmetric, biometric authentication, Secure Enclave, certificate trust, credential storage, OWASP compliance · Based on ivan-magda/swift-security-skill |
| ios-simulator | xcrun simctl commands, device lifecycle, push/location/privacy simulation, log streaming, simulator limitations |
| metrickit | MetricManager async reports, hang/crash diagnostics, production performance telemetry |
| swiftlint | SwiftLint setup, .swiftlint.yml, build tool plugin, rule selection, baselines, suppressions, CI integration |
| Skill | What it covers |
|---|---|
| accessorysetupkit | Privacy-preserving BLE/Wi-Fi accessory discovery, ASAccessorySession, picker UI |
| core-bluetooth | CBCentralManager, CBPeripheral, BLE scanning/connecting, services, characteristics, background modes |
| core-motion | CMMotionManager, CMPedometer, accelerometer, gyroscope, activity recognition, altitude |
| core-nfc | NFCNDEFReaderSession, NFCTagReaderSession, NDEF reading/writing, background tag reading |
| dockkit | DockAccessoryManager, camera subject tracking, motor control, framing |
| pencilkit | PKCanvasView, PKDrawing, PKToolPicker, Apple Pencil drawing and annotation |
| realitykit | RealityView, entities, anchors, ARKit world tracking, raycasting, scene understanding |
| sensorkit | Research-grade sensor data, ambient light, keyboard metrics, device usage (approved studies) |
| Skill | What it covers |
|---|---|
| appmigrationkit | Cross-platform data transfer, AppMigrationExtension export/import (iOS 26) |
| audioaccessorykit | Audio accessory features, automatic switching, device placement (iOS 26.4) |
| browserenginekit | Alternative browser engines (EU), process management, web content extensions |
| callkit | CXProvider, CXCallController, PushKit VoIP registration, call directory extensions |
| cryptotokenkit | TKTokenDriver, TKSmartCard, iOS 26 NFC smart cards, certificate-based auth |
| energykit | ElectricityGuidance, EnergyVenue, grid forecasts, load event submission, electricity insights |
| homekit | HMHomeManager, accessories, rooms, actions, triggers, MatterSupport commissioning |
| permissionkit | AskCenter, PermissionQuestion, child communication safety, CommunicationLimits |
| relevancekit | Widget relevance signals, time/location-based relevance providers (watchOS 26) |
| shareplay-activities | GroupActivity, GroupSession, GroupSessionMessenger, coordinated media playback |
| Skill | What it covers |
|---|---|
| gamekit | Game Center, GKLocalPlayer, leaderboards, achievements, real-time and turn-based multiplayer |
| scenekit | SCNView, SCNScene, 3D geometry, materials, lighting, physics, SceneView |
| spritekit | SKScene, SKSpriteNode, SKAction, physics simulation, particle effects, SpriteView |
| tabletopkit | Multiplayer spatial board games, pieces, cards, dice, Group Activities (visionOS) |
Each skill follows the open Agent Skills standard:
skills/
skill-name/
SKILL.md # Required — instructions and metadata
references/ # Optional — detailed reference material
some-topic.md
SKILL.md contains YAML frontmatter (name, description) and markdown instructions. The references/ folder holds longer examples, advanced patterns, and lookup tables that the main file points to.
This repository contains original instructional content and examples for Apple platform development. Where Apple frameworks, APIs, documentation, WWDC sessions, or trademarks are referenced, those materials remain the property of Apple Inc. The license for this repository applies to this project's original content only and does not claim ownership of or relicense Apple's documentation, trademarks, sample code, or other third-party materials.
These skills work with any agent that supports the Agent Skills standard, including:
v3.0 is a major release. If you previously installed v2.x skills, note the following changes:
Skill count: 57 skills in v2.2.0, 76 skills in v3.0.0.
Skill renames: 12 existing skills renamed to use Apple Kit framework names. Old skill paths no longer resolve. Uninstall all skills and reinstall to upgrade.
| v2.x name | v3.0 name |
|---|---|
live-activities | activitykit |
mapkit-location | mapkit |
photos-camera-media | photokit |
homekit-matter | homekit |
callkit-voip | callkit |
metrickit-diagnostics | metrickit |
pencilkit-drawing | pencilkit |
passkit-wallet | passkit |
musickit-audio | musickit |
cloudkit-sync | cloudkit |
eventkit-calendar | eventkit |
realitykit-ar | realitykit |
19 new Kit framework skills: avkit, gamekit, cryptokit, pdfkit, paperkit, spritekit, scenekit, financekit, accessorysetupkit, adattributionkit, carplay, appmigrationkit, browserenginekit, dockkit, sensorkit, tabletopkit, relevancekit, audioaccessorykit, cryptotokenkit.
