SkillAtlasSkill 详情

swift-charts

86 agent skills optimized for iOS 26+ development with Swift 6.

审核状态:已审核Quality 80Security 88

复制安装命令

用 Codex 或 Claude 安装复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它先审查 Skill 页面再帮你安装。

复制前请先查看来源、License 和安全提示。

项目 README

来源文件:README.md

抓取于 2026年8月22日

Swift iOS Skills — Agent Skills for iOS 26+ & SwiftUI Development

GitHub stars Swift 6.3 Platform Claude Code OpenAI Codex Agent Skills tessl License: PolyForm Perimeter

86 agent skills optimized for iOS 26+ development with Swift 6.3 and modern Apple frameworks. All code examples, patterns, and guidance target the latest APIs -- Liquid Glass, approachable concurrency, Foundation Models, StoreKit 2, SwiftData, async/await URLSession, and more. No deprecated patterns.

Compatible with Claude Code, OpenAI Codex, Cursor, GitHub Copilot, and 40+ other agents. Follows the open Agent Skills standard.

Every skill is self-contained. No skill depends on another. Install only what you need.

Release history: CHANGELOG.md.

Contents

Install

Recommended: any agent via skills CLI

The skills CLI is the recommended install method.

Interactive install (recommended):

npx skills add dpearson2699/swift-ios-skills

Running the default command opens the skills CLI UI so you can choose which skills to install and which agent(s) to install them for.

Install everything for any coding agent:

npx skills add dpearson2699/swift-ios-skills --all

Use --all when you want the full set of 86 skills installed automatically for any coding agent.

Install specific skills directly:

npx skills add dpearson2699/swift-ios-skills --skill <skill-name> --skill <skill-name>

Check for updates to installed skills:

npx skills check

Update installed skills to the latest versions:

npx skills update

Use these after installing through the skills CLI.

Claude Code (via plugin marketplace)

Add the marketplace (one-time):

/plugin marketplace add dpearson2699/swift-ios-skills

Install everything:

/plugin install all-ios-skills@swift-ios-skills

Or install a themed bundle (bundles limit how many skills load into the context window — if you want everything, use all-ios-skills above instead of installing multiple bundles):

/plugin install swiftui-skills@swift-ios-skills
/plugin install swift-core-skills@swift-ios-skills
/plugin install ios-app-framework-skills@swift-ios-skills
/plugin install ios-data-framework-skills@swift-ios-skills
/plugin install ios-ai-ml-skills@swift-ios-skills
/plugin install ios-engineering-skills@swift-ios-skills
/plugin install ios-hardware-skills@swift-ios-skills
/plugin install ios-platform-skills@swift-ios-skills
/plugin install ios-gaming-skills@swift-ios-skills
/plugin install apple-kit-skills@swift-ios-skills

OpenAI Codex

$skill-installer install https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/<skill-name>

Claude Web App / Claude Desktop

  1. Download the skill folder(s) you want from this repo
  2. Zip each skill folder
  3. Go to Settings > Capabilities and enable "Code execution and file creation"
  4. Go to Customize > Skills, click +, then Upload a skill
  5. Upload the zip

ChatGPT

  1. Download the skill folder(s) you want from this repo
  2. Zip each skill folder
  3. Click your profile icon in ChatGPT and select Skills
  4. Click New skill and select Upload from your computer
  5. Upload the zip

Plugin Bundles (Claude Code)

PluginSkills included
all-ios-skillsAll 86 skills
apple-kit-skills39 skills spanning Apple Kit frameworks plus CarPlay
swiftui-skillsfocus-engine, swiftui-animation, swiftui-gestures, swiftui-layout-components, swiftui-liquid-glass, swiftui-navigation, swiftui-patterns, swiftui-performance, swiftui-uikit-interop, swiftui-webkit
swift-core-skillscore-data, swift-api-design-guidelines, swift-architecture, swift-codable, swift-charts, swift-concurrency, swift-formatstyle, swift-language, swift-testing, swiftdata
ios-app-framework-skillsactivitykit, adattributionkit, alarmkit, app-clips, app-intents, avkit, carplay, mapkit, paperkit, pdfkit, photokit, push-notifications, storekit, tipkit, widgetkit
ios-data-framework-skillscloudkit, contacts-framework, eventkit, financekit, healthkit, musickit, passkit, weatherkit
ios-ai-ml-skillsapple-on-device-ai, coreml, natural-language, speech-recognition, vision-framework
ios-engineering-skillsapp-store-optimization, app-store-review, authentication, background-processing, cryptokit, debugging-instruments, device-integrity, ios-accessibility, ios-ettrace-performance, ios-localization, ios-memgraph-analysis, ios-networking, swift-security, swiftlint, ios-simulator, metrickit
ios-hardware-skillsaccessorysetupkit, core-bluetooth, core-motion, core-nfc, dockkit, pencilkit, realitykit, sensorkit
ios-platform-skillsappmigrationkit, audioaccessorykit, browserenginekit, callkit, cryptotokenkit, energykit, homekit, permissionkit, relevancekit, shareplay-activities
ios-gaming-skillsgamekit, scenekit, spritekit, tabletopkit

