SkillAtlasSkill 详情

speech-recognition

86 agent skills optimized for iOS 26+ development with Swift 6.

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项目 README

来源文件:README.md

抓取于 2026年8月22日

Swift iOS Skills — Agent Skills for iOS 26+ & SwiftUI Development

GitHub stars Swift 6.3 Platform Claude Code OpenAI Codex Agent Skills tessl License: PolyForm Perimeter

86 agent skills optimized for iOS 26+ development with Swift 6.3 and modern Apple frameworks. All code examples, patterns, and guidance target the latest APIs -- Liquid Glass, approachable concurrency, Foundation Models, StoreKit 2, SwiftData, async/await URLSession, and more. No deprecated patterns.

Compatible with Claude Code, OpenAI Codex, Cursor, GitHub Copilot, and 40+ other agents. Follows the open Agent Skills standard.

Every skill is self-contained. No skill depends on another. Install only what you need.

Release history: CHANGELOG.md.

Contents

Install

Recommended: any agent via skills CLI

The skills CLI is the recommended install method.

Interactive install (recommended):

npx skills add dpearson2699/swift-ios-skills

Running the default command opens the skills CLI UI so you can choose which skills to install and which agent(s) to install them for.

Install everything for any coding agent:

npx skills add dpearson2699/swift-ios-skills --all

Use --all when you want the full set of 86 skills installed automatically for any coding agent.

Install specific skills directly:

npx skills add dpearson2699/swift-ios-skills --skill <skill-name> --skill <skill-name>

Check for updates to installed skills:

npx skills check

Update installed skills to the latest versions:

npx skills update

Use these after installing through the skills CLI.

Claude Code (via plugin marketplace)

Add the marketplace (one-time):

/plugin marketplace add dpearson2699/swift-ios-skills

Install everything:

/plugin install all-ios-skills@swift-ios-skills

Or install a themed bundle (bundles limit how many skills load into the context window — if you want everything, use all-ios-skills above instead of installing multiple bundles):

/plugin install swiftui-skills@swift-ios-skills
/plugin install swift-core-skills@swift-ios-skills
/plugin install ios-app-framework-skills@swift-ios-skills
/plugin install ios-data-framework-skills@swift-ios-skills
/plugin install ios-ai-ml-skills@swift-ios-skills
/plugin install ios-engineering-skills@swift-ios-skills
/plugin install ios-hardware-skills@swift-ios-skills
/plugin install ios-platform-skills@swift-ios-skills
/plugin install ios-gaming-skills@swift-ios-skills
/plugin install apple-kit-skills@swift-ios-skills

OpenAI Codex

$skill-installer install https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/<skill-name>

Claude Web App / Claude Desktop

  1. Download the skill folder(s) you want from this repo
  2. Zip each skill folder
  3. Go to Settings > Capabilities and enable "Code execution and file creation"
  4. Go to Customize > Skills, click +, then Upload a skill
  5. Upload the zip

ChatGPT

  1. Download the skill folder(s) you want from this repo
  2. Zip each skill folder
  3. Click your profile icon in ChatGPT and select Skills
  4. Click New skill and select Upload from your computer
  5. Upload the zip

Plugin Bundles (Claude Code)

PluginSkills included
all-ios-skillsAll 86 skills
apple-kit-skills39 skills spanning Apple Kit frameworks plus CarPlay
swiftui-skillsfocus-engine, swiftui-animation, swiftui-gestures, swiftui-layout-components, swiftui-liquid-glass, swiftui-navigation, swiftui-patterns, swiftui-performance, swiftui-uikit-interop, swiftui-webkit
swift-core-skillscore-data, swift-api-design-guidelines, swift-architecture, swift-codable, swift-charts, swift-concurrency, swift-formatstyle, swift-language, swift-testing, swiftdata
ios-app-framework-skillsactivitykit, adattributionkit, alarmkit, app-clips, app-intents, avkit, carplay, mapkit, paperkit, pdfkit, photokit, push-notifications, storekit, tipkit, widgetkit
ios-data-framework-skillscloudkit, contacts-framework, eventkit, financekit, healthkit, musickit, passkit, weatherkit
ios-ai-ml-skillsapple-on-device-ai, coreml, natural-language, speech-recognition, vision-framework
ios-engineering-skillsapp-store-optimization, app-store-review, authentication, background-processing, cryptokit, debugging-instruments, device-integrity, ios-accessibility, ios-ettrace-performance, ios-localization, ios-memgraph-analysis, ios-networking, swift-security, swiftlint, ios-simulator, metrickit
ios-hardware-skillsaccessorysetupkit, core-bluetooth, core-motion, core-nfc, dockkit, pencilkit, realitykit, sensorkit
ios-platform-skillsappmigrationkit, audioaccessorykit, browserenginekit, callkit, cryptotokenkit, energykit, homekit, permissionkit, relevancekit, shareplay-activities
ios-gaming-skillsgamekit, scenekit, spritekit, tabletopkit

