复制安装命令
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86 agent skills optimized for iOS 26+ development with Swift 6.
用 Codex 或 Claude 安装复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它先审查 Skill 页面再帮你安装。
复制前请先查看来源、License 和安全提示。
来源文件:README.md
86 agent skills optimized for iOS 26+ development with Swift 6.3 and modern Apple frameworks. All code examples, patterns, and guidance target the latest APIs -- Liquid Glass, approachable concurrency, Foundation Models, StoreKit 2, SwiftData, async/await URLSession, and more. No deprecated patterns.
Compatible with Claude Code, OpenAI Codex, Cursor, GitHub Copilot, and 40+ other agents. Follows the open Agent Skills standard.
Every skill is self-contained. No skill depends on another. Install only what you need.
Release history: CHANGELOG.md.
The skills CLI is the recommended install method.
Interactive install (recommended):
npx skills add dpearson2699/swift-ios-skills
Running the default command opens the skills CLI UI so you can choose which skills to install and which agent(s) to install them for.
Install everything for any coding agent:
npx skills add dpearson2699/swift-ios-skills --all
Use --all when you want the full set of 86 skills installed automatically for any coding agent.
Install specific skills directly:
npx skills add dpearson2699/swift-ios-skills --skill <skill-name> --skill <skill-name>
Check for updates to installed skills:
npx skills check
Update installed skills to the latest versions:
npx skills update
Use these after installing through the skills CLI.
Add the marketplace (one-time):
/plugin marketplace add dpearson2699/swift-ios-skills
Install everything:
/plugin install all-ios-skills@swift-ios-skills
Or install a themed bundle (bundles limit how many skills load into the context window — if you want everything, use all-ios-skills above instead of installing multiple bundles):
/plugin install swiftui-skills@swift-ios-skills
/plugin install swift-core-skills@swift-ios-skills
/plugin install ios-app-framework-skills@swift-ios-skills
/plugin install ios-data-framework-skills@swift-ios-skills
/plugin install ios-ai-ml-skills@swift-ios-skills
/plugin install ios-engineering-skills@swift-ios-skills
/plugin install ios-hardware-skills@swift-ios-skills
/plugin install ios-platform-skills@swift-ios-skills
/plugin install ios-gaming-skills@swift-ios-skills
/plugin install apple-kit-skills@swift-ios-skills
$skill-installer install https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/<skill-name>
| Plugin | Skills included |
|---|---|
| all-ios-skills | All 86 skills |
| apple-kit-skills | 39 skills spanning Apple Kit frameworks plus CarPlay |
| swiftui-skills | focus-engine, swiftui-animation, swiftui-gestures, swiftui-layout-components, swiftui-liquid-glass, swiftui-navigation, swiftui-patterns, swiftui-performance, swiftui-uikit-interop, swiftui-webkit |
| swift-core-skills | core-data, swift-api-design-guidelines, swift-architecture, swift-codable, swift-charts, swift-concurrency, swift-formatstyle, swift-language, swift-testing, swiftdata |
| ios-app-framework-skills | activitykit, adattributionkit, alarmkit, app-clips, app-intents, avkit, carplay, mapkit, paperkit, pdfkit, photokit, push-notifications, storekit, tipkit, widgetkit |
| ios-data-framework-skills | cloudkit, contacts-framework, eventkit, financekit, healthkit, musickit, passkit, weatherkit |
| ios-ai-ml-skills | apple-on-device-ai, coreml, natural-language, speech-recognition, vision-framework |
| ios-engineering-skills | app-store-optimization, app-store-review, authentication, background-processing, cryptokit, debugging-instruments, device-integrity, ios-accessibility, ios-ettrace-performance, ios-localization, ios-memgraph-analysis, ios-networking, swift-security, swiftlint, ios-simulator, metrickit |
| ios-hardware-skills | accessorysetupkit, core-bluetooth, core-motion, core-nfc, dockkit, pencilkit, realitykit, sensorkit |
| ios-platform-skills | appmigrationkit, audioaccessorykit, browserenginekit, callkit, cryptotokenkit, energykit, homekit, permissionkit, relevancekit, shareplay-activities |
| ios-gaming-skills | gamekit, scenekit, spritekit, tabletopkit |
| Skill | What it covers |
|---|---|
| focus-engine | @FocusState, defaultFocus, focusSection, focused scene values, focus restoration, UIFocusGuide |
| swiftui-animation | Spring animations, PhaseAnimator, KeyframeAnimator, matchedGeometryEffect, SF Symbols |
| swiftui-gestures | Tap, drag, magnify, rotate, long press, simultaneous and sequential gestures |
| swiftui-layout-components | Grid, LazyVGrid, Layout protocol, ViewThatFits, custom layouts |