Skills

SwiftUI

SkillWhat it covers
focus-engine@FocusState, defaultFocus, focusSection, focused scene values, focus restoration, UIFocusGuide
swiftui-animationSpring animations, PhaseAnimator, KeyframeAnimator, matchedGeometryEffect, SF Symbols
swiftui-gesturesTap, drag, magnify, rotate, long press, simultaneous and sequential gestures
swiftui-layout-componentsGrid, LazyVGrid, Layout protocol, ViewThatFits, custom layouts
swiftui-liquid-glassiOS 26 Liquid Glass, glassEffect, GlassEffectContainer, morphing transitions
swiftui-navigationNavigationStack, NavigationSplitView, programmatic navigation, deep linking
swiftui-patterns@Observable, state ownership, environment wiring, view composition, async loading, MV-pattern architecture
swiftui-performanceRendering performance, view update optimization, layout thrash, Instruments profiling
swiftui-uikit-interopUIViewRepresentable, UIHostingController, Coordinator, incremental UIKit-to-SwiftUI migration
swiftui-webkitWebView, WebPage, navigation policies, JavaScript calls, local content, custom URL schemes

Core Swift

SkillWhat it covers
swift-api-design-guidelinesSwift API Design Guidelines -- argument labels, mutating/nonmutating pairs, documentation comments, naming conventions
swift-architectureArchitecture patterns: MV (@Observable), MVVM, MVI, TCA, Clean Architecture, Coordinator, decision framework
swift-codableSwift Codable, JSONDecoder, JSONEncoder, CodingKeys, custom decoding, nested JSON
swift-chartsBar, line, area, pie, donut, and 3D charts, scrolling, selection, annotations
swift-concurrencySwift 6.2 concurrency, Sendable, actors, structured concurrency, data-race safety
swift-formatstyleFormatStyle protocol, number/currency/date/duration/measurement formatting, custom styles
swift-languageSwift 6.3 language idioms, result builders, property wrappers, typed throws
swift-testingSwift Testing framework, @Test, @Suite, #expect, parameterized tests, mocking
core-dataCore Data persistence, NSPersistentContainer, NSFetchedResultsController, batch operations, staged migration
swiftdata@Model, @Query, #Predicate, ModelContainer, migrations, CloudKit sync, @ModelActor

App Experience Frameworks

SkillWhat it covers
activitykitActivityKit, Dynamic Island, Lock Screen Live Activities, push-to-update
adattributionkitPrivacy-preserving ad attribution, postbacks, conversion values, re-engagement
alarmkitAlarmKit system alarms and countdown timers, Lock Screen, Dynamic Island, Live Activities
app-clipsApp Clips, invocation URLs, NFC, QR, App Clip Codes, App Group handoff
app-intentsApp Intents for Siri, Shortcuts, Spotlight, widgets, and Apple Intelligence
avkitAVPlayerViewController, VideoPlayer, Picture-in-Picture, AirPlay, subtitles
carplayCarPlay templates, navigation, audio, communication, EV charging apps
mapkitMapKit, CoreLocation, annotations, geocoding, directions, geofencing
paperkitPaperMarkupViewController, markup editing, drawing, shapes (iOS 26)
pdfkitPDFView, PDFDocument, annotations, text search, form filling, thumbnails
photokitPhotosPicker, AVCaptureSession, photo library, video recording, media permissions
push-notificationsUNUserNotificationCenter, APNs, rich notifications, silent push, service extensions
storekitStoreKit 2 purchases, subscriptions, SubscriptionStoreView, transaction verification
tipkitFeature discovery tooltips, contextual tips, tip rules, tip events
widgetkitHome Screen, Lock Screen, and StandBy widgets, Control Center controls, timeline providers