Skills

SwiftUI

SkillWhat it covers
focus-engine@FocusState, defaultFocus, focusSection, focused scene values, focus restoration, UIFocusGuide
swiftui-animationSpring animations, PhaseAnimator, KeyframeAnimator, matchedGeometryEffect, SF Symbols
swiftui-gesturesTap, drag, magnify, rotate, long press, simultaneous and sequential gestures
swiftui-layout-componentsGrid, LazyVGrid, Layout protocol, ViewThatFits, custom layouts
swiftui-liquid-glassiOS 26 Liquid Glass, glassEffect, GlassEffectContainer, morphing transitions
swiftui-navigationNavigationStack, NavigationSplitView, programmatic navigation, deep linking
swiftui-patterns@Observable, state ownership, environment wiring, view composition, async loading, MV-pattern architecture
swiftui-performanceRendering performance, view update optimization, layout thrash, Instruments profiling
swiftui-uikit-interopUIViewRepresentable, UIHostingController, Coordinator, incremental UIKit-to-SwiftUI migration
swiftui-webkitWebView, WebPage, navigation policies, JavaScript calls, local content, custom URL schemes

Core Swift

SkillWhat it covers
swift-api-design-guidelinesSwift API Design Guidelines -- argument labels, mutating/nonmutating pairs, documentation comments, naming conventions
swift-architectureArchitecture patterns: MV (@Observable), MVVM, MVI, TCA, Clean Architecture, Coordinator, decision framework
swift-codableSwift Codable, JSONDecoder, JSONEncoder, CodingKeys, custom decoding, nested JSON
swift-chartsBar, line, area, pie, donut, and 3D charts, scrolling, selection, annotations
swift-concurrencySwift 6.2 concurrency, Sendable, actors, structured concurrency, data-race safety
swift-formatstyleFormatStyle protocol, number/currency/date/duration/measurement formatting, custom styles
swift-languageSwift 6.3 language idioms, result builders, property wrappers, typed throws
swift-testingSwift Testing framework, @Test, @Suite, #expect, parameterized tests, mocking
core-dataCore Data persistence, NSPersistentContainer, NSFetchedResultsController, batch operations, staged migration
swiftdata@Model, @Query, #Predicate, ModelContainer, migrations, CloudKit sync, @ModelActor

App Experience Frameworks

SkillWhat it covers
activitykitActivityKit, Dynamic Island, Lock Screen Live Activities, push-to-update
adattributionkitPrivacy-preserving ad attribution, postbacks, conversion values, re-engagement
alarmkitAlarmKit system alarms and countdown timers, Lock Screen, Dynamic Island, Live Activities
app-clipsApp Clips, invocation URLs, NFC, QR, App Clip Codes, App Group handoff
app-intentsApp Intents for Siri, Shortcuts, Spotlight, widgets, and Apple Intelligence
avkitAVPlayerViewController, VideoPlayer, Picture-in-Picture, AirPlay, subtitles
carplayCarPlay templates, navigation, audio, communication, EV charging apps
mapkitMapKit, CoreLocation, annotations, geocoding, directions, geofencing
paperkitPaperMarkupViewController, markup editing, drawing, shapes (iOS 26)
pdfkitPDFView, PDFDocument, annotations, text search, form filling, thumbnails
photokitPhotosPicker, AVCaptureSession, photo library, video recording, media permissions
push-notificationsUNUserNotificationCenter, APNs, rich notifications, silent push, service extensions
storekitStoreKit 2 purchases, subscriptions, SubscriptionStoreView, transaction verification
tipkitFeature discovery tooltips, contextual tips, tip rules, tip events
widgetkitHome Screen, Lock Screen, and StandBy widgets, Control Center controls, timeline providers