| swiftui-liquid-glass | iOS 26 Liquid Glass, glassEffect, GlassEffectContainer, morphing transitions |
| swiftui-navigation | NavigationStack, NavigationSplitView, programmatic navigation, deep linking |
| swiftui-patterns | @Observable, state ownership, environment wiring, view composition, async loading, MV-pattern architecture |
| swiftui-performance | Rendering performance, view update optimization, layout thrash, Instruments profiling |
| swiftui-uikit-interop | UIViewRepresentable, UIHostingController, Coordinator, incremental UIKit-to-SwiftUI migration |
| swiftui-webkit | WebView, WebPage, navigation policies, JavaScript calls, local content, custom URL schemes |
| Skill | What it covers |
|---|---|
| swift-api-design-guidelines | Swift API Design Guidelines -- argument labels, mutating/nonmutating pairs, documentation comments, naming conventions |
| swift-architecture | Architecture patterns: MV (@Observable), MVVM, MVI, TCA, Clean Architecture, Coordinator, decision framework |
| swift-codable | Swift Codable, JSONDecoder, JSONEncoder, CodingKeys, custom decoding, nested JSON |
| swift-charts | Bar, line, area, pie, donut, and 3D charts, scrolling, selection, annotations |
| swift-concurrency | Swift 6.2 concurrency, Sendable, actors, structured concurrency, data-race safety |
| swift-formatstyle | FormatStyle protocol, number/currency/date/duration/measurement formatting, custom styles |
| swift-language | Swift 6.3 language idioms, result builders, property wrappers, typed throws |
| swift-testing | Swift Testing framework, @Test, @Suite, #expect, parameterized tests, mocking |
| core-data | Core Data persistence, NSPersistentContainer, NSFetchedResultsController, batch operations, staged migration |
| swiftdata | @Model, @Query, #Predicate, ModelContainer, migrations, CloudKit sync, @ModelActor |
| Skill | What it covers |
|---|---|
| activitykit | ActivityKit, Dynamic Island, Lock Screen Live Activities, push-to-update |
| adattributionkit | Privacy-preserving ad attribution, postbacks, conversion values, re-engagement |
| alarmkit | AlarmKit system alarms and countdown timers, Lock Screen, Dynamic Island, Live Activities |
| app-clips | App Clips, invocation URLs, NFC, QR, App Clip Codes, App Group handoff |
| app-intents | App Intents for Siri, Shortcuts, Spotlight, widgets, and Apple Intelligence |
| avkit | AVPlayerViewController, VideoPlayer, Picture-in-Picture, AirPlay, subtitles |
| carplay | CarPlay templates, navigation, audio, communication, EV charging apps |
| mapkit | MapKit, CoreLocation, annotations, geocoding, directions, geofencing |
| paperkit | PaperMarkupViewController, markup editing, drawing, shapes (iOS 26) |
| pdfkit | PDFView, PDFDocument, annotations, text search, form filling, thumbnails |
| photokit | PhotosPicker, AVCaptureSession, photo library, video recording, media permissions |
| push-notifications | UNUserNotificationCenter, APNs, rich notifications, silent push, service extensions |
| storekit | StoreKit 2 purchases, subscriptions, SubscriptionStoreView, transaction verification |
| tipkit | Feature discovery tooltips, contextual tips, tip rules, tip events |
| widgetkit | Home Screen, Lock Screen, and StandBy widgets, Control Center controls, timeline providers |
| Skill | What it covers |
|---|---|
| cloudkit | CKContainer, CKRecord, subscriptions, sharing, CKSyncEngine, SwiftData sync |
| contacts-framework | CNContactStore, fetch requests, key descriptors, CNContactPickerViewController, save requests |
| eventkit | EKEventStore, EKEvent, EKReminder, recurrence rules, EventKitUI editors and choosers |
| financekit | Apple Card, Apple Cash, Wallet orders, transaction queries, account balances |
| healthkit | HKHealthStore, queries, statistics, workout sessions, background delivery |
| musickit | MusicKit authorization, catalog search, ApplicationMusicPlayer, MPRemoteCommandCenter |
| passkit | Apple Pay, PKPaymentRequest, PKPaymentAuthorizationController, Wallet passes |
| weatherkit | WeatherService, current/hourly/daily forecasts, alerts, attribution requirements |
| Skill | What it covers |
|---|---|
| apple-on-device-ai | Foundation Models framework, Core ML, MLX Swift, on-device LLM inference |
| coreml | Core ML model loading, prediction, MLTensor, compute unit configuration, VNCoreMLRequest, MLComputePlan |
| natural-language | NLTokenizer, NLTagger, sentiment analysis, language identification, embeddings, Translation |
| speech-recognition | SpeechAnalyzer, SpeechTranscriber, SFSpeechRecognizer, on-device recognition, audio buffer processing |
| vision-framework | Vision text recognition, face/barcode detection, image segmentation, VisionKit DataScannerViewController |
| Skill | What it covers |