Data & Service Frameworks

SkillWhat it covers
cloudkitCKContainer, CKRecord, subscriptions, sharing, CKSyncEngine, SwiftData sync
contacts-frameworkCNContactStore, fetch requests, key descriptors, CNContactPickerViewController, save requests
eventkitEKEventStore, EKEvent, EKReminder, recurrence rules, EventKitUI editors and choosers
financekitApple Card, Apple Cash, Wallet orders, transaction queries, account balances
healthkitHKHealthStore, queries, statistics, workout sessions, background delivery
musickitMusicKit authorization, catalog search, ApplicationMusicPlayer, MPRemoteCommandCenter
passkitApple Pay, PKPaymentRequest, PKPaymentAuthorizationController, Wallet passes
weatherkitWeatherService, current/hourly/daily forecasts, alerts, attribution requirements

AI & Machine Learning

SkillWhat it covers
apple-on-device-aiFoundation Models framework, Core ML, MLX Swift, on-device LLM inference
coremlCore ML model loading, prediction, MLTensor, compute unit configuration, VNCoreMLRequest, MLComputePlan
natural-languageNLTokenizer, NLTagger, sentiment analysis, language identification, embeddings, Translation
speech-recognitionSpeechAnalyzer, SpeechTranscriber, SFSpeechRecognizer, on-device recognition, audio buffer processing
vision-frameworkVision text recognition, face/barcode detection, image segmentation, VisionKit DataScannerViewController

iOS Engineering

SkillWhat it covers
app-store-optimizationASO keyword strategy, description writing, screenshot optimization, Custom Product Pages, A/B testing
app-store-reviewApp Review guidelines, rejection prevention, privacy manifests, ATT, HIG compliance
authenticationSign in with Apple, ASAuthorizationController, passkeys, biometric auth (LAContext), credential management
background-processingBGTaskScheduler, background refresh, URLSession background transfers
cryptokitSHA-2/SHA-3, HMAC, AES-GCM, ChaChaPoly, HPKE, ML-KEM/ML-DSA, P256/Curve25519 signing, ECDH, Secure Enclave
debugging-instrumentsXcode debugger, Instruments, os_signpost, MetricKit, crash symbolication
device-integrityDeviceCheck (DCDevice per-device bits), App Attest (DCAppAttestService attestation and assertion flows)
ios-accessibilityVoiceOver, Dynamic Type, custom rotors, accessibility focus, assistive-technology support
ios-ettrace-performanceETTrace launch/runtime capture, exact-build dSYM matching, processed flamegraph JSON, comparable verification
ios-localizationString Catalogs, pluralization, FormatStyle, right-to-left layout
ios-memgraph-analysisSimulator memgraph capture, leak ownership paths, reachable heap growth, raw evidence preservation
ios-networkingURLSession async/await, REST APIs, downloads/uploads, WebSockets, pagination, retry, caching
swift-securityKeychain Services, CryptoKit symmetric/asymmetric, biometric authentication, Secure Enclave, certificate trust, credential storage, OWASP compliance · Based on ivan-magda/swift-security-skill
ios-simulatorxcrun simctl commands, device lifecycle, push/location/privacy simulation, log streaming, simulator limitations
metrickitMetricManager async reports, hang/crash diagnostics, production performance telemetry
swiftlintSwiftLint setup, .swiftlint.yml, build tool plugin, rule selection, baselines, suppressions, CI integration

Hardware & Device Integration

SkillWhat it covers
accessorysetupkitPrivacy-preserving BLE/Wi-Fi accessory discovery, ASAccessorySession, picker UI
core-bluetoothCBCentralManager, CBPeripheral, BLE scanning/connecting, services, characteristics, background modes
core-motionCMMotionManager, CMPedometer, accelerometer, gyroscope, activity recognition, altitude
core-nfcNFCNDEFReaderSession, NFCTagReaderSession, NDEF reading/writing, background tag reading
dockkitDockAccessoryManager, camera subject tracking, motor control, framing
pencilkitPKCanvasView, PKDrawing, PKToolPicker, Apple Pencil drawing and annotation
realitykitRealityView, entities, anchors, ARKit world tracking, raycasting, scene understanding
sensorkitResearch-grade sensor data, ambient light, keyboard metrics, device usage (approved studies)

