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86 agent skills optimized for iOS 26+ development with Swift 6.
用 Codex 或 Claude 安装复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它先审查 Skill 页面再帮你安装。
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来源文件:README.md
86 agent skills optimized for iOS 26+ development with Swift 6.3 and modern Apple frameworks. All code examples, patterns, and guidance target the latest APIs -- Liquid Glass, approachable concurrency, Foundation Models, StoreKit 2, SwiftData, async/await URLSession, and more. No deprecated patterns.
Compatible with Claude Code, OpenAI Codex, Cursor, GitHub Copilot, and 40+ other agents. Follows the open Agent Skills standard.
Every skill is self-contained. No skill depends on another. Install only what you need.
Release history: CHANGELOG.md.
The skills CLI is the recommended install method.
Interactive install (recommended):
npx skills add dpearson2699/swift-ios-skills
Running the default command opens the skills CLI UI so you can choose which skills to install and which agent(s) to install them for.
Install everything for any coding agent:
npx skills add dpearson2699/swift-ios-skills --all
Use --all when you want the full set of 86 skills installed automatically for any coding agent.
Install specific skills directly:
npx skills add dpearson2699/swift-ios-skills --skill <skill-name> --skill <skill-name>
Check for updates to installed skills:
npx skills check
Update installed skills to the latest versions:
npx skills update
Use these after installing through the skills CLI.
Add the marketplace (one-time):
/plugin marketplace add dpearson2699/swift-ios-skills
Install everything:
/plugin install all-ios-skills@swift-ios-skills
Or install a themed bundle (bundles limit how many skills load into the context window — if you want everything, use all-ios-skills above instead of installing multiple bundles):
/plugin install swiftui-skills@swift-ios-skills
/plugin install swift-core-skills@swift-ios-skills
/plugin install ios-app-framework-skills@swift-ios-skills
/plugin install ios-data-framework-skills@swift-ios-skills
/plugin install ios-ai-ml-skills@swift-ios-skills
/plugin install ios-engineering-skills@swift-ios-skills
/plugin install ios-hardware-skills@swift-ios-skills
/plugin install ios-platform-skills@swift-ios-skills
/plugin install ios-gaming-skills@swift-ios-skills
/plugin install apple-kit-skills@swift-ios-skills
$skill-installer install https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/<skill-name>
| Plugin | Skills included |
|---|---|
| all-ios-skills | All 86 skills |
| apple-kit-skills | 39 skills spanning Apple Kit frameworks plus CarPlay |
| swiftui-skills | focus-engine, swiftui-animation, swiftui-gestures, swiftui-layout-components, swiftui-liquid-glass, swiftui-navigation, swiftui-patterns, swiftui-performance, swiftui-uikit-interop, swiftui-webkit |
| swift-core-skills | core-data, swift-api-design-guidelines, swift-architecture, swift-codable, swift-charts, swift-concurrency, swift-formatstyle, swift-language, swift-testing, swiftdata |
| ios-app-framework-skills | activitykit, adattributionkit, alarmkit, app-clips, app-intents, avkit, carplay, mapkit, paperkit, pdfkit, photokit, push-notifications, storekit, tipkit, widgetkit |
| ios-data-framework-skills | cloudkit, contacts-framework, eventkit, financekit, healthkit, musickit, passkit, weatherkit |
| ios-ai-ml-skills | apple-on-device-ai, coreml, natural-language, speech-recognition, vision-framework |
| ios-engineering-skills | app-store-optimization, app-store-review, authentication, background-processing, cryptokit, debugging-instruments, device-integrity, ios-accessibility, ios-ettrace-performance, ios-localization, ios-memgraph-analysis, ios-networking, swift-security, swiftlint, ios-simulator, metrickit |