|---|---|
| app-store-optimization | ASO keyword strategy, description writing, screenshot optimization, Custom Product Pages, A/B testing |
| app-store-review | App Review guidelines, rejection prevention, privacy manifests, ATT, HIG compliance |
| authentication | Sign in with Apple, ASAuthorizationController, passkeys, biometric auth (LAContext), credential management |
| background-processing | BGTaskScheduler, background refresh, URLSession background transfers |
| cryptokit | SHA-2/SHA-3, HMAC, AES-GCM, ChaChaPoly, HPKE, ML-KEM/ML-DSA, P256/Curve25519 signing, ECDH, Secure Enclave |
| debugging-instruments | Xcode debugger, Instruments, os_signpost, MetricKit, crash symbolication |
| device-integrity | DeviceCheck (DCDevice per-device bits), App Attest (DCAppAttestService attestation and assertion flows) |
| ios-accessibility | VoiceOver, Dynamic Type, custom rotors, accessibility focus, assistive-technology support |
| ios-ettrace-performance | ETTrace launch/runtime capture, exact-build dSYM matching, processed flamegraph JSON, comparable verification |
| ios-localization | String Catalogs, pluralization, FormatStyle, right-to-left layout |
| ios-memgraph-analysis | Simulator memgraph capture, leak ownership paths, reachable heap growth, raw evidence preservation |
| ios-networking | URLSession async/await, REST APIs, downloads/uploads, WebSockets, pagination, retry, caching |
| swift-security | Keychain Services, CryptoKit symmetric/asymmetric, biometric authentication, Secure Enclave, certificate trust, credential storage, OWASP compliance · Based on ivan-magda/swift-security-skill |
| ios-simulator | xcrun simctl commands, device lifecycle, push/location/privacy simulation, log streaming, simulator limitations |
| metrickit | MetricManager async reports, hang/crash diagnostics, production performance telemetry |
| swiftlint | SwiftLint setup, .swiftlint.yml, build tool plugin, rule selection, baselines, suppressions, CI integration |
| Skill | What it covers |
|---|---|
| accessorysetupkit | Privacy-preserving BLE/Wi-Fi accessory discovery, ASAccessorySession, picker UI |
| core-bluetooth | CBCentralManager, CBPeripheral, BLE scanning/connecting, services, characteristics, background modes |
| core-motion | CMMotionManager, CMPedometer, accelerometer, gyroscope, activity recognition, altitude |
| core-nfc | NFCNDEFReaderSession, NFCTagReaderSession, NDEF reading/writing, background tag reading |
| dockkit | DockAccessoryManager, camera subject tracking, motor control, framing |
| pencilkit | PKCanvasView, PKDrawing, PKToolPicker, Apple Pencil drawing and annotation |
| realitykit | RealityView, entities, anchors, ARKit world tracking, raycasting, scene understanding |
| sensorkit | Research-grade sensor data, ambient light, keyboard metrics, device usage (approved studies) |
| Skill | What it covers |
|---|---|
| appmigrationkit | Cross-platform data transfer, AppMigrationExtension export/import (iOS 26) |
| audioaccessorykit | Audio accessory features, automatic switching, device placement (iOS 26.4) |
| browserenginekit | Alternative browser engines (EU), process management, web content extensions |
| callkit | CXProvider, CXCallController, PushKit VoIP registration, call directory extensions |
| cryptotokenkit | TKTokenDriver, TKSmartCard, iOS 26 NFC smart cards, certificate-based auth |
| energykit | ElectricityGuidance, EnergyVenue, grid forecasts, load event submission, electricity insights |
| homekit | HMHomeManager, accessories, rooms, actions, triggers, MatterSupport commissioning |
| permissionkit | AskCenter, PermissionQuestion, child communication safety, CommunicationLimits |
| relevancekit | Widget relevance signals, time/location-based relevance providers (watchOS 26) |
| shareplay-activities | GroupActivity, GroupSession, GroupSessionMessenger, coordinated media playback |
| Skill | What it covers |
|---|---|
| gamekit | Game Center, GKLocalPlayer, leaderboards, achievements, real-time and turn-based multiplayer |
| scenekit | SCNView, SCNScene, 3D geometry, materials, lighting, physics, SceneView |
| spritekit | SKScene, SKSpriteNode, SKAction, physics simulation, particle effects, SpriteView |
| tabletopkit | Multiplayer spatial board games, pieces, cards, dice, Group Activities (visionOS) |
Each skill follows the open Agent Skills standard:
skills/
skill-name/
SKILL.md # Required — instructions and metadata
references/ # Optional — detailed reference material
some-topic.md
SKILL.md contains YAML frontmatter (name, description) and markdown instructions. The references/ folder holds longer examples, advanced patterns, and lookup tables that the main file points to.