Platform Integration

SkillWhat it covers
appmigrationkitCross-platform data transfer, AppMigrationExtension export/import (iOS 26)
audioaccessorykitAudio accessory features, automatic switching, device placement (iOS 26.4)
browserenginekitAlternative browser engines (EU), process management, web content extensions
callkitCXProvider, CXCallController, PushKit VoIP registration, call directory extensions
cryptotokenkitTKTokenDriver, TKSmartCard, iOS 26 NFC smart cards, certificate-based auth
energykitElectricityGuidance, EnergyVenue, grid forecasts, load event submission, electricity insights
homekitHMHomeManager, accessories, rooms, actions, triggers, MatterSupport commissioning
permissionkitAskCenter, PermissionQuestion, child communication safety, CommunicationLimits
relevancekitWidget relevance signals, time/location-based relevance providers (watchOS 26)
shareplay-activitiesGroupActivity, GroupSession, GroupSessionMessenger, coordinated media playback

Gaming

SkillWhat it covers
gamekitGame Center, GKLocalPlayer, leaderboards, achievements, real-time and turn-based multiplayer
scenekitSCNView, SCNScene, 3D geometry, materials, lighting, physics, SceneView
spritekitSKScene, SKSpriteNode, SKAction, physics simulation, particle effects, SpriteView
tabletopkitMultiplayer spatial board games, pieces, cards, dice, Group Activities (visionOS)

Structure

Each skill follows the open Agent Skills standard:

skills/
  skill-name/
    SKILL.md              # Required — instructions and metadata
    references/           # Optional — detailed reference material
      some-topic.md

SKILL.md contains YAML frontmatter (name, description) and markdown instructions. The references/ folder holds longer examples, advanced patterns, and lookup tables that the main file points to.

This repository contains original instructional content and examples for Apple platform development. Where Apple frameworks, APIs, documentation, WWDC sessions, or trademarks are referenced, those materials remain the property of Apple Inc. The license for this repository applies to this project's original content only and does not claim ownership of or relicense Apple's documentation, trademarks, sample code, or other third-party materials.

Compatibility

These skills work with any agent that supports the Agent Skills standard, including:

Upgrading from v2.x

v3.0 is a major release. If you previously installed v2.x skills, note the following changes:

  • Skill count: 57 skills in v2.2.0, 76 skills in v3.0.0.

  • Skill renames: 12 existing skills renamed to use Apple Kit framework names. Old skill paths no longer resolve. Uninstall all skills and reinstall to upgrade.

    v2.x namev3.0 name
    live-activitiesactivitykit
    mapkit-locationmapkit
    photos-camera-mediaphotokit
    homekit-matterhomekit
    callkit-voipcallkit
    metrickit-diagnosticsmetrickit
    pencilkit-drawingpencilkit
    passkit-walletpasskit
    musickit-audiomusickit
    cloudkit-synccloudkit
    eventkit-calendareventkit
    realitykit-arrealitykit
  • 19 new Kit framework skills: avkit, gamekit, cryptokit, pdfkit, paperkit, spritekit, scenekit, financekit, accessorysetupkit, adattributionkit, carplay, appmigrationkit, browserenginekit, dockkit, sensorkit, tabletopkit, relevancekit, audioaccessorykit, cryptotokenkit.

  • New bundles: apple-kit-skills (all 39 Apple Kit framework skills) and ios-gaming-skills (GameKit, SpriteKit, SceneKit, TabletopKit).

  • PaperKit standalone: PaperKit content removed from pencilkit and is now its own paperkit skill.

  • Beta frameworks: permissionkit, energykit, paperkit, relevancekit, appmigrationkit, and audioaccessorykit require iOS/watchOS 26 beta and are subject to API changes before GM.

  • All skills remain self-contained: No skill references or depends on another.

To upgrade via the skills CLI:

npx skills add dpearson2699/swift-ios-skills

To upgrade Claude Code bundles, reinstall the bundles you use (old skill paths will no longer resolve).

Support

If these skills save you time or improve your workflow, you can support ongoing maintenance through GitHub Sponsors.

Support helps keep the collection current with new Apple releases, evolving framework APIs, updated examples, and compatibility work across Claude Code, Codex, Cursor, Copilot, and other agents.

Sponsors

Thanks to the following people for supporting this project:

Anthony Jr.