| ios-hardware-skills | accessorysetupkit, core-bluetooth, core-motion, core-nfc, dockkit, pencilkit, realitykit, sensorkit |
| ios-platform-skills | appmigrationkit, audioaccessorykit, browserenginekit, callkit, cryptotokenkit, energykit, homekit, permissionkit, relevancekit, shareplay-activities |
| ios-gaming-skills | gamekit, scenekit, spritekit, tabletopkit |
| Skill | What it covers |
|---|---|
| focus-engine | @FocusState, defaultFocus, focusSection, focused scene values, focus restoration, UIFocusGuide |
| swiftui-animation | Spring animations, PhaseAnimator, KeyframeAnimator, matchedGeometryEffect, SF Symbols |
| swiftui-gestures | Tap, drag, magnify, rotate, long press, simultaneous and sequential gestures |
| swiftui-layout-components | Grid, LazyVGrid, Layout protocol, ViewThatFits, custom layouts |
| swiftui-liquid-glass | iOS 26 Liquid Glass, glassEffect, GlassEffectContainer, morphing transitions |
| swiftui-navigation | NavigationStack, NavigationSplitView, programmatic navigation, deep linking |
| swiftui-patterns | @Observable, state ownership, environment wiring, view composition, async loading, MV-pattern architecture |
| swiftui-performance | Rendering performance, view update optimization, layout thrash, Instruments profiling |
| swiftui-uikit-interop | UIViewRepresentable, UIHostingController, Coordinator, incremental UIKit-to-SwiftUI migration |
| swiftui-webkit | WebView, WebPage, navigation policies, JavaScript calls, local content, custom URL schemes |
| Skill | What it covers |
|---|---|
| swift-api-design-guidelines | Swift API Design Guidelines -- argument labels, mutating/nonmutating pairs, documentation comments, naming conventions |
| swift-architecture | Architecture patterns: MV (@Observable), MVVM, MVI, TCA, Clean Architecture, Coordinator, decision framework |
| swift-codable | Swift Codable, JSONDecoder, JSONEncoder, CodingKeys, custom decoding, nested JSON |
| swift-charts | Bar, line, area, pie, donut, and 3D charts, scrolling, selection, annotations |
| swift-concurrency | Swift 6.2 concurrency, Sendable, actors, structured concurrency, data-race safety |
| swift-formatstyle | FormatStyle protocol, number/currency/date/duration/measurement formatting, custom styles |
| swift-language | Swift 6.3 language idioms, result builders, property wrappers, typed throws |
| swift-testing | Swift Testing framework, @Test, @Suite, #expect, parameterized tests, mocking |
| core-data | Core Data persistence, NSPersistentContainer, NSFetchedResultsController, batch operations, staged migration |
| swiftdata | @Model, @Query, #Predicate, ModelContainer, migrations, CloudKit sync, @ModelActor |
| Skill | What it covers |
|---|---|
| activitykit | ActivityKit, Dynamic Island, Lock Screen Live Activities, push-to-update |
| adattributionkit | Privacy-preserving ad attribution, postbacks, conversion values, re-engagement |
| alarmkit | AlarmKit system alarms and countdown timers, Lock Screen, Dynamic Island, Live Activities |
| app-clips | App Clips, invocation URLs, NFC, QR, App Clip Codes, App Group handoff |
| app-intents | App Intents for Siri, Shortcuts, Spotlight, widgets, and Apple Intelligence |
| avkit | AVPlayerViewController, VideoPlayer, Picture-in-Picture, AirPlay, subtitles |
| carplay | CarPlay templates, navigation, audio, communication, EV charging apps |
| mapkit | MapKit, CoreLocation, annotations, geocoding, directions, geofencing |
| paperkit | PaperMarkupViewController, markup editing, drawing, shapes (iOS 26) |
| pdfkit | PDFView, PDFDocument, annotations, text search, form filling, thumbnails |
| photokit | PhotosPicker, AVCaptureSession, photo library, video recording, media permissions |
| push-notifications | UNUserNotificationCenter, APNs, rich notifications, silent push, service extensions |
| storekit | StoreKit 2 purchases, subscriptions, SubscriptionStoreView, transaction verification |
| tipkit | Feature discovery tooltips, contextual tips, tip rules, tip events |