This repository contains original instructional content and examples for Apple platform development. Where Apple frameworks, APIs, documentation, WWDC sessions, or trademarks are referenced, those materials remain the property of Apple Inc. The license for this repository applies to this project's original content only and does not claim ownership of or relicense Apple's documentation, trademarks, sample code, or other third-party materials.
These skills work with any agent that supports the Agent Skills standard, including:
v3.0 is a major release. If you previously installed v2.x skills, note the following changes:
Skill count: 57 skills in v2.2.0, 76 skills in v3.0.0.
Skill renames: 12 existing skills renamed to use Apple Kit framework names. Old skill paths no longer resolve. Uninstall all skills and reinstall to upgrade.
| v2.x name | v3.0 name |
|---|---|
live-activities | activitykit |
mapkit-location | mapkit |
photos-camera-media | photokit |
homekit-matter | homekit |
callkit-voip | callkit |
metrickit-diagnostics | metrickit |
pencilkit-drawing | pencilkit |
passkit-wallet | passkit |
musickit-audio | musickit |
cloudkit-sync | cloudkit |
eventkit-calendar | eventkit |
realitykit-ar | realitykit |
19 new Kit framework skills: avkit, gamekit, cryptokit, pdfkit, paperkit, spritekit, scenekit, financekit, accessorysetupkit, adattributionkit, carplay, appmigrationkit, browserenginekit, dockkit, sensorkit, tabletopkit, relevancekit, audioaccessorykit, cryptotokenkit.
New bundles: apple-kit-skills (all 39 Apple Kit framework skills) and ios-gaming-skills (GameKit, SpriteKit, SceneKit, TabletopKit).
PaperKit standalone: PaperKit content removed from pencilkit and is now its own paperkit skill.
Beta frameworks: permissionkit, energykit, paperkit, relevancekit, appmigrationkit, and audioaccessorykit require iOS/watchOS 26 beta and are subject to API changes before GM.
All skills remain self-contained: No skill references or depends on another.
To upgrade via the skills CLI:
npx skills add dpearson2699/swift-ios-skills
To upgrade Claude Code bundles, reinstall the bundles you use (old skill paths will no longer resolve).
If these skills save you time or improve your workflow, you can support ongoing maintenance through GitHub Sponsors.
Support helps keep the collection current with new Apple releases, evolving framework APIs, updated examples, and compatibility work across Claude Code, Codex, Cursor, Copilot, and other agents.
Thanks to the following people for supporting this project:
PolyForm Perimeter 1.0.0 -- see LICENSE
What this means in practice:
This project is not affiliated with, endorsed by, or sponsored by Apple Inc.
name: swiftlint
description: "Configures and enforces SwiftLint in Swift projects using build tool plugins, run scripts, and CI. Covers .swiftlint.yml configuration, disabled_rules, opt_in_rules, only_rules, analyzer_rules, baselines, autocorrect, swiftlint:disable suppressions, reporter formats (sarif, json, checkstyle), strict and lenient modes, SwiftLintBuildToolPlugin via SimplyDanny/SwiftLintPlugins, swift package plugin swiftlint, Xcode run script phases, CI integration, multiple configuration files, and rollout strategies for existing codebases. Use when setting up SwiftLint, configuring lint rules, suppressing warnings, creating baselines, choosing between build tool plugin and run script, or integrating SwiftLint into CI."SwiftLint enforces Swift style and conventions by linting source files against a configurable rule set. This skill covers setup, configuration, rule selection, suppression, CI integration, and rollout strategy.