License

PolyForm Perimeter 1.0.0 -- see LICENSE

What this means in practice:

  • Using these skills to build your iOS app -- allowed
  • Using these skills inside a closed-source commercial workflow -- allowed
  • Forking the repo and contributing back -- allowed
  • Sharing the skills with a teammate -- allowed
  • Taking the skills, rebranding them as "Premium iOS Agent Skills," and selling them -- not allowed (that's a competing product)

This project is not affiliated with, endorsed by, or sponsored by Apple Inc.

数据与 AI

中风险

  • 来源需自行核对维护者身份。
  • 未检测到明显脚本安装指令。
  • 未检测到明显外部权限要求。
  • 未检测到高风险命令。
  • 扫描发现:2 条。

Codex — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/dpearson2699/swift-ios-skills.git
  3. 将 "skills/swift-charts" 文件夹复制到 Codex 的 skills 目录中。
  4. 重启 Codex 让新的 skill 生效。

Codex — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Codex 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Codex 让新的 skill 生效。

Claude Code — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/dpearson2699/swift-ios-skills.git
  3. 将 "skills/swift-charts" 文件夹复制到 Claude Code 的 skills 目录中。
  4. 重启 Claude Code 让新的 skill 生效。

Claude Code — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Claude Code 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Claude Code 让新的 skill 生效。

Cursor — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/dpearson2699/swift-ios-skills.git
  3. 将 "skills/swift-charts" 文件夹复制到 Cursor 的 skills 目录中。
  4. 重启 Cursor 让新的 skill 生效。

Cursor — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Cursor 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Cursor 让新的 skill 生效。

GitHub Copilot — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/dpearson2699/swift-ios-skills.git
  3. 将 "skills/swift-charts" 文件夹复制到 GitHub Copilot 的 skills 目录中。
  4. 重启 GitHub Copilot 让新的 skill 生效。

GitHub Copilot — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 GitHub Copilot 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 GitHub Copilot 让新的 skill 生效。

Windsurf — Git Clone 安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 克隆仓库:git clone https://github.com/dpearson2699/swift-ios-skills.git
  3. 将 "skills/swift-charts" 文件夹复制到 Windsurf 的 skills 目录中。
  4. 重启 Windsurf 让新的 skill 生效。

Windsurf — 手动复制安装

  1. 安装前请先查看来源仓库和风险报告。
  2. 从源仓库下载 SKILL.md 及相关文件。
  3. 在 Windsurf 的 skills 目录中创建新文件夹。
  4. 将所有 skill 文件复制到新文件夹中。
  5. 重启 Windsurf 让新的 skill 生效。
查看 SKILL.md 原文
name: swift-charts
description: "Implement, review, or improve data visualizations using Swift Charts. Use when building bar, line, area, point, pie, donut, or iOS 26 3D charts; when adding chart selection, scrolling, annotations, axes, scales, legends, or foregroundStyle grouping; when plotting functions with BarPlot, LinePlot, AreaPlot, PointPlot, Chart3D, or SurfacePlot; or when creating heat maps, Gantt charts, grouped bars, sparklines, threshold lines, or spatial visualizations."

Swift Charts

Build data visualizations with Swift Charts targeting iOS 26+. Compose marks inside Chart or Chart3D, configure axes and scales with view modifiers, and use vectorized plots or 3D plots when the data calls for them.

See references/charts-patterns.md for extended patterns, 3D charts, accessibility, and theming guidance.

Contents

Workflow

1. Build a new chart

  1. Define data as an Identifiable struct or use id: key path.
  2. Choose mark type(s): BarMark, LineMark, PointMark, AreaMark, RuleMark, RectangleMark, SectorMark, or SurfacePlot.
  3. Wrap 2D marks in Chart; use Chart3D only for real spatial or surface data.
  4. Encode visual channels: .foregroundStyle(by:), .symbol(by:), .lineStyle(by:).
  5. Configure axes with .chartXAxis / .chartYAxis.
  6. Set scale domains with .chartXScale(domain:) / .chartYScale(domain:).
  7. Add selection, scrolling, or annotations as needed.
  8. For 1000+ 2D data points, use vectorized plots (BarPlot, LinePlot, etc.).
  9. Render representative empty, typical, dense, large-text, high-contrast, and VoiceOver states; exercise selection and scrolling when present.
  10. If an encoding, axis, selection, or accessibility check fails, restore the data fixture, fix one layer, and rerun the same matrix before adding decoration.

