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86 agent skills optimized for iOS 26+ development with Swift 6.
用 Codex 或 Claude 安装复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它先审查 Skill 页面再帮你安装。
复制前请先查看来源、License 和安全提示。
来源文件:README.md
86 agent skills optimized for iOS 26+ development with Swift 6.3 and modern Apple frameworks. All code examples, patterns, and guidance target the latest APIs -- Liquid Glass, approachable concurrency, Foundation Models, StoreKit 2, SwiftData, async/await URLSession, and more. No deprecated patterns.
Compatible with Claude Code, OpenAI Codex, Cursor, GitHub Copilot, and 40+ other agents. Follows the open Agent Skills standard.
Every skill is self-contained. No skill depends on another. Install only what you need.
Release history: CHANGELOG.md.
The skills CLI is the recommended install method.
Interactive install (recommended):
npx skills add dpearson2699/swift-ios-skills
Running the default command opens the skills CLI UI so you can choose which skills to install and which agent(s) to install them for.
Install everything for any coding agent:
npx skills add dpearson2699/swift-ios-skills --all
Use --all when you want the full set of 86 skills installed automatically for any coding agent.
Install specific skills directly:
npx skills add dpearson2699/swift-ios-skills --skill <skill-name> --skill <skill-name>
Check for updates to installed skills:
npx skills check
Update installed skills to the latest versions:
npx skills update
Use these after installing through the skills CLI.
Add the marketplace (one-time):
/plugin marketplace add dpearson2699/swift-ios-skills
Install everything:
/plugin install all-ios-skills@swift-ios-skills
Or install a themed bundle (bundles limit how many skills load into the context window — if you want everything, use all-ios-skills above instead of installing multiple bundles):
/plugin install swiftui-skills@swift-ios-skills
/plugin install swift-core-skills@swift-ios-skills
/plugin install ios-app-framework-skills@swift-ios-skills
/plugin install ios-data-framework-skills@swift-ios-skills
/plugin install ios-ai-ml-skills@swift-ios-skills
/plugin install ios-engineering-skills@swift-ios-skills
/plugin install ios-hardware-skills@swift-ios-skills
/plugin install ios-platform-skills@swift-ios-skills
/plugin install ios-gaming-skills@swift-ios-skills
/plugin install apple-kit-skills@swift-ios-skills
$skill-installer install https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/<skill-name>
| Plugin | Skills included |
|---|---|
| all-ios-skills | All 86 skills |
| apple-kit-skills | 39 skills spanning Apple Kit frameworks plus CarPlay |
| swiftui-skills | focus-engine, swiftui-animation, swiftui-gestures, swiftui-layout-components, swiftui-liquid-glass, swiftui-navigation, swiftui-patterns, swiftui-performance, swiftui-uikit-interop, swiftui-webkit |
| swift-core-skills | core-data, swift-api-design-guidelines, swift-architecture, swift-codable, swift-charts, swift-concurrency, swift-formatstyle, swift-language, swift-testing, swiftdata |
| ios-app-framework-skills | activitykit, adattributionkit, alarmkit, app-clips, app-intents, avkit, carplay, mapkit, paperkit, pdfkit, photokit, push-notifications, storekit, tipkit, widgetkit |
| ios-data-framework-skills | cloudkit, contacts-framework, eventkit, financekit, healthkit, musickit, passkit, weatherkit |
| ios-ai-ml-skills | apple-on-device-ai, coreml, natural-language, speech-recognition, vision-framework |
| ios-engineering-skills | app-store-optimization, app-store-review, authentication, background-processing, cryptokit, debugging-instruments, device-integrity, ios-accessibility, ios-ettrace-performance, ios-localization, ios-memgraph-analysis, ios-networking, swift-security, swiftlint, ios-simulator, metrickit |
| ios-hardware-skills | accessorysetupkit, core-bluetooth, core-motion, core-nfc, dockkit, pencilkit, realitykit, sensorkit |
