复制安装命令
用 Codex 或 Claude 安装复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它先审查 Skill 页面再帮你安装。
复制前请先查看来源、License 和安全提示。
Official, NVIDIA-verified Agent Skills for Claude Code, Codex, and other coding agents.
用 Codex 或 Claude 安装复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它先审查 Skill 页面再帮你安装。
复制前请先查看来源、License 和安全提示。
来源文件:README.md
Official, NVIDIA-verified Agent Skills for Claude Code, Codex, and other coding agents.
📖 Docs: docs.nvidia.com/skills · 📺 Livestream: From Vulnerable to Verified · 📝 Blog: NVIDIA Verified Agent Skills: Capability Governance for AI Agents
Skills are portable instruction sets that teach AI agents how to use NVIDIA software optimally: Physical AI and robotics workflows, simulation, CUDA-X libraries, RAG and AI Blueprints, and platform tools. This repository is a catalog: skills are maintained in their respective product repos, and mirrored here daily via an automated sync pipeline. Skills are being added continuously, so check back for updates. We are building this infrastructure in the open, and contributions are welcome. See the Roadmap for what is planned next.
Install NVIDIA skills with the default skills CLI flow:
npx skills add nvidia/skills
The CLI runs through npx and prompts you to choose a skill and install destination. You do not need to clone this repo or copy skill folders by hand.
Requires a current
skillsCLI (v1.5.16 or newer). Installing vianpx skills@latest add nvidia/skillsalways uses the latest. On older CLIs (v1.5.15 and earlier), skills may install but not appear in Claude Code — see Troubleshooting.
The skill is available the next time your agent loads skills and encounters a relevant task. For example, ask your agent to "solve a linear programming problem with cuOpt" and the skill guides it through the cuOpt Python API. In Claude Code, run /reload-skills to load newly installed skills in your current session.
Use this when you already know the skill name and want to skip prompts.
npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --yes
Replace cuopt-numerical-optimization-api with any skill name from the Skill Catalog.
Use --agent to target a specific AI coding agent. Initially, we'll support common client targets, expanding the list over time. For the full list of clients supported by the spec, see the skills CLI Supported Agents table.
Claude Code
npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --agent claude-code
Codex
npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --agent codex
Snowflake CoCo
npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --agent cortex
Cursor
npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --agent cursor
Kiro
npx skills add nvidia/skills --skill cuopt-numerical-optimization-api --agent kiro-cli
Use --agent more than once to install the same skill into multiple agents.
npx skills add nvidia/skills \
--skill cuopt-numerical-optimization-api \
--agent claude-code \
--agent codex \
--agent cursor \
--agent kiro-cli
New skills land continuously, and existing ones are revised, renamed, or consolidated as the catalog evolves. Refresh what you have installed with:
npx skills update
Run it interactively and the CLI also flags skills that were removed or merged upstream (for example, when several skills are consolidated into one) and offers to remove the stale local copies. Use npx skills list to see what is installed and npx skills check to preview what is out of date first.
Use this when you want to see available NVIDIA skills before installing anything.
npx skills add nvidia/skills --list
For non-interactive installs, global installs, agent-specific installs, updates, removals, and fallback manual copying, see Advanced installation.
Where to file an issue depends on what's broken:
Per-product source repo links:
For issues with this catalog repo itself (README, structure, listing a new product): open an issue here.
Every published skill ships with a detached OMS signature (skill.oms.sig). The sync pipeline drops any skill missing the required artifacts before publishing, so every skill in the catalog carries:
SKILL.md — the skill instructions consumed by the agentskill-card.md — skill identity and governance cardskill.oms.sig — detached OMS signature (verifiable against nv-agent-root-cert.pem)evals/evals.json, evals/*.json, eval/*.json, or benchmark/evals.jsonBENCHMARK.md — generated benchmark report capturing verifiable uplift dataVerify a skill against the NVIDIA trust anchor nv-agent-root-cert.pem:
pip install model-signing
model_signing verify certificate SKILL_DIR \
--signature SKILL_DIR/skill.oms.sig \
--certificate_chain nv-agent-root-cert.pem \
--ignore_unsigned_files
A successful verification confirms that the skill contents have not been modified since signing by NVIDIA.
See Verify Signed Agent Skills for signature layout, the trust pipeline, and policy options.