SwiftLint is a style enforcement tool, not a style guide. For underlying Swift naming and design conventions, see swift-api-design-guidelines. For architecture patterns, see swift-architecture.
Default: build tool plugin via SimplyDanny/SwiftLintPlugins.
Add the plugin package to Package.swift or via Xcode's package dependencies:
// Package.swift
dependencies: [
.package(url: "https://github.com/SimplyDanny/SwiftLintPlugins", from: "<reviewed-version>")
]
For SwiftPM targets, apply the plugin:
.target(
name: "MyApp",
plugins: [.plugin(name: "SwiftLintBuildToolPlugin", package: "SwiftLintPlugins")]
)
For Xcode projects without a Package.swift, add the package dependency in the project settings, then enable the plugin under the target's Build Phases or the package's plugin trust dialog.
The build tool plugin runs SwiftLint automatically on every build. No run script required.
First build: Xcode prompts to trust the plugin. Select "Trust & Enable All" for the SwiftLintPlugins package.
For alternatives (run scripts, command plugin, Homebrew CLI), see references/plugins-run-scripts-and-integrations.md.
Create .swiftlint.yml at the project root. SwiftLint loads the main configuration from the invocation or plugin working directory, then can merge the nearest nested .swiftlint.yml for each file when configs are discovered automatically. Passing --config overrides automatic discovery and disables nested-config lookup.
# .swiftlint.yml — conservative starter config
disabled_rules:
- trailing_whitespace
- todo
opt_in_rules:
- empty_count
- closure_spacing
- force_unwrapping
- sorted_imports
- vertical_whitespace_opening_braces
- private_swiftui_state
- unhandled_throwing_task
- accessibility_label_for_image
included:
- Sources
- Tests
excluded:
- .build
- DerivedData
- "**/.build"
- "**/Generated"
line_length:
warning: 140
error: 200
type_body_length:
warning: 300
error: 500
file_length:
warning: 500
error: 1000
Key configuration options:
| Key | Purpose |
|---|---|
disabled_rules | Turn off default-enabled rules |
opt_in_rules | Turn on rules not enabled by default |
only_rules | Use only the listed rules (mutually exclusive with disabled_rules/opt_in_rules) |
analyzer_rules | Rules requiring compiler logs (run via swiftlint analyze) |
baseline | Path to an existing baseline file used to suppress known violations |
write_baseline | Path where SwiftLint should write a new baseline file |
included | Paths to lint (default: current directory) |
excluded | Paths to skip |
strict | Elevate all warnings to errors |
lenient | Downgrade all errors to warnings |
allow_zero_lintable_files | Suppress the error when no Swift files are found |
reporter | Output format: xcode (default), json, checkstyle, sarif, csv, emoji, etc. |
For full configuration details including severity tuning, environment-variable interpolation, and nested/remote configs, see references/adoption-and-configuration.md.
SwiftLint ships with three rule categories:
opt_in_rulesanalyzer_rulesBrowse the full categorized list at https://realm.github.io/SwiftLint/rule-directory.html.
Recommended approach for new projects:
swiftlint rules to see which rules are enabled.only_rules unless you have a specific reason to start from zero.Recommended approach for existing codebases:
Do not transcribe or memorize the rule directory. Look up rule identifiers and configuration options at the official rule directory when needed.
Suppress SwiftLint for specific lines when a rule produces a false positive or when the violation is intentional and reviewed.
// swiftlint:disable:next force_cast
let view = object as! UIView
let legacy = try! JSONDecoder().decode(T.self, from: data) // swiftlint:disable:this force_try
// swiftlint:disable:previous large_tuple
Disable for a region:
// swiftlint:disable cyclomatic_complexity
func complexRouter(...) { ... }
// swiftlint:enable cyclomatic_complexity
Disable all rules (use sparingly):
// swiftlint:disable all
// ... generated or legacy code ...
// swiftlint:enable all
Policy:
all.excluded paths in .swiftlint.yml over inline suppressions.For full suppression syntax, see references/rules-suppressions-and-baselines.md.
Baselines let you adopt SwiftLint in an existing codebase without fixing every legacy violation first.
Create a baseline:
swiftlint --write-baseline .swiftlint.baseline
This records all current violations. Future runs compare against this baseline and only report new violations.
Use the baseline:
swiftlint --baseline .swiftlint.baseline
In CI, pass --baseline so only new violations fail the build. Burn down the baseline over time by fixing legacy violations and regenerating.