| ios-platform-skills | appmigrationkit, audioaccessorykit, browserenginekit, callkit, cryptotokenkit, energykit, homekit, permissionkit, relevancekit, shareplay-activities |
| ios-gaming-skills | gamekit, scenekit, spritekit, tabletopkit |
| Skill | What it covers |
|---|---|
| focus-engine | @FocusState, defaultFocus, focusSection, focused scene values, focus restoration, UIFocusGuide |
| swiftui-animation | Spring animations, PhaseAnimator, KeyframeAnimator, matchedGeometryEffect, SF Symbols |
| swiftui-gestures | Tap, drag, magnify, rotate, long press, simultaneous and sequential gestures |
| swiftui-layout-components | Grid, LazyVGrid, Layout protocol, ViewThatFits, custom layouts |
| swiftui-liquid-glass | iOS 26 Liquid Glass, glassEffect, GlassEffectContainer, morphing transitions |
| swiftui-navigation | NavigationStack, NavigationSplitView, programmatic navigation, deep linking |
| swiftui-patterns | @Observable, state ownership, environment wiring, view composition, async loading, MV-pattern architecture |
| swiftui-performance | Rendering performance, view update optimization, layout thrash, Instruments profiling |
| swiftui-uikit-interop | UIViewRepresentable, UIHostingController, Coordinator, incremental UIKit-to-SwiftUI migration |
| swiftui-webkit | WebView, WebPage, navigation policies, JavaScript calls, local content, custom URL schemes |
| Skill | What it covers |
|---|---|
| swift-api-design-guidelines | Swift API Design Guidelines -- argument labels, mutating/nonmutating pairs, documentation comments, naming conventions |
| swift-architecture | Architecture patterns: MV (@Observable), MVVM, MVI, TCA, Clean Architecture, Coordinator, decision framework |
| swift-codable | Swift Codable, JSONDecoder, JSONEncoder, CodingKeys, custom decoding, nested JSON |
| swift-charts | Bar, line, area, pie, donut, and 3D charts, scrolling, selection, annotations |
| swift-concurrency | Swift 6.2 concurrency, Sendable, actors, structured concurrency, data-race safety |
| swift-formatstyle | FormatStyle protocol, number/currency/date/duration/measurement formatting, custom styles |
| swift-language | Swift 6.3 language idioms, result builders, property wrappers, typed throws |
| swift-testing | Swift Testing framework, @Test, @Suite, #expect, parameterized tests, mocking |
| core-data | Core Data persistence, NSPersistentContainer, NSFetchedResultsController, batch operations, staged migration |
| swiftdata | @Model, @Query, #Predicate, ModelContainer, migrations, CloudKit sync, @ModelActor |
| Skill | What it covers |
|---|---|
| activitykit | ActivityKit, Dynamic Island, Lock Screen Live Activities, push-to-update |
| adattributionkit | Privacy-preserving ad attribution, postbacks, conversion values, re-engagement |
| alarmkit | AlarmKit system alarms and countdown timers, Lock Screen, Dynamic Island, Live Activities |
| app-clips | App Clips, invocation URLs, NFC, QR, App Clip Codes, App Group handoff |
| app-intents | App Intents for Siri, Shortcuts, Spotlight, widgets, and Apple Intelligence |
| avkit | AVPlayerViewController, VideoPlayer, Picture-in-Picture, AirPlay, subtitles |
| carplay | CarPlay templates, navigation, audio, communication, EV charging apps |
| mapkit | MapKit, CoreLocation, annotations, geocoding, directions, geofencing |
| paperkit | PaperMarkupViewController, markup editing, drawing, shapes (iOS 26) |
| pdfkit | PDFView, PDFDocument, annotations, text search, form filling, thumbnails |
| photokit | PhotosPicker, AVCaptureSession, photo library, video recording, media permissions |
| push-notifications | UNUserNotificationCenter, APNs, rich notifications, silent push, service extensions |
| storekit | StoreKit 2 purchases, subscriptions, SubscriptionStoreView, transaction verification |
| tipkit | Feature discovery tooltips, contextual tips, tip rules, tip events |