NVIDIA/skills/
├── skills/ # NVIDIA-verified skills (count grows continuously),
│ │ synced from upstream product repos
│ ├── README.md # Browser-facing install guidance
│ ├── <product-prefix>-*/ # Flat layout — one dir per skill, product-prefixed
│ │ # e.g. aiq-*, cuopt-*, cupynumeric-*,
│ │ # dali-*, deepstream-*, dicom-*, digital-health-*,
│ │ # dynamo-*, earth2studio-*, holoscan-*, hsb-*,
│ │ # jetson-*, launch-nemo-rl, mcore-*,
│ │ # nemo-automodel-*, nemo-data-designer-plugin,
│ │ # nemo-evaluator-plugin, nemo-mbridge-* (20 skills),
│ │ # nemo-retriever, nemo-rl-* (4 skills),
│ │ # nemoclaw-user-guide, nemotron-*, nemotron-speech,
│ │ # nv-* (medical AI), physicsnemo-*, rag-*,
│ │ # skill-card-generator, tao-*, tilegym-*,
│ │ # vss-* (15 skills), accelerated-computing-cudf,
│ │ # cudaq-guide, portfolio-optimization
│ ├── omniverse-*/ # Physical AI — manually staged (see manual-components.yml)
│ └── physical-ai-*/ # Physical AI — manually staged
├── components.d/ # Product registry — one file per component, teams onboard here
│ ├── README.md # Schema and onboarding instructions
│ └── <product>.yml # one file per registered product
├── plugins/ # Packaged plugin distributions
│ └── nvidia-skills/ # Curated NVIDIA skills bundle (Claude Code, Codex)
├── plugins.d/ # Plugin build registry — config for `build-plugins.py`
│ ├── README.md
│ ├── _defaults.yml
│ └── nvidia-skills.yml
├── .claude-plugin/ # Claude Code marketplace metadata
│ └── marketplace.json
├── .agents/plugins/ # Agent marketplace metadata (other clients)
│ └── marketplace.json
├── docs/ # Long-form documentation (published via Fern)
│ ├── README.md # How to build the docs locally
│ ├── index.mdx
│ ├── advanced-install.mdx
│ ├── agent-skill-trust-pipeline.mdx
│ ├── release-checklist.mdx
│ ├── scanning-agent-skills.mdx
│ ├── signing-agent-skills.mdx
│ └── skill-cards.mdx
├── fern/ # Fern docs site configuration
├── .github/
│ ├── workflows/ # Sync pipeline, plugin validation, DCO check, author verify
│ └── scripts/ # regenerate-readme.sh, build-plugins.py,
│ # manual-components.yml (temp Physical AI catalog
│ # exception, removed after Computex 2026),
│ # marketplace/metadata.json (skill metadata sidecar)
├── nv-agent-root-cert.pem # Trust anchor for OMS signature verification
├── skills.sh.json # Skills.sh marketplace grouping config
├── CHANGELOG.md
├── CONTRIBUTING.md # Contribution guidelines
├── SECURITY.md # Security reporting policy
├── CODE_OF_CONDUCT.md # Community code of conduct
├── LICENSE-APACHE # Apache 2.0 (source code)
└── LICENSE-CC-BY-4.0 # CC BY 4.0 (documentation/skills)
Skills are maintained in their respective product repos (see the Source column in the Skill Catalog) and synced to this repo daily. Products only appear under skills/ after the sync pipeline confirms each skill carries:
skill.oms.sig — detached OMS-format signature (verifiable against nv-agent-root-cert.pem)skill-card.md — skill identity and governance cardevals/evals.json, evals/*.json, eval/*.json, or benchmark/evals.jsonWhen evaluation runs produce a BENCHMARK.md, it ships alongside the skill so consumers can see verifiable benchmark uplift data.
This repository adheres to the Agent Skills specification:
SKILL.md file at their root.name and description fields.skills-ref reference library.Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
This code is dual-licensed with documentation/skills under the CC-BY-4.0 AND source code under Apache-2.0 license terms. The full license texts can be found in LICENSE-APACHE and LICENSE-CC-BY-4.0 respectively.
name: vss-deploy-detection-tracking-3d
description: >
Deploy and operate the RTVI-CV-3D microservice as MV3DT (`MODE=mv3dt`):
per-camera DeepStream perception plus BEV Fusion over calibrated cameras.