2. Review existing chart code

Identify the data semantics before judging mark choice. Then trace every value through mark, scale, axis, style, selection, and accessibility output; run the same validation matrix used for new charts.

Chart Container

Chart(sales) { item in
    BarMark(x: .value("Month", item.month), y: .value("Revenue", item.revenue))
}

Use the data-driven initializer for a single collection. Use the content closure for mixed marks or multiple series, and pass id: when elements are not Identifiable. Load references/charts-patterns.md for complete mixed-series, theming, accessibility, and 3D recipes.

Mark Types

BarMark (iOS 16+)

// Vertical bar
BarMark(x: .value("Month", item.month), y: .value("Sales", item.sales))

// Stacked by category (automatic when same x maps to multiple bars)
BarMark(x: .value("Month", item.month), y: .value("Sales", item.sales))
    .foregroundStyle(by: .value("Product", item.product))

// Horizontal bar
BarMark(x: .value("Sales", item.sales), y: .value("Month", item.month))

// Interval bar (Gantt chart)
BarMark(
    xStart: .value("Start", item.start),
    xEnd: .value("End", item.end),
    y: .value("Task", item.task)
)

LineMark (iOS 16+)

// Single line
LineMark(x: .value("Date", item.date), y: .value("Price", item.price))

// Multi-series via foregroundStyle encoding
LineMark(x: .value("Date", item.date), y: .value("Temp", item.temp))
    .foregroundStyle(by: .value("City", item.city))
    .interpolationMethod(.catmullRom)

// Multi-series with explicit series parameter
LineMark(
    x: .value("Date", item.date),
    y: .value("Price", item.price),
    series: .value("Ticker", item.ticker)
)

PointMark (iOS 16+)

PointMark(x: .value("Height", item.height), y: .value("Weight", item.weight))
    .foregroundStyle(by: .value("Species", item.species))
    .symbol(by: .value("Species", item.species))
    .symbolSize(100)

AreaMark (iOS 16+)

// Stacked area
AreaMark(x: .value("Date", item.date), y: .value("Sales", item.sales))
    .foregroundStyle(by: .value("Category", item.category))

// Range band
AreaMark(
    x: .value("Date", item.date),
    yStart: .value("Min", item.min),
    yEnd: .value("Max", item.max)
)
.opacity(0.3)

RuleMark (iOS 16+)

RuleMark(y: .value("Target", 9000))
    .foregroundStyle(.red)
    .lineStyle(StrokeStyle(dash: [5, 3]))
    .annotation(position: .top, alignment: .leading) {
        Text("Target").font(.caption).foregroundStyle(.red)
    }

RectangleMark (iOS 16+)

RectangleMark(x: .value("Hour", item.hour), y: .value("Day", item.day))
    .foregroundStyle(by: .value("Intensity", item.intensity))

SectorMark (iOS 17+)

Use SectorMark for strictly positive values; filter, aggregate, or explain zero/negative values outside the pie or donut.

// Pie chart
Chart(data, id: \.name) { item in
    SectorMark(angle: .value("Sales", item.sales))
        .foregroundStyle(by: .value("Category", item.name))
}

// Donut chart
Chart(data, id: \.name) { item in
    SectorMark(
        angle: .value("Sales", item.sales),
        innerRadius: .ratio(0.618),
        outerRadius: .inset(10),
        angularInset: 1
    )
    .cornerRadius(4)
    .foregroundStyle(by: .value("Category", item.name))
}

Axis Customization

// Hide axes
.chartXAxis(.hidden)
.chartYAxis(.hidden)

// Custom axis content
.chartXAxis {
    AxisMarks(values: .stride(by: .month)) { value in
        AxisGridLine()
        AxisTick()
        AxisValueLabel(format: .dateTime.month(.abbreviated))
    }
}

// Multiple AxisMarks compositions (different intervals for grid vs. labels)
.chartXAxis {
    AxisMarks(values: .stride(by: .day)) { _ in AxisGridLine() }
    AxisMarks(values: .stride(by: .week)) { _ in
        AxisTick()
        AxisValueLabel(format: .dateTime.week())
    }
}

// Axis labels (titles)
.chartXAxisLabel("Time", position: .bottom, alignment: .center)
.chartYAxisLabel("Revenue ($)", position: .leading, alignment: .center)