| widgetkit | Home Screen, Lock Screen, and StandBy widgets, Control Center controls, timeline providers |
| Skill | What it covers |
|---|---|
| cloudkit | CKContainer, CKRecord, subscriptions, sharing, CKSyncEngine, SwiftData sync |
| contacts-framework | CNContactStore, fetch requests, key descriptors, CNContactPickerViewController, save requests |
| eventkit | EKEventStore, EKEvent, EKReminder, recurrence rules, EventKitUI editors and choosers |
| financekit | Apple Card, Apple Cash, Wallet orders, transaction queries, account balances |
| healthkit | HKHealthStore, queries, statistics, workout sessions, background delivery |
| musickit | MusicKit authorization, catalog search, ApplicationMusicPlayer, MPRemoteCommandCenter |
| passkit | Apple Pay, PKPaymentRequest, PKPaymentAuthorizationController, Wallet passes |
| weatherkit | WeatherService, current/hourly/daily forecasts, alerts, attribution requirements |
| Skill | What it covers |
|---|---|
| apple-on-device-ai | Foundation Models framework, Core ML, MLX Swift, on-device LLM inference |
| coreml | Core ML model loading, prediction, MLTensor, compute unit configuration, VNCoreMLRequest, MLComputePlan |
| natural-language | NLTokenizer, NLTagger, sentiment analysis, language identification, embeddings, Translation |
| speech-recognition | SpeechAnalyzer, SpeechTranscriber, SFSpeechRecognizer, on-device recognition, audio buffer processing |
| vision-framework | Vision text recognition, face/barcode detection, image segmentation, VisionKit DataScannerViewController |
| Skill | What it covers |
|---|---|
| app-store-optimization | ASO keyword strategy, description writing, screenshot optimization, Custom Product Pages, A/B testing |
| app-store-review | App Review guidelines, rejection prevention, privacy manifests, ATT, HIG compliance |
| authentication | Sign in with Apple, ASAuthorizationController, passkeys, biometric auth (LAContext), credential management |
| background-processing | BGTaskScheduler, background refresh, URLSession background transfers |
| cryptokit | SHA-2/SHA-3, HMAC, AES-GCM, ChaChaPoly, HPKE, ML-KEM/ML-DSA, P256/Curve25519 signing, ECDH, Secure Enclave |
| debugging-instruments | Xcode debugger, Instruments, os_signpost, MetricKit, crash symbolication |
| device-integrity | DeviceCheck (DCDevice per-device bits), App Attest (DCAppAttestService attestation and assertion flows) |
| ios-accessibility | VoiceOver, Dynamic Type, custom rotors, accessibility focus, assistive-technology support |
| ios-ettrace-performance | ETTrace launch/runtime capture, exact-build dSYM matching, processed flamegraph JSON, comparable verification |
| ios-localization | String Catalogs, pluralization, FormatStyle, right-to-left layout |
| ios-memgraph-analysis | Simulator memgraph capture, leak ownership paths, reachable heap growth, raw evidence preservation |
| ios-networking | URLSession async/await, REST APIs, downloads/uploads, WebSockets, pagination, retry, caching |
| swift-security | Keychain Services, CryptoKit symmetric/asymmetric, biometric authentication, Secure Enclave, certificate trust, credential storage, OWASP compliance · Based on ivan-magda/swift-security-skill |
| ios-simulator | xcrun simctl commands, device lifecycle, push/location/privacy simulation, log streaming, simulator limitations |
| metrickit | MetricManager async reports, hang/crash diagnostics, production performance telemetry |
| swiftlint | SwiftLint setup, .swiftlint.yml, build tool plugin, rule selection, baselines, suppressions, CI integration |
| Skill | What it covers |
|---|---|
| accessorysetupkit | Privacy-preserving BLE/Wi-Fi accessory discovery, ASAccessorySession, picker UI |
| core-bluetooth | CBCentralManager, CBPeripheral, BLE scanning/connecting, services, characteristics, background modes |