Data & Service Frameworks

SkillWhat it covers
cloudkitCKContainer, CKRecord, subscriptions, sharing, CKSyncEngine, SwiftData sync
contacts-frameworkCNContactStore, fetch requests, key descriptors, CNContactPickerViewController, save requests
eventkitEKEventStore, EKEvent, EKReminder, recurrence rules, EventKitUI editors and choosers
financekitApple Card, Apple Cash, Wallet orders, transaction queries, account balances
healthkitHKHealthStore, queries, statistics, workout sessions, background delivery
musickitMusicKit authorization, catalog search, ApplicationMusicPlayer, MPRemoteCommandCenter
passkitApple Pay, PKPaymentRequest, PKPaymentAuthorizationController, Wallet passes
weatherkitWeatherService, current/hourly/daily forecasts, alerts, attribution requirements

AI & Machine Learning

SkillWhat it covers
apple-on-device-aiFoundation Models framework, Core ML, MLX Swift, on-device LLM inference
coremlCore ML model loading, prediction, MLTensor, compute unit configuration, VNCoreMLRequest, MLComputePlan
natural-languageNLTokenizer, NLTagger, sentiment analysis, language identification, embeddings, Translation
speech-recognitionSpeechAnalyzer, SpeechTranscriber, SFSpeechRecognizer, on-device recognition, audio buffer processing
vision-frameworkVision text recognition, face/barcode detection, image segmentation, VisionKit DataScannerViewController

iOS Engineering

SkillWhat it covers
app-store-optimizationASO keyword strategy, description writing, screenshot optimization, Custom Product Pages, A/B testing
app-store-reviewApp Review guidelines, rejection prevention, privacy manifests, ATT, HIG compliance
authenticationSign in with Apple, ASAuthorizationController, passkeys, biometric auth (LAContext), credential management
background-processingBGTaskScheduler, background refresh, URLSession background transfers
cryptokitSHA-2/SHA-3, HMAC, AES-GCM, ChaChaPoly, HPKE, ML-KEM/ML-DSA, P256/Curve25519 signing, ECDH, Secure Enclave
debugging-instrumentsXcode debugger, Instruments, os_signpost, MetricKit, crash symbolication
device-integrityDeviceCheck (DCDevice per-device bits), App Attest (DCAppAttestService attestation and assertion flows)
ios-accessibilityVoiceOver, Dynamic Type, custom rotors, accessibility focus, assistive-technology support
ios-ettrace-performanceETTrace launch/runtime capture, exact-build dSYM matching, processed flamegraph JSON, comparable verification
ios-localizationString Catalogs, pluralization, FormatStyle, right-to-left layout
ios-memgraph-analysisSimulator memgraph capture, leak ownership paths, reachable heap growth, raw evidence preservation
ios-networkingURLSession async/await, REST APIs, downloads/uploads, WebSockets, pagination, retry, caching
swift-securityKeychain Services, CryptoKit symmetric/asymmetric, biometric authentication, Secure Enclave, certificate trust, credential storage, OWASP compliance · Based on ivan-magda/swift-security-skill
ios-simulatorxcrun simctl commands, device lifecycle, push/location/privacy simulation, log streaming, simulator limitations
metrickitMetricManager async reports, hang/crash diagnostics, production performance telemetry
swiftlintSwiftLint setup, .swiftlint.yml, build tool plugin, rule selection, baselines, suppressions, CI integration

Hardware & Device Integration

SkillWhat it covers
accessorysetupkitPrivacy-preserving BLE/Wi-Fi accessory discovery, ASAccessorySession, picker UI
core-bluetoothCBCentralManager, CBPeripheral, BLE scanning/connecting, services, characteristics, background modes
core-motionCMMotionManager, CMPedometer, accelerometer, gyroscope, activity recognition, altitude
core-nfcNFCNDEFReaderSession, NFCTagReaderSession, NDEF reading/writing, background tag reading
dockkitDockAccessoryManager, camera subject tracking, motor control, framing
pencilkitPKCanvasView, PKDrawing, PKToolPicker, Apple Pencil drawing and annotation
realitykitRealityView, entities, anchors, ARKit world tracking, raycasting, scene understanding
sensorkitResearch-grade sensor data, ambient light, keyboard metrics, device usage (approved studies)