| widgetkit | Home Screen, Lock Screen, and StandBy widgets, Control Center controls, timeline providers |
| Skill | What it covers |
|---|---|
| cloudkit | CKContainer, CKRecord, subscriptions, sharing, CKSyncEngine, SwiftData sync |
| contacts-framework | CNContactStore, fetch requests, key descriptors, CNContactPickerViewController, save requests |
| eventkit | EKEventStore, EKEvent, EKReminder, recurrence rules, EventKitUI editors and choosers |
| financekit | Apple Card, Apple Cash, Wallet orders, transaction queries, account balances |
| healthkit | HKHealthStore, queries, statistics, workout sessions, background delivery |
| musickit | MusicKit authorization, catalog search, ApplicationMusicPlayer, MPRemoteCommandCenter |
| passkit | Apple Pay, PKPaymentRequest, PKPaymentAuthorizationController, Wallet passes |
| weatherkit | WeatherService, current/hourly/daily forecasts, alerts, attribution requirements |
| Skill | What it covers |
|---|---|
| apple-on-device-ai | Foundation Models framework, Core ML, MLX Swift, on-device LLM inference |
| coreml | Core ML model loading, prediction, MLTensor, compute unit configuration, VNCoreMLRequest, MLComputePlan |
| natural-language | NLTokenizer, NLTagger, sentiment analysis, language identification, embeddings, Translation |
| speech-recognition | SpeechAnalyzer, SpeechTranscriber, SFSpeechRecognizer, on-device recognition, audio buffer processing |
| vision-framework | Vision text recognition, face/barcode detection, image segmentation, VisionKit DataScannerViewController |
| Skill | What it covers |
|---|---|
| app-store-optimization | ASO keyword strategy, description writing, screenshot optimization, Custom Product Pages, A/B testing |
| app-store-review | App Review guidelines, rejection prevention, privacy manifests, ATT, HIG compliance |
| authentication | Sign in with Apple, ASAuthorizationController, passkeys, biometric auth (LAContext), credential management |
| background-processing | BGTaskScheduler, background refresh, URLSession background transfers |
| cryptokit | SHA-2/SHA-3, HMAC, AES-GCM, ChaChaPoly, HPKE, ML-KEM/ML-DSA, P256/Curve25519 signing, ECDH, Secure Enclave |
| debugging-instruments | Xcode debugger, Instruments, os_signpost, MetricKit, crash symbolication |
| device-integrity | DeviceCheck (DCDevice per-device bits), App Attest (DCAppAttestService attestation and assertion flows) |
| ios-accessibility | VoiceOver, Dynamic Type, custom rotors, accessibility focus, assistive-technology support |
| ios-ettrace-performance | ETTrace launch/runtime capture, exact-build dSYM matching, processed flamegraph JSON, comparable verification |
| ios-localization | String Catalogs, pluralization, FormatStyle, right-to-left layout |
| ios-memgraph-analysis | Simulator memgraph capture, leak ownership paths, reachable heap growth, raw evidence preservation |
| ios-networking | URLSession async/await, REST APIs, downloads/uploads, WebSockets, pagination, retry, caching |
| swift-security | Keychain Services, CryptoKit symmetric/asymmetric, biometric authentication, Secure Enclave, certificate trust, credential storage, OWASP compliance · Based on ivan-magda/swift-security-skill |
| ios-simulator | xcrun simctl commands, device lifecycle, push/location/privacy simulation, log streaming, simulator limitations |
| metrickit | MetricManager async reports, hang/crash diagnostics, production performance telemetry |
| swiftlint | SwiftLint setup, .swiftlint.yml, build tool plugin, rule selection, baselines, suppressions, CI integration |
| Skill | What it covers |
|---|---|
| accessorysetupkit | Privacy-preserving BLE/Wi-Fi accessory discovery, ASAccessorySession, picker UI |
| core-bluetooth | CBCentralManager, CBPeripheral, BLE scanning/connecting, services, characteristics, background modes |