| core-motion | CMMotionManager, CMPedometer, accelerometer, gyroscope, activity recognition, altitude |
| core-nfc | NFCNDEFReaderSession, NFCTagReaderSession, NDEF reading/writing, background tag reading |
| dockkit | DockAccessoryManager, camera subject tracking, motor control, framing |
| pencilkit | PKCanvasView, PKDrawing, PKToolPicker, Apple Pencil drawing and annotation |
| realitykit | RealityView, entities, anchors, ARKit world tracking, raycasting, scene understanding |
| sensorkit | Research-grade sensor data, ambient light, keyboard metrics, device usage (approved studies) |
| Skill | What it covers |
|---|---|
| appmigrationkit | Cross-platform data transfer, AppMigrationExtension export/import (iOS 26) |
| audioaccessorykit | Audio accessory features, automatic switching, device placement (iOS 26.4) |
| browserenginekit | Alternative browser engines (EU), process management, web content extensions |
| callkit | CXProvider, CXCallController, PushKit VoIP registration, call directory extensions |
| cryptotokenkit | TKTokenDriver, TKSmartCard, iOS 26 NFC smart cards, certificate-based auth |
| energykit | ElectricityGuidance, EnergyVenue, grid forecasts, load event submission, electricity insights |
| homekit | HMHomeManager, accessories, rooms, actions, triggers, MatterSupport commissioning |
| permissionkit | AskCenter, PermissionQuestion, child communication safety, CommunicationLimits |
| relevancekit | Widget relevance signals, time/location-based relevance providers (watchOS 26) |
| shareplay-activities | GroupActivity, GroupSession, GroupSessionMessenger, coordinated media playback |
| Skill | What it covers |
|---|---|
| gamekit | Game Center, GKLocalPlayer, leaderboards, achievements, real-time and turn-based multiplayer |
| scenekit | SCNView, SCNScene, 3D geometry, materials, lighting, physics, SceneView |
| spritekit | SKScene, SKSpriteNode, SKAction, physics simulation, particle effects, SpriteView |
| tabletopkit | Multiplayer spatial board games, pieces, cards, dice, Group Activities (visionOS) |
Each skill follows the open Agent Skills standard:
skills/
skill-name/
SKILL.md # Required — instructions and metadata
references/ # Optional — detailed reference material
some-topic.md
SKILL.md contains YAML frontmatter (name, description) and markdown instructions. The references/ folder holds longer examples, advanced patterns, and lookup tables that the main file points to.
This repository contains original instructional content and examples for Apple platform development. Where Apple frameworks, APIs, documentation, WWDC sessions, or trademarks are referenced, those materials remain the property of Apple Inc. The license for this repository applies to this project's original content only and does not claim ownership of or relicense Apple's documentation, trademarks, sample code, or other third-party materials.
These skills work with any agent that supports the Agent Skills standard, including:
v3.0 is a major release. If you previously installed v2.x skills, note the following changes:
Skill count: 57 skills in v2.2.0, 76 skills in v3.0.0.
Skill renames: 12 existing skills renamed to use Apple Kit framework names. Old skill paths no longer resolve. Uninstall all skills and reinstall to upgrade.
| v2.x name | v3.0 name |
|---|---|
live-activities | activitykit |
mapkit-location | mapkit |
photos-camera-media | photokit |
homekit-matter | homekit |
callkit-voip | callkit |
metrickit-diagnostics | metrickit |
pencilkit-drawing | pencilkit |
passkit-wallet | passkit |
musickit-audio | musickit |
cloudkit-sync | cloudkit |
eventkit-calendar | eventkit |
realitykit-ar | realitykit |
19 new Kit framework skills: avkit, gamekit, cryptokit, pdfkit, paperkit, spritekit, scenekit, financekit, accessorysetupkit, adattributionkit, carplay, appmigrationkit, browserenginekit, dockkit, sensorkit, tabletopkit, relevancekit, audioaccessorykit, cryptotokenkit.