New bundles: apple-kit-skills (all 39 Apple Kit framework skills) and ios-gaming-skills (GameKit, SpriteKit, SceneKit, TabletopKit).
PaperKit standalone: PaperKit content removed from pencilkit and is now its own paperkit skill.
Beta frameworks: permissionkit, energykit, paperkit, relevancekit, appmigrationkit, and audioaccessorykit require iOS/watchOS 26 beta and are subject to API changes before GM.
All skills remain self-contained: No skill references or depends on another.
To upgrade via the skills CLI:
npx skills add dpearson2699/swift-ios-skills
To upgrade Claude Code bundles, reinstall the bundles you use (old skill paths will no longer resolve).
If these skills save you time or improve your workflow, you can support ongoing maintenance through GitHub Sponsors.
Support helps keep the collection current with new Apple releases, evolving framework APIs, updated examples, and compatibility work across Claude Code, Codex, Cursor, Copilot, and other agents.
Thanks to the following people for supporting this project:
PolyForm Perimeter 1.0.0 -- see LICENSE
What this means in practice:
This project is not affiliated with, endorsed by, or sponsored by Apple Inc.
name: pencilkit
description: "Add Apple Pencil drawing with PKCanvasView, PKToolPicker, PKDrawing serialization/export, stroke inspection, and PencilKit/PaperKit handoffs. Use when building drawing apps, annotation features, handwriting capture, signature fields, content-version-safe ink workflows, or Apple Pencil-powered experiences on iOS/iPadOS/visionOS."Capture Apple Pencil and finger input using PKCanvasView, manage drawing
tools with PKToolPicker, serialize drawings with PKDrawing, and wrap PencilKit in SwiftUI.
PencilKit requires no entitlements or Info.plist entries. Import PencilKit
and create a PKCanvasView.
import PencilKit
Platform availability: iOS 13+, iPadOS 13+, Mac Catalyst 13.1+, visionOS 1.0+.
canvasView.drawing from
canvasViewDrawingDidChange(_:); keep the previous persisted revision until
the new revision completes the remaining checkpoints.dataRepresentation(), write atomically, and run the
decode validate/fix/retry loop. Do not mark
bytes valid when PKDrawing(data:) still throws.image(from:scale:); skip export on invalid bounds without altering
the serialized drawing.PKCanvasView is a UIScrollView subclass that captures Apple Pencil and
finger input and renders strokes.
import PencilKit
import UIKit
class DrawingViewController: UIViewController, PKCanvasViewDelegate {
let canvasView = PKCanvasView()
override func viewDidLoad() {
super.viewDidLoad()
canvasView.delegate = self
canvasView.drawingPolicy = .anyInput
canvasView.tool = PKInkingTool(.pen, color: .black, width: 5)
canvasView.frame = view.bounds
canvasView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
view.addSubview(canvasView)
}
func canvasViewDrawingDidChange(_ canvasView: PKCanvasView) {
// Drawing changed -- save or process
}
}
| Policy | Behavior |
|---|---|
.default | Respects UIPencilInteraction.prefersPencilOnlyDrawing when the tool picker is visible; otherwise Pencil-only |
.anyInput | Both pencil and finger draw |
.pencilOnly | Only Apple Pencil touches draw on the canvas |
canvasView.drawingPolicy = .pencilOnly
Use .default for system-standard Pencil-primary canvases when the tool
picker's drawing-policy control should follow the user's Pencil preference. Use
.anyInput for signature pads, whiteboards, or explicit finger-drawing modes.
Use .pencilOnly when finger input should never create strokes.