For baseline workflows and rollout strategy, see references/rules-suppressions-and-baselines.md.
SwiftLint can fix some violations automatically:
swiftlint --fix
# or the legacy alias:
swiftlint --autocorrect
Warnings:
--fix as a pre-compile build phase. Auto-fixes modify source files. If run automatically on every build, this creates an unpredictable edit-build loop and can mask real issues.--fix manually or in a dedicated CI step, then review the diff.swiftlint rules — the "Correctable" column shows which rules can auto-fix.--fix.CI is the primary enforcement surface. A CI check ensures no one merges code that increases the violation count.
Recommended CI pattern:
# GitHub Actions example
- name: Lint
run: |
brew install swiftlint
swiftlint --strict --reporter sarif > swiftlint.sarif
Key CI options:
| Flag | Effect |
|---|---|
--strict | Exits non-zero on warnings (not just errors) |
--reporter sarif | GitHub Advanced Security compatible output |
--reporter json | Machine-readable output |
--reporter checkstyle | Jenkins/SonarQube compatible |
--baseline .swiftlint.baseline | Only fail on new violations |
For SARIF upload to GitHub code scanning, add github/codeql-action/upload-sarif after the lint step.
After any configuration, baseline, or rule change, run the exact CI lint command locally or in a validation job. On a nonzero exit, inspect and fix the new violations, then rerun the same command until it passes; do not regenerate the baseline merely to hide the failure.
For full CI recipes and reporter details, see references/plugins-run-scripts-and-integrations.md.
Choose how to run SwiftLint based on project shape:
| Scenario | Recommended integration |
|---|---|
SwiftPM package or Xcode project with Package.swift | Build tool plugin via SwiftLintPlugins |
SwiftPM project needing CLI flags (--fix, --baseline) | Command plugin: swift package plugin swiftlint |
| Xcode project without SwiftPM, team uses Homebrew | Run script build phase |
| CI/CD pipeline | Homebrew or Docker install, run swiftlint directly |
| Pre-commit hook | Homebrew install + .pre-commit-config.yaml or git hook script |
The build tool plugin is preferred for local development because it requires no PATH configuration, pins the SwiftLint version via package resolution, and runs automatically on build.
For detailed setup instructions for each integration, see references/plugins-run-scripts-and-integrations.md.
SwiftLint supports layered configuration files. A .swiftlint.yml in a subdirectory inherits from and overrides the parent config.
Common patterns:
.swiftlint.yml in Tests/ that disables force_unwrapping and raises file_length.swiftlint.yml in a shared module directoryparent_config with an HTTPS URL to pull a shared team config (caching supported)# Tests/.swiftlint.yml — child config
disabled_rules:
- force_unwrapping
- force_try
file_length:
warning: 800
You can also pass multiple configs on the CLI:
swiftlint --config .swiftlint.yml --config .swiftlint-extra.yml
Later configs override earlier ones for overlapping keys.
For nested config resolution, remote configs, and CLI multi-config details, see references/adoption-and-configuration.md.
Running --fix in a build phase. Auto-fixing on every build creates unpredictable source modifications. Run --fix manually.
Using only_rules without understanding the implication. This disables all rules except those listed. Most teams should use disabled_rules + opt_in_rules instead.
Suppressing with // swiftlint:disable all and forgetting to re-enable. This silently disables all linting for the rest of the file.
Not pinning the SwiftLint version. Different versions have different default rules. Use the build tool plugin (version pinned via SPM) or pin in your Brewfile / CI config.
Excluding too broadly. Excluding Tests/ entirely means test code gets no linting. Use a child config with relaxed rules instead.
Ignoring the toolchain mismatch. SwiftLint must be built with (or compatible with) the same Swift toolchain used to compile your project. Mismatches cause parsing errors. See references/plugins-run-scripts-and-integrations.md for multi-toolchain guidance.
Adopting too many opt-in rules at once in a large codebase. This creates an overwhelming number of violations. Add rules incrementally and use baselines.
Not configuring included paths. Without included, SwiftLint scans the working directory recursively, which may pick up vendored or generated code.
.swiftlint.yml exists at the project root with explicit included/excluded pathsswiftlint --strict (or with --baseline for incremental adoption)--fix / --autocorrect in build phasesall.swiftlint.yml deep dive, severity tuning, environment variables, nested/remote configs, rollout strategyswiftlint rules or the official rule directoryswiftlint analyze, compiler-log workflow
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