New bundles: apple-kit-skills (all 39 Apple Kit framework skills) and ios-gaming-skills (GameKit, SpriteKit, SceneKit, TabletopKit).
PaperKit standalone: PaperKit content removed from pencilkit and is now its own paperkit skill.
Beta frameworks: permissionkit, energykit, paperkit, relevancekit, appmigrationkit, and audioaccessorykit require iOS/watchOS 26 beta and are subject to API changes before GM.
All skills remain self-contained: No skill references or depends on another.
To upgrade via the skills CLI:
npx skills add dpearson2699/swift-ios-skills
To upgrade Claude Code bundles, reinstall the bundles you use (old skill paths will no longer resolve).
If these skills save you time or improve your workflow, you can support ongoing maintenance through GitHub Sponsors.
Support helps keep the collection current with new Apple releases, evolving framework APIs, updated examples, and compatibility work across Claude Code, Codex, Cursor, Copilot, and other agents.
Thanks to the following people for supporting this project:
PolyForm Perimeter 1.0.0 -- see LICENSE
What this means in practice:
This project is not affiliated with, endorsed by, or sponsored by Apple Inc.
name: swiftui-uikit-interop
description: "Bridges UIKit and SwiftUI with UIViewRepresentable, UIViewControllerRepresentable, UIHostingController, UIHostingConfiguration, coordinator delegates, and UIKit automatic observation tracking for shared @Observable state. Use when wrapping UIKit-only or third-party UIKit views/controllers in SwiftUI, embedding SwiftUI in UIKit, integrating mail/share/document/PDF/text-view surfaces, or migrating UIKit apps to SwiftUI incrementally."Bridge UIKit and SwiftUI in both directions: wrap UIKit views and controllers, embed SwiftUI in UIKit screens, and synchronize state without duplicating lifecycle ownership.
See references/representable-recipes.md for complete wrapping recipes and references/hosting-migration.md for UIKit-to-SwiftUI migration patterns.
Use UIViewRepresentable to wrap any UIView subclass for use in SwiftUI.
struct WrappedTextView: UIViewRepresentable {
@Binding var text: String
func makeUIView(context: Context) -> UITextView {
// Called ONCE when SwiftUI inserts this view into the hierarchy.
// Create and return the UIKit view. One-time setup goes here.
let textView = UITextView()
textView.delegate = context.coordinator
textView.font = .preferredFont(forTextStyle: .body)
return textView
}
func updateUIView(_ uiView: UITextView, context: Context) {
// Called on EVERY SwiftUI state change that affects this view.
// Synchronize SwiftUI state into the UIKit view.
// Guard against redundant updates to avoid loops.
if uiView.text != text {
uiView.text = text
}
}
}
| Method | When Called | Purpose |
|---|---|---|
makeCoordinator() | Before makeUIView. Once per representable lifetime. | Create the delegate/datasource reference type. |
makeUIView(context:) | Once, when the representable enters the view tree. | Allocate and configure the UIKit view. |
updateUIView(_:context:) | Immediately after makeUIView, then on every relevant state change. | Push SwiftUI state into the UIKit view. |
dismantleUIView(_:coordinator:) | When the representable is removed from the view tree. | Clean up observers, timers, subscriptions. |
sizeThatFits(_:uiView:context:) | During layout, when SwiftUI needs the view's ideal size. iOS 16+. | Return a custom size proposal. |
Why updateUIView is the most important method: SwiftUI calls it every time any @Binding, @State, @Environment, or @Observable property read by the representable changes. All state synchronization from SwiftUI to UIKit happens here. If you skip a property, the UIKit view will fall out of sync.
static func dismantleUIView(_ uiView: UITextView, coordinator: Coordinator) {
// Remove observers, invalidate timers, cancel subscriptions.