Platform Integration

SkillWhat it covers
appmigrationkitCross-platform data transfer, AppMigrationExtension export/import (iOS 26)
audioaccessorykitAudio accessory features, automatic switching, device placement (iOS 26.4)
browserenginekitAlternative browser engines (EU), process management, web content extensions
callkitCXProvider, CXCallController, PushKit VoIP registration, call directory extensions
cryptotokenkitTKTokenDriver, TKSmartCard, iOS 26 NFC smart cards, certificate-based auth
energykitElectricityGuidance, EnergyVenue, grid forecasts, load event submission, electricity insights
homekitHMHomeManager, accessories, rooms, actions, triggers, MatterSupport commissioning
permissionkitAskCenter, PermissionQuestion, child communication safety, CommunicationLimits
relevancekitWidget relevance signals, time/location-based relevance providers (watchOS 26)
shareplay-activitiesGroupActivity, GroupSession, GroupSessionMessenger, coordinated media playback

Gaming

SkillWhat it covers
gamekitGame Center, GKLocalPlayer, leaderboards, achievements, real-time and turn-based multiplayer
scenekitSCNView, SCNScene, 3D geometry, materials, lighting, physics, SceneView
spritekitSKScene, SKSpriteNode, SKAction, physics simulation, particle effects, SpriteView
tabletopkitMultiplayer spatial board games, pieces, cards, dice, Group Activities (visionOS)

Structure

Each skill follows the open Agent Skills standard:

skills/
  skill-name/
    SKILL.md              # Required — instructions and metadata
    references/           # Optional — detailed reference material
      some-topic.md

SKILL.md contains YAML frontmatter (name, description) and markdown instructions. The references/ folder holds longer examples, advanced patterns, and lookup tables that the main file points to.

This repository contains original instructional content and examples for Apple platform development. Where Apple frameworks, APIs, documentation, WWDC sessions, or trademarks are referenced, those materials remain the property of Apple Inc. The license for this repository applies to this project's original content only and does not claim ownership of or relicense Apple's documentation, trademarks, sample code, or other third-party materials.

Compatibility

These skills work with any agent that supports the Agent Skills standard, including:

Upgrading from v2.x

v3.0 is a major release. If you previously installed v2.x skills, note the following changes:

  • Skill count: 57 skills in v2.2.0, 76 skills in v3.0.0.

  • Skill renames: 12 existing skills renamed to use Apple Kit framework names. Old skill paths no longer resolve. Uninstall all skills and reinstall to upgrade.

    v2.x namev3.0 name
    live-activitiesactivitykit
    mapkit-locationmapkit
    photos-camera-mediaphotokit
    homekit-matterhomekit
    callkit-voipcallkit
    metrickit-diagnosticsmetrickit
    pencilkit-drawingpencilkit
    passkit-walletpasskit
    musickit-audiomusickit
    cloudkit-synccloudkit
    eventkit-calendareventkit
    realitykit-arrealitykit
  • 19 new Kit framework skills: avkit, gamekit, cryptokit, pdfkit, paperkit, spritekit, scenekit, financekit, accessorysetupkit, adattributionkit, carplay, appmigrationkit, browserenginekit, dockkit, sensorkit, tabletopkit, relevancekit, audioaccessorykit, cryptotokenkit.

  • New bundles: apple-kit-skills (all 39 Apple Kit framework skills) and ios-gaming-skills (GameKit, SpriteKit, SceneKit, TabletopKit).

  • PaperKit standalone: PaperKit content removed from pencilkit and is now its own paperkit skill.

  • Beta frameworks: permissionkit, energykit, paperkit, relevancekit, appmigrationkit, and audioaccessorykit require iOS/watchOS 26 beta and are subject to API changes before GM.

  • All skills remain self-contained: No skill references or depends on another.

To upgrade via the skills CLI:

npx skills add dpearson2699/swift-ios-skills

To upgrade Claude Code bundles, reinstall the bundles you use (old skill paths will no longer resolve).

Support

If these skills save you time or improve your workflow, you can support ongoing maintenance through GitHub Sponsors.

Support helps keep the collection current with new Apple releases, evolving framework APIs, updated examples, and compatibility work across Claude Code, Codex, Cursor, Copilot, and other agents.

Sponsors

Thanks to the following people for supporting this project:

Anthony Jr.

License

PolyForm Perimeter 1.0.0 -- see LICENSE

What this means in practice:

  • Using these skills to build your iOS app -- allowed
  • Using these skills inside a closed-source commercial workflow -- allowed
  • Forking the repo and contributing back -- allowed
  • Sharing the skills with a teammate -- allowed
  • Taking the skills, rebranding them as "Premium iOS Agent Skills," and selling them -- not allowed (that's a competing product)

This project is not affiliated with, endorsed by, or sponsored by Apple Inc.