Supports the bundled sample dataset, custom video files, and RTSP streams,
and chains to `vss-generate-video-calibration` when calibration is missing.
Use `vss-deploy-profile` for the full warehouse blueprint and
`vss-deploy-detection-tracking-2d` for single-camera 2D detection.
license: Apache-2.0
metadata:
version: "3.2.1"
github-url: "https://github.com/NVIDIA-AI-Blueprints/video-search-and-summarization"
tags: "nvidia blueprint rtvi-cv-3d mv3dt detection tracking 3d warehouse"Deploy and operate the RTVI-CV-3D microservice as MV3DT (MODE=mv3dt) — per-camera DeepStream perception plus BEV Fusion over multiple calibrated cameras — on the bundled sample dataset, custom videos, or live RTSP, without the full warehouse agent / LLM / VLM stack.
Work top-to-bottom: answer the routing questions (Q0–Q3) under Routing, then follow the reference for the chosen path. Detailed step-by-step procedures live in references/ (deploy, calibration chain, camera configuration, verification, teardown, troubleshooting).
<path/to/videos>.Bring up the RTVI-CV-3D microservice as the MV3DT stack (MODE=mv3dt) from the warehouse blueprint: per-camera DeepStream perception (vss-rtvi-cv-mv3dt) + BEV Fusion (vss-rtvi-cv-bev-fusion) + mosquitto MQTT bus + broker + VST sensor stack — without the agent / LLM / VLM stack that comes with the full warehouse blueprint.
The actual compose machinery lives in deploy/docker/industry-profiles/warehouse-operations/warehouse-mv3dt-app/. This skill drives the env overrides, calibration chain, and verification.
Ask the user at most four questions, then dispatch.
Default to extended unless the user explicitly asks for minimal. Extended deploys ELK + vss-video-analytics-api-mv3dt + vss-kibana-init-mv3dt + vss-import-calibration-output-mv3dt on top of MV3DT core — these are what the VST video wall needs to render bounding-box overlays. Without them, the video wall works but shows raw streams without overlays.
| User answer | MINIMAL_PROFILE | What you get | When to choose |
|---|---|---|---|
| extended (default) | "" | MV3DT core + ELK + analytics API + Kibana. Overlays work in VST video wall. Recommended for a complete e2e experience. | "I want the full e2e experience", "I want to see bounding boxes", or no preference stated |
| minimal | "true" | MV3DT core only. ~5 fewer containers. No overlays in VST. Metadata still on Kafka/Redis. | "I only need the data", "edge / Thor host", "minimum footprint" |
Note on selective ELK: there's no "minimal + ELK only" middle path in the current compose. Every
${MINIMAL_PROFILE:+_extended}-gated service comes up together (ES, Logstash, Kibana, video-analytics-api, kibana-init, import-calibration).bash's:+parameter expansion produces the_extendedsuffix whenMINIMAL_PROFILEis set; extended switches the gating string back to plainbp_wh_kafka_mv3dtwhich the active compose profile already matches. Either you accept the full extended bundle or you stay minimal.
Ask this unless the source is explicit in the user's first message. A bare request
like "deploy rtvi-cv-3d" routes to this MV3DT skill (MODE=mv3dt), but does
not imply sample.
warehouse-4cams-20mx20m-synthetic). Calibration ships in-tree; no AMC run needed.*.mp4 named after their cameras). Standalone AMC (auto_calib profile) will run if calibration is missing.camera_info.json) with those RTSP URLs.sample)For videos and rtsp, check whether calibration is already on disk at the mount path the perception container expects:
DATASET="${SAMPLE_VIDEO_DATASET:?}" # the user's dataset slug; see Q3
CAL_DIR="${VSS_APPS_DIR}/industry-profiles/warehouse-operations/warehouse-mv3dt-app/calibration/sample-data/${DATASET}"
# Look for ANY of: calibration.json, plus camInfo/*.yml or *.yaml with either
# 'cam_*' or 'Camera*' naming (the shipped sample uses Camera*.yml, AMC may
# produce cam_*.yaml — broaden accordingly)
test -f "${CAL_DIR}/calibration.json" \
&& ls "${CAL_DIR}/camInfo/"*.{yml,yaml} 2>/dev/null
If the user supplied a calibration path themselves, validate that path instead — don't recompute. See configure-cameras.md for camera-name normalization and authoritative camera-count discovery (parses calibration.json).