// The coordinator is passed in so you can access state stored on it.
coordinator.cancellables.removeAll()
}
@available(iOS 16.0, *)
func sizeThatFits(
_ proposal: ProposedViewSize,
uiView: UITextView,
context: Context
) -> CGSize? {
// Return nil to fall back to UIKit's intrinsicContentSize.
// Return a CGSize to override SwiftUI's sizing for this view.
let width = proposal.width ?? UIView.layoutFittingExpandedSize.width
let size = uiView.sizeThatFits(CGSize(width: width, height: .greatestFiniteMagnitude))
return size
}
Use UIViewControllerRepresentable to wrap a UIViewController subclass -- typically for system pickers, document scanners, mail compose, or any controller that presents modally.
struct DocumentScannerView: UIViewControllerRepresentable {
@Binding var scannedImages: [UIImage]
@Environment(\.dismiss) private var dismiss
func makeUIViewController(context: Context) -> VNDocumentCameraViewController {
let scanner = VNDocumentCameraViewController()
scanner.delegate = context.coordinator
return scanner
}
func updateUIViewController(_ uiViewController: VNDocumentCameraViewController, context: Context) {
// Usually empty for modal controllers -- nothing to push from SwiftUI.
}
func makeCoordinator() -> Coordinator { Coordinator(self) }
}
The coordinator captures delegate callbacks and routes results back to SwiftUI through the parent's @Binding or closures:
extension DocumentScannerView {
final class Coordinator: NSObject, VNDocumentCameraViewControllerDelegate {
let parent: DocumentScannerView
init(_ parent: DocumentScannerView) { self.parent = parent }
func documentCameraViewController(
_ controller: VNDocumentCameraViewController,
didFinishWith scan: VNDocumentCameraScan
) {
parent.scannedImages = (0..<scan.pageCount).map { scan.imageOfPage(at: $0) }
parent.dismiss()
}
func documentCameraViewControllerDidCancel(_ controller: VNDocumentCameraViewController) {
parent.dismiss()
}
func documentCameraViewController(
_ controller: VNDocumentCameraViewController,
didFailWithError error: Error
) {
parent.dismiss()
}
}
}
UIKit delegates, data sources, and target-action patterns require a reference type (class). SwiftUI representable structs are value types and cannot serve as delegates. The Coordinator is a class instance that SwiftUI creates and manages for you -- it lives as long as the representable view.
Always nest the Coordinator inside the representable or in an extension. Store a reference to parent (the representable struct) so the coordinator can write back to @Binding properties.
struct SearchBarView: UIViewRepresentable {
@Binding var text: String
var onSearch: (String) -> Void
func makeCoordinator() -> Coordinator { Coordinator(self) }
func makeUIView(context: Context) -> UISearchBar {
let bar = UISearchBar()
bar.delegate = context.coordinator // Set delegate HERE, not in updateUIView
return bar
}
func updateUIView(_ uiView: UISearchBar, context: Context) {
context.coordinator.parent = self
if uiView.text != text {
uiView.text = text
}
}
final class Coordinator: NSObject, UISearchBarDelegate {
var parent: SearchBarView
init(_ parent: SearchBarView) { self.parent = parent }
func searchBar(_ searchBar: UISearchBar, textDidChange searchText: String) {
parent.text = searchText
}
func searchBarSearchButtonClicked(_ searchBar: UISearchBar) {
parent.onSearch(parent.text)
searchBar.resignFirstResponder()
}
}
}
Set the delegate in makeUIView/makeUIViewController, never in updateUIView. The update method can run many times for state changes affecting the represented view -- setting the delegate there causes redundant assignment and can trigger unexpected side effects.