Scale Configuration

.chartYScale(domain: 0...100)                          // Explicit numeric domain
.chartYScale(domain: .automatic(includesZero: true))   // Include zero
.chartYScale(domain: 1...10000, type: .log)            // Logarithmic scale
.chartXScale(domain: ["Mon", "Tue", "Wed", "Thu"])     // Categorical ordering

Foreground Style and Encoding

BarMark(...).foregroundStyle(.blue)                                    // Static color
BarMark(...).foregroundStyle(by: .value("Category", item.category))   // Data encoding
AreaMark(...).foregroundStyle(                                         // Gradient
    .linearGradient(colors: [.blue, .cyan], startPoint: .bottom, endPoint: .top)
)

Selection (iOS 17+)

@State private var selectedDate: Date?
@State private var selectedRange: ClosedRange<Date>?
@State private var selectedAngle: Double?

// Point selection
Chart(data) { item in
    LineMark(x: .value("Date", item.date), y: .value("Value", item.value))
}
.chartXSelection(value: $selectedDate)

// Range selection
.chartXSelection(range: $selectedRange)

// Angular selection binds the plottable angle value; derive the category from ranges.
.chartAngleSelection(value: $selectedAngle)

Scrollable Charts (iOS 17+)

Chart(dailyData) { item in
    BarMark(x: .value("Date", item.date, unit: .day), y: .value("Steps", item.steps))
}
.chartScrollableAxes(.horizontal)
.chartXVisibleDomain(length: 3600 * 24 * 7) // 7 days visible
.chartScrollPosition(initialX: latestDate)
.chartScrollTargetBehavior(
    .valueAligned(matching: DateComponents(hour: 0), majorAlignment: .page)
)

Annotations

BarMark(x: .value("Month", item.month), y: .value("Sales", item.sales))
    .annotation(position: .top, alignment: .center, spacing: 4) {
        Text("\(item.sales, format: .number)").font(.caption2)
    }

// Overflow resolution
.annotation(
    position: .top,
    overflowResolution: .init(x: .fit(to: .chart), y: .padScale)
) { Text("Label") }

Legend

.chartLegend(.hidden)                                           // Hide
.chartLegend(position: .bottom, alignment: .center, spacing: 10) // Position
.chartLegend(position: .bottom) {                                // Custom
    HStack {
        ForEach(categories, id: \.self) { cat in
            Label(cat, systemImage: "circle.fill").font(.caption)
        }
    }
}

Vectorized Plots (iOS 18+)

Use for large datasets (1000+ points). Accept entire collections or functions.

// Data-driven
Chart {
    BarPlot(sales, x: .value("Month", \.month), y: .value("Revenue", \.revenue))
        .foregroundStyle(\.barColor)
}

// Function plotting: y = f(x)
Chart {
    LinePlot(x: "x", y: "y", domain: -5...5) { x in sin(x) }
}

// Parametric: (x, y) = f(t)
Chart {
    LinePlot(x: "x", y: "y", t: "t", domain: 0...(2 * .pi)) { t in
        (x: cos(t), y: sin(t))
    }
}

Apply KeyPath-based modifiers before simple-value modifiers:

BarPlot(data, x: .value("X", \.x), y: .value("Y", \.y))
    .foregroundStyle(\.color)    // KeyPath first
    .opacity(0.8)                // Value modifier second

3D Charts (iOS 26+)

Use Chart3D for spatial data or bivariate surfaces, not as a decorative replacement for ordinary 2D categorical or time-series charts. Chart3D accepts SurfacePlot plus 3D initializers of PointMark, RuleMark, and RectangleMark.

@State private var pose: Chart3DPose = .default

Chart3D {
    SurfacePlot(x: "x", y: "y", z: "z") { x, z in
        sin(2 * x) * cos(2 * z)
    }
    .foregroundStyle(.heightBased)
}
.chartXScale(domain: -2...2)
.chartYScale(domain: -1...1)
.chartZScale(domain: -2...2)
.chart3DPose($pose)

Common Mistakes

1. Missing series parameter for multi-line charts

// WRONG -- all points connect into one line
Chart {
    ForEach(allCities) { item in
        LineMark(x: .value("Date", item.date), y: .value("Temp", item.temp))
    }
}