| core-motion | CMMotionManager, CMPedometer, accelerometer, gyroscope, activity recognition, altitude |
| core-nfc | NFCNDEFReaderSession, NFCTagReaderSession, NDEF reading/writing, background tag reading |
| dockkit | DockAccessoryManager, camera subject tracking, motor control, framing |
| pencilkit | PKCanvasView, PKDrawing, PKToolPicker, Apple Pencil drawing and annotation |
| realitykit | RealityView, entities, anchors, ARKit world tracking, raycasting, scene understanding |
| sensorkit | Research-grade sensor data, ambient light, keyboard metrics, device usage (approved studies) |
| Skill | What it covers |
|---|---|
| appmigrationkit | Cross-platform data transfer, AppMigrationExtension export/import (iOS 26) |
| audioaccessorykit | Audio accessory features, automatic switching, device placement (iOS 26.4) |
| browserenginekit | Alternative browser engines (EU), process management, web content extensions |
| callkit | CXProvider, CXCallController, PushKit VoIP registration, call directory extensions |
| cryptotokenkit | TKTokenDriver, TKSmartCard, iOS 26 NFC smart cards, certificate-based auth |
| energykit | ElectricityGuidance, EnergyVenue, grid forecasts, load event submission, electricity insights |
| homekit | HMHomeManager, accessories, rooms, actions, triggers, MatterSupport commissioning |
| permissionkit | AskCenter, PermissionQuestion, child communication safety, CommunicationLimits |
| relevancekit | Widget relevance signals, time/location-based relevance providers (watchOS 26) |
| shareplay-activities | GroupActivity, GroupSession, GroupSessionMessenger, coordinated media playback |
| Skill | What it covers |
|---|---|
| gamekit | Game Center, GKLocalPlayer, leaderboards, achievements, real-time and turn-based multiplayer |
| scenekit | SCNView, SCNScene, 3D geometry, materials, lighting, physics, SceneView |
| spritekit | SKScene, SKSpriteNode, SKAction, physics simulation, particle effects, SpriteView |
| tabletopkit | Multiplayer spatial board games, pieces, cards, dice, Group Activities (visionOS) |
Each skill follows the open Agent Skills standard:
skills/
skill-name/
SKILL.md # Required — instructions and metadata
references/ # Optional — detailed reference material
some-topic.md
SKILL.md contains YAML frontmatter (name, description) and markdown instructions. The references/ folder holds longer examples, advanced patterns, and lookup tables that the main file points to.
This repository contains original instructional content and examples for Apple platform development. Where Apple frameworks, APIs, documentation, WWDC sessions, or trademarks are referenced, those materials remain the property of Apple Inc. The license for this repository applies to this project's original content only and does not claim ownership of or relicense Apple's documentation, trademarks, sample code, or other third-party materials.
These skills work with any agent that supports the Agent Skills standard, including:
v3.0 is a major release. If you previously installed v2.x skills, note the following changes:
Skill count: 57 skills in v2.2.0, 76 skills in v3.0.0.
Skill renames: 12 existing skills renamed to use Apple Kit framework names. Old skill paths no longer resolve. Uninstall all skills and reinstall to upgrade.
| v2.x name | v3.0 name |
|---|---|
live-activities | activitykit |
mapkit-location | mapkit |
photos-camera-media | photokit |
homekit-matter | homekit |
callkit-voip | callkit |
metrickit-diagnostics | metrickit |
pencilkit-drawing | pencilkit |
passkit-wallet | passkit |
musickit-audio | musickit |
cloudkit-sync | cloudkit |
eventkit-calendar | eventkit |
realitykit-ar | realitykit |
19 new Kit framework skills: avkit, gamekit, cryptokit, pdfkit, paperkit, spritekit, scenekit, financekit, accessorysetupkit, adattributionkit, carplay, appmigrationkit, browserenginekit, dockkit, sensorkit, tabletopkit, relevancekit, audioaccessorykit, cryptotokenkit.