Refresh copied parent state yourself. If the coordinator stores the representable in a var parent, assign context.coordinator.parent = self at the start of updateUIView or updateUIViewController. Bindings still point at their source of truth, but closures and non-binding values are copied into the coordinator.
Use [weak coordinator] in closures to avoid retain cycles between the coordinator and UIKit objects that capture it.
Embed SwiftUI views inside UIKit view controllers using UIHostingController.
final class ProfileViewController: UIViewController {
private let hostingController = UIHostingController(rootView: ProfileView())
override func viewDidLoad() {
super.viewDidLoad()
// 1. Add as child
addChild(hostingController)
// 2. Add and constrain the view
hostingController.view.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(hostingController.view)
NSLayoutConstraint.activate([
hostingController.view.topAnchor.constraint(equalTo: view.topAnchor),
hostingController.view.leadingAnchor.constraint(equalTo: view.leadingAnchor),
hostingController.view.trailingAnchor.constraint(equalTo: view.trailingAnchor),
hostingController.view.bottomAnchor.constraint(equalTo: view.bottomAnchor),
])
// 3. Notify the child
hostingController.didMove(toParent: self)
}
}
The three-step sequence (addChild, add view, didMove) is mandatory. Skipping any step causes containment callbacks to misfire, which breaks appearance transitions and trait propagation.
@available(iOS 16.0, *)
hostingController.sizingOptions = [.intrinsicContentSize]
| Option | Effect |
|---|---|
.intrinsicContentSize | The hosting controller's view reports its SwiftUI content size as intrinsicContentSize. Use in Auto Layout when the hosted view should size itself. |
.preferredContentSize | Updates preferredContentSize to match SwiftUI content. Use when presenting as a popover or form sheet. |
When data changes in UIKit, push new state into the hosted SwiftUI view:
func updateProfile(_ profile: Profile) {
hostingController.rootView = ProfileView(profile: profile)
}
For observable models, pass an @Observable object and SwiftUI tracks changes automatically -- no need to reassign rootView.
Render SwiftUI content directly inside UICollectionViewCell or UITableViewCell without managing a child hosting controller:
@available(iOS 16.0, *)
func collectionView(
_ collectionView: UICollectionView,
cellForItemAt indexPath: IndexPath
) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "cell", for: indexPath)
cell.contentConfiguration = UIHostingConfiguration {
ItemRow(item: items[indexPath.item])
}
return cell
}
UIKit views wrapped in UIViewRepresentable communicate their natural size to SwiftUI through intrinsicContentSize. SwiftUI respects this during layout unless overridden by frame() or fixedSize().
SwiftUI owns the represented view's center, bounds, frame, and transform. Do not set those properties directly on the uiView in makeUIView or updateUIView. Use sizeThatFits, intrinsic content size, SwiftUI layout modifiers, or layout code inside a custom UIKit subview for internal sublayers.
| SwiftUI Modifier | Effect on Representable |
|---|---|
| No modifier | SwiftUI uses intrinsicContentSize as ideal size; the view is flexible. |
.fixedSize() | Forces the representable to its ideal (intrinsic) size in both axes. |
.fixedSize(horizontal: true, vertical: false) | Fixes width to intrinsic; height remains flexible. |
.frame(width:height:) | Overrides the proposed size; UIKit view receives this size. |
When embedding UIHostingController as a child, pin its view with constraints. Use .sizingOptions = [.intrinsicContentSize] so Auto Layout can query the SwiftUI content's natural size for self-sizing cells or variable-height sections.
@Binding: Two-Way Sync (SwiftUI <-> UIKit)Use @Binding when both sides read and write the same value. The coordinator writes to parent.bindingProperty in delegate callbacks; updateUIView reads the binding and pushes it into the UIKit view.