其他

中风险

  • 来源需自行核对维护者身份。
  • 未检测到明显脚本安装指令。
  • 可能需要外部 token、网络权限或第三方服务。
  • 未检测到高风险命令。
  • 扫描发现:1 条。

Codex — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/dpearson2699/swift-ios-skills.git
  3. 将 "skills/speech-recognition" 文件夹复制到 Codex 的 skills 目录中。
  4. 重启 Codex 让新的 skill 生效。

Codex — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Codex 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Codex 让新的 skill 生效。

Claude Code — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/dpearson2699/swift-ios-skills.git
  3. 将 "skills/speech-recognition" 文件夹复制到 Claude Code 的 skills 目录中。
  4. 重启 Claude Code 让新的 skill 生效。

Claude Code — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Claude Code 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Claude Code 让新的 skill 生效。

Cursor — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/dpearson2699/swift-ios-skills.git
  3. 将 "skills/speech-recognition" 文件夹复制到 Cursor 的 skills 目录中。
  4. 重启 Cursor 让新的 skill 生效。

Cursor — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Cursor 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Cursor 让新的 skill 生效。

GitHub Copilot — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/dpearson2699/swift-ios-skills.git
  3. 将 "skills/speech-recognition" 文件夹复制到 GitHub Copilot 的 skills 目录中。
  4. 重启 GitHub Copilot 让新的 skill 生效。

GitHub Copilot — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 GitHub Copilot 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 GitHub Copilot 让新的 skill 生效。

Windsurf — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/dpearson2699/swift-ios-skills.git
  3. 将 "skills/speech-recognition" 文件夹复制到 Windsurf 的 skills 目录中。
  4. 重启 Windsurf 让新的 skill 生效。

Windsurf — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Windsurf 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Windsurf 让新的 skill 生效。
查看 SKILL.md 原文
name: speech-recognition
description: "Transcribe speech to text using Apple's Speech framework. Use when implementing live microphone transcription with AVAudioEngine, recognizing recorded audio files, handling speech and microphone authorization, choosing on-device vs server-backed SFSpeechRecognizer behavior, or adopting SpeechAnalyzer, SpeechTranscriber, DictationTranscriber, AssetInventory, and async result streams on iOS 26+."

Speech Recognition

Transcribe live and pre-recorded audio to text using Apple's Speech framework. Covers SpeechAnalyzer / SpeechTranscriber (iOS 26+) and SFSpeechRecognizer (iOS 10+) fallback guidance.

Scope boundary: Use this skill for speech-to-text recognition, speech authorization, microphone capture plumbing, and result handling. Hand off text analysis, language identification after transcription, sentiment, embeddings, and translation to natural-language; hand off audio playback UI to avkit; hand off summarization or generation over transcripts to apple-on-device-ai.

Contents

SpeechAnalyzer Strategy (iOS 26+)

Use SpeechAnalyzer for modern iOS 26+ speech analysis, especially long-form recordings, live transcription, time-indexed transcripts, and fully on-device flows. Keep SFSpeechRecognizer for iOS 10+ deployment targets, server-backed locale coverage, or existing callback/delegate implementations.

Read SpeechAnalyzer patterns when implementing an iOS 26+ transcription pipeline, model asset handling, volatile results, or file/buffer examples.

SpeechAnalyzer setup checklist

  1. Choose the module:
    • SpeechTranscriber for the newer general-purpose on-device model.
    • DictationTranscriber when SpeechTranscriber is unavailable for the current device or locale and dictation-compatible support is acceptable.
    • SpeechDetector only in conjunction with a transcriber when voice activity detection is worth the accuracy/power tradeoff.
  2. Check support before creating the session:
    • SpeechTranscriber.isAvailable
    • SpeechTranscriber.supportedLocale(equivalentTo:)
    • SpeechTranscriber.installedLocales / supportedLocales when showing language choices.
  3. Pick a documented preset:
    • .transcription for basic accurate transcription.
    • .progressiveTranscription for live UI updates.
    • .timeIndexedProgressiveTranscription when playback highlighting needs audioTimeRange.
  4. Install required assets with AssetInventory.assetInstallationRequest.
  5. Convert live audio buffers to SpeechAnalyzer.bestAvailableAudioFormat(compatibleWith:) before yielding AnalyzerInput.
  6. Consume module results from their AsyncSequence in a separate task.
  7. Finish explicitly with finalizeAndFinish(through:), finalizeAndFinishThroughEndOfInput(), or cancelAndFinishNow().