New bundles: apple-kit-skills (all 39 Apple Kit framework skills) and ios-gaming-skills (GameKit, SpriteKit, SceneKit, TabletopKit).
PaperKit standalone: PaperKit content removed from pencilkit and is now its own paperkit skill.
Beta frameworks: permissionkit, energykit, paperkit, relevancekit, appmigrationkit, and audioaccessorykit require iOS/watchOS 26 beta and are subject to API changes before GM.
All skills remain self-contained: No skill references or depends on another.
To upgrade via the skills CLI:
npx skills add dpearson2699/swift-ios-skills
To upgrade Claude Code bundles, reinstall the bundles you use (old skill paths will no longer resolve).
If these skills save you time or improve your workflow, you can support ongoing maintenance through GitHub Sponsors.
Support helps keep the collection current with new Apple releases, evolving framework APIs, updated examples, and compatibility work across Claude Code, Codex, Cursor, Copilot, and other agents.
Thanks to the following people for supporting this project:
PolyForm Perimeter 1.0.0 -- see LICENSE
What this means in practice:
This project is not affiliated with, endorsed by, or sponsored by Apple Inc.
name: swift-language
description: "Apply modern Swift language patterns and idioms for non-concurrency, non-SwiftUI code. Covers if/switch expressions (Swift 5.9+), typed throws (Swift 6+), result builders, property wrappers, opaque and existential types (some vs any), guard patterns, Never type, Regex builders (Swift 5.7+), basic Codable shaping (CodingKeys, custom decoding, nested containers), modern collection APIs (count(where:), contains(where:), replacing()), basic FormatStyle usage, and string interpolation patterns. Use when writing core Swift code involving generics, protocols, enums, closures, or modern language features; route deep Codable to swift-codable, detailed formatting/localization to swift-formatstyle, and API naming to swift-api-design-guidelines."Apply current Swift language syntax without changing behavior or evaluation order.
Route deep decoding to swift-codable, formatting to swift-formatstyle, naming
to swift-api-design-guidelines, concurrency to swift-concurrency, and SwiftUI
state/view work to swiftui-patterns.
For modernization, pin current behavior and evaluation order, make one semantic rewrite, compile the affected module, and run focused fixtures/tests. Fix any change before continuing; repeat until behavior is preserved.
Swift 5.9+ allows if and switch as expressions that return values. Use them
to assign, return, or initialize directly.
// Assign from if expression
let icon = if isComplete { "checkmark.circle.fill" } else { "circle" }
// Assign from switch expression
let label = switch status {
case .draft: "Draft"
case .published: "Published"
case .archived: "Archived"
}
// Works in return position
func badgeText(for priority: Priority) -> String {
switch priority {
case .high: "High"
case .medium: "Medium"
case .low: "Low"
}
}
Rules:
Swift 6+ allows specifying the error type a function throws.
enum ValidationError: Error {
case tooShort, invalidCharacters, alreadyTaken
}
func validate(username: String) throws(ValidationError) -> String {
guard username.count >= 3 else { throw .tooShort }
guard username.allSatisfy(\.isLetterOrDigit) else { throw .invalidCharacters }
return username.lowercased()
}
// Caller gets typed error -- no cast needed
do {
let name = try validate(username: input)
} catch {
// error is ValidationError, not any Error
switch error {
case .tooShort: print("Too short")
case .invalidCharacters: print("Invalid characters")
case .alreadyTaken: print("Taken")
}
}
Rules:
throws(SomeError) only when callers benefit from exhaustive error
handling. For mixed error sources, use untyped throws.throws(ErrorEnum) and note Swift 6+.throws(Never) marks a function that syntactically throws but never actually
does -- useful in generic contexts.throws(A) and throws(B) must
itself throw a type that covers both (or use untyped throws).@resultBuilder enables DSL-style syntax. SwiftUI's @ViewBuilder is the most
common example, but you can create custom builders for any domain.