resnet (default, fast) or transformer (slower, better under occlusion) — passed to the AMC /v1/calibrate/<id> API at Step B (see vss-generate-video-calibration/SKILL.md:48-62).SAMPLE_VIDEO_DATASET (e.g. customer-aisle-4cams). This drives the calibration mount path and gets persisted in .env.| Q1 | Q2 result | Path |
|---|---|---|
sample | (cal ships in-tree and already normalized) | references/deploy-rtvi-cv-3d-stack.md directly |
videos | cal present | references/configure-cameras.md → references/deploy-rtvi-cv-3d-stack.md |
videos | cal missing | references/calibration-workflow.md (videos mode) → references/configure-cameras.md → references/deploy-rtvi-cv-3d-stack.md |
rtsp | cal present | references/configure-cameras.md → references/deploy-rtvi-cv-3d-stack.md |
rtsp | cal missing | references/calibration-workflow.md (rtsp mode) → references/configure-cameras.md → references/deploy-rtvi-cv-3d-stack.md |
Every path converges on references/verify-and-view.md once up -d completes. references/troubleshooting.md and references/teardown.md are linked but off the happy path.
Disambiguation rule. In this skill, "RTVI-CV-3D" means the MV3DT microservice deployment and uses MODE=mv3dt. Route to ../vss-deploy-profile/references/warehouse.md only when the user asks for the full warehouse blueprint, Sparse4D, MODE=3d, or warehouse-3d-app. This skill is for MV3DT only without the agent stack / LLM / VLM.
Locate video-search-and-summarization/ on disk. All compose commands run from <repo>/deploy/docker/. If unknown, ask the user.
$NGC_CLI_API_KEY must be set and must have access to nvidia/vss-core/* images. See vss-deploy-profile/references/ngc.md for setup if missing.
If the user previously ran ngc config set but $NGC_CLI_API_KEY isn't exported in this shell, the key is already on disk:
NGC_CLI_API_KEY=$(awk -F'= ' '/^apikey/{print $2}' ~/.ngc/config 2>/dev/null)
test -n "${NGC_CLI_API_KEY}" && echo "key sourced from ~/.ngc/config"
Make sure the key value also lands in industry-profiles/warehouse-operations/.env:164 (NGC_CLI_API_KEY=...) — compose only reads it from there at up time, not from your shell env.
HARDWARE_PROFILE slugThe public MV3DT supported stream counts are listed in the Warehouse Quickstart Guide under "MV3DT Vision AI Profile Supported Deployment Options." Use the matching
HARDWARE_PROFILEslug below.
Pick from nvidia-smi --query-gpu=name --format=csv,noheader:
| GPU name | HARDWARE_PROFILE | MV3DT supported streams |
|---|---|---|
| RTX PRO 6000 Blackwell | RTXPRO6000BW | 18 |
| H100 (NVL, SXM HBM3) | H100 | 13 |
| L40S | L40S | 7 |
| IGX Thor | IGX-THOR | 4 |
| DGX Spark | DGX-SPARK | 4 |
If the user's GPU is not listed here, check industry-profiles/warehouse-operations/.env for available HARDWARE_PROFILE values, then confirm the matching profile exists in blueprint-configurator/blueprint_config.yml before using it. Do not infer a stream count from the slug alone.
The per-GPU MV3DT cap is enforced at deploy time. vss-configurator-mv3dt computes final_stream_count = min(NUM_STREAMS, max_streams_supported) and applies a keep_count file-management op against ${VSS_DATA_DIR}/videos/${SAMPLE_VIDEO_DATASET}/ so only final_stream_count .mp4 files remain (sorted lexicographically, last N kept). If your GPU's MV3DT supported stream count (above table) is below your camera count, perception / mdx-raw / mdx-bev run with the supported stream count. Either pick a GPU with a higher supported stream count or surface the cap explicitly to the user so they're aware which streams will be processed.
VSS_DATA_DIR must point at the extracted vss-warehouse-app-data directory (separate from the repo). Pointing it at the repo's deploy/docker/ causes the deploy to stall: the configurator can't find the dataset, redis can't open its log file, and perception stays in Created. Verify the path before deploy.