Do not use an offlineTranscription preset; Apple does not document one. Finishing an AsyncStream input sequence does not finish the analyzer session.

SFSpeechRecognizer Setup

Creating a recognizer with locale

import Speech

// Default locale (user's current language)
let recognizer = SFSpeechRecognizer()

// Specific locale
let recognizer = SFSpeechRecognizer(locale: Locale(identifier: "en-US"))

// Check if recognition is available for this locale
guard let recognizer, recognizer.isAvailable else {
    print("Speech recognition not available")
    return
}

Monitoring availability changes

final class SpeechManager: NSObject, SFSpeechRecognizerDelegate {
    private let recognizer = SFSpeechRecognizer()!

    override init() {
        super.init()
        recognizer.delegate = self
    }

    func speechRecognizer(
        _ speechRecognizer: SFSpeechRecognizer,
        availabilityDidChange available: Bool
    ) {
        // Update UI — disable record button when unavailable
    }
}

Authorization

Request both speech recognition and microphone permissions before starting live transcription. Add these keys to Info.plist:

  • NSSpeechRecognitionUsageDescription
  • NSMicrophoneUsageDescription
import Speech
import AVFoundation

func requestPermissions() async -> Bool {
    let speechStatus = await withCheckedContinuation { continuation in
        SFSpeechRecognizer.requestAuthorization { status in
            continuation.resume(returning: status)
        }
    }
    guard speechStatus == .authorized else { return false }

    let micStatus: Bool
    if #available(iOS 17, *) {
        micStatus = await AVAudioApplication.requestRecordPermission()
    } else {
        micStatus = await withCheckedContinuation { continuation in
            AVAudioSession.sharedInstance().requestRecordPermission { granted in
                continuation.resume(returning: granted)
            }
        }
    }
    return micStatus
}

Live Microphone Transcription

The standard pattern: AVAudioEngine captures microphone audio → buffers are appended to SFSpeechAudioBufferRecognitionRequest → results stream in.

import Speech
import AVFoundation

final class LiveTranscriber {
    private let recognizer = SFSpeechRecognizer(locale: Locale(identifier: "en-US"))!
    private let audioEngine = AVAudioEngine()
    private var recognitionRequest: SFSpeechAudioBufferRecognitionRequest?
    private var recognitionTask: SFSpeechRecognitionTask?

    func startTranscribing() throws {
        // Cancel any in-progress task
        recognitionTask?.cancel()
        recognitionTask = nil

        // Configure audio session
        let audioSession = AVAudioSession.sharedInstance()
        try audioSession.setCategory(.record, mode: .measurement, options: .duckOthers)
        try audioSession.setActive(true, options: .notifyOthersOnDeactivation)

        // Create request
        let request = SFSpeechAudioBufferRecognitionRequest()
        request.shouldReportPartialResults = true
        self.recognitionRequest = request

        // Start recognition task
        recognitionTask = recognizer.recognitionTask(with: request) { result, error in
            if let result {
                let text = result.bestTranscription.formattedString
                print("Transcription: \(text)")

                if result.isFinal {
                    self.stopTranscribing()
                }
            }
            if let error {
                print("Recognition error: \(error)")
                self.stopTranscribing()
            }
        }

        // Install audio tap
        let inputNode = audioEngine.inputNode
        let recordingFormat = inputNode.outputFormat(forBus: 0)
        inputNode.installTap(onBus: 0, bufferSize: 1024, format: recordingFormat) {
            buffer, _ in
            request.append(buffer)
        }

        audioEngine.prepare()
        try audioEngine.start()
    }

    func stopTranscribing() {
        audioEngine.stop()
        audioEngine.inputNode.removeTap(onBus: 0)
        recognitionRequest?.endAudio()
        recognitionRequest = nil
        recognitionTask?.cancel()
        recognitionTask = nil
    }
}