@resultBuilder
struct ArrayBuilder<Element> {
static func buildBlock(_ components: [Element]...) -> [Element] {
components.flatMap { $0 }
}
static func buildExpression(_ expression: Element) -> [Element] { [expression] }
static func buildOptional(_ component: [Element]?) -> [Element] { component ?? [] }
static func buildEither(first component: [Element]) -> [Element] { component }
static func buildEither(second component: [Element]) -> [Element] { component }
static func buildArray(_ components: [[Element]]) -> [Element] { components.flatMap { $0 } }
}
func makeItems(@ArrayBuilder<String> content: () -> [String]) -> [String] { content() }
let items = makeItems {
"Always included"
if showExtra { "Conditional" }
for name in names { name.uppercased() }
}
Builder methods: buildBlock (combine statements), buildExpression (single value), buildOptional (if without else), buildEither (if/else), buildArray (for..in), buildFinalResult (optional post-processing).
Custom @propertyWrapper types encapsulate storage and access patterns.
@propertyWrapper
struct Clamped<Value: Comparable> {
private var value: Value
let range: ClosedRange<Value>
var wrappedValue: Value {
get { value }
set { value = min(max(newValue, range.lowerBound), range.upperBound) }
}
var projectedValue: ClosedRange<Value> { range }
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.range = range
self.value = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
// Usage
struct Volume {
@Clamped(0...100) var level: Int = 50
}
var v = Volume()
v.level = 150 // clamped to 100
print(v.$level) // projected value: 0...100
Design rules:
wrappedValue is the primary getter/setter.projectedValue (accessed via $property) provides metadata or bindings.@A @B var x applies outer wrapper first.some Protocol (Opaque Type)The caller does not know the concrete type, but the compiler does. A -> some P
return has one fixed underlying concrete type across all return branches.
func makeCollection() -> some Collection<Int> {
[1, 2, 3] // Always returns Array<Int> -- compiler knows the concrete type
}
Use some for:
some P is shorthand for an unnamed generic
parameter such as <T: P>.any Protocol (Existential Type)An existential box that can hold any conforming type at runtime. It uses dynamic dispatch and may allocate when the value does not fit in the inline buffer.
func process(items: [any StringProtocol]) {
for item in items {
print(item.uppercased())
}
}
Use some | Use any |
|---|---|
| Return type hiding concrete type | Heterogeneous collections |
| Function parameters (replaces simple generics) | Dynamic type erasure needed |
| Better performance (static dispatch) | Protocol has Self or associated type requirements you need to erase |
Rule of thumb: Default to some. Use any only when you need a
heterogeneous collection or runtime type flexibility.
guard enforces preconditions and enables early exit. It keeps the happy path
left-aligned and reduces nesting.
func processOrder(_ order: Order?) throws -> Receipt {
// Unwrap optionals
guard let order else { throw OrderError.missing }
// Validate conditions
guard order.items.isEmpty == false else { throw OrderError.empty }
guard order.total > 0 else { throw OrderError.invalidTotal }
// Boolean checks
guard order.isPaid else { throw OrderError.unpaid }
// Pattern matching
guard case .confirmed(let date) = order.status else {
throw OrderError.notConfirmed
}
return Receipt(order: order, confirmedAt: date)
}
Best practices:
guard for preconditions, if for branching logic.guard let a, let b else { return }.else block must exit scope: return, throw, continue, break, or
fatalError().guard let value else { ... } (Swift 5.7+).Never is an uninhabited type for code paths that never produce a value. It
behaves like Swift's bottom type only where a value expression can be used or
inferred; it is not a universal type witness, does not implicitly conform to
arbitrary protocols, and cannot satisfy generic constraints such as T: P
unless the constraint is otherwise valid for Never.