// SwiftUI -> UIKit: in updateUIView
if uiView.text != text { uiView.text = text }
// UIKit -> SwiftUI: in Coordinator delegate method
func textViewDidChange(_ textView: UITextView) {
parent.text = textView.text
}
For fire-and-forget events (button tapped, search submitted, scan completed), pass a closure instead of a binding:
struct WebViewWrapper: UIViewRepresentable {
let url: URL
var onNavigationFinished: ((URL) -> Void)?
}
Access SwiftUI environment values inside representable methods via context.environment:
func updateUIView(_ uiView: UITextView, context: Context) {
let isEnabled = context.environment.isEnabled
uiView.isEditable = isEnabled
// Respond to color scheme changes
let colorScheme = context.environment.colorScheme
uiView.backgroundColor = colorScheme == .dark ? .systemGray6 : .white
}
updateUIView is called when SwiftUI has new state for the represented view -- including changes triggered by the coordinator writing to a @Binding. Guard against redundant updates to prevent infinite loops:
func updateUIView(_ uiView: UITextView, context: Context) {
// GUARD: Only update if values actually differ
if uiView.text != text {
uiView.text = text
}
}
Without the guard, setting uiView.text may trigger the delegate's textViewDidChange, which writes to parent.text, which triggers updateUIView again.
For UIKit screens that share an @Observable model with SwiftUI, keep the screen UIKit and read observed state from UIKit's tracked update hooks:
updateProperties() for labels, colors, visibility, enabled state, and other non-layout UI; use layout hooks for geometry; use cell configuration update handlers for cells.UIObservationTrackingEnabled in Info.plist.@Observable exists, but UIKit automatic observation tracking is not available. Manual withObservationTracking is one-shot; do not build polling loops around it.ObservableObject: use Combine objectWillChange, delegates, notifications, or explicit callbacks.See references/hosting-migration.md for migration patterns.
UIKit delegate protocols are not Sendable. When the coordinator conforms to a UIKit delegate, it inherits main-actor isolation from UIKit. Mark coordinators @MainActor or use nonisolated only for methods that truly do not touch UIKit state. In Swift 6 strict concurrency:
@MainActor
final class Coordinator: NSObject, UISearchBarDelegate {
var parent: SearchBarView
init(_ parent: SearchBarView) { self.parent = parent }
// Delegate methods are main-actor-isolated -- safe to access UIKit and @Binding.
}
If passing closures across isolation boundaries, ensure they are @Sendable or captured on the correct actor.
| Mistake | Fix |
|---|---|
UIKit object or delegate recreated in update* | Create once in make*; update only changed state. |
| Represented frame/bounds/transform mutated directly | Let SwiftUI size it; use intrinsic size, sizeThatFits, modifiers, or internal layout. |
| Coordinator retained by UIKit closures | Capture it weakly and keep one lifecycle owner. |
| Picker/controller exit path misses dismissal or completion | Route every delegate exit through one coordinator cleanup path. |
| Observers, timers, or subscriptions outlive the view | Remove/cancel them in dismantle*. |
| Hosting controller uses manual frame without containment | Use Auto Layout and addChild/didMove(toParent:). |
@State used inside a coordinator | Use stored properties and communicate through bindings/callbacks. |
withObservationTracking is polled manually | Use UIKit automatic observation hooks where available or explicit invalidation on older targets. |
make*, not update*make*, not update*@Binding used for two-way state syncupdateUIView handles all SwiftUI state changes with redundancy guardsdismantleUIView cleans up observers/timers if needed[weak coordinator])UIHostingController properly added as child (addChild + didMove(toParent:))intrinsicContentSize vs fixed frame vs sizeThatFits)frame, bounds, center, transform not mutated directly)updateUIView via context.environment where needed@Observable reads use automatic tracking hooks on iOS 18+/26+, not polling; iOS 17 is manual one-shot only@MainActor for strict concurrencyUIHostingConfiguration used for collection/table view cells instead of manual hosting (iOS 16+)
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