Pre-Recorded Audio File Recognition

Use SFSpeechURLRecognitionRequest for audio files on disk:

func transcribeFile(at url: URL) async throws -> String {
    guard let recognizer = SFSpeechRecognizer(), recognizer.isAvailable else {
        throw SpeechError.unavailable
    }
    let request = SFSpeechURLRecognitionRequest(url: url)
    request.shouldReportPartialResults = false

    return try await withCheckedThrowingContinuation { continuation in
        var didResume = false
        recognizer.recognitionTask(with: request) { result, error in
            guard !didResume else { return }
            if let error {
                didResume = true
                continuation.resume(throwing: error)
            } else if let result, result.isFinal {
                didResume = true
                continuation.resume(
                    returning: result.bestTranscription.formattedString
                )
            }
        }
    }
}

On-Device vs Server Recognition

SFSpeechRecognizer can use on-device recognition for supported locales on iOS 13+. If supportsOnDeviceRecognition is false, the recognizer requires a network connection. requiresOnDeviceRecognition only has effect when the recognizer supports it.

let recognizer = SFSpeechRecognizer(locale: Locale(identifier: "en-US"))!

// Check if on-device is supported for this locale
if recognizer.supportsOnDeviceRecognition {
    let request = SFSpeechAudioBufferRecognitionRequest()
    request.requiresOnDeviceRecognition = true  // Force on-device
}

SFSpeechRecognizer requests may still be a poor fit for long-form capture. Apple documents a roughly one-minute task limit for speech recognition and other service limits. For long recordings on iOS 26+, prefer SpeechAnalyzer; otherwise chunk or restart recognition before the limit and preserve transcript state across tasks.

Handling Results

Partial vs final results

With shouldReportPartialResults, replace the displayed partial transcript until SFSpeechRecognitionResult.isFinal commits it. This is separate from SpeechTranscriber.Result.isFinal, whose volatile attributed range must be replaced by the final result for that range. The live example and references/speechanalyzer-patterns.md contain the canonical loops.

Accessing alternative transcriptions and confidence

recognizer.recognitionTask(with: request) { result, error in
    guard let result else { return }

    // Best transcription
    let best = result.bestTranscription

    // All alternatives (sorted by confidence, descending)
    for transcription in result.transcriptions {
        for segment in transcription.segments {
            print("\(segment.substring): \(segment.confidence)")
        }
    }
}

Adding punctuation (iOS 16+)

let request = SFSpeechAudioBufferRecognitionRequest()
request.addsPunctuation = true

Contextual strings

Improve recognition of domain-specific terms:

let request = SFSpeechAudioBufferRecognitionRequest()
request.contextualStrings = ["SwiftUI", "Xcode", "CloudKit"]

Common Mistakes

MistakeFix
Live audio requests only speech authorizationRequire both speech and microphone permission.
Recognizer availability is checked onceObserve delegate availability changes and model loss of service.
Final/error/rollover paths perform different cleanupUse one stopTranscribing() owner for engine stop, tap removal, endAudio, and task cancellation.
On-device mode is forced for every localeCheck supportsOnDeviceRecognition and provide a fallback.
One SFSpeechRecognizer task is used for long-form capturePrefer SpeechAnalyzer on iOS 26+ or roll bounded segments while preserving committed transcript.
Finishing analyzer input is treated as session completionExplicitly finalize through the last sample or cancel-and-finish.
Volatile SpeechAnalyzer results are appendedReplace the volatile range until a final result commits it.
A second recognition task starts before the first endsCancel/finish the active task and complete cleanup before replacement.

Load references/speechanalyzer-patterns.md for complete analyzer finalization and volatile-result code.

Review Checklist

  • NSSpeechRecognitionUsageDescription is in Info.plist
  • NSMicrophoneUsageDescription is in Info.plist (if using live audio)
  • Authorization is requested before starting recognition
  • SFSpeechRecognizerDelegate is set to handle availabilityDidChange
  • Audio engine is stopped and tap removed when recognition ends
  • recognitionRequest.endAudio() is called when done recording
  • Previous recognitionTask is canceled before starting a new one
  • supportsOnDeviceRecognition is checked before requiring on-device mode
  • Partial results are handled separately from final (isFinal) results
  • SFSpeechRecognizer one-minute/service limits are accounted for
  • For iOS 26+: AssetInventory assets are installed before using SpeechAnalyzer
  • For iOS 26+: SpeechTranscriber.isAvailable and locale support are checked
  • For iOS 26+: live buffers are converted to the analyzer-compatible format
  • For iOS 26+: analyzer sessions are explicitly finalized or canceled
  • For iOS 26+: volatile results are replaced by finalized results, not duplicated

References

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