// Function that terminates the program
func crashWithDiagnostics(_ message: String) -> Never {
let diagnostics = gatherDiagnostics()
logger.critical("\(message): \(diagnostics)")
fatalError(message)
}
enum Result<Success, Failure: Error> {
case success(Success)
case failure(Failure)
}
// Result<String, Never> -- a result that can never fail
// Exhaustive switch: no default needed since Never has no cases
func handle(_ result: Result<String, Never>) {
switch result {
case .success(let value): print(value)
// No .failure case needed -- compiler knows it's impossible
}
}
Swift 5.7+ Regex builder DSL provides compile-time checked, readable patterns.
import Foundation
import RegexBuilder
// Parse "2024-03-15" into components
let dateRegex = Regex {
Capture { /\d{4}/ }; "-"; Capture { /\d{2}/ }; "-"; Capture { /\d{2}/ }
}
if let match = "2024-03-15".firstMatch(of: dateRegex) {
let (_, year, month, day) = match.output
_ = (year, month, day)
}
// TryCapture with transform
let priceRegex = Regex {
"$"
TryCapture { OneOrMore(.digit); "."; Repeat(.digit, count: 2) }
transform: { Decimal(string: String($0)) }
}
When to use builder vs. literal:
/pattern/): simple patterns, familiarity with regex syntax./.../ literals inside builder blocks.Use CodingKeys for simple renames and custom decoding only for real payload
shape or transformation mismatches. Load
extended Swift patterns for a compact
language example; use swift-codable for implementation and verification.
Prefer these modern APIs over manual loops:
let numbers = [1, 2, 3, 4, 5, 6, 7, 8]
// count(where:) -- use instead of .filter { }.count
let evenCount = numbers.count(where: { $0.isMultiple(of: 2) })
// contains(where:) -- short-circuits on first match
let hasNegative = numbers.contains(where: { $0 < 0 })
// first(where:) / last(where:)
let firstEven = numbers.first(where: { $0.isMultiple(of: 2) })
// String replacing() -- Swift 5.7+, returns new string
let cleaned = rawText.replacing(/\s+/, with: " ")
let snakeCase = name.replacing("_", with: " ")
// compactMap -- unwrap optionals from a transform
let ids = strings.compactMap { Int($0) }
// flatMap -- flatten nested collections
let allTags = articles.flatMap(\.tags)
// Dictionary(grouping:by:)
let byCategory = Dictionary(grouping: items, by: \.category)
// reduce(into:) -- efficient accumulation
let freq = words.reduce(into: [:]) { counts, word in
counts[word, default: 0] += 1
}
Use .formatted() and Text(_:format:) for basic display. Route style
selection, parsing, localization testing, and reusable formatter design to
swift-formatstyle.
Extend DefaultStringInterpolation for domain-specific formatting. Use """ for multi-line strings (indentation is relative to the closing """). See references/swift-patterns-extended.md for custom interpolation examples.
any when some works. Default to some for return types and
parameters, but every -> some P branch must return the same concrete type..filter { }.count instead of collection APIs. Use
count(where:) for conditional counts, plus contains(where:),
compactMap, and flatMap instead of extra iteration or arrays.DateFormatter instead of FormatStyle. .formatted() is simpler,
type-safe, and handles localization automatically.decodeIfPresent with defaults
for optional or missing keys.guard without moving
normalization or transformations before validation.@c signatures. Say UnsafeBufferPointer is a Swift struct/value
wrapper, then reject String, Array, closures, and generic placeholders.Never. For Result<T, Never> or throws(Never), write the caveat explicitly: Never does not implicitly conform to arbitrary protocols, cannot satisfy arbitrary T: P constraints, and is bottom-like only in valid expression/inference contexts.CodingKeys, decoders, formatters, SwiftUI, or concurrency.some used only when every opaque-return branch has one concrete typeguard for preconditions; count(where:) instead of manual counting or .filter { }.count.formatted() used instead of DateFormatter/NumberFormatterCodingKeys for API mapping; decodeIfPresent with defaults for optional fields@c corrections call UnsafeBufferPointer a Swift struct/value wrapper and enumerate rejected Swift-only types by nameNever guidance uses uninhabited and bottom-like, and says no implicit arbitrary protocol/generic conformanceswift-codable; FormatStyle APIs to swift-formatstyle; market/localized-display QA to ios-localization; naming/concurrency/SwiftUI routed to sibling skills
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