// Set a large drawing area (scrollable)
canvasView.contentSize = CGSize(width: 2000, height: 3000)
// Enable/disable the ruler
canvasView.isRulerActive = true
// Set the current tool programmatically
canvasView.tool = PKInkingTool(.pencil, color: .blue, width: 3)
canvasView.tool = PKEraserTool(.vector)
PKToolPicker displays a floating palette of drawing tools. The canvas
automatically adopts the selected tool.
class DrawingViewController: UIViewController {
let canvasView = PKCanvasView()
let toolPicker = PKToolPicker()
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
toolPicker.addObserver(canvasView)
toolPicker.setVisible(true, forFirstResponder: canvasView)
canvasView.becomeFirstResponder()
}
}
Create a tool picker with specific tools. PKToolPicker(toolItems:) and
custom tool picker item classes require iOS/iPadOS 18+, Mac Catalyst 18+, and
visionOS 2+; those item classes are available on macOS starting in macOS 26.
let toolPicker = PKToolPicker(toolItems: [
PKToolPickerInkingItem(type: .pen, color: .black, width: 5),
PKToolPickerInkingItem(type: .pencil, color: .gray, width: 5),
PKToolPickerInkingItem(type: .marker, color: .yellow, width: 12),
PKToolPickerEraserItem(type: .vector),
PKToolPickerLassoItem(),
PKToolPickerRulerItem()
])
| Type | Description |
|---|---|
.pen | Smooth, pressure-sensitive pen |
.pencil | Textured pencil with tilt shading |
.marker | Semi-transparent highlighter |
.monoline | Uniform-width pen |
.fountainPen | Variable-width calligraphy pen |
.watercolor | Blendable watercolor brush |
.crayon | Textured crayon |
.reed | Reed pen (iOS/iPadOS/macOS/visionOS 26+) |
Use Content Version Compatibility as the single version map and compatibility gate for both the canvas and tool picker.
PKDrawing is a value type (struct) that holds all stroke data. Serialize
it to Data for persistence.
// Save
func saveDrawing(_ drawing: PKDrawing) throws {
let data = drawing.dataRepresentation()
try data.write(to: fileURL, options: .atomic)
}
// Load
func loadDrawing() throws -> PKDrawing {
let data = try Data(contentsOf: fileURL)
return try PKDrawing(data: data)
}
For synced or user-provided data: validate with PKDrawing(data:); on
failure preserve the original bytes and fix the cause by refetching an
intact revision or selecting a previously generated compatible copy; then
retry the decode. Assign the drawing only after a successful retry. If
recovery still fails, keep the source unchanged and show an error or available
read-only preview instead of suppressing the failure with try?.
do {
canvasView.drawing = try PKDrawing(data: correctedData) // retry
} catch {
showReadOnlyPreview(for: document, loadError: error)
}
var drawing1 = PKDrawing()
let drawing2 = PKDrawing()
drawing1.append(drawing2)
// Non-mutating
let combined = drawing1.appending(drawing2)
let scaled = drawing.transformed(using: CGAffineTransform(scaleX: 2, y: 2))
let translated = drawing.transformed(using: CGAffineTransform(translationX: 100, y: 0))
For sync, migration, downgrade, or cross-device editing tasks, use
requiredContentVersion as the compatibility gate and choose an explicit
maximumSupportedContentVersion when old clients must keep editing.
let targetVersion: PKContentVersion = .version1
canvasView.maximumSupportedContentVersion = targetVersion
toolPicker.maximumSupportedContentVersion = targetVersion
switch drawing.requiredContentVersion {
case .version1:
// Older marker, pen, and pencil ink set
syncEditable(drawing)
case .version2:
// iPadOS 17-era inks: monoline, fountain pen, watercolor, crayon
syncIfRecipientsSupportVersion2(drawing)
case .version3, .version4:
// Later features such as barrel-roll data and Reed Pen
syncEditableOnlyToCurrentClients(drawing)
@unknown default:
showReadOnlyPreview(for: drawing)
}
If a drawing requires a newer version than a recipient can load, preserve the
full-fidelity PKDrawing for capable clients and provide a read-only preview or
separate fallback instead of silently overwriting it. See
references/pencilkit-patterns.md for the
deeper compatibility table.
Generate a UIImage from a drawing.
func exportImage(from drawing: PKDrawing, scale: CGFloat = 2.0) -> UIImage {
drawing.image(from: drawing.bounds, scale: scale)
}
// Export a specific region
let region = CGRect(x: 0, y: 0, width: 500, height: 500)
let scale = UITraitCollection.current.displayScale
let croppedImage = drawing.image(from: region, scale: scale)
Access individual strokes, their ink, and control points.
for stroke in drawing.strokes {
let ink = stroke.ink
print("Ink type: \(ink.inkType), color: \(ink.color)")
print("Bounds: \(stroke.renderBounds)")
// Access path points
let path = stroke.path
print("Points: \(path.count), created: \(path.creationDate)")
// Interpolate along the path
for point in path.interpolatedPoints(by: .distance(10)) {
print("Location: \(point.location), force: \(point.force)")
}
}
Load Constructing Strokes Programmatically only for generated ink paths; ordinary drawing and inspection do not need the advanced constructors.