Pre-flight check before deploy:
DATA_DIR="${VSS_DATA_DIR:?VSS_DATA_DIR not set in .env}"
DATASET="${SAMPLE_VIDEO_DATASET:-warehouse-4cams-20mx20m-synthetic}"
for sub in videos models data_log; do
test -d "${DATA_DIR}/${sub}" || { echo "ERROR: ${DATA_DIR}/${sub} missing"; exit 1; }
done
# For sample / videos modes — videos directory must exist
test -d "${DATA_DIR}/videos/${DATASET}" \
|| { echo "ERROR: ${DATA_DIR}/videos/${DATASET} missing — wrong slug or app-data not extracted"; exit 1; }
# Sanity: video count should match calibration count.
# Some published app-data tarballs are known to ship the sample dataset with
# fewer videos than the dataset name implies — verify and source any missing
# cams separately if your GPU's mv3dt cap is high enough to use them all.
ls "${DATA_DIR}/videos/${DATASET}/"*.mp4 2>/dev/null | wc -l
# Ensure every per-service subdir under data_log/ exists. kafka / elasticsearch /
# redis / postgres and the video-analytics API upload path (`/web-api-app/files`)
# run as non-root UIDs against these bind mounts. Without write access the daemons
# or calibration/image import can fail with permission errors.
mkdir -p \
"${DATA_DIR}/data_log/analytics_cache" \
"${DATA_DIR}/data_log/calibration_toolkit" \
"${DATA_DIR}/data_log/elastic/data" \
"${DATA_DIR}/data_log/elastic/logs" \
"${DATA_DIR}/data_log/kafka" \
"${DATA_DIR}/data_log/redis/data" \
"${DATA_DIR}/data_log/redis/log" \
"${DATA_DIR}/data_log/vss_video_analytics_api"
# Grant write access to the specific container UIDs only — scoped ACLs, NOT 777 and
# NOT chown. UIDs (per data-directory.md): postgres=70, redis=999, elasticsearch / VST /
# kafka=1000. The first call covers existing files; the second sets *default* ACLs so
# files/dirs the daemons create at runtime (e.g. postgres PGDATA) inherit the access.
ACL='u:70:rwx,u:999:rwx,u:1000:rwx'
setfacl -R -m "$ACL" "${DATA_DIR}/data_log"
setfacl -R -d -m "$ACL" "${DATA_DIR}/data_log"
Scoped ACLs, not
chmod 777. This grants only the known container UIDs access — it does not makedata_logworld-writable, and it does notchown(which would break postgres / Elasticsearch, since they re-own their dirs on first start). Prefer this for agent-driven runs and shared hosts. The canonical../vss-deploy-profile/references/data-directory.mddocuments the broadchmod -R 777and the per-container UID table; this skill uses the scoped-ACL equivalent instead. Ask the user for confirmation before changing host permissions.Requires a POSIX-ACL filesystem (ext4 / xfs — the default) and the
aclpackage (setfacl). If a daemon still logs a permission error after deploy, find its UID (docker inspect <container> --format '{{.Config.User}}') and add-m u:<uid>:rwxto both calls.
If app-data isn't extracted yet: download via ngc registry resource download-version "nvidia/vss-warehouse/vss-warehouse-app-data:<version>" and tar -xvf (see references/deploy-rtvi-cv-3d-stack.md for tag discovery and full steps).
nvidia-smi, NVIDIA Docker runtime visible (docker info | grep -i runtimes), and docker run --rm --gpus all ubuntu:24.04 nvidia-smi all green. Full driver / kernel / sysctl checks live in vss-deploy-profile/references/prerequisites.md.
If any check fails, fix before continuing — don't proceed to deploy.
If the user will view the VST video wall through a browser on a different network than the deploy host (cloud VM, corp VPN, ssh-tunnelled session), upstream firewall rules may block VST WebRTC (STUN to stun.l.google.com:19302, plus random UDP for media). See references/verify-and-view.md#browser-reachability for symptoms and workarounds. Also: some hosts block the AMC microservice's default port (TCP/8010); if the user reports the AMC UI on :5000 works but its data calls fail, retry with a different VSS_AUTO_CALIBRATION_PORT.
When any deploy, calibration, or verification step fails, stop and classify the failure before retrying. The quick checks below cover the most common MV3DT errors; use references/troubleshooting.md for full diagnostic commands and fixes, ../vss-generate-video-calibration/SKILL.md for AMC workflow failures, and ../vss-deploy-profile/references/warehouse-debug.md for broader warehouse-stack issues.
| Symptom | Likely cause | First check or fix |
|---|---|---|
vss-rtvi-cv-bev-fusion is unhealthy or /tmp/fusion_ready is missing | Broker not ready, MAX_EXPECTED_SENSORS mismatch, or STREAM_TYPE mismatch | Check broker-health-check, docker inspect --format '{{.State.Health.Status}}' vss-rtvi-cv-bev-fusion, and mdx-raw / mdx-bev; then re-run references/configure-cameras.md if stream counts differ |
Perception shows Active sources : 0, no FPS, or fewer cameras than expected | Stale VST sensor state, wrong dataset slug, missing calibration, or per-GPU stream cap | Verify SAMPLE_VIDEO_DATASET, NUM_STREAMS, camInfo/, and the VST sensor list; if old sensors remain, follow references/teardown.md before redeploying |
vss-rtvi-cv-mv3dt exits with MqttCommunicator "invalid node" or tracker submit failures | Camera names in videos, calibration.json, and camInfo/ do not match the Camera, Camera_01, ... convention | Normalize all camera names together with references/configure-cameras.md Step 0, then clear stale VST state and redeploy |
| AMC project creation, upload, calibration, or MV3DT export fails | AutoMagicCalib service/API issue outside this MV3DT deploy path | Use ../vss-generate-video-calibration/SKILL.md to deploy/debug AMC, then return to references/calibration-workflow.md after export succeeds |
vss-behavior-analytics-mv3dt restarts with calibration schema validation errors | AMC export has empty group, region, or place fields | Apply the placeholder patch in references/calibration-workflow.md Step 4a, or populate those fields in AMC before export |
Extended profile has no overlays and vss-import-calibration-output-mv3dt logs imageMetadata.json not found | AMC MV3DT export did not produce images/Top.png and images/imageMetadata.json | Synthesize both files with references/calibration-workflow.md Step 4b, then restart the one-shot importer |
| Image pulls, model load, or first-start engine build fail | Missing / expired NGC_CLI_API_KEY, incorrect VSS_DATA_DIR, missing BodyPose3DNet files, or GPU OOM | Re-check NGC auth, confirm ${VSS_DATA_DIR}/models/mv3dt/BodyPose3DNet/, tail vss-rtvi-cv-mv3dt logs, and free or change RT_CV_DEVICE_ID if the GPU is exhausted |
Before destructive recovery (docker compose down -v, clearing data_log, deleting VST sensor state, or changing host ACLs), explain the impact and get user confirmation. Capture the failing command, relevant .env values, docker compose ps, and the last container logs before making state-reset changes.
SKILL.md (this file — Q0/Q1/Q2/Q3 routing)
└─ if cal missing ─> calibration-workflow.md
│ └─ chains to vss-generate-video-calibration (deploy + drive API)
│ └─ fetches /v1/result/{project_id}/mv3dt_result?result_type=amc (plus vggt when refinement is enabled)
│ └─ lands calibration files at warehouse-mv3dt-app/calibration/sample-data/<slug>/
├─> configure-cameras.md (camera-name normalization, NUM_STREAMS sync, VST sensor trim)
└─> deploy-rtvi-cv-3d-stack.md (compose up with bp_wh_kafka_mv3dt + extended/minimal)
└─> verify-and-view.md (FPS, fusion_ready, mdx-bev, VST video wall + WebRTC checks)
vss-generate-video-calibration — the AMC skill. Owns AMC deployment, RTSP capture, calibration API, and the /v1/result/.../mv3dt_result export hook this skill consumes. calibration-workflow.md chains into it.vss-deploy-profile — cross-profile umbrella. Use that instead when the user wants the full warehouse blueprint (with agents / LLM / VLM), not just MV3DT.vss-manage-video-io-storage — VIOS / VST API skill. Useful for the VST video wall (overlay viz) and for sensor management referenced in configure-cameras.md.The repo's authoritative warehouse-blueprint reference at ../vss-deploy-profile/references/warehouse.md covers 2D / 3D / MV3DT inside the full warehouse stack — this skill is the MV3DT-only companion that trims the agent / LLM / VLM layer.
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