// CORRECT -- separate lines per city
Chart {
    ForEach(allCities) { item in
        LineMark(x: .value("Date", item.date), y: .value("Temp", item.temp))
            .foregroundStyle(by: .value("City", item.city))
    }
}

2. Too many SectorMark slices

// WRONG -- 20 tiny sectors are unreadable
Chart(twentyCategories, id: \.name) { item in
    SectorMark(angle: .value("Value", item.value))
}

// CORRECT -- group into top 5 + "Other"
Chart(groupedData, id: \.name) { item in
    SectorMark(angle: .value("Value", item.value))
        .foregroundStyle(by: .value("Category", item.name))
}

3. Missing scale domain when zero-baseline matters

// WRONG -- axis starts at ~95; small changes look dramatic
Chart(data) {
    LineMark(x: .value("Day", $0.day), y: .value("Score", $0.score))
}

// CORRECT -- explicit domain for honest representation
Chart(data) {
    LineMark(x: .value("Day", $0.day), y: .value("Score", $0.score))
}
.chartYScale(domain: 0...100)

4. Static foregroundStyle overriding data encoding

// WRONG -- static color overrides by-value encoding
BarMark(x: .value("X", item.x), y: .value("Y", item.y))
    .foregroundStyle(by: .value("Category", item.category))
    .foregroundStyle(.blue)

// CORRECT -- use only the data encoding
BarMark(x: .value("X", item.x), y: .value("Y", item.y))
    .foregroundStyle(by: .value("Category", item.category))

5. Individual marks for 10,000+ data points

// WRONG -- creates 10,000 mark views; slow
Chart(largeDataset) { item in
    PointMark(x: .value("X", item.x), y: .value("Y", item.y))
}

// CORRECT -- vectorized plot (iOS 18+)
Chart {
    PointPlot(largeDataset, x: .value("X", \.x), y: .value("Y", \.y))
}

6. Fixed chart height breaking Dynamic Type

// WRONG -- clips axis labels at large text sizes
Chart(data) { ... }
    .frame(height: 200)

// CORRECT -- adaptive sizing
Chart(data) { ... }
    .frame(minHeight: 200, maxHeight: 400)

7. KeyPath modifier after value modifier on vectorized plots

// WRONG -- compiler error
BarPlot(data, x: .value("X", \.x), y: .value("Y", \.y))
    .opacity(0.8)
    .foregroundStyle(\.color)

// CORRECT -- KeyPath modifiers first
BarPlot(data, x: .value("X", \.x), y: .value("Y", \.y))
    .foregroundStyle(\.color)
    .opacity(0.8)

8. Missing accessibility labels

// WRONG -- VoiceOver users get no context
Chart(data) {
    BarMark(x: .value("Month", $0.month), y: .value("Sales", $0.sales))
}

// CORRECT -- add per-mark accessibility
Chart(data) { item in
    BarMark(x: .value("Month", item.month), y: .value("Sales", item.sales))
        .accessibilityLabel("\(item.month)")
        .accessibilityValue("\(item.sales) units sold")
}

9. Treating angle selection as category selection

chartAngleSelection(value:) binds the selected plottable angle value. For pie and donut charts, map that numeric value through cumulative sector ranges before comparing it to a category label.

Review Checklist

  • Data model uses Identifiable or chart uses id: key path
  • Mark type matches goal (bar=comparison, line=trend, sector=proportion)
  • Multi-series lines use series: parameter or .foregroundStyle(by:)
  • Axes configured with appropriate labels, ticks, and grid lines
  • Scale domain set explicitly when zero-baseline matters
  • Pie/donut uses positive values, 5-7 sectors, and "Other" grouping
  • Selection binding type matches axis data type (Date? for date axis)
  • Pie/donut angle selection maps numeric angle values back to categories
  • Scrollable charts set .chartXVisibleDomain(length:) for viewport
  • Vectorized plots used for datasets exceeding 1000 points
  • KeyPath modifiers applied before value modifiers on vectorized plots
  • Chart3D used only for real 3D data or surfaces, with z scale and pose reviewed
  • Accessibility labels added to marks for VoiceOver
  • Chart tested with Dynamic Type and Dark Mode
  • Legend visible and positioned, or intentionally hidden
  • Ensure chart data model types are Sendable; update chart data on @MainActor

References

发现问题?提交给管理员复核

评分:

评论 (0)

暂无评论,成为第一个评论者吧!