Wrap PKCanvasView in a UIViewRepresentable for SwiftUI.
import SwiftUI
import PencilKit
struct CanvasView: UIViewRepresentable {
@Binding var drawing: PKDrawing
@Binding var toolPickerVisible: Bool
func makeUIView(context: Context) -> PKCanvasView {
let canvas = PKCanvasView()
canvas.delegate = context.coordinator
canvas.drawingPolicy = .anyInput
canvas.drawing = drawing
context.coordinator.toolPicker.addObserver(canvas)
return canvas
}
func updateUIView(_ canvas: PKCanvasView, context: Context) {
if canvas.drawing != drawing {
canvas.drawing = drawing
}
let toolPicker = context.coordinator.toolPicker
toolPicker.setVisible(toolPickerVisible, forFirstResponder: canvas)
if toolPickerVisible { canvas.becomeFirstResponder() }
}
func makeCoordinator() -> Coordinator { Coordinator(self) }
class Coordinator: NSObject, PKCanvasViewDelegate {
let parent: CanvasView
let toolPicker = PKToolPicker()
init(_ parent: CanvasView) {
self.parent = parent
super.init()
}
func canvasViewDrawingDidChange(_ canvasView: PKCanvasView) {
parent.drawing = canvasView.drawing
}
}
}
For SwiftUI wrappers, set the input policy using the canonical Drawing Policies table.
struct DrawingScreen: View {
@State private var drawing = PKDrawing()
@State private var showToolPicker = true
var body: some View {
CanvasView(drawing: $drawing, toolPickerVisible: $showToolPicker)
.ignoresSafeArea()
}
}
PaperKit (iOS 26+) extends PencilKit with a complete markup experience
including shapes, text boxes, images, stickers, and loupes. Use the sibling
paperkit skill when you need structured markup rather than only freeform
drawing.
| Capability | PencilKit | PaperKit |
|---|---|---|
| Freeform drawing | Yes | Yes |
| Shapes & lines | No | Yes |
| Text boxes | No | Yes |
| Images & stickers | No | Yes |
| Loupes | No | Yes |
| Markup toolbar | No | Yes |
| Markup insertion UI | No | MarkupEditViewController, MarkupToolbarViewController |
| Data model | PKDrawing | PaperMarkup |
PaperKit uses PencilKit under the hood: PaperMarkupViewController accepts
PKTool for its drawingTool property, and PaperMarkup can append a
PKDrawing.
The tool picker only appears when its associated responder is first responder.
// WRONG: Tool picker never shows
toolPicker.setVisible(true, forFirstResponder: canvasView)
// CORRECT: Also become first responder
toolPicker.setVisible(true, forFirstResponder: canvasView)
canvasView.becomeFirstResponder()
One PKToolPicker per canvas. Creating extras causes visual conflicts.
// WRONG
func viewDidAppear(_ animated: Bool) {
let picker = PKToolPicker() // New picker every appearance
picker.setVisible(true, forFirstResponder: canvasView)
}
// CORRECT: Store picker as a property
let toolPicker = PKToolPicker()
Apply the Content Version Compatibility gate to both the canvas and tool picker before syncing editable drawings.
dataRepresentation() is for persistence and interchange, not comparison.
Use PKDrawing equality for exact value checks, and inspect strokes or rendered
images for visual/approximate comparisons.
// WRONG
if drawing1.dataRepresentation() == drawing2.dataRepresentation() { }
// CORRECT
if drawing1 == drawing2 { }
PKCanvasView.drawingPolicy follows the canonical policy tablePKToolPicker stored as a property, not recreated each appearancecanvasView.becomeFirstResponder() called to show the tool pickerPKToolPicker observer before showing the pickerdataRepresentation() and loaded via PKDrawing(data:)canvasViewDrawingDidChange delegate method used to track changesmaximumSupportedContentVersion set on both canvas and tool picker if backward compatibility is neededdrawing != binding.zero